Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

Jump to content

  • 297 Pages +
  • « First
  • 4
  • 5
  • 6
  • 7
  • 8
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#101 User is offline   twelve 

  • Master of the Deck
  • Group: High House Mafia
  • Posts: 9,165
  • Joined: 27-March 09
  • Location:Pacific Northwest

Posted 22 October 2013 - 06:22 PM

View Postcerveza_fiesta, on 22 October 2013 - 06:20 PM, said:

View Posttwelve, on 22 October 2013 - 06:05 PM, said:

View Postcerveza_fiesta, on 22 October 2013 - 05:19 PM, said:

Quote



Am I holding things up? I sincerely hope not. My daughter is sick and I'm home caring for her today. She only just went to sleep so I have a few minutes to put in a move<br style="color: rgb(28, 40, 55); font-size: 12.727272033691406px; line-height: 19.09090805053711px; background-color: rgb(250, 251, 252);"><br style="color: rgb(28, 40, 55); font-size: 12.727272033691406px; line-height: 19.09090805053711px; background-color: rgb(250, 251, 252);">PROVISIONAL

Research improved hulls.
<br style="color: rgb(28, 40, 55); font-size: 12.727272033691406px; line-height: 19.09090805053711px; background-color: rgb(250, 251, 252);"><br style="color: rgb(28, 40, 55); font-size: 12.727272033691406px; line-height: 19.09090805053711px; background-color: rgb(250, 251, 252);">Also sorry about the no roleplay. I will get into it when I have a bit more time...just don't want to be holding stuff up.



since there is only one way I can afford this - by crushing up materials for science - I wrongly assumed in my haste that Gnaw would apply the necessary conversion. I will be more specific next time.

And I am now no longer dealing with a sick baby so let the roleplaying continue.



Not true as Terran you can convert 2-1 so you could have used money for science as well.


Oh really? FFS. Sorry then. I would much rather convert money. I should have noticed that. Is it still ok to do money instead of materials?



I'd be okay with it but the final call is up to the mod.
I don't know what I'm doing but it sounds good.
0

#102 User is offline   cerveza_fiesta 

  • Outdoor Tractivities !
  • Group: Malazan Artist
  • Posts: 5,341
  • Joined: 28-August 07
  • Location:Fredericton, NB, Canada
  • Interests:beer, party.

Posted 22 October 2013 - 07:18 PM

OK, I'm not too worried about it either way. I was thinking humans had 3:1 conversion and that I only had one option for my research. @Gnaw, if you don't mind I'd like to exchange money rather than materials, but if you've already locked me in for materials then just leave it.




........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#103 User is offline   Khellendros 

  • Saboteur of High House Mafia
  • Group: High House Mafia
  • Posts: 7,298
  • Joined: 14-August 07

Posted 22 October 2013 - 07:39 PM

View PostD, on 22 October 2013 - 03:46 PM, said:

View PostGanoes Paran, on 22 October 2013 - 03:37 PM, said:

You see the problem that I see? If he chooses to explore then he may have picked up the hex Tapper just received.

edit I hate being last, it's the waiting. By the time it gets to me the week will be over. We need to get at least one turn in a week if we want the game to move at a better speed. If it is so slow now then imagine what it will be like in a few weeks, or months. Am I just being cranky?


It'll be slow in the early stages with explores because you need to see the hex revealed before positioning it, and the next person has to wait to see how you position before they can position, etc etc etc....

However, the ideal is if everyone can say in a row "I'm exploring here" regatrdless of the previous peoples' orientations and results, and then figure out the orientations sequentially after based on whether you want to connect or not.

Obviously, Khell does not agree with that method of play since he wants to wait for Tapper's entire results. This is probably not necessary - IMO, Khell would probably explore the same places regardless of how Tapper orients his hex, the only difference is how Khell would orient his own hexes. Or, even if it does change his action, Khell could put in a provisional based on how Tapper orients his hex.




Famous Planta saying, in rough galactic standard trader language translation: "If you wish to see plants grow faster, then feed them better manure."
"I think I've made a terrible error of judgement."
0

#104 User is offline   D'rek 

  • Consort of High House Mafia
  • Group: Super Moderators
  • Posts: 14,611
  • Joined: 08-August 07
  • Location::

Posted 22 October 2013 - 07:44 PM

View PostKhellendros, on 22 October 2013 - 07:39 PM, said:

View PostD, on 22 October 2013 - 03:46 PM, said:

View PostGanoes Paran, on 22 October 2013 - 03:37 PM, said:

You see the problem that I see? If he chooses to explore then he may have picked up the hex Tapper just received.

edit I hate being last, it's the waiting. By the time it gets to me the week will be over. We need to get at least one turn in a week if we want the game to move at a better speed. If it is so slow now then imagine what it will be like in a few weeks, or months. Am I just being cranky?


It'll be slow in the early stages with explores because you need to see the hex revealed before positioning it, and the next person has to wait to see how you position before they can position, etc etc etc....

However, the ideal is if everyone can say in a row "I'm exploring here" regatrdless of the previous peoples' orientations and results, and then figure out the orientations sequentially after based on whether you want to connect or not.

Obviously, Khell does not agree with that method of play since he wants to wait for Tapper's entire results. This is probably not necessary - IMO, Khell would probably explore the same places regardless of how Tapper orients his hex, the only difference is how Khell would orient his own hexes. Or, even if it does change his action, Khell could put in a provisional based on how Tapper orients his hex.




Famous Planta saying, in rough galactic standard trader language translation: "If you wish to see plants grow faster, then feed them better manure."


We sense the trees are dreaming of the colloquial "bullshit".

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#105 User is offline   Morgoth 

  • executor emeritus
  • Group: High House Mafia
  • Posts: 11,448
  • Joined: 24-January 03
  • Location:the void

Posted 22 October 2013 - 07:51 PM

The Bull - Bos taurus - incidentally is found only on the very same planet from which the previously named thinker was born. It's those little coincidences that make the universe so interesting.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#106 User is offline   Galactic Council 

  • God
  • Group: Game Mod
  • Posts: 4,983
  • Joined: 30-April 13

Posted 22 October 2013 - 08:27 PM

Round: 0

  • IH -
    • Orient as is (1)
    • Discard materials.
    • Source
  • Morgoth -
    • Hm, keep current alignment, then. (1) Source
    • In conclusion, the Hydrani University of Progress will discard a $ cube. Source
  • CF -
    • Galactic North, then to the Northwest, the South and Southeast (3 or 6; assumed 6)*
    • removing an entire cubic unit of money
    • Source
  • Tapper -
    • Orientate the homeworld as (5): wormholes south west, north west & wormholes south east, north east.
    • Remove a science cube.
  • Khell -
    • North, North-East, South-West, and South Hex orientation 1, I guess
    • Discard money cube
    • Source
  • D'rek -
    • North, Northwest, Southeast and South (3 or 6; assumed 6)*
    • economic networks shall be increased
    • Source
  • GP -
    • Rotate our hex so that two wormholes are touching Tier 2, so that is one click Anti Clockwise. (6)
    • Discard money cube.
    • from here
  • Gnaw - (discovering that he really should have looked closer at the Draco)
    • Orient at 6
    • discard money materials
    • No clue. But it's been that way on the map for awhile.
  • Twelve -

Round 1

Turn 1
  • IH -
    • Research Improved Hulls -3 Sci
    • ($3, S0, M:3, upkeep 0)
    • source
  • Morgoth -
    • Research - Gauss shield -2 sci and
    • Research - Improved Hull -3 sci.
    • ( $ 2, M 2, S 0)upkeep 0
    • source
  • CF -
  • Tapper -
    • Explore to the North-West into ring 2
    • ($2, μ2, *3).
    • source
  • Khell -
    • source
  • D'rek - Provisionals:
    • If Khell
      • researches the Improved Hull OR
      • explores North, then Northwest
      • Explore the Tier 2 hex south of me
    • If Khell
      • explores Southwest, then Northwest
      • Explore the Tier 3 hex southeast of me
    • if Khell does anything else, then: Research Improved Hull
    • source
  • GP - Un-opened Provisional in ModGod's mailbox.
    • source
  • Gnaw -
    • source
  • Twelve - Un-opened Provisional in ModGod's mailbox.
    • source
Spoiler



Reminder: Actions/orders/etc must be at then end of the post, bolded, and include cost of action, available resources and upkeep.
Research Improved Hulls -3 Sci ($3, S0, M:3, upkeep 0)
You are encouraged to use your placeholders to keep track of this yourself. By placing that info in the turn updates à la mafia vote counts, we all benefit because all our eyes are looking and error rates should go down sharply. Since this is the only way I've come up with to keep track of that information accurately this is not a request.

Mistakes caught more than two full turns after the error was made will be resolved two ways:

  • Mistakes made by me will be resolved as fairly as I can.
  • Mistakes made by you due to not keeping accurate information on your own status will be resolved in favor of your fellow players. What do you mean oh ModGod? Glad you asked:
    • If the mistake gained you something, you will lose it.
    • If the mistake cost you something, it sticks. Period.
  • But what if somebody else saw it but didn't say anything about it until after it was discovered? Another good question that I'm glad you asked:
    • If it comes to light that a player saw that another player made an error that was incorporated into the updates, then onto the board, and discovered after the two full turns grace period, the player who failed to inform their fellow players and the ever so Kindly* ModGod will be penalized an influence disc for the duration of the following round.


The alternative is we go back to CF's "post your actions in the placeholder on page 1". Nobody seemed to like that.

The Exile Amendment: Actions/orders/etc must be at the end of the post, bolded, and include the cost of the action. Available resources and upkeep at the end of that.
Research Improved Hulls -3 sci ($3, S0, M:3, upkeep 0)

This post has been edited by Galactic Council: 22 October 2013 - 08:30 PM

0

#107 User is offline   Tattersail_ 

  • formerly Ganoes Paran
  • Group: High House Mafia
  • Posts: 13,260
  • Joined: 16-July 10
  • Location:Wirral
  • Interests:Mafia. Awesome Pictures. Awesome Videos. Did I mention Mafia?
    snapchat - rustyspoon84

Posted 22 October 2013 - 09:18 PM

The Orion have awoke from their cryo-genetic sleep, Dr Hedge Phillips can confirm that, each member of the crew is healthy and that no permanent damage has been made by other races being snail like in their actions. Captain Oliver Ryan has begun his quest to explore new worlds and make new friends. The hedge fund is deep and this exploration shall try to prosper as much as it can.

Confirm Provisional

Explore South East of homeworld into Tier 2.

(3$/3S/5M Upkeep -0)
Apt is the only one who reads this. Apt is nice.
1

#108 User is offline   Galactic Council 

  • God
  • Group: Game Mod
  • Posts: 4,983
  • Joined: 30-April 13

Posted 22 October 2013 - 10:12 PM

A crappy resolution image of the board is posted. Since I have provisionals for D'rek, Twelve, and IH, I'll do a proper update once Tapper places the hex.


Tatts just politely reminded me that I'm an idiot.


I will post a newer crappy resolution image just as soon as I move an influence disc to everyone's home world.

:blink:

This post has been edited by Galactic Council: 22 October 2013 - 10:17 PM

0

#109 User is offline   twelve 

  • Master of the Deck
  • Group: High House Mafia
  • Posts: 9,165
  • Joined: 27-March 09
  • Location:Pacific Northwest

Posted 22 October 2013 - 10:36 PM

View PostGalactic Council, on 22 October 2013 - 10:12 PM, said:

A crappy resolution image of the board is posted. Since I have provisionals for D'rek, Twelve, and IH, I'll do a proper update once Tapper places the hex.


Tatts just politely reminded me that I'm an idiot.


I will post a newer crappy resolution image just as soon as I move an influence disc to everyone's home world.

:blink:


I just realized I'm not supose to have starbases either. You might want to remove them from my player board if not this update then a future one.

Edit: And you might want to remove one of the material cubes on IH's Homeworld hex. He has an advanced materials slot so he has to research advanced mining to get that additional population cube.

Edit Edit: Also didn't Tapper remove a science cube not a material cube?

This post has been edited by twelve: 22 October 2013 - 10:42 PM

I don't know what I'm doing but it sounds good.
0

#110 User is offline   Galactic Council 

  • God
  • Group: Game Mod
  • Posts: 4,983
  • Joined: 30-April 13

Posted 22 October 2013 - 11:34 PM

View PostGalactic Council, on 22 October 2013 - 10:52 AM, said:

View PostTapper, on 22 October 2013 - 09:35 AM, said:

Sorry guys. Sick at home.

Where others seem to be set in defensive mindsets, wishing to fortify before going forth through space and time, the Magellan have no such qualms. Contact represents trade and wonderful new opportunities, why entrench oneself against such wonders? As shrewd minds like Mme. Amertume of la cirque de critiques are quick to point out, we also lack the resources to research any hull improvements.

Explore to the North-West into ring 2 ($2, μ2, *3).




Campaign gIV Malazan Empire Eclipse

DescriptionTapper turn 1 sector 2 explore 1d14

Results 1#1d14: 1 # 6 [1d14=6]

http://orokos.com/roll/144484#


206 Epsilon Indi




Since I think that the chances that Tapper will discard that hex are somewhere south of 0.09%*


Tapper, please don't click on the spoiler until you decide whether you're keeping the hex or discarding it.

Spoiler

This post has been edited by Galactic Council: 23 October 2013 - 01:44 AM

0

#111 User is offline   Galactic Council 

  • God
  • Group: Game Mod
  • Posts: 4,983
  • Joined: 30-April 13

Posted 22 October 2013 - 11:35 PM

Round: 0

  • IH -
    • Orient as is (1)
    • Discard materials.
    • Source
    • Starting production: 3,3,3
  • Morgoth -
  • CF -
    • Galactic North, then to the Northwest, the South and Southeast (3 or 6; assumed 6)*
    • removing an entire cubic unit of money
    • Starting production: 3,3,3
    • Source
  • Tapper -
    • Orientate the homeworld as (5): wormholes south west, north west & wormholes south east, north east.
    • Remove a science cube.
    • Starting production: 3,4,3
  • Khell -
    • North, North-East, South-West, and South Hex orientation 1, I guess
    • Discard money cube
    • Starting production: 4,3,3
    • Source
  • D'rek -
    • North, Northwest, Southeast and South (3 or 6; assumed 6)*
    • economic networks shall be increased
    • Starting production: 4,3,3
    • Source
  • GP -
    • Rotate our hex so that two wormholes are touching Tier 2, so that is one click Anti Clockwise. (6)
    • Discard money cube.
    • Starting production: 3,3,3
    • from here
  • Gnaw - (discovering that he really should have looked closer at the Draco)
    • Orient at 6
    • discard money materials
    • Starting production: 3,3,3
    • No clue. But it's been that way on the map for awhile.
  • Twelve -

Round 1

Turn 1
  • IH -
    • Research Improved Hulls -3 Sci
    • ($3, S0, M:3, upkeep 0)
    • source
  • Morgoth -
    • Research - Gauss shield -2 sci and
    • Research - Improved Hull -3 sci.
    • ( $ 2, M 2, S 0)upkeep 0
    • source
  • CF -
  • Tapper -
    Spoiler
  • Khell -
    • source
  • D'rek - Provisionals:
    • If Khell
      • researches the Improved Hull OR
      • explores North, then Northwest
      • Explore the Tier 2 hex south of me
    • If Khell
      • explores Southwest, then Northwest
      • Explore the Tier 3 hex southeast of me
    • if Khell does anything else, then: Research Improved Hull
    • source
  • GP - Un-opened Provisional in ModGod's mailbox.
    • source
  • Gnaw -
    • source
  • Twelve - Un-opened Provisional in ModGod's mailbox.
    • source
  • Spoiler



    Reminder:
    Spoiler


    The Exile Amendment: Actions/orders/etc must be at the end of the post, bolded, and include the cost of the action. Available resources and upkeep at the end of that.
    Research Improved Hulls -3 sci ($3, S0, M:3, upkeep 0)

    This post has been edited by Galactic Council: 23 October 2013 - 01:48 AM

    0

    #112 User is offline   twelve 

    • Master of the Deck
    • Group: High House Mafia
    • Posts: 9,165
    • Joined: 27-March 09
    • Location:Pacific Northwest

    Posted 22 October 2013 - 11:54 PM

    I object to the announcing of the discovery tile prior to the player claiming the hex. Knowing what they get before they influence the hex might influence whether they keep the hex or not? Chances were you were right and everything will be as you announced but having that sense of uncertaintiy definately plays a part in peoples chooices.
    I don't know what I'm doing but it sounds good.
    0

    #113 User is offline   D'rek 

    • Consort of High House Mafia
    • Group: Super Moderators
    • Posts: 14,611
    • Joined: 08-August 07
    • Location::

    Posted 23 October 2013 - 12:09 AM

    View Posttwelve, on 22 October 2013 - 11:54 PM, said:

    I object to the announcing of the discovery tile prior to the player claiming the hex. Knowing what they get before they influence the hex might influence whether they keep the hex or not? Chances were you were right and everything will be as you announced but having that sense of uncertaintiy definately plays a part in peoples chooices.


    Agree

    View Postworrywort, on 14 September 2012 - 08:07 PM, said:

    I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
    0

    #114 User is offline   Imperial Historian 

    • Master of the Deck
    • Group: Administrators
    • Posts: 7,882
    • Joined: 08-February 04

    Posted 23 October 2013 - 12:19 AM

    In addition to the errors already pointed out, tapper has a cruiser when he should have an interceptor.

    And tatts doesn't have any ships when he should have a cruiser.

    I agree that discovery tiles shouldn't be revealed ahead of time, though I can understand why you did. That tier 2 hex is one of the worst ones though, so could easily see it being discarded by some people.
    1

    #115 User is offline   Galactic Council 

    • God
    • Group: Game Mod
    • Posts: 4,983
    • Joined: 30-April 13

    Posted 23 October 2013 - 01:41 AM

    View Posttwelve, on 22 October 2013 - 11:54 PM, said:

    I object to the announcing of the discovery tile prior to the player claiming the hex. Knowing what they get before they influence the hex might influence whether they keep the hex or not? Chances were you were right and everything will be as you announced but having that sense of uncertaintiy definately plays a part in peoples chooices.



    View PostD, on 23 October 2013 - 12:09 AM, said:

    Agree



    View PostImperial Historian, on 23 October 2013 - 12:19 AM, said:

    I agree that discovery tiles shouldn't be revealed ahead of time, though I can understand why you did. That tier 2 hex is one of the worst ones though, so could easily see it being discarded by some people.



    Strangely enough, I actually thought about that for a while before revealing the tile.

    Tapper keeping the hex but not influencing just was not going to happen. Zero chance.

    I will be in bed long before Tapper wakes up. Which means that Tapper was going to get online, see the hex he drew, and make a decision over keep/discard. If he keeps and influences it, then he has to wait until I get up to find out what his discovery tile is.

    I weighed the possibility that he'd discard the hex against us looking at another 30 hours or so waiting on Khell to see what Tapper was going to get/do.

    on this particular case I decided that not revealing the tile would be more harmful than doing so.

    And if you still think I did that without thinking it through, I suggest you look at the time stamp on the roll.
    0

    #116 User is offline   cerveza_fiesta 

    • Outdoor Tractivities !
    • Group: Malazan Artist
    • Posts: 5,341
    • Joined: 28-August 07
    • Location:Fredericton, NB, Canada
    • Interests:beer, party.

    Posted 23 October 2013 - 01:48 AM

    Agree with the others RE revealing the tile

    Last game I didn't even bother picking them from the pile until such time as somebody actually "turned it over" by winning combat or whatever. And it doesn't really hold up the game not to reveal it for any reason I can think of
    ........oOOOOOo
    ......//| | |oO
    .....|| | | | O....
    BEERS!

    ......
    \\| | | |

    ........'-----'

    0

    #117 User is offline   Galactic Council 

    • God
    • Group: Game Mod
    • Posts: 4,983
    • Joined: 30-April 13

    Posted 23 October 2013 - 02:18 AM

    View Posttwelve, on 22 October 2013 - 10:36 PM, said:



    I just realized I'm not supose to have starbases either.

    Edit: And you might want to remove one of the material cubes on IH's Homeworld hex.

    Edit Edit: Also didn't Tapper remove a science cube not a material cube?



    View PostImperial Historian, on 23 October 2013 - 12:19 AM, said:

    In addition to the errors already pointed out, tapper has a cruiser when he should have an interceptor.

    And tatts doesn't have any ships when he should have a cruiser.


    All those fixed. thank you.
    0

    #118 User is offline   D'rek 

    • Consort of High House Mafia
    • Group: Super Moderators
    • Posts: 14,611
    • Joined: 08-August 07
    • Location::

    Posted 23 October 2013 - 03:40 AM

    View PostGalactic Council, on 23 October 2013 - 01:41 AM, said:

    View Posttwelve, on 22 October 2013 - 11:54 PM, said:

    I object to the announcing of the discovery tile prior to the player claiming the hex. Knowing what they get before they influence the hex might influence whether they keep the hex or not? Chances were you were right and everything will be as you announced but having that sense of uncertaintiy definately plays a part in peoples chooices.



    View PostD, on 23 October 2013 - 12:09 AM, said:

    Agree



    View PostImperial Historian, on 23 October 2013 - 12:19 AM, said:

    I agree that discovery tiles shouldn't be revealed ahead of time, though I can understand why you did. That tier 2 hex is one of the worst ones though, so could easily see it being discarded by some people.



    Strangely enough, I actually thought about that for a while before revealing the tile.

    Tapper keeping the hex but not influencing just was not going to happen. Zero chance.

    I will be in bed long before Tapper wakes up. Which means that Tapper was going to get online, see the hex he drew, and make a decision over keep/discard. If he keeps and influences it, then he has to wait until I get up to find out what his discovery tile is.

    I weighed the possibility that he'd discard the hex against us looking at another 30 hours or so waiting on Khell to see what Tapper was going to get/do.

    on this particular case I decided that not revealing the tile would be more harmful than doing so.

    And if you still think I did that without thinking it through, I suggest you look at the time stamp on the roll.


    Sure, Tapper would almost certainly have influenced the hex. But even then, knowing that he gets +8 money now means he knows he can afford X more actions, and maybe he orients the hex a certain way now, knowing that he can afford X more explores, which he wouldn't have known he would be getting before orienting the hex otherwise.

    The timeline is important! :blink:

    View Postworrywort, on 14 September 2012 - 08:07 PM, said:

    I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
    0

    #119 User is offline   Morgoth 

    • executor emeritus
    • Group: High House Mafia
    • Posts: 11,448
    • Joined: 24-January 03
    • Location:the void

    Posted 23 October 2013 - 05:40 AM

    my player board is wrong. I should be at $ +4, S +4, M +2
    Take good care to keep relations civil
    It's decent in the first of gentlemen
    To speak friendly, Even to the devil
    0

    #120 User is offline   Tapper 

    • Lover of High House Mafia
    • Group: High House Mafia
    • Posts: 6,666
    • Joined: 29-June 04
    • Location:Delft, Holland.

    Posted 23 October 2013 - 06:52 AM

    Keep hex orientation as in the main map, please (the 'single' wormhole attached to my home system, the three 'adjacent' ones pointing into ring 1 (2x) and once into ring 2).
    Claim with disk, do not colonize.
    Use the disco tile immediately for the non-points stuff unless it is a ship part: in that case, store it next to player board.

    Offer diplomatic relations to Planta if/when Khell connects a tier 2 wormhole.
    Everyone is entitled to his own wrong opinion. - Lizrad
    0

    Share this topic:


    • 297 Pages +
    • « First
    • 4
    • 5
    • 6
    • 7
    • 8
    • Last »
    • You cannot start a new topic
    • You cannot reply to this topic

    20 User(s) are reading this topic
    0 members, 20 guests, 0 anonymous users