Malazan Empire: Game thread 131.5 - Malazan Empire

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Game thread 131.5 The List, the list

#181 User is offline   Andorion 

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Posted 26 April 2016 - 05:32 PM

View PostBlend, on 26 April 2016 - 05:05 PM, said:

View PostGnaw, on 26 April 2016 - 02:09 AM, said:

ADL
Andorion
Blend
Bliss
Bubba
Coltain93
Dhenrabi
Gusty
HO
Itwas Nom
Khell
Kitsu
Macros
Mess
Sergiej
Tapper
Tatts


Alright, just so I'm not laser focusing on only Tatts, who all hasn't posted yet?

I don't remember seeing much from ADL, nor from Kitsu, but they both do have a few posts... If I'm not remembering much, chances are their input wasn't very spectacular.

Aside from that, seems everyone's had a few things to say, so that's good! Haven't had this active a Day 1 in a M&P in a while, really! Loving it so far!


Blend, the eternal PS. Posted Image

Bubba and Nom slipped off rather early and have yet to come back.

Other than that, nothing new to add. May just go to bed and see what things look like 6 hours from now. I am not voting this early.
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#182 User is offline   JPK 

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Posted 26 April 2016 - 05:43 PM

Right now I'm torn between the obvious pair of out-liers: Ando and Tatts. I'm not versed in their previous game behavior like most of you, but I do feel that those two are almost purposely trying to draw attention. At this point, I'm trying to decide if it's scummy, symp-like, or honestly just trying to help the newbies.
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#183 User is offline   JPK 

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Posted 26 April 2016 - 05:56 PM

Hey Sierglej, you're naked. You should log out and then back in again with anonymous checked.
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#184 User is offline   Coltaine - 

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Posted 26 April 2016 - 05:59 PM

And I'm still thinking about Nom as a candidate. Just gut feeling. May change once he is back.

But it may end Andorion vs Tattersail for day 1. Not sure how to decide in that case. Maybe I should read the whole tread again.
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#185 User is offline   JPK 

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Posted 26 April 2016 - 06:16 PM

Alright guys, I'll be in and out of here today. Time to go put together a crib.
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#186 User is offline   Itwęs Nom 

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Posted 26 April 2016 - 06:34 PM

Allright I'm too quite too busy today, over a page left to reread, will try to get here again before I fall asleep
All things fall from kings to rose petals
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#187 User is offline   Gust Hubb 

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Posted 26 April 2016 - 06:48 PM

Just Plain nothing-much. Someone has learned to skate by.
"You don't clean u other peoples messes.... You roll in them like a dog on leftover smoked whitefish torn out f the trash by raccoons after Sunday brunch on a hot day."
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#188 User is offline   Messremb 

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Posted 26 April 2016 - 06:50 PM

View PostBlend, on 26 April 2016 - 05:12 PM, said:

View PostLady Bliss, on 26 April 2016 - 05:04 PM, said:

We need a time update and vote count.


By my count we are here:

It is day 1. 20 hours 48 minutes remain

Players alive: ADL, Andorion, Blend, Bliss, Bubba, Coltain93, Dhenrabi, Gusty, HO, Itwas Nom, Khell, Kitsu, Macros, Mess, Sergiej, Tapper, Tatts


1 vote for Khellendros : ( Messremb )
3 votes for Andorion : ( Nom, HiddenOne, Kitsu )
2 votes Tattersail : ( Macros, Gust Hubb )
1 vote Blend: ( Tattersail )


With 17 players, we need 9 votes for a lynch.


I'm pretty sure I had removed.
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#189 User is offline   Siergiej 

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Posted 26 April 2016 - 06:54 PM

Quote

Hey Sierglej, you're naked. You should log out and then back in again with anonymous checked.

Thx & fix'd!

Okay, so I'm off work for today and have a moment before today's Champions League game, so time to post something of substance.

First, a very newbie question. I skimmed the 101 and saw it strongly advised to lynch on day 1:

Quote

In basic games, new players tend to place too much emphasis on certainty of innocence or guilt and consider minimizing the amount of casualties a town priority. This is generally characterized by an unwillingness to vote someone or considering a no-lynch a better option than the lynch of a town player. This is nowhere more pronounced than on day 1, when people are often voted out for the most ridiculous reasons by veterans and rookies are hesitant to vote or even prefer a no-lynch.<br style="color: rgb(255, 255, 255); font-size: 13px; line-height: 19.5px; background-color: rgb(34, 34, 34);">
The truth of the matter is that right until the end-game, both teams benefit from reducing the amount of players left in the game for a multitude of reasons.

This is EXACTLY how I feel right now :F So can someone elaborate on why townies benefit from reducing the number of players? Is it just the math of with less player you have higher % of hitting scum or I am missing a more complex dynamic here? Because my initial feeling was:
  • We lynch on day 1 and have ~12% of killing scum (2 people out of 17 players). I'm saying 12% because with so little data, the lynch isn't much better than random. So we have 88% chance of killing one of our own.
  • Night 1 comes and scum kills a townie.
  • Day 2 starts with first piece of solid information (who was killed by scum) but we're 88% sure we killed one of our own so have less time before scum prevails.

If we only speculate but don't kill on Day 1, we do still get information from the Night 1's kill, but lose one instead of two townies in the process. But since doing this was advised against in the 101, I imagine there is a bigger benefit from just reducing the number of players: I just didn't figure it out yet. So would be super grateful for a bit of advice/explanation here.

Moving towards the meaty part, aka throwing accusations. There's a lot of meta play going on and the pace is very fast, so I'm struggling a bit, but my thinking so far is as follows. Andorion and Tatts seem the most vocal and it started with Tatts accusing Andorion of being scum because of him touching on mechanics very early. That sounds like grasping at straws very early in the game, but Tatts also puts a big mark on his back with going after someone this openly. That would be a risk of outing himself immediately. So I'm inclined to think he's not scum. I'm also not convinced by the Andorion mentioned mechanics therefore scum thinking, so I'm leaning towards suspecting one of the people who jumped on the lynching Andorion bandwagon, as an easy way to quickly kill off a townie. These people are:
Nom, HiddenOne, Kitsu


I'm not voting yet, because I want to understand better lynching on day 1. Then I'll add my vote, most likely for one of the three mentioned above.


Okay, Champions League time!
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#190 User is offline   Blend 

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Posted 26 April 2016 - 06:56 PM

View PostMessremb, on 26 April 2016 - 06:50 PM, said:

View PostBlend, on 26 April 2016 - 05:12 PM, said:

View PostLady Bliss, on 26 April 2016 - 05:04 PM, said:

We need a time update and vote count.


By my count we are here:

It is day 1. 20 hours 48 minutes remain

Players alive: ADL, Andorion, Blend, Bliss, Bubba, Coltain93, Dhenrabi, Gusty, HO, Itwas Nom, Khell, Kitsu, Macros, Mess, Sergiej, Tapper, Tatts


1 vote for Khellendros : ( Messremb )
3 votes for Andorion : ( Nom, HiddenOne, Kitsu )
2 votes Tattersail : ( Macros, Gust Hubb )
1 vote Blend: ( Tattersail )


With 17 players, we need 9 votes for a lynch.


I'm pretty sure I had removed.


Possible - I really skimmed through it all, so not 100% certain of my above numbers!
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#191 User is offline   HiddenOne 

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Posted 26 April 2016 - 07:02 PM

So everybody seems to be cooling off from Andorion, myself included. I think I was just poking around a little.

Tatts has gotten a lot of attention, so if he's scum...I would have to go along with whoever said he might be a symp, if anything at all

Why have I seen a couple mentions of Nom's name go around?
HiddenOne. You son of a bitch. You slimy, skulking, low-posting scumbag. You knew it would come to this. Roundabout, maybe. Tortuous, certainly. But here we are, you and me again. I started the train on you so many many hours ago, and now I'm going to finish it. Die HO. Die. This is for last time, and this is for this game too. This is for all the people who died to your backstabbing, treacherous, "I sure don't know what's going on around here" filthy lying, deceitful ways. You son of a bitch. Whatever happens, this is justice. For me, this is justice. Vote HiddenOne Finally, I am at peace.
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#192 User is offline   Blend 

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Posted 26 April 2016 - 07:04 PM

View PostSiergiej, on 26 April 2016 - 06:54 PM, said:

Quote

Hey Sierglej, you're naked. You should log out and then back in again with anonymous checked.

Thx & fix'd!

Okay, so I'm off work for today and have a moment before today's Champions League game, so time to post something of substance.

First, a very newbie question. I skimmed the 101 and saw it strongly advised to lynch on day 1:

Quote

In basic games, new players tend to place too much emphasis on certainty of innocence or guilt and consider minimizing the amount of casualties a town priority. This is generally characterized by an unwillingness to vote someone or considering a no-lynch a better option than the lynch of a town player. This is nowhere more pronounced than on day 1, when people are often voted out for the most ridiculous reasons by veterans and rookies are hesitant to vote or even prefer a no-lynch.<br style="color: rgb(255, 255, 255); font-size: 13px; line-height: 19.5px; background-color: rgb(34, 34, 34);">
The truth of the matter is that right until the end-game, both teams benefit from reducing the amount of players left in the game for a multitude of reasons.

This is EXACTLY how I feel right now :F So can someone elaborate on why townies benefit from reducing the number of players? Is it just the math of with less player you have higher % of hitting scum or I am missing a more complex dynamic here? Because my initial feeling was:
  • We lynch on day 1 and have ~12% of killing scum (2 people out of 17 players). I'm saying 12% because with so little data, the lynch isn't much better than random. So we have 88% chance of killing one of our own.
  • Night 1 comes and scum kills a townie.
  • Day 2 starts with first piece of solid information (who was killed by scum) but we're 88% sure we killed one of our own so have less time before scum prevails.

If we only speculate but don't kill on Day 1, we do still get information from the Night 1's kill, but lose one instead of two townies in the process. But since doing this was advised against in the 101, I imagine there is a bigger benefit from just reducing the number of players: I just didn't figure it out yet. So would be super grateful for a bit of advice/explanation here.


So, the general way of thinking for Day 1 posts is this:

1) Your maths are probably correct. Mathematically, not voting someone out on Day 1 DOES mean that there is a higher likeliness of one less townie dying during the Day 1 to Day 2 cycles.

BUT

2) Often what happens is that we get close to lynching someone on Day 1, usually for some stupid reason that only makes a little bit of sense, but because we don't end up getting the lynch, even with the kill info (and most killers will often kill someone completely unrelated to the Day 1 controversy for this very reason), more often than not, the kill has nothing to do, either directly or obliquely, with the cases people were pushing Day 1, let alone being a kill that may give us enough information to suss out who the killers are yet. Then we get to Day 2, and if, as is usually the case, nothing new has come up information-wise, we spend the entirety of another day cycle rehashing the exact same cases as during Day 1.

So, by not lynching on Day 1, we've now wasted 2 days arguing about the same cases.

If we lynch on Day 1, however, then we get information from that lynch - for example, who defended the person who was lynched, who may have been symping based on their reactions to votes on the lynched player. If we get lucky and find scum on Day 1 (which admittedly almost never happens), then we can draw even more conclusions from that.

It is the townie's lot to die in order to try to find the killers. If you're a townie, you shouldn't be afraid to be lynched - though you should definitely fight tooth and nail to get people to lynch someone else or to throw ensure your suspicions, at least, are on thread. That way once we know that you were a townie, we can take a closer look at YOUR suspicions for any validity, and look at how others reacted to your lynch.

Quote

Moving towards the meaty part, aka throwing accusations. There's a lot of meta play going on and the pace is very fast, so I'm struggling a bit, but my thinking so far is as follows. Andorion and Tatts seem the most vocal and it started with Tatts accusing Andorion of being scum because of him touching on mechanics very early. That sounds like grasping at straws very early in the game, but Tatts also puts a big mark on his back with going after someone this openly. That would be a risk of outing himself immediately. So I'm inclined to think he's not scum. I'm also not convinced by the Andorion mentioned mechanics therefore scum thinking, so I'm leaning towards suspecting one of the people who jumped on the lynching Andorion bandwagon, as an easy way to quickly kill off a townie. These people are:
Nom, HiddenOne, Kitsu


I'm not voting yet, because I want to understand better lynching on day 1. Then I'll add my vote, most likely for one of the three mentioned above.


Okay, Champions League time!


See, now the above, that's a better case for lynching than the current Tatts and Ando cases. You're right, we should definitely be keeping an eye on those that jumped on the Ando bandwagon, and I certainly find it interesting that Nom, who was already under scrutiny for other reasons, happens to be on your list here too!
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#193 User is offline   JPK 

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Posted 26 April 2016 - 07:19 PM

View PostBlend, on 26 April 2016 - 07:04 PM, said:

View PostSiergiej, on 26 April 2016 - 06:54 PM, said:

Quote

Hey Sierglej, you're naked. You should log out and then back in again with anonymous checked.

Thx & fix'd!

Okay, so I'm off work for today and have a moment before today's Champions League game, so time to post something of substance.

First, a very newbie question. I skimmed the 101 and saw it strongly advised to lynch on day 1:

Quote

In basic games, new players tend to place too much emphasis on certainty of innocence or guilt and consider minimizing the amount of casualties a town priority. This is generally characterized by an unwillingness to vote someone or considering a no-lynch a better option than the lynch of a town player. This is nowhere more pronounced than on day 1, when people are often voted out for the most ridiculous reasons by veterans and rookies are hesitant to vote or even prefer a no-lynch.<br style="color: rgb(255, 255, 255); font-size: 13px; line-height: 19.5px; background-color: rgb(34, 34, 34);">
The truth of the matter is that right until the end-game, both teams benefit from reducing the amount of players left in the game for a multitude of reasons.

This is EXACTLY how I feel right now :F So can someone elaborate on why townies benefit from reducing the number of players? Is it just the math of with less player you have higher % of hitting scum or I am missing a more complex dynamic here? Because my initial feeling was:
  • We lynch on day 1 and have ~12% of killing scum (2 people out of 17 players). I'm saying 12% because with so little data, the lynch isn't much better than random. So we have 88% chance of killing one of our own.
  • Night 1 comes and scum kills a townie.
  • Day 2 starts with first piece of solid information (who was killed by scum) but we're 88% sure we killed one of our own so have less time before scum prevails.

If we only speculate but don't kill on Day 1, we do still get information from the Night 1's kill, but lose one instead of two townies in the process. But since doing this was advised against in the 101, I imagine there is a bigger benefit from just reducing the number of players: I just didn't figure it out yet. So would be super grateful for a bit of advice/explanation here.


So, the general way of thinking for Day 1 posts is this:

1) Your maths are probably correct. Mathematically, not voting someone out on Day 1 DOES mean that there is a higher likeliness of one less townie dying during the Day 1 to Day 2 cycles.

BUT

2) Often what happens is that we get close to lynching someone on Day 1, usually for some stupid reason that only makes a little bit of sense, but because we don't end up getting the lynch, even with the kill info (and most killers will often kill someone completely unrelated to the Day 1 controversy for this very reason), more often than not, the kill has nothing to do, either directly or obliquely, with the cases people were pushing Day 1, let alone being a kill that may give us enough information to suss out who the killers are yet. Then we get to Day 2, and if, as is usually the case, nothing new has come up information-wise, we spend the entirety of another day cycle rehashing the exact same cases as during Day 1.

So, by not lynching on Day 1, we've now wasted 2 days arguing about the same cases.

If we lynch on Day 1, however, then we get information from that lynch - for example, who defended the person who was lynched, who may have been symping based on their reactions to votes on the lynched player. If we get lucky and find scum on Day 1 (which admittedly almost never happens), then we can draw even more conclusions from that.

It is the townie's lot to die in order to try to find the killers. If you're a townie, you shouldn't be afraid to be lynched - though you should definitely fight tooth and nail to get people to lynch someone else or to throw ensure your suspicions, at least, are on thread. That way once we know that you were a townie, we can take a closer look at YOUR suspicions for any validity, and look at how others reacted to your lynch.

Quote

Moving towards the meaty part, aka throwing accusations. There's a lot of meta play going on and the pace is very fast, so I'm struggling a bit, but my thinking so far is as follows. Andorion and Tatts seem the most vocal and it started with Tatts accusing Andorion of being scum because of him touching on mechanics very early. That sounds like grasping at straws very early in the game, but Tatts also puts a big mark on his back with going after someone this openly. That would be a risk of outing himself immediately. So I'm inclined to think he's not scum. I'm also not convinced by the Andorion mentioned mechanics therefore scum thinking, so I'm leaning towards suspecting one of the people who jumped on the lynching Andorion bandwagon, as an easy way to quickly kill off a townie. These people are:
Nom, HiddenOne, Kitsu

I'm not voting yet, because I want to understand better lynching on day 1. Then I'll add my vote, most likely for one of the three mentioned above.

Okay, Champions League time!


See, now the above, that's a better case for lynching than the current Tatts and Ando cases. You're right, we should definitely be keeping an eye on those that jumped on the Ando bandwagon, and I certainly find it interesting that Nom, who was already under scrutiny for other reasons, happens to be on your list here too!


I admit, I jumped on that bandwagon too soon. I'd been reading the 101 and the combo of knowing that it's best to lynch day 1 and Ando talking mechanics from page 1 got me. Then, when Ando pointed out how Tatts had jumped into the mechanics discussion at the same time as calling him out on it... Well, it really split me between those two. That's part of why I've stepped back to rethink that vote from earlier. I'm just not sold on Ando. I know he's another new-ish player, and could very well be trying to help the newbies get their bearings.
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#194 User is offline   JPK 

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Posted 26 April 2016 - 07:24 PM

View PostGust Hubb, on 26 April 2016 - 06:48 PM, said:

Just Plain nothing-much. Someone has learned to skate by.


Also, I'm still here. I'm just multi-tasking. Trying to form an informed opinion.
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#195 User is offline   Macros 

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Posted 26 April 2016 - 07:31 PM

Watching match, good post by Sergei though!
Will take another look at nom and co when I get home
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#196 User is offline   Itwęs Nom 

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Posted 26 April 2016 - 07:38 PM

View PostDhenrabi, on 26 April 2016 - 09:34 AM, said:

View PostItwas Nom, on 26 April 2016 - 09:29 AM, said:

Personally I made no premature conclusion about an affiliation of the non standard role


Why do you feel the need to secure people of your personal conclusion on this matter?


I felt the need to tell Ando his point was off, atleast in my case

View PostAndorion, on 26 April 2016 - 09:41 AM, said:

So you considered the role could be scum, and you still don't want to think about it? Why exactly?


You mentioned town roles and the wa you called for speculations on the nonstandard roles for oprn to both options
All things fall from kings to rose petals
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#197 User is offline   Itwęs Nom 

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Posted 26 April 2016 - 08:03 PM

I wasn't too careful with my vote because, as someone mentioned, we're at 17 players so one vote weighs less here than it does usually in m&p
All things fall from kings to rose petals
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#198 User is offline   Messremb 

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Posted 26 April 2016 - 08:06 PM

Bubba, where you got to?
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#199 User is offline   bubba 

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Posted 26 April 2016 - 08:19 PM

View PostMessremb, on 26 April 2016 - 08:06 PM, said:

Bubba, where you got to?


I just got home and have read up. I need to go back and reread, there is just so much to process. The gut reaction is Hidden ones drive by vote on the ando train, but need to re-look at tats wishy washy play.

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#200 User is offline   Gnaw 

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Posted 26 April 2016 - 08:34 PM

Dayum!




All y'all have been busy little beavers.




Checking my messages. Will get an update shortly.
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