Malazan Empire: Twilight Imperium V: Revengeance - Game Thread - Malazan Empire

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Twilight Imperium V: Revengeance - Game Thread

#181 User is offline   Tattersail_ 

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Posted 25 September 2020 - 05:41 AM

Pass
Apt is the only one who reads this. Apt is nice.
0

#182 User is offline   Morgoth 

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Posted 25 September 2020 - 06:01 AM

Posted Image


---------------------------------------
Activate Lodor - Move cruiser from Wellon and all ships from home system.

MOVEMENT

Space Cannon Offense:

Morgoth: 1 PDS(6) --> [10] --> 1 hit

IH sustains damage on 1 SuperdreadnoughtII


SPACE COMBAT

Morgoth: 1 Dreadnought + 2 Cruiser + 1 Carrier + 3 Fighter
vs
IH: 2 SuperDreadnoughtII + 1 Destroyer + 2 Fighter


Round 1

Anti-Fighter Barrage:

IH: 1 destroyer(9x2) --> [1][10] --> 1 hit

Morgoth destroys 1 fighter

Announce Retreats:

IH announces a retreat

Combat rolls:

Morgoth:
+ 1 Dreadnought(5) --> [2]
+ 2 Cruiser(7) --> [9][2] --> 1 hit
+ 1 Carrier(9) --> [7]
+ 3 Fighter(9) --> [9][4][8] --> 1 hit

IH:
+ 2 SuperDreadnoughtII(4) --> [2][4] --> 1 hit
+ 1 Destroyer(9) --> [8]
+ 2 Fighter(9) --> [4][10] --> 1 hit

IH sustains damage on 1 superdreadnoughtII and destroys 1 fighter.

Morgoth plays:

Quote

BQ | Shields Holding | Before you assign hits to your ships during a space combat: | Cancel up to 2 hits.


to cancel the hits on his ships.

Retreat:

IH's surviving ships retreat to the alpha wormhole system.


Morgoth wins the space combat.


-----------------------------------------

CURRENT STATUS

Victory Points: 2
Strategy Card: Leadership
Command Pools: 1T | 5F | 1S
Goods: 0/3 C | 1 TG
Action Cards: 8
Promissory Notes: 4 Yssaril, 1 Winnu, 1 Naalu
Secret Objectives: 0 fulfilled | 2 unfulfilled
Planets:
+Retillon (2/3)
+Shalloq (1/2)
+Saudor (2/2)
+Lodor (3/1)
+Qucen'n (1/2)
+Rarron (0/3)
+Wellon (1/2) Y


Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Transparasteel Plating - During your turn of the action phase, players that have passed cannot play action cards.
+ Hyper metabolism - During the status phase, gain 3 command counters instead of 2.
+ Mageon Implants - Action: Exhaust this card to look at another player's action cards. Choose 1 of those action cards and add it to your hand.
+ Sarween tools - When one or more of your units use production, reduce the combined cost of the produced unist by 1.


Other
MINISTER OF INDUSTRY (LAW) -- When Morgoth places a space dock in a system, their units in that system use Production abilities.
Winnu Support For The Throne - 1 VP

This post has been edited by D'rek: 25 September 2020 - 06:29 PM

Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#183 User is offline   Morgoth 

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Posted 25 September 2020 - 01:08 PM

pass when it comes back to me.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#184 User is offline   D'rek 

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Posted 25 September 2020 - 06:30 PM

Posted Image

Round 4 - Status Phase

Initiative Order: Tattersail > Morgoth > IH > Twelve > Blend

Round 4 Agendas are revealed:

SWORDS TO PLOWSHARES (DIRECTIVE) | FOR: Each player destroys half of their infantry (rounded up) on each planet. Each player gains a trade good for each unit they destroyed. | AGAINST: Each player gains 1 infantry on each planet they control.

HOLY PLANET OF IXTH (LAW) -- Elect a Cultural Planet | The planet's controller gains 1VP. Units on this planet cannot use Production.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#185 User is offline   Tattersail_ 

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Posted 25 September 2020 - 08:42 PM

Posted Image

Score Diversify Research PO

3 command tokens - place 3 in strategy
Receive 2 action cards
Return strategy and gift of prescience
Ready planets





CURRENT STATUS

Victory Points: 4
Strategy Card:
Command Pools: 1T | 2F | 3S
Goods: 0/4 C | 2 TG
Action Cards: 6
Promissory Notes: 4 Sol, 1 Naalu 1 L1Z1X
Secret Objectives: 1 fulfilled | 2 unfulfilled

Planets:
+ Jord (4/2)
+ Mehar Xull (1/3)
+ Vefut II (2/2)
+ Mecatol Rex (1/6)
+ Bereg (3/1)
+ Lirta (2/3)
+ Lazar (1/0)
+ Sakalug (1/2)

Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
Dacxive Animators - After you win a ground combat, you may place 1 infantry from your reinforcements on that planet

+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the results of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 move value to one of your ships during the tactical action.
+ Advanced Carrier II
+ Advanced Fighters - upgrades Fighters to Fighter II

Other:
+ (Fulfilled SO) Mine Rare Metals
+ L1Z1X Support for the Throne
Apt is the only one who reads this. Apt is nice.
0

#186 User is offline   Morgoth 

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Posted 28 September 2020 - 05:41 AM

Posted Image

Claim no PO.
Claim secret objective Adapt New Strategies -- 1VP -- Status Phase -- Own 2 faction techologies (Valefor Assimilator does not count).

draw 3 action cards, discard 1
gain 3 tokens 2/0/1
refresh and so on.
---------------------------------------




-----------------------------------------

CURRENT STATUS

Victory Points: 3
Strategy Card: Leadership
Command Pools: 3T | 5F | 2S
Goods: 0/3 C | 1 TG
Action Cards: 9
Promissory Notes: 4 Yssaril, 1 Winnu, 1 Naalu
Secret Objectives: 1 fulfilled | 1 unfulfilled
Planets:
+Retillon (2/3)
+Shalloq (1/2)
+Saudor (2/2)
+Lodor (3/1)
+Qucen'n (1/2)
+Rarron (0/3)
+Wellon (1/2) Y


Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Transparasteel Plating - During your turn of the action phase, players that have passed cannot play action cards.
+ Hyper metabolism - During the status phase, gain 3 command counters instead of 2.
+ Mageon Implants - Action: Exhaust this card to look at another player's action cards. Choose 1 of those action cards and add it to your hand.
+ Sarween tools - When one or more of your units use production, reduce the combined cost of the produced unist by 1.


Other
+ MINISTER OF INDUSTRY (LAW) -- When Morgoth places a space dock in a system, their units in that system use Production abilities.
+ (Fulfilled SO) Adapt New Strategies
+ Winnu Support For The Throne - 1 VP

This post has been edited by D'rek: 29 September 2020 - 03:50 AM

Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#187 User is offline   D'rek 

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Posted 28 September 2020 - 12:12 PM

Posted Image

Score 2 ships by rex
Gain 2 action cards
Gain 2 CT

CURRENT STATUS
Victory Points: 3
Strategy Card:

Command Pools: 3T | 5F | 1S

Goods: 0/2 C | 5 TG
Action Cards: 4
Promissory Notes: 5 L1z1x
Secret Objectives: 0 fulfilled | 2 unfulfilled




Planets:

+[0.0.0] (5/0)
+Zohbat (3/1)
+Wellon (0/2)
+Dal Bootha (0/2)
+Xxehan (1/1)
+Abyz (3/0)
+Fria(2/0)
+Thibah (1/1)




Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Plasma Scoring -- When 1 or more of your units use Bombardment or Space Cannon, 1 of those rolls may roll 1 additional die
+Sarween Tools When 1 or more of your units use Production, reduce the combined cost of the produced units by 1
+Inheritence Systems You may exhaust this card and spend 2 resources when you research a technology; ignore all of that technology's prerequisites
Super Dreadnought 2
Other:
RESEARCH TEAM: WARFARE -- When the owner of Zohbat researches a technology they may exhaust this agenda card to ignore a red prerequisite.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#188 User is offline   twelve 

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Posted 28 September 2020 - 01:24 PM

Posted Image


Status Phase:
< Score Diversify Reasearch
Draw 1 action Card
Gain 2 CT





Construction Rider: Against Swords to Plowshares





CURRENT STATUS
Victory Points: 4
Strategy Card:

Command Pools: 2T | 4F | 1S

Goods: 0/3 C | 0 TG
Action Cards: 3
Promissory Notes: 4 Winnu
Secret Objectives: 1 fulfilled | 1 unfulfilled




Planets:

+ Winnu: (3/4)
+ Quann (2/1)




Technologies:
+ Sarween Tools - When 1 or more of your units use Production, reduce the combined cost of the produced units by 1.
+ Graviton Lasar Systems - You may exhaust this card before 1 or more of your units use SPACE CANNONS; hits produced by those units must be assigned to non-fighter ships if able.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNONS against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 move value to one of your ships during the tactical action.
+ Lazax Gate Folding -- During your tactical actions, if you do not control Mecatol Rex, treat its system as if it contains both an alpha or beta wormhole. ACTION: If you control Mecatol Rex, exhaust this card and place 1 infantry from your reinforcements on Mecatol Rex.

Other:
+ Custodians Token (1 VP)
+ (Fulfilled SO) Learn the secrets of the cosmos
+ Ysaril Support for the Throne (1 VP)
I don't know what I'm doing but it sounds good.
0

#189 User is offline   Blend 

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Posted 28 September 2020 - 01:31 PM

Posted Image

Score no POs
Gain 3 CTs (2/0/1)
Draw 2 action cards





CURRENT STATUS
Victory Points: 2
Strategy Card:

Command Pools: 2T | 3F | 1S

Goods: 0/3 C | 0 TG
Action Cards: 7
Promissory Notes: 4 Naalu
Secret Objectives: 0 fulfilled | 2 unfulfilled




Planets:

+ Maaluuk: 0/2
+ Druua: 3/1
+ Starpoint: 3/1
+ New Albion: 1/1; green
+ Centauri: 1/3
+ Gral: 1/1; blue
+ Torkan: 0/3
+ Tequ’ran: 2/0
+ Corneeq: 1/2
+ Resculon: 0/2




Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Hyper Metabolism -- During the status phase, gain 3 command tokens instead of 2.
+ Neuroglaive -- After another player activates a system that contains 1 or more of your ships, that player removes 1 token from his fleet pool and returns it to his reinforcements.
+ Sarween Tools -- When 1 or more of your units use Production, reduce the combined cost of the produced units by 1
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Hybrid Crystal Fighter II -- Upgrades your Hybrid Crystal Fighter blueprints to Hybrid Crystal Fighter II
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
0

#190 User is offline   D'rek 

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Posted 28 September 2020 - 02:24 PM

Posted Image


New public objective: Master the Sciences -- 2VP -- Status Phase -- Own 2 technologies in each of 4 colors.


Map: https://drive.google...iew?usp=sharing

Round 4 - Agenda Phase

Agendas:

SWORDS TO PLOWSHARES (DIRECTIVE) | FOR: Each player destroys half of their infantry (rounded up) on each planet. Each player gains a trade good for each unit they destroyed. | AGAINST: Each player gains 1 infantry on each planet they control.
+ Construction Rider -> If the agenda resolves AGAINST, Twelve places 1 space dock on a planet he controls.


HOLY PLANET OF IXTH (LAW) -- Elect a Cultural Planet | The planet's controller gains 1VP. Units on this planet cannot use Production.

This post has been edited by D'rek: 29 September 2020 - 04:13 AM

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#191 User is offline   twelve 

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Posted 28 September 2020 - 09:42 PM

Trade L1Z1X Winnu racial PN for 1 Trade good
I don't know what I'm doing but it sounds good.
0

#192 User is offline   D'rek 

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Posted 30 September 2020 - 01:21 PM

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Agenda Resolution




SWORDS TO PLOWSHARES (DIRECTIVE)
FOR: Each player destroys half of their infantry (rounded up) on each planet. Each player gains a trade good for each unit they destroyed.
AGAINST: Each player gains 1 infantry on each planet they control.
+ Construction Rider -> If the agenda resolves AGAINST, Twelve places 1 space dock on a planet he controls.


Votes:

IH: 7 votes (all planets) -> FOR
Morgoth: 15 votes (all planets) -> AGAINST
Tatts: 19 (all planets) -> AGAINST


The Council is AGAINST the directive. Each player gains 1 infantry on each planet they control. Twelve may place 1 space dock on a planet he controls.





HOLY PLANET OF IXTH (LAW) -- Elect a Cultural Planet
The planet's controller gains 1VP. Units on this planet cannot use Production.


Votes:

Blend: 16 votes (all planets) -> AGAINST

Torkan is designated the Holy Planet of Ixth. As the current controller, Blend gains 1 VP.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#193 User is offline   D'rek 

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Posted 30 September 2020 - 01:22 PM

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Round 5 - Strategy Phase

New map: https://drive.google...iew?usp=sharing (doesn't include Twelve's new space dock)

Strategy Selection Order: Imperial Historian > Tatts > Blend > Twelve > Morgoth

Diplomacy has 1 bonus trade goods.
Construction has 1 bonus trade good.
Trade has 1 bonus trade good.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#194 User is offline   Imperial Historian 

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Posted 30 September 2020 - 01:28 PM

Technology please
0

#195 User is offline   Tattersail_ 

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Posted 30 September 2020 - 02:07 PM

Leadership
Apt is the only one who reads this. Apt is nice.
0

#196 User is offline   Blend 

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Posted 30 September 2020 - 02:49 PM

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Construction (+1 TG)





CURRENT STATUS
Victory Points: 3
Strategy Card: CONSTRUCTION

Command Pools: 2T | 3F | 1S

Goods: 0/3 C | 1 TG
Action Cards: 7
Promissory Notes: 4 Naalu
Secret Objectives: 0 fulfilled | 2 unfulfilled




Planets:

+ Maaluuk: 0/2
+ Druua: 3/1
+ Starpoint: 3/1
+ New Albion: 1/1; green
+ Centauri: 1/3
+ Gral: 1/1; blue
+ Torkan: 0/3
+ Tequ’ran: 2/0
+ Corneeq: 1/2
+ Resculon: 0/2




Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Hyper Metabolism -- During the status phase, gain 3 command tokens instead of 2.
+ Neuroglaive -- After another player activates a system that contains 1 or more of your ships, that player removes 1 token from his fleet pool and returns it to his reinforcements.
+ Sarween Tools -- When 1 or more of your units use Production, reduce the combined cost of the produced units by 1
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Hybrid Crystal Fighter II -- Upgrades your Hybrid Crystal Fighter blueprints to Hybrid Crystal Fighter II

This post has been edited by Blend: 30 September 2020 - 06:21 PM

There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
0

#197 User is offline   twelve 

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Posted 30 September 2020 - 03:28 PM

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Trade gain 1 trade good











CURRENT STATUS
Victory Points: 4
Strategy Card: Trade

Command Pools: 2T | 4F | 1S

Goods: 0/3 C | 2 TG
Action Cards: 3
Promissory Notes: 3 Winnu
Secret Objectives: 1 fulfilled | 1 unfulfilled




Planets:

+ Winnu: (3/4)
+ Quann (2/1)




Technologies:
+ Sarween Tools - When 1 or more of your units use Production, reduce the combined cost of the produced units by 1.
+ Graviton Lasar Systems - You may exhaust this card before 1 or more of your units use SPACE CANNONS; hits produced by those units must be assigned to non-fighter ships if able.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNONS against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 move value to one of your ships during the tactical action.
+ Lazax Gate Folding -- During your tactical actions, if you do not control Mecatol Rex, treat its system as if it contains both an alpha or beta wormhole. ACTION: If you control Mecatol Rex, exhaust this card and place 1 infantry from your reinforcements on Mecatol Rex.

Other:
+ Custodians Token (1 VP)
+ (Fulfilled SO) Learn the secrets of the cosmos
+ Ysaril Support for the Throne (1 VP)

This post has been edited by twelve: 30 September 2020 - 03:29 PM

I don't know what I'm doing but it sounds good.
0

#198 User is offline   Morgoth 

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Posted 30 September 2020 - 05:49 PM

Politics
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#199 User is offline   Blend 

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Posted 30 September 2020 - 06:17 PM

Use Imperial Arbiter to switch my strategy with IH's strategy (I now have Technology while IH gets Construction)

Quote

IMPERIAL ARBITER -- At the end of the strategy phase, Blend may discard this card to swap their strategy card with 1 of another player's strategy cards.


This Agenda card is now discarded entirely.

This post has been edited by D'rek: 30 September 2020 - 06:46 PM

There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
0

#200 User is offline   D'rek 

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Posted 30 September 2020 - 06:43 PM

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Round 5 - Action Phase

Initiative Order: Blend > Tattersail > Morgoth > IH > Twelve





Action cards:

40 cards in the draw pile

29 cards in the discard pile:
Spoiler





Secret Objective cards:

4 cards in the draw pile

5 cards in the discard pile

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

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