Malazan Empire: Twilight Imperium V: Revengeance - Game Thread - Malazan Empire

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Twilight Imperium V: Revengeance - Game Thread

#1 User is offline   D'rek 

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Posted 01 September 2020 - 08:53 PM

Current Game Status: Completed in Action Phase 8



Final Game Map:

https://drive.google...iew?usp=sharing






Current Points:

Morgoth: 10 VP ( PO: 5 | SO: 3 | Ixth | Winnu SftT)

IH: 9 VP ( PO: 7 | SO: 1 | Sol SftT)

Tatts: 8 VP ( PO: 5 | SO: 2 | L1Z1X SftT)
Twelve: 8 VP ( PO: 4 | SO: 1 | Custodians Token | Yssaril SftT)

Blend: 5 VP ( PO: 5 | SO: 0)





Public Objectives:

Develop Weaponry -- 1VP -- Status Phase -- Own 2 unit upgrade technologies.
Fulfilled by: Tatts, Blend, IH, Twelve

Erect a Monument -- 1VP -- Status Phase -- Spend 8 resources.
Fulfilled by: Twelve, Tatts, IH

Sway the Council -- 1VP -- Status Phase -- Spend 8 influence.
Fulfilled by: IH, Blend, Morgoth, Tatts

Intimidate Council -- 1VP -- Status Phase -- Have 1 or more ships in 2 systems that are adjacent to Mecatol Rex's system.
Fulfilled by: IH, Morgoth, Tatts

Diversify Research -- 1VP -- Status Phase -- Own 2 technologies in each of 2 colors.
Fulfilled by: Blend, Tatts, Twelve, Morgoth, IH

Master the Sciences -- 2VP -- Status Phase -- Own 2 technologies in each of 4 colors.
Fulfilled by: Morgoth

Found a Golden Age -- 2VP -- Status Phase -- Spend 16 resources.
Fulfilled by: IH, Blend, Twelve



Active Laws:

RESEARCH TEAM: WARFARE -- When the owner of Zohbat researches a technology they may exhaust this agenda card to ignore a red prerequisite.

MINISTER OF INDUSTRY -- When Morgoth places a space dock in a system, their units in that system use Production abilities.

HOLY PLANET OF IXTH -- The player who controls Torkan gains 1 victory point. Units on Torkan cannot use Production.

SHARED RESEARCH -- Units can move through nebulae. Abolished.

SENATE SANCTUARY -- The influence value of RARRON is increased by 2.



Index:

Round 1
...Strategy Phase
...Action Phase
...Status Phase
...Agenda Phase
Round 2
...Strategy Phase
...Action Phase
...Status Phase
...Agenda Phase
Round 3
...Strategy Phase
...Action Phase
...Status Phase
...Agenda Phase
Round 4
...Strategy Phase
...Action Phase
...Status Phase
...Agenda Phase
Round 5
...Strategy Phase
...Action Phase
...Status Phase
...Agenda Phase
Round 6
...Strategy Phase
...Action Phase
...Status Phase
...Agenda Phase
Round 7
...Strategy Phase
...Action Phase
...Status Phase
...Agenda Phase
Round 8
...Strategy Phase
...Action Phase

This post has been edited by D'rek: 02 November 2020 - 05:09 PM

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#2 User is offline   D'rek 

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Posted 01 September 2020 - 08:53 PM

Faction Sheets

Blend - Naalu
Spoiler




Twelve - Winnu
Spoiler




Morgoth - Yssaril
Spoiler




IH - L1Z1X
Spoiler




Tatts - Sol
Spoiler

This post has been edited by D'rek: 31 October 2020 - 07:22 PM

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#3 User is offline   D'rek 

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Posted 01 September 2020 - 08:53 PM

Game Configuration

Base Rules: TI4 Living Rules Reference v1.3


Map Setup: Preset map created using the Random Map Generator tool.

Faction/Seat/Speaker Selection: Player order is randomized. The first player chooses a faction to ban and a starting position, then the 2nd, and so on. When that is complete, the first player chooses a faction, then the 2nd, and so on. The last player in the randomized order is the Speaker.

VP Goal: 10

Forum House Rule Usage:
1. Deferred Secondaries - YES
2. Malaz Agenda Phase - YES


Strategy Cards: Alt-Diplo Set
Public Objectives: Core Set
Secret Objectives: Core Set (only)
Action Cards: All Core Cards + All Codex 1 Cards; "Hack Election" and "Confusing Legal Text" are removed
Promissory Notes: Omega Set
Agendas: Core Set
Technologies: Omega Set



Other Notes:
Hyperlanes are used to connect some systems for a balanced 5-player setup. Systems connected by a hyperlane are considered to be adjacent exactly like if they were placed side-by-side on the map.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#4 User is offline   D'rek 

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Posted 01 September 2020 - 08:53 PM

[reserved3]

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#5 User is offline   D'rek 

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Posted 01 September 2020 - 08:54 PM

Posted Image

Round 1 - Strategy Phase

Strategy Selection Order: Blend > Twelve > Morgoth > Imperial Historian > Tattersail

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#6 User is offline   Blend 

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Posted 01 September 2020 - 09:20 PM

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I choose Trade
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
0

#7 User is offline   twelve 

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Posted 01 September 2020 - 09:57 PM

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Technology
I don't know what I'm doing but it sounds good.
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#8 User is offline   Morgoth 

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Posted 02 September 2020 - 05:22 AM

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Warfare
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#9 User is offline   Imperial Historian 

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Posted 02 September 2020 - 06:49 AM

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Leadership
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#10 User is offline   Tattersail_ 

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Posted 02 September 2020 - 07:46 AM

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The Federation of Sol select the POLITICS strategy.




[/font]
CURRENT STATUS
Victory Points: 0
Strategy Card: POLITICSCommand Pools: 3T | 3F | 2SGoods: 0/4 C | 0 TGAction Cards: 0Promissory Notes: 5 SolSecret Objectives: 0 fulfilled | 1 unfulfilled
Planets:+Jord (4/2)
Technologies:+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the results of each die roll.
Other:

This post has been edited by D'rek: 09 September 2020 - 02:20 AM

Apt is the only one who reads this. Apt is nice.
0

#11 User is offline   Galactic Council 

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Posted 02 September 2020 - 12:48 PM

Posted Image

Round 1 - Action Phase

Initiative Order: Blend > Imperial Historian > Tattersail > Morgoth > Twelve

This post has been edited by D'rek: 02 September 2020 - 02:13 PM

0

#12 User is offline   Blend 

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Posted 02 September 2020 - 12:51 PM

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Activate Starpoint/New Albion
Move 1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantry (1 from each planet) from Home System
Invade both planets




CURRENT STATUS
Victory Points: 0
Strategy Card: TRADE

Command Pools: 2T | 3F | 2S

Goods: 0/3 C | 0 TG
Action Cards: 0
Promissory Notes: 5 Naalu
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:

+ Maaluuk: 0/2
+ Druua: 3/1
+ Starpoint: 3/1
+ New Albion: 1/1; green





Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Sarween Tools -- When 1 or more of your units use Production, reduce the combined cost of the produced units by 1

This post has been edited by D'rek: 09 September 2020 - 02:18 AM

There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
0

#13 User is offline   Imperial Historian 

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Posted 02 September 2020 - 04:10 PM

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Activate Zohbat/Mellon, move 1 dread, 2 infantry invade




CURRENT STATUS
Victory Points: 0
Strategy Card: LEADERSHIP

Command Pools: 2T | 3F | 2S

Goods: 0/2 C | 0 TG
Action Cards: 0
Promissory Notes: 5 L1z1x
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:

+[0.0.0] (5/0)

+Zohbat (3/1)
+Wellon (0/2)




Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Plasma Scoring -- When 1 or more of your units use Bombardment or Space Cannon, 1 of those rolls may roll 1 additional die
0

#14 User is offline   Tattersail_ 

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Posted 02 September 2020 - 05:37 PM

Posted Image

Tactical Action - Activate Mehar Xull move Carrier, 2 fighters, 2 infantry. Invade





CURRENT STATUS
Victory Points: 0
Strategy Card: POLITICSCommand Pools: 2T | 3F | 2SGoods: 0/4 C | 0 TGAction Cards: 0Promissory Notes: 5 SolSecret Objectives: 0 fulfilled | 1 unfulfilled
Planets:+Jord (4/2)
+Mehar Xull (1/3)

Technologies:+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the results of each die roll.
Other:

This post has been edited by D'rek: 09 September 2020 - 02:20 AM

Apt is the only one who reads this. Apt is nice.
0

#15 User is offline   Morgoth 

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Posted 02 September 2020 - 05:53 PM

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Secondary trade, refresh commodities.

Activate Saudor - move 1 carrier, 3 GFs, 1 Fighter and 1 cruiser from homeworld. Invade.

-------------------------------------------

CURRENT STATUS

Victory Points: 0 Strategy Card: Warfare
Command Pools: 2T | 3F | 2S
Goods: 4/4 C | 0 TG
Action Cards: 0
Promissory Notes: 4 Yssaril
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+Retillon (3/2)
+Shalloq (1/2)
+Saudor (2/2)


Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.

This post has been edited by D'rek: 09 September 2020 - 02:22 AM

Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#16 User is offline   twelve 

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Posted 02 September 2020 - 06:12 PM

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TACTICAL ACTION
Activate Tequ'ran/Torkan
Move 1 Cruiser from Winnu




CURRENT STATUS
Victory Points: 0
Strategy Card: Technology

Command Pools: 2T | 3F | 2S

Goods: 0/3 C | 0 TG
Action Cards: 0
Promissory Notes: 5 Winnu
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:

+ Winnu: (3/4)




Technologies:
+ Antimass Deflectors --

This post has been edited by D'rek: 09 September 2020 - 02:23 AM

I don't know what I'm doing but it sounds good.
0

#17 User is offline   Blend 

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Posted 02 September 2020 - 06:21 PM

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Play Trade.
Gain 3TGs.
Refresh Commodities.
Free refreshes for everyone (in return for a free refresh next time they have Trade, or another deal as negotiated in Chat Thread - i.e. for Tatts and Twelve).




CURRENT STATUS
Victory Points: 0
Strategy Card: TRADE

Command Pools: 2T | 3F | 2S

Goods: 3/3 C | 3 TG
Action Cards: 0
Promissory Notes: 5 Naalu
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:

+ Maaluuk: 0/2
+ Druua: 3/1
+ Starpoint: 3/1
+ New Albion: 1/1; green





Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Sarween Tools -- When 1 or more of your units use Production, reduce the combined cost of the produced units by 1
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
0

#18 User is offline   Imperial Historian 

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Posted 02 September 2020 - 06:56 PM

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Refresh commodities
LEADERSHIP gain 3CT (1/0/2)




CURRENT STATUS
Victory Points: 0
Strategy Card: LEADERSHIP

Command Pools: 3T | 3F | 4S

Goods: 2/2 C | 0 TG
Action Cards: 0
Promissory Notes: 5 L1z1x
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:

+[0.0.0] (5/0)
+Zohbat (3/1)
+Wellon (0/2)





Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Plasma Scoring -- When 1 or more of your units use Bombardment or Space Cannon, 1 of those rolls may roll 1 additional die
0

#19 User is offline   D'rek 

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Posted 02 September 2020 - 09:14 PM

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Updated Game Map: https://drive.google...iew?usp=sharing

This post has been edited by D'rek: 02 September 2020 - 11:45 PM

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#20 User is offline   Tattersail_ 

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Posted 02 September 2020 - 10:10 PM

Posted Image

Secondary Action Trade - Refresh Commodities

Tactical Action - Activate Centauri/Gral - move destroyer from HS.

Trade 4 commodities and Military Support with Blend for 3 of his commodities and 2 TGs





CURRENT STATUS
Victory Points: 0
Strategy Card: POLITICSCommand Pools: 1T | 3F | 2SGoods: 0/4 C | 5 TGAction Cards: 0Promissory Notes: 4 SolSecret Objectives: 0 fulfilled | 1 unfulfilled
Planets:+Jord (4/2)
+Mehar Xull (1/3)

Technologies:+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the results of each die roll.
Other:
Apt is the only one who reads this. Apt is nice.
0

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