Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

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gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#141 User is offline   Imperial Historian 

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Posted 23 October 2013 - 06:26 PM

He has to. Dems the rules.
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#142 User is offline   Galactic Council 

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Posted 23 October 2013 - 06:30 PM

View Posttwelve, on 23 October 2013 - 06:18 PM, said:

My Lord,

The Man-Machines have opted for improving the survivability of their fleets. With their increased capacity to accurately target and survive assaults we are in a dangerous situation should we leave ourselves open to their fleets. They are very logical and therefore can be assumed to attack once they implement these technologies into their war craft. We must make it a long and difficult task to navigate to our base of strength.

Explore SE of Eta Geminorum (3$, 2S, 4M)


Campaign gIV Malazan Empire Eclipse
Description R1T1 Twelve Explore SE into Sector II
http://orokos.com/roll/144697#
Results 1#1d9: 1 # 3 [1d9=3]

This roll stands. The resulting hex depends upon any protests over not re-rolling the Draco second explore.

204 Vega
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#143 User is offline   Tattersail_ 

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Posted 23 October 2013 - 06:31 PM

Where can I peak at the hex?
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#144 User is offline   Galactic Council 

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Posted 23 October 2013 - 06:32 PM

Provisional PM from IH


Imperial Historian, on 23 October 2013 - 12:18 PM, said:

Imperial Historian, on 22 October 2013 - 11:55 AM, said:

I'm going to explore tier 2 next, assuming twelve explores the one to the left, I will explore to the right.


Assume I'm going to colonise it as well, orient it to connect to tier 1... the exact orientation is going to depend on what twelve does I'm afraid

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#145 User is offline   Galactic Council 

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Posted 23 October 2013 - 06:33 PM

View PostGanoes Paran, on 23 October 2013 - 06:31 PM, said:

Where can I peak at the hex?


I'm getting the actions out first. Shortly I'll post images.

Tatts, Here's yours

Attached File  203.png (259.81K)
Number of downloads: 0

This post has been edited by Galactic Council: 23 October 2013 - 06:37 PM

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#146 User is offline   twelve 

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Posted 23 October 2013 - 06:34 PM

View PostGalactic Council, on 23 October 2013 - 06:30 PM, said:

View Posttwelve, on 23 October 2013 - 06:18 PM, said:

My Lord,

The Man-Machines have opted for improving the survivability of their fleets. With their increased capacity to accurately target and survive assaults we are in a dangerous situation should we leave ourselves open to their fleets. They are very logical and therefore can be assumed to attack once they implement these technologies into their war craft. We must make it a long and difficult task to navigate to our base of strength.

Explore SE of Eta Geminorum (3$, 2S, 4M)


Campaign gIV Malazan Empire Eclipse
Description R1T1 Twelve Explore SE into Sector II
http://orokos.com/roll/144697#
Results 1#1d9: 1 # 3 [1d9=3]

This roll stands. The resulting hex depends upon any protests over not re-rolling the Draco second explore.

204 Vega



Keep it and rotate the hex so the wormholes are facing, SW, NW, N & SE or the only alignment that doesn't contact IH's homeworld.
I don't know what I'm doing but it sounds good.
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#147 User is offline   Tattersail_ 

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Posted 23 October 2013 - 06:35 PM

Where can I peak at the hex?

Found it...

http://forum.malazan...ost__p__1024448
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#148 User is offline   twelve 

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Posted 23 October 2013 - 06:36 PM

View PostGanoes Paran, on 23 October 2013 - 06:31 PM, said:

Where can I peak at the hex?



It's a double ancient hex that has one of each resource with 4 wormhole connections in a tree configuration. NW, N, NE, S. The same as Vega. It's worth one VP and doesn't have an artifact.
I don't know what I'm doing but it sounds good.
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#149 User is offline   Galactic Council 

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Posted 23 October 2013 - 06:42 PM

View PostGalactic Council, on 23 October 2013 - 06:32 PM, said:

Provisional PM from IH


Imperial Historian, on 23 October 2013 - 12:18 PM, said:

Imperial Historian, on 22 October 2013 - 11:55 AM, said:

I'm going to explore tier 2 next, assuming twelve explores the one to the left, I will explore to the right.


Assume I'm going to colonise it as well, orient it to connect to tier 1... the exact orientation is going to depend on what twelve does I'm afraid



Campaign gIV Malazan Empire Eclipse
Description R1T2 IH explore NE into sector II 8 tiles left
http://orokos.com/roll/144699#
Results 1#1d8: 1 # 8 [1d8=8]

281
Delta Corvi

Attached File  281.png (272.6K)
Number of downloads: 0
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#150 User is offline   Galactic Council 

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Posted 23 October 2013 - 06:43 PM

That gets us through turn 1 and to Morgy.

I'll go back now and get the images so people can start orienting.

CF, care to leave a provisional? PM if you wish.

This post has been edited by Galactic Council: 23 October 2013 - 06:43 PM

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#151 User is offline   Galactic Council 

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Posted 23 October 2013 - 06:54 PM

Explored hex images:

Khell:

325 Tau Librae (SP1 hex) http://orokos.com/roll/144680#

Attached File  325 hex.jpg (71.91K)
Number of downloads: 0

Khell - 208 Iota Persei
Edit: I had the wrong image here

Attached File  208.png (240.26K)
Number of downloads: 0

Tatts - 203 Chi Draconis

http://forum.malazan...-1382553385.png

Gnaw - 213 Iota Bootis

Attached File  213.png (269.41K)
Number of downloads: 0


Twelve - 204 Vega

Attached File  204.png (255.7K)
Number of downloads: 0

IH - 281 Delta Corvi

Attached File  281.png (272.6K)
Number of downloads: 0

This post has been edited by Galactic Council: 23 October 2013 - 07:47 PM

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#152 User is offline   Tattersail_ 

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Posted 23 October 2013 - 07:01 PM

"Captain transmission coming in from the Galactic Center", Hed announced.

"Okay Miss Gemony, let me hear it"

"The report states that we have discovered a path to Chi Draconus, we should be able to arrive there within one Inter Generic move. However, there seems to be a problem. Two ships are blocking our path. They are ancient and nothing to be frowned upon" she said.

"You give me the information Hed Gemony, I will make the decisions. However, I hear your caution and will have a think before making my decision" Captain Ryan mumbled.

I want the center of the three wormholes to connect to my home world, and the single wormhole that has no worm holes to either side to connect/point to the hex south of D'rek's home world.
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#153 User is offline   Morgoth 

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Posted 23 October 2013 - 07:09 PM

Ok

Explore - Tier 2, straigt north

This post has been edited by Morgoth: 23 October 2013 - 07:10 PM

Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
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#154 User is offline   Galactic Council 

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Posted 23 October 2013 - 07:23 PM

View PostGanoes Paran, on 23 October 2013 - 07:01 PM, said:

"Captain transmission coming in from the Galactic Center", Hed announced.

"Okay Miss Gemony, let me hear it"

"The report states that we have discovered a path to Chi Draconus, we should be able to arrive there within one Inter Generic move. However, there seems to be a problem. Two ships are blocking our path. They are ancient and nothing to be frowned upon" she said.

"You give me the information Hed Gemony, I will make the decisions. However, I hear your caution and will have a think before making my decision" Captain Ryan mumbled.

I want the center of the three wormholes to connect to my home world, and the single wormhole that has no worm holes to either side to connect/point to the hex south of D'rek's home world.


You realize that leaves you with no connection to Tier 1?
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#155 User is offline   Tattersail_ 

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Posted 23 October 2013 - 07:27 PM

View PostGalactic Council, on 23 October 2013 - 07:23 PM, said:

View PostGanoes Paran, on 23 October 2013 - 07:01 PM, said:

"Captain transmission coming in from the Galactic Center", Hed announced.

"Okay Miss Gemony, let me hear it"

"The report states that we have discovered a path to Chi Draconus, we should be able to arrive there within one Inter Generic move. However, there seems to be a problem. Two ships are blocking our path. They are ancient and nothing to be frowned upon" she said.

"You give me the information Hed Gemony, I will make the decisions. However, I hear your caution and will have a think before making my decision" Captain Ryan mumbled.

I want the center of the three wormholes to connect to my home world, and the single wormhole that has no worm holes to either side to connect/point to the hex south of D'rek's home world.


You realize that leaves you with no connection to Tier 1?


Yes. My next explore may rectify that :rant:
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#156 User is offline   Galactic Council 

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Posted 23 October 2013 - 07:28 PM

View PostMorgoth, on 23 October 2013 - 07:09 PM, said:

Ok

Explore - Tier 2, straigt north


Character Morgoth
Campaign gIV Malazan Empire Eclipse
Description R1 T2 Morgoth straight N to Sector II
http://orokos.com/roll/144709#
Results 1#1d7: 1 # 1 [1d7=1]


201
Alpha Centauri

Attached File  201.png (261.24K)
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#157 User is offline   Galactic Council 

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Posted 23 October 2013 - 07:36 PM

View PostGanoes Paran, on 23 October 2013 - 07:27 PM, said:

View PostGalactic Council, on 23 October 2013 - 07:23 PM, said:


You realize that leaves you with no connection to Tier 1?


Yes. My next explore may rectify that :rant:



This is an excellent example of why Khell was wise to wait on Tapper's orientation before making his decision.


The Descendants have made their decision and the mod will force them to stand by it.
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#158 User is offline   D'rek 

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Posted 23 October 2013 - 07:47 PM

We're past Tapper and Khell's most active times, I think, and I don't think I'll be able to put a provisional in like last turn so now we have to wait I'm afraid.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#159 User is offline   Galactic Council 

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Posted 23 October 2013 - 07:59 PM

View PostD, on 23 October 2013 - 07:47 PM, said:

We're past Tapper and Khell's most active times, I think, and I don't think I'll be able to put a provisional in like last turn so now we have to wait I'm afraid.


Yeppers.

Turn 1:
Khell - need keep/discard, rotate, influence, colonize information

Twelve - colonize? I thought you said, but can't find.

Turn 2:

IH - confirmation of keep/discard. rotation, and discovery reveal.

Morgoth - keep/discard, rotate, influence, colonize information
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#160 User is offline   Imperial Historian 

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Posted 23 October 2013 - 08:27 PM

Twelves hex has an ancient in, he can't colonise he's not you :rant:
Also you've apparently made a decision on orientation, but I don't know what it is! Can I have a quick update of the actions thread as to what everyones orientations are?

Got a dilemma here, do I risk giving you a double tier 1 explore or connect to twelve and potentially morgoth....

Also interesting decision twelve, I've been worried about you connecting to my homeworld, and you've gone out of your way not to, cheers!

PS Have I mentioned I hate wormhole hexes
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