Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

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gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#321 User is offline   Galactic Council 

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Posted 26 October 2013 - 12:24 AM

 twelve, on 25 October 2013 - 11:28 PM, said:

 Ganoes Paran, on 25 October 2013 - 11:23 PM, said:

Whos next? I havent seen Tapper around today.



CF is up. He was on shortly before Morgoth took his action but it seems he left before it was posted. I'm sure he and hopefully Tapper and Khell will get their action in while I sleep and then D'rek will get up to place her action and I'm sure you will be awake and available to go before Gnaw gets up. I have left a provisional with the GC as I'm going to likely be out and away from the internet by the time it gets back around to me.


CF's options are limited.
  • can't research.
  • can only explore Tier II or Tier III.
  • pass.


So if Tapper were to do a research or Tier I explore, we could skip CF.

But then I think we'll be stuck on Khell. He say's he's not going to explore Tier I, so that leaves research, explore Tier III, or pass.
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#322 User is offline   Galactic Council 

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Posted 26 October 2013 - 02:03 AM

Fresh updated boards posted.

Check for errors please. Swapping to and from the other forum is bound to lead to a mistake or six.

First mistake: none of the colony ships are flipped.

This post has been edited by Galactic Council: 26 October 2013 - 05:42 PM

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#323 User is offline   Morgoth 

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Posted 26 October 2013 - 07:59 AM

Hm, very well. In the words of the famous prophet, I will rotate the hex one step anti-clockwise from its current position. This will connect one wormhole to the main campus, and have one wormhole pointing south, and one south east.

Alas, though It would have been nice, the hex also has an ancient.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
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#324 User is offline   Galactic Council 

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Posted 26 October 2013 - 08:20 AM

 Morgoth, on 26 October 2013 - 07:59 AM, said:

Hm, very well. In the words of the famous prophet, I will rotate the hex one step anti-clockwise from its current position. This will connect one wormhole to the main campus, and have one wormhole pointing south, and one south east.

Alas, though It would have been nice, the hex also has an ancient.



done. you caught me right as i was headed for bed.

and the ancient was rhere. he was hiding under thr dicovery card.

This post has been edited by Galactic Council: 26 October 2013 - 08:22 AM

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#325 User is offline   Tattersail_ 

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Posted 26 October 2013 - 01:32 PM

So Cf to go still? Yet he cannot explore Tier 1
Apt is the only one who reads this. Apt is nice.
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#326 User is offline   Tattersail_ 

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Posted 26 October 2013 - 01:32 PM

I keep checking every couple of ours.
Apt is the only one who reads this. Apt is nice.
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#327 User is offline   Galactic Council 

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Posted 26 October 2013 - 04:17 PM

 Ganoes Paran, on 26 October 2013 - 01:32 PM, said:

So Cf to go still? Yet he cannot explore Tier 1


Don't forget to shoot a PM with your provisional. D'rek, Gnaw, and Twelve are all < -5 UTC, so as long as we have a provisional from you we can get some moves while you're asleep.

And thanks again for those summaries. The post with the collected diplo exchanges was great

This post has been edited by Galactic Council: 26 October 2013 - 04:18 PM

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#328 User is offline   cerveza_fiesta 

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Posted 26 October 2013 - 08:17 PM

==================================
SOL SYSTEM RF TRANSMISSION BEGINS
==================================

Destination - Citizens of the Directorate

Origin - Old Earth, Head offices of ConserviNews Corp
Subject - What is the point of all this exploration
Classification - Open Access, Newsblog Entry
Language - English
Stardate - 2013-10-26:17:18


In a controversial move this morning, the SD ordered emissary ships to proceed through the wormhole north of Sol (procyon) system, and explore the void beyond. At this point, few doubt our SD is on the wrong course. It is only a matter of time before all this fraternizing with foreign species comes back to haunt us.

We will be following developments as they unfold.
==================
TRANSMISSION ENDS
==================


Directorate Economic Summary

Upkeep -3
Bank 0
Science 0
Materials 3

This post has been edited by cerveza_fiesta: 26 October 2013 - 08:18 PM

........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#329 User is offline   Galactic Council 

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Posted 26 October 2013 - 10:40 PM

 cerveza_fiesta, on 26 October 2013 - 08:17 PM, said:

==================================
SOL SYSTEM RF TRANSMISSION BEGINS
==================================

Destination - Citizens of the Directorate

Origin - Old Earth, Head offices of ConserviNews Corp
Subject - What is the point of all this exploration
Classification - Open Access, Newsblog Entry
Language - English
Stardate - 2013-10-26:17:18


In a controversial move this morning, the SD ordered emissary ships to proceed through the wormhole north of Sol (procyon) system, and explore the void beyond. At this point, few doubt our SD is on the wrong course. It is only a matter of time before all this fraternizing with foreign species comes back to haunt us.

We will be following developments as they unfold.
==================
TRANSMISSION ENDS
==================


Directorate Economic Summary

Upkeep -3
Bank 0
Science 0
Materials 3



Character Cerveza Fiesta
Campaign gIV Malazan Empire Eclipse
Description r1 t3 CF explore Tier II N of homeworld. 3 tiles available
http://orokos.com/roll/145680#
Results 1#1d3: 1 # 1 [1d3=1]

202 Fomalhaut

Posted Image





(207 Zeta Reculi and 211 Beta Aquilae are removed from the game. The discard pile becomes the draw pile. 212 Lambda Fornacis is the only hex in the draw pile.)


Keep or discard?

rotation is irrelevant. Position 1

Influence?

Colonize?

This post has been edited by Galactic Council: 27 October 2013 - 06:05 AM

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#330 User is offline   Tattersail_ 

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Posted 27 October 2013 - 08:12 AM

What does that mean gnaw? Whoever explores next gets 212?
Apt is the only one who reads this. Apt is nice.
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#331 User is offline   Galactic Council 

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Posted 27 October 2013 - 08:18 AM

 Ganoes Paran, on 27 October 2013 - 08:12 AM, said:

What does that mean gnaw? Whoever explores next gets 212?


yes.

only one tier 2 spot left. And onlly Twelve can explore it at the moment. I can explore but have to discard hives. Rinse, repeat.
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#332 User is offline   Tattersail_ 

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Posted 27 October 2013 - 08:37 AM

How many tier 3
Apt is the only one who reads this. Apt is nice.
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#333 User is offline   Galactic Council 

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Posted 27 October 2013 - 08:57 AM

 Ganoes Paran, on 27 October 2013 - 08:37 AM, said:

How many tier 3


Quote

Character Morgoth
Campaign gIV Malazan Empire Eclipse
Description r1 t3 Morgoth explore Tier III SW of homeworld. 20 tiles available


19

This post has been edited by Galactic Council: 27 October 2013 - 08:58 AM

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#334 User is offline   Tapper 

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Posted 27 October 2013 - 09:50 AM

scover the sector 1 between D'rek, Khell and myself, please.
My embassy to Khell will be money.
Everyone is entitled to his own wrong opinion. - Lizrad
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#335 User is offline   Galactic Council 

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Posted 27 October 2013 - 10:09 AM

 Tapper, on 27 October 2013 - 09:50 AM, said:

scover the sector 1 between D'rek, Khell and myself, please.
My embassy to Khell will be money.


Character Tapper
Campaign gIV Malazan Empire Eclipse
Description r1 t3 Tapper explore Tier 1 north of GC 4 tiles available

Results 1#1d4: 1 # 4 [1d4=4]
http://orokos.com/roll/145741#


107 Aldebaran

Posted Image





Keep or discard? (Dumb question but I have to ask.)

rotation?

Influence?

Colonize?

This post has been edited by Galactic Council: 27 October 2013 - 06:16 PM

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#336 User is offline   D'rek 

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Posted 27 October 2013 - 03:17 PM

Tapper always seems to do a really good job of cutting himself off from the world. Last game that was more understandable because he didn't go to tier 1 at all, but with the way the wormholes are now he can use Aldebaran to shut out Gnaw and Tatts, despite it having 5 wormholes. At least CF getting Fomalhaut means those two are definitely connected at their homeworlds through Fomalhaut.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#337 User is offline   Gnaw 

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Posted 27 October 2013 - 05:28 PM

 D, on 27 October 2013 - 03:17 PM, said:

...but with the way the wormholes are now he can use Aldebaran to shut out Gnaw and Tatts, despite it having 5 wormholes.


"Have you been doing your reading Gnaw?"

"Get on with it Klzaargh."

"Testy? That's not like you Chmee Gnaw. You need to get an embassy team out to Cassiopia. The Magellans may make a wormhole connection."

"Now that would be good news Kzaargh."

"I've got my fastest courier ship standing by. Tell your team that packing light is not an option; tail, claw, and tooth room only."

"They'll be there. Tell your pilot the ship lifts in two hours."

"You have been doing your homework Gnaw."

"No idea what you're talking about Admiral Kzaargh. But I am good at my job. Oh, and tell your courier pilot that my team is being told that tail, claw and tooth applies to the door."

"You're spoiled Gnaw. Courier ships pilots are notorious for lifting from ports and leaving behind gambling debts and passenger tails."

"And once the ship lifts all debts are paid. I'm not as spoiled as you think Kzaargh. Good day."
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#338 User is offline   Galactic Council 

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Posted 27 October 2013 - 06:18 PM

 Galactic Council, on 27 October 2013 - 10:09 AM, said:

 Tapper, on 27 October 2013 - 09:50 AM, said:

scover the sector 1 between D'rek, Khell and myself, please.
My embassy to Khell will be money.


Character Tapper
Campaign gIV Malazan Empire Eclipse
Description r1 t3 Tapper explore Tier 1 north of GC 4 tiles available

Results 1#1d4: 1 # 4 [1d4=4]
http://orokos.com/roll/145741#


107 Aldebaran



Keep or discard? (Dumb question but I have to ask.)

rotation?

Influence?

Colonize?



The answers to those are not relevant to continuing this turn.


Khell is up.

I have provisionals for D'rek, Tatts, and Twelve.
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#339 User is offline   Galactic Council 

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Posted 27 October 2013 - 09:18 PM

@CF You mentioned somewhere a text editor that supports bbcode. what was it again?
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#340 User is offline   Galactic Council 

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Posted 27 October 2013 - 11:18 PM

Round: 0

Spoiler
Round 1

Spoiler
Turn 2

  • IH - Provisional in ModGod's mailbox.
    • explore tier 2 next, assuming twelve explores the one to the left, I will explore to the right.
    • 281 Delta Corvi
      • Assume I'm going to colonize it as well, Did you?
      • orient it to connect to tier 1... Position 5 N,NE,S,SW
      • Discovery == +5 science. Use.
    • $3, S5, M3, -2 upkeep
  • Morgoth -
    • Explore - Tier 2, straight north
    • 201 Alpha Centauri
      • Keep
      • I believe I will keep my newfound hex. rotation is irrelevant Postion 1
      • Influencing the hex too, obviously.
    • $2, S0, M2 -2 Upkeep
  • CF -
    • Explore - NORTHWEST. 210 Psi Capricorni
      • Orient position 6
    • we accept your offer of truce and peace,- Diplo with Morgoth
    • Upkeep -1 Bank: $0, Science 0, Materials 3
  • Tapper -
    • Explore Ring 1 between 206, 208 (so north-west from 206). 102 Pollux
      • Always keep the hex.
      • Claim if possible (no ancients). Do not colonize yet.
      • Rotation position 6 (Align in such a way that 206 is connected, that I have access to the Galactic Centre, and preferably to Khell's hex (208) as well.)
      • If I connect to 208, offer diplomatic relations to Khell.
    • resources
  • Khell -
    • So explore NW of Iota Persei and NE of homeworld 209 Delta Eridani
      • One turn clockwise and place please, and
      • influence.
      • Discovery == ancient tech == nanorobots
    • And yeah, I still want to explore tier III. 306 Beta Centauri
      • 1 turn clockwise please, and
      • influence.
      • Colonise money planet.
    • accept diplo with Tapper, putting money cube on ambo
    • resources I'm showing $4, S 4, M 4, -5 upkeep
  • D'rek -
    • Explore southeast of my homeworld (ie between mine and Khell's) - 393 Geminga Pulsar
      • I'll keep it.
      • Place it with wormholes pointing NW, N, and SE.
      • Influence and
      • colonize, please.
    • resources I'm showing $2, S 1, M 3, -2 upkeep
  • GP -
    • Explore South of Home World- 205 Mu Herculis
      • Keep Hex.
      • orientate so that one worm hole touches my home world, one towards tier 3 and one towards Gnaw hex 213.
      • nfluence and
      • colonise money planet
    • Gnaw exchange ambassadors? if he accepts burn money cube
    • resources I'm showing $3, S 3, M 5, -2 upkeep
  • Gnaw -
    • what the hell. I'll do the sector I explore - 108 Mu Cassiopeiae & 104 Arcturus (discard Arcturus)
      • orient at position 6 == NW,SW,SE,NE
      • Influence and
      • colonize money in grey
    • Accept diplo with Tatts. Money cube.
    • $2, Sci 5, Mat 4, -3 upkeep
  • Twelve -
    • Explore NW of my homeworld in Tier III. - 304 Theta Pegasi
      • keeper.
      • Influence.
      • Don't Colonize.... yet.
    • (3$,2S,4M -2 Upkeep)

Turn 3
  • IH -
    • explore NE then into tier 1 - 105 Zeta Herculus
      • Keep it,
      • orient it in position 1
    • Full resources as I have them
      • -3 Upkeep = 5 discs = 3 actions + 2 hexes
      • Bank == $3, S 5, M 3.
      • Production ==
        • $3 = 1 cubes = 1 planet
        • S 3 = 2 cubes = 1 planet
        • M 3 = 1 cubes = 1 discard
      • 3 unused colony ships
      • 3 ambassadors free
      • Unbuilt ships == 7 interceptors, 4 cruisers, 2 dreads, 4 starbases
      • Tech == positron computer, ImpHull
      • VP = 5 = 5 from hexes
  • Morgoth -
    • explore - Tier 3, SW of homeworld - 320 Nu Ophiuchi
    • rotate the hex one step anti-clockwise from its current position.
    • exchange ambassador with CF and discard a science cube.
    • Full resources as I have them
      • -3 Upkeep = 5 discs = 3 actions + 2 hexes
      • Bank == $2, S 0, M 2.
      • Production ==
        • $6 = 3 cubes = 1 planet + 1 ambassador + 1 discard
        • S 4 = 2 cubes = 2 planets
        • M 2 = 0 cubes
      • 3 unused colony ships
      • 2 ambassadors free
      • Unbuilt ships == 7 interceptors, 4 cruisers, 2 dreads, 4 starbases
      • Tech == Gauss shield, ImpHull, Advanced labs
      • VP = 5 = 4 from hexes + 1 ambassador
  • CF -
    • explore the void beyond the wormhole north of Sol (procyon) system - 202 Fomalhaut
      • keep/discard?
      • rotation is irrelevant. Position 1
      • Influence?
      • Colonize?
    • Upkeep -3 Bank 0, Science 0, Materials 3
    • Full resources as I have them
      • -5 Upkeep = 6 discs = 3 actions + 3 hexes
      • Bank == $0, S 0, M 3.
      • Production ==
        • $4 = 2 cubes = 1 planet + 1 discard
        • S 4 = 2 cubes = 1 planet + 1 ambassador
        • M 3 = 1 cubes = 1 planet
      • 3 unused colony ships
      • 2 ambassadors free
      • Unbuilt ships == 7 interceptors, 4 cruisers, 2 dreads, 4 starbases
      • Tech == starbase, ImpHull
      • VP = 5 = 4 from hexes + 1 ambassador
  • Tapper -
    • explore the sector 1 between D'rek, Khell and myself, please. - 107 Aldebaran
      • Keep or discard? (Dumb question but I have to ask.)
      • rotation?
      • Influence?
      • Colonize?
    • My embassy to Khell will be money.
    • Full resources as I have them
      • -5 Upkeep = 6 discs = 3 actions + 3 hexes
      • Bank == $10, S 2, M 3.
      • Production ==
        • $4 = 2 cubes = 1 planet + 1 ambassador
        • S 4 = 2 cubes = 1 planet +1 discard
        • M 3 = 1 cubes = 1 planet
      • 3 unused colony ships
      • 2 ambassadors free
      • Unbuilt ships == 7 interceptors, 4 cruisers, 2 dreads, 4 starbases
      • Tech -- fusion source
      • VP = 9 = 7 from hexes + 1 ambassador + 1 discovery
  • Khell -
    • Full resources as I have them
      • -5 Upkeep = 6 discs = 2 actions + 4 hexes
      • Bank == $4, S 4, M 4.
      • Production ==
        • $10 = 5 cubes = 2 planet +2 ambassador + 1 discard
        • S 3 = 1 cubes = 1 planet
        • M 3 = 1 cubes = 1 planet
      • 3 unused colony ships, 1 used
      • 1 ambassador free
      • Unbuilt ships == 7 interceptors, 4 cruisers, 2 dreads, 4 starbases
      • Tech == starbase, nanorobots
      • VP = 8 = 6 from hexes + 2 ambassador
  • D'rek -
    • Full resources as I have them
      • -2 Upkeep = 4 discs = 2 actions + 2 hexes
      • Bank == $2, S 1, M 3.
      • Production ==
        • $6 = 4 cubes = 1 planet + 1 ambassador + 1 discard
        • S 4 = 2 cubes = 2 planets
        • M 3 = 1 cubes = 1 planet
      • 2 unused colony ships, 1 used
      • 2 ambassadors free
      • Unbuilt ships == 7 interceptors, 4 cruisers, 2 dreads, 4 starbases
      • Tech == disruption shield, ImpHull
      • VP = 5 = 4 from hexes + 1 ambassador
  • GP -
    • Full resources as I have them
      • -2 Upkeep = 4 discs = 2 actions + 2 hexes
      • Bank == $3, S 3, M 5.
      • Production ==
        • $6 = 3 cubes = 1 planet + 1 ambassador + 1 discard
        • S 3 = 1 cubes = 1 planet
        • M 3 = 1 cubes = 1 planet
      • 2 unused colony ships, 1 used
      • 2 ambassadors free
      • Unbuilt ships == 8 interceptors, 3 cruisers, 2 dreads, 4 starbases
      • Tech == neutron bombs, Gauss shield
      • VP = 5 = 4 from hexes + 1 ambassador
  • Gnaw -
  • Twelve -
    • Full resources as I have them
      • -2 Upkeep = 4 discs = 2 actions + 2 hexes
      • Bank == $3, S 2, M 4.
      • Production ==
        • $3 = 2 cubes = 1 planet
        • S 2 = 0 cubes
        • M 4 = 2 cubes = 1 planet + 1 discard
      • 3 unused colony ships
      • 2 ambassadors free
      • Unbuilt ships == 7 interceptors, 4 cruisers, 2 dreads
      • Tech == orbital, cloaking device
      • VP = 5 = 4 from hexes + 1 orbital

Spoiler


This post has been edited by Galactic Council: 28 October 2013 - 05:07 AM

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