Recieve blends racial PN
Activate lazar sakulag, move everything from centauri gral to lazar sakulag (the cruiser there should still be in bereg lirta)
Battle
Spacebattle
No PDS
No Anti fighter barrage
Attacker - IH
2 carriers II
2 fighters
Defender - Tatts
Advanced Carrier 1
Round 1
IH - 9 + 6 + 6 + 7 = 1 hit
Tatts - 6 = 0 hits
IH wins the battle and Tatts' carrier is destroyed.
Invasion
Attacker - IH
4 ground forces
Defender - Tatts
1 spec ops
Round 1
IH - 7 + 2 + 9 + 4 = 1 hit
Tatts - 2 = 0 hits
IH wins the battle and Tatts Spec Ops is destroyed.
Invade lazar with 4 infantry
Build 4 fighters, 1 cruiser spend 2TG and sarween
CURRENT STATUS
Victory Points: 1
Strategy Card: WARFARE
Command Pools: 0T | 3F | 0S
Goods: 0/3 C | 1 TG
Action Cards: 0
Promissory Notes: 3 Saar 2 Jol Nar
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+ Lisis II (1/0)
+ Ragh (2/1)
+bereg (3/1)
+lirta(2/3)
+wellon(1/2/yellow)
Mecatol Rex (1/6)
Centauri (1/3)
Gral (1/1/blue)
Technologies:
+
Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+
Gravity Drive -
After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action
+
Sarween Tools When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1
+Hypermetabolism
+Carrier 2
Custodians token