Malazan Empire: Twilight Imperium VI: Revengeancest - Game Thread - Malazan Empire

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Twilight Imperium VI: Revengeancest - Game Thread

#41 User is offline   Blend 

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Posted 08 November 2020 - 10:13 PM

Posted Image

PASS





CURRENT STATUS

Victory Points: 0

Strategy Card: LEADERSHIP
Command Pools: 0T | 5F | 0S
Goods: 0/4 C | 0 TG
Action Cards: 1
Promissory Notes: 5 Jol-Nar, 1 Muatt
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:
+ Jol (1/2)
+ Nar (2/3)
+ Abyz (3/0)
+ Fria (2/0)
+ Corneeq (1/2)
+ Resculon (2/0)
+ Mehar Xull (1/3, red)




Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.




Other:
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
0

#42 User is offline   Blend 

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Posted 08 November 2020 - 10:14 PM

Custodians Placeholder

Round 1 - Status Phase

Initiative Order: Blend > Tattersail > D'rek > Twelve > IH
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
0

#43 User is offline   Blend 

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Posted 08 November 2020 - 10:16 PM

Posted Image

Gain 2 CTs, Redistribute
Draw 2 Action Cards






CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 2T | 3F | 2S
Goods: 0/4 C | 0 TG
Action Cards: 3
Promissory Notes: 5 Jol-Nar, 1 Muatt
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:
+ Jol (1/2)
+ Nar (2/3)
+ Abyz (3/0)
+ Fria (2/0)
+ Corneeq (1/2)
+ Resculon (2/0)
+ Mehar Xull (1/3, red)




Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.




Other:
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
0

#44 User is offline   Tattersail_ 

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Posted 08 November 2020 - 10:29 PM

Posted Image

Score no objective
Gain 3 cts distribute 2 in tactical 1 in strategy
Receive 2 action cards
Ready planets
Return strategy







CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 2T | 3F | 1S
Goods: 0/4 C | 0 TG
Action Cards: 4
Promissory Notes: 5 Sol
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:
+ Sol (4/2)
+ Mellon (0/2)
+ Zohbat (3/1)
+ Arnor (2/1)
+ Lor (1/2)



Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.




Other:
Apt is the only one who reads this. Apt is nice.
0

#45 User is offline   D'rek 

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Posted 09 November 2020 - 01:15 AM

Posted Image

Status Phase

Gain 2 CTs and redistribute.
Draw 2 ACs.
Ready planets.



CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 2T | 2F | 2S
Goods: 0/2 C | 0 TG
Action Cards: 4
Promissory Notes: 5 Mentak
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:
+ Moll Primus (4/1)
+ Lodor (3/1)




Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.




Other:

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#46 User is offline   twelve 

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Posted 09 November 2020 - 02:18 AM

Posted Image




Status Phase




<Score no objective
<Draw 1 action Card
<Gain 2 Command Tokens place both in Tactical



CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 3T | 3F | 0S
Goods: 0/4 C | 0 TG
Action Cards: 0
Promissory Notes: 4 Muaat
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:
+ Muaat (4/1)
+ Quann (2/1)
+ Arinam (1/2)
+ Meer (0/4)



Technologies:

+ Gravity Drive -- After you Activate a system, apply +1 to the move value of 1 of you ships during this Tactical action
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.




Other:
I don't know what I'm doing but it sounds good.
0

#47 User is offline   Imperial Historian 

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Posted 09 November 2020 - 07:42 AM

Posted Image

Score no objectives
Draw 1 action card
Gain 2 ct




CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 2T | 3F | 1S
Goods: 0/3 C | 0 TG
Action Cards: 0
Promissory Notes: 5 Saar
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Lisis II (1/0)
+ Ragh (2/1)
+bereg (3/1)
+lirta(2/3)
+wellon(1/2/yellow)
+zohbat(3/1)

Technologies:
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive - After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action
+Sarween Tools When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1





[/quote]
0

#48 User is offline   Galactic Council 

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Posted 09 November 2020 - 08:17 AM

Posted Image

current map:
https://drive.google...iew?usp=sharing

A new public objective is revealed:

Sway the Council -- 1VP -- Status Phase -- Spend 8 influence.

Strategy phase - round 2

In descending order
Tatts
twelve
Blend
IH
D'rek
0

#49 User is offline   Tattersail_ 

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    snapchat - rustyspoon84

Posted 09 November 2020 - 08:55 AM

Posted Image

Leadership







CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 2T | 3F | 1S
Goods: 0/4 C | 0 TG
Action Cards: 4
Promissory Notes: 5 Sol
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:
+ Sol (4/2)
+ Mellon (0/2)
+ Zohbat (3/1)
+ Arnor (2/1)
+ Lor (1/2)



Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.




Other:
Apt is the only one who reads this. Apt is nice.
0

#50 User is offline   twelve 

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Posted 09 November 2020 - 01:58 PM

Posted Image




Warfare








CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 3T | 3F | 0S
Goods: 0/4 C | 0 TG
Action Cards: 1
Promissory Notes: 4 Muaat
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:
+ Muaat (4/1)
+ Quann (2/1)
+ Arinam (1/2)
+ Meer (0/4)



Technologies:

+ Gravity Drive -- After you Activate a system, apply +1 to the move value of 1 of you ships during this Tactical action
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.




Other:

This post has been edited by twelve: 09 November 2020 - 01:58 PM

I don't know what I'm doing but it sounds good.
0

#51 User is offline   Tattersail_ 

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Posted 09 November 2020 - 02:00 PM

BY | Public Disgrace | When another player chooses a strategy card during the strategy phase: | That player must choose a different strategy card instead, if able.
Apt is the only one who reads this. Apt is nice.
0

#52 User is offline   twelve 

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Posted 09 November 2020 - 02:17 PM

Posted Image




Warfare Trade

Gain 1 trade good







CURRENT STATUS

Victory Points: 0

Strategy Card: Trade
Command Pools: 3T | 3F | 0S
Goods: 0/4 C | 1 TG
Action Cards: 1
Promissory Notes: 4 Muaat
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:
+ Muaat (4/1)
+ Quann (2/1)
+ Arinam (1/2)
+ Meer (0/4)



Technologies:

+ Gravity Drive -- After you Activate a system, apply +1 to the move value of 1 of you ships during this Tactical action
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.




Other:

This post has been edited by twelve: 10 November 2020 - 06:04 PM

I don't know what I'm doing but it sounds good.
0

#53 User is offline   Blend 

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Posted 09 November 2020 - 05:03 PM

Posted Image

CONSTRUCTION





CURRENT STATUS

Victory Points: 0

Strategy Card: CONSTRUCTION
Command Pools: 2T | 3F | 2S
Goods: 0/4 C | 0 TG
Action Cards: 3
Promissory Notes: 5 Jol-Nar, 1 Muatt
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:
+ Jol (1/2)
+ Nar (2/3)
+ Abyz (3/0)
+ Fria (2/0)
+ Corneeq (1/2)
+ Resculon (2/0)
+ Mehar Xull (1/3, red)




Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.




Other:
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
0

#54 User is offline   Imperial Historian 

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  • Joined: 08-February 04

Posted 09 November 2020 - 05:44 PM

Posted Image

WARFARE




CURRENT STATUS

Victory Points: 0

Strategy Card: WARFARE
Command Pools: 2T | 3F | 1S
Goods: 0/3 C | 0 TG
Action Cards: 0
Promissory Notes: 5 Saar
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Lisis II (1/0)
+ Ragh (2/1)
+bereg (3/1)
+lirta(2/3)
+wellon(1/2/yellow)
+zohbat(3/1)

Technologies:
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive - After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action
+Sarween Tools When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1





0

#55 User is offline   D'rek 

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Posted 09 November 2020 - 05:47 PM

Posted Image

Strategy Phase

Pick TECHNOLOGY




CURRENT STATUS

Victory Points: 0

Strategy Card: TECHNOLOGY
Command Pools: 2T | 2F | 2S
Goods: 0/2 C | 0 TG
Action Cards: 4
Promissory Notes: 5 Mentak
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:
+ Moll Primus (4/1)
+ Lodor (3/1)




Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.




Other:

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#56 User is offline   Galactic Council 

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Posted 09 November 2020 - 05:57 PM

Posted Image

current map:
https://drive.google...iew?usp=sharing


Action phase - round 2

In descending order
Tatts
Blend
twelve
IH
D'rek
0

#57 User is offline   Tattersail_ 

  • formerly Ganoes Paran
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    snapchat - rustyspoon84

Posted 09 November 2020 - 07:54 PM

Posted Image

Tactical action - activate Jord

Move 1 carrier 3 fighters from Zohbat

DS | War Machine | When 1 or more of your units use PRODUCTION: | Apply +4 to the total Production value of your units and reduce the combined cost of the produced units by 1

Build 1 dread (4) 1 cruiser (2) 6 fighters (3) and 2 infantry (1) - exhaust Arnor (2) Zohbat (3) and Jord (4)








CURRENT STATUS

Victory Points: 0

Strategy Card: Leadership
Command Pools: 1T | 3F | 1S
Goods: 0/4 C | 0 TG
Action Cards: 3
Promissory Notes: 5 Sol
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:
+ Sol (4/2)
+ Mellon (0/2)
+ Zohbat (3/1)
+ Arnor (2/1)

+ Lor (1/2)



Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.




Other:
Apt is the only one who reads this. Apt is nice.
0

#58 User is offline   Blend 

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Posted 09 November 2020 - 08:20 PM

Posted Image

Construction Primary
Build a Space Dock and a PDS on Abyz





CURRENT STATUS

Victory Points: 0

Strategy Card: CONSTRUCTION
Command Pools: 2T | 3F | 2S
Goods: 0/4 C | 0 TG
Action Cards: 3
Promissory Notes: 5 Jol-Nar, 1 Muatt
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:
+ Jol (1/2)
+ Nar (2/3)
+ Abyz (3/0)
+ Fria (2/0)
+ Corneeq (1/2)
+ Resculon (2/0)
+ Mehar Xull (1/3, red)




Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.




Other:

This post has been edited by Blend: 09 November 2020 - 08:20 PM

There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
0

#59 User is offline   twelve 

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Posted 09 November 2020 - 08:47 PM

Posted Image




Secondaries : None




Strategic Action: Trade
< Gain 3 trade goods
< Refresh Commodities
< Refresh Sol commodities



CURRENT STATUS

Victory Points: 0

Strategy Card: Trade
Command Pools: 3T | 3F | 0S
Goods: 4/4 C | 4 TG
Action Cards: 1
Promissory Notes: 4 Muaat
Secret Objectives: 0 fulfilled | 1 unfulfilled




Planets:
+ Muaat (4/1)
+ Quann (2/1)
+ Arinam (1/2)
+ Meer (0/4)



Technologies:

+ Gravity Drive -- After you Activate a system, apply +1 to the move value of 1 of you ships during this Tactical action
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.




Other:

This post has been edited by twelve: 10 November 2020 - 06:03 PM

I don't know what I'm doing but it sounds good.
0

#60 User is offline   Galactic Council 

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Posted 09 November 2020 - 09:09 PM

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current map:
https://drive.google...iew?usp=sharing
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