Malazan Empire: Twilight Imperium V: Revengeance - Game Thread - Malazan Empire

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Twilight Imperium V: Revengeance - Game Thread

#121 User is offline   Blend 

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Posted 15 September 2020 - 04:26 PM

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Trade secondary: Free refresh (thanks IH)
Trade 3 commodities to Tatts in exchange for 3 TGs
Warfare secondary: Exhaust Starpoint and Druaa for 6 resources, plus 1 from Sarween Tools plus 3TGs, produce flagship, 4 fighters




Activate Starpoint/New Albion
Move 1 carrier, 2 fighters from home system
Spend 2TGs + Sarween
Produce 4 fighters, 1 infantry





CURRENT STATUS
Victory Points: 0
Strategy Card: DIPLOMACY

Command Pools: 0T | 2F | 0S

Goods: 0/3 C | 0 TG
Action Cards: 5
Promissory Notes: 4 Naalu
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:

+ Maaluuk: 0/2
+ Druua: 3/1
+ Starpoint: 3/1
+ New Albion: 1/1; green

+ Centauri: 1/3
+ Gral: 1/1; blue
+ Torkan: 0/3
+ Tequ’ran: 2/0




Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Hyper Metabolism -- During the status phase, gain 3 command tokens instead of 2.
+ Neuroglaive -- After another player activates a system that contains 1 or more of your ships, that player removes 1 token from his fleet pool and returns it to his reinforcements.
+ Sarween Tools -- When 1 or more of your units use Production, reduce the combined cost of the produced units by 1
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.

This post has been edited by Blend: 15 September 2020 - 04:49 PM

There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#122 User is offline   D'rek 

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Posted 15 September 2020 - 04:33 PM

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Warfare Secondary: Play Acquiescence PN:

Quote

ACQUIESCENCE(Ω) | Play when the Winnu player resolves a strategic action: You do not have to spend or place a command token to resolve the secondary ability of that strategy card. Then, return this card to the Winnu player

build 1 x dread, 2 x destroyer, 2xinfantry, 2xfighter, exhaust homeworld and zohbat




Tactical Action:

Activate abyz fria - 1CT, move in dread and infantry from lazar sakulag, 2 destroyers from homeworld, invade fria




CURRENT STATUS
Victory Points: 0
Strategy Card:TRADE

Command Pools: 1T | 4F | 2S

Goods: 0/2 C | 8 TG
Action Cards: 0
Promissory Notes: 5 L1z1x
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:

+[0.0.0] (5/0)
+Zohbat (3/1)

+Wellon (0/2)
+Dal Bootha (0/2)
+Xxehan (1/1)
+Abyz (3/0)
+lazar (1/0/yellow)
+sakulag (2/1)
+Thibah (1/1)




Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Plasma Scoring -- When 1 or more of your units use Bombardment or Space Cannon, 1 of those rolls may roll 1 additional die
+Sarween Tools When 1 or more of your units use Production, reduce the combined cost of the produced units by 1
+Inheritence Systems You may exhaust this card and spend 2 resources when you research a technology; ignore all of that technology's prerequisites

Other:
RESEARCH TEAM: WARFARE -- When the owner of Zohbat researches a technology they may exhaust this agenda card to ignore a red prerequisite.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#123 User is offline   twelve 

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Posted 15 September 2020 - 07:03 PM

Posted Image



Secondary of : None





Tactical Action: Activate Winnu
Exhaust Winnu for 3 and build 3 infantry and 2 fighters





CURRENT STATUS
Victory Points: 3
Strategy Card: Warfare

Command Pools: 0T | 3F | 0S

Goods: 1/3 C | 2 TG
Action Cards: 3
Promissory Notes: 5 Winnu
Secret Objectives: 1 fulfilled | 1 unfulfilled




Planets:

+ Winnu: (3/4)




Technologies:
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNONS against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 move value to one of your ships during the tactical action.
+ Lazax Gate Folding -- During your tactical actions, if you do not control Mecatol Rex, treat its system as if it contains both an alpha or beta wormhole. ACTION: If you control Mecatol Rex, exhaust this card and place 1 infantry from your reinforcements on Mecatol Rex.

Other:
+ Custodians Token (1 VP)
+ (Fulfilled SO) Learn the secrets of the cosmos
+ Ysaril Support for the Throne (1 VP)

This post has been edited by twelve: 15 September 2020 - 08:26 PM

I don't know what I'm doing but it sounds good.
0

#124 User is offline   Morgoth 

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Posted 16 September 2020 - 08:20 AM

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-------------------------------------------

Pass

---------------------------------------

CURRENT STATUS

Victory Points: 1
Strategy Card: Technology
Command Pools: 1T | 3F | 1S
Goods: 0/3 C | 2 TG
Action Cards: 7
Promissory Notes: 4 Yssaril, 1 Winnu
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+Retillon (2/3)
+Shalloq (1/2)
+Saudor (2/2)
+Lodor (3/1)
+Qucen'n (1/2)

+Rarron (0/3)
+Wellon (1/2) Y


Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Transparasteel Plating - During your turn of the action phase, players that have passed cannot play action cards.
+ Hyper metabolism - During the status phase, gain 3 command counters instead of 2.
+ Mageon Implants - Action: Exhaust this card to look at another player's action cards. Choose 1 of those action cards and add it to your hand.
Other
MINISTER OF INDUSTRY (LAW) -- When Morgoth places a space dock in a system, their units in that system use Production abilities.
Winnu Support For The Throne - 1 VP
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#125 User is offline   Tattersail_ 

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Posted 16 September 2020 - 10:22 AM

Posted Image

Orbital Drop Mecatol Rex




CURRENT STATUS

Victory Points: 1
Strategy Card: Construction
Command Pools: 0T | 2F | 0S
Goods: 0/4 C | 3 TG
Action Cards: 3
Promissory Notes: 5 Sol, 1 Naalu
Secret Objectives: 0 fulfilled | 2 unfulfilled

Planets:
+ Jord (4/2)
+ Mehar Xull (1/3)
+ Vefut II (2/2)
+ Mecatol Rex (1/6)

Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the results of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 move value to one of your ships during the tactical action.
+ Advanced Carrier II
+ Advanced Fighters - upgrades Fighters to Fighter II

Other:
+ Gift of Prescience
Apt is the only one who reads this. Apt is nice.
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#126 User is offline   Blend 

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Posted 16 September 2020 - 12:05 PM

Pass
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
0

#127 User is offline   Imperial Historian 

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Posted 16 September 2020 - 01:02 PM

Pass
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#128 User is offline   D'rek 

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Posted 16 September 2020 - 01:05 PM

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PASS

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#129 User is offline   Tattersail_ 

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Posted 16 September 2020 - 04:09 PM

Posted Image

Play Construction - place 1 pds on Lirta and a spacedock on Vefut




CURRENT STATUS

Victory Points: 1
Strategy Card: Construction
Command Pools: 0T | 2F | 0S
Goods: 0/4 C | 3 TG
Action Cards: 3
Promissory Notes: 5 Sol, 1 Naalu
Secret Objectives: 0 fulfilled | 2 unfulfilled

Planets:
+ Jord (4/2)
+ Mehar Xull (1/3)
+ Vefut II (2/2)
+ Mecatol Rex (1/6)

Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the results of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 move value to one of your ships during the tactical action.
+ Advanced Carrier II
+ Advanced Fighters - upgrades Fighters to Fighter II

Other:
+ Gift of Prescience
[/quote]
Apt is the only one who reads this. Apt is nice.
0

#130 User is offline   Morgoth 

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Posted 16 September 2020 - 04:13 PM

One st for pds on lodor.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
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#131 User is offline   D'rek 

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Posted 16 September 2020 - 04:40 PM

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PASS

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#132 User is offline   D'rek 

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Posted 16 September 2020 - 04:41 PM

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Round 3 - Status Phase

Initiative Order: Tatts > Blend > IH > Twelve > Morgoth

Round 3 Agendas are revealed:

IMPERIAL ARBITER (LAW) -- Elect a Player | At the end of the strategy phase this card may be discarded to swap one of this player's strategy cards with 1 of another player's strategy cards.

FLEET REGULATIONS (LAW) | FOR: Each player cannot have more than 4 tokens in their fleet pool. | AGAINST: Each player gains 1 command token into their fleet pool.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#133 User is offline   Tattersail_ 

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Posted 16 September 2020 - 04:57 PM

Posted Image

Score Mine Rare Metals -- 1VP -- Status Phase -- Control 4 hazardous planets.

Gain 3 ct place 2 in tactical 1 in strategy

Gain 2 action cards

Ready planets

Return strategy

Return Gift of Prescience to Blend




CURRENT STATUS

Victory Points: 1
Strategy Card:
Command Pools: 2T | 2F | 1S
Goods: 0/4 C | 3 TG
Action Cards: 5
Promissory Notes: 5 Sol, 1 Naalu
Secret Objectives: 1 fulfilled | 1 unfulfilled

Planets:
+ Jord (4/2)
+ Mehar Xull (1/3)
+ Vefut II (2/2)
+ Mecatol Rex (1/6)
+ Bereg (3/1)
+ Lirta (2/3)

Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the results of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 move value to one of your ships during the tactical action.
+ Advanced Carrier II
+ Advanced Fighters - upgrades Fighters to Fighter II

Other:
+ (Fulfilled SO) Mine Rare Metals

This post has been edited by D'rek: 17 September 2020 - 01:56 PM

Apt is the only one who reads this. Apt is nice.
0

#134 User is offline   Imperial Historian 

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Posted 16 September 2020 - 05:03 PM

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Spend 4TG, exhaust wellon, dal bootha score 8 influence PO

Gain 2CT
Gain 2 action cards
Refresh




CURRENT STATUS
Victory Points: 1
Strategy Card:

Command Pools: 3T | 4F | 2S

Goods: 0/2 C | 4 TG
Action Cards: 2
Promissory Notes: 5 L1z1x
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:

+[0.0.0] (5/0)
+Zohbat (3/1)
+Wellon (0/2)
+Dal Bootha (0/2)
+Xxehan (1/1)
+Abyz (3/0)
+lazar (1/0/yellow)
+sakulag (2/1)
+Thibah (1/1)




Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Plasma Scoring -- When 1 or more of your units use Bombardment or Space Cannon, 1 of those rolls may roll 1 additional die
+Sarween Tools When 1 or more of your units use Production, reduce the combined cost of the produced units by 1
+Inheritence Systems You may exhaust this card and spend 2 resources when you research a technology; ignore all of that technology's prerequisites

Other:
RESEARCH TEAM: WARFARE -- When the owner of Zohbat researches a technology they may exhaust this agenda card to ignore a red prerequisite.
[/quote]
0

#135 User is offline   Blend 

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Posted 16 September 2020 - 09:11 PM

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Exhaust Maaluk, Centauri and Torkan for 8 influence.
Claim Sway the Council Public Objective.
Ready planets.
Draw 2 Action Cards.
Gain 3 CTs (2/0/1)





CURRENT STATUS
Victory Points: 0
Strategy Card:

Command Pools: 2T | 2F | 1S

Goods: 0/3 C | 0 TG
Action Cards: 7
Promissory Notes: 5 Naalu
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:

+ Maaluuk: 0/2
+ Druua: 3/1
+ Starpoint: 3/1
+ New Albion: 1/1; green
+ Centauri: 1/3
+ Gral: 1/1; blue
+ Torkan: 0/3
+ Tequ’ran: 2/0




Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Hyper Metabolism -- During the status phase, gain 3 command tokens instead of 2.
+ Neuroglaive -- After another player activates a system that contains 1 or more of your ships, that player removes 1 token from his fleet pool and returns it to his reinforcements.
+ Sarween Tools -- When 1 or more of your units use Production, reduce the combined cost of the produced units by 1
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.

This post has been edited by D'rek: 16 September 2020 - 09:53 PM

There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
0

#136 User is offline   twelve 

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Posted 16 September 2020 - 09:31 PM

Posted Image









Status Phase:
<Score no points
<Draw 1 Action Card
<Gain 2 Command Tokens place both in Tactical





CURRENT STATUS
Victory Points: 3
Strategy Card:

Command Pools: 2T | 3F | 0S

Goods: 1/3 C | 2 TG
Action Cards: 4
Promissory Notes: 5 Winnu
Secret Objectives: 1 fulfilled | 1 unfulfilled




Planets:

+ Winnu: (3/4)




Technologies:
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNONS against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 move value to one of your ships during the tactical action.
+ Lazax Gate Folding -- During your tactical actions, if you do not control Mecatol Rex, treat its system as if it contains both an alpha or beta wormhole. ACTION: If you control Mecatol Rex, exhaust this card and place 1 infantry from your reinforcements on Mecatol Rex.

Other:
+ Custodians Token (1 VP)
+ (Fulfilled SO) Learn the secrets of the cosmos
+ Ysaril Support for the Throne (1 VP)
I don't know what I'm doing but it sounds good.
0

#137 User is offline   Morgoth 

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Posted 17 September 2020 - 06:18 AM

Posted Image


-------------------------------------------

Claim public objective - Sway the Council for 1 VP, exhausting Rarron, Retillon and Shalloq.

Refresh planets and technology
gain 3 tokens 1/0/2
return strategy card
draw 3 action cards, discard 1.

---------------------------------------

CURRENT STATUS

Victory Points: 2
Strategy Card:
Command Pools: 2T | 3F | 2S
Goods: 0/3 C | 2 TG
Action Cards: 9
Promissory Notes: 4 Yssaril, 1 Winnu
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+Retillon (2/3)
+Shalloq (1/2)
+Saudor (2/2)
+Lodor (3/1)
+Qucen'n (1/2)
+Rarron (0/3)
+Wellon (1/2) Y


Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Transparasteel Plating - During your turn of the action phase, players that have passed cannot play action cards.
+ Hyper metabolism - During the status phase, gain 3 command counters instead of 2.
+ Mageon Implants - Action: Exhaust this card to look at another player's action cards. Choose 1 of those action cards and add it to your hand.


Other
MINISTER OF INDUSTRY (LAW) -- When Morgoth places a space dock in a system, their units in that system use Production abilities.
Winnu Support For The Throne - 1 VP

This post has been edited by D'rek: 17 September 2020 - 02:04 PM

Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#138 User is offline   D'rek 

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Posted 17 September 2020 - 01:41 PM

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New public objective: Diversify Research -- 1VP -- Status Phase -- Own 2 technologies in each of 2 colors.


Map: https://drive.google...iew?usp=sharing

Round 3 - Agenda Phase

Agendas:

IMPERIAL ARBITER (LAW) -- Elect a Player
At the end of the strategy phase this card may be discarded to swap one of this player's strategy cards with 1 of another player's strategy cards.

FLEET REGULATIONS (LAW)
FOR: Each player cannot have more than 4 tokens in their fleet pool. | AGAINST: Each player gains 1 command token into their fleet pool.

This post has been edited by D'rek: 17 September 2020 - 02:15 PM

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#139 User is offline   Blend 

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Posted 17 September 2020 - 04:46 PM

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Trade my Racial PN to Tatts in exchange for his votes on me for Imperial Arbiter.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
0

#140 User is offline   twelve 

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Posted 17 September 2020 - 09:28 PM

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Trade Racial PN and 1 Commodity with IH for debt forgiveness and 1 Trade Good











CURRENT STATUS
Victory Points: 3
Strategy Card:

Command Pools: 2T | 3F | 0S

Goods: 0/3 C | 3 TG
Action Cards: 4
Promissory Notes: 4 Winnu
Secret Objectives: 1 fulfilled | 1 unfulfilled




Planets:

+ Winnu: (3/4)




Technologies:
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNONS against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 move value to one of your ships during the tactical action.
+ Lazax Gate Folding -- During your tactical actions, if you do not control Mecatol Rex, treat its system as if it contains both an alpha or beta wormhole. ACTION: If you control Mecatol Rex, exhaust this card and place 1 infantry from your reinforcements on Mecatol Rex.

Other:
+ Custodians Token (1 VP)
+ (Fulfilled SO) Learn the secrets of the cosmos
+ Ysaril Support for the Throne (1 VP)

This post has been edited by twelve: 17 September 2020 - 09:31 PM

I don't know what I'm doing but it sounds good.
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