Malazan Empire: Mass Effect 3 - Malazan Empire

Jump to content

  • 21 Pages +
  • « First
  • 4
  • 5
  • 6
  • 7
  • 8
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

Mass Effect 3 First trailer

#101 User is offline   Tapper 

  • Lover of High House Mafia
  • Group: High House Mafia
  • Posts: 6,683
  • Joined: 29-June 04
  • Location:Delft, Holland.

Posted 08 March 2012 - 12:06 PM

View PostKanubis, on 08 March 2012 - 11:48 AM, said:

View PostTapper, on 08 March 2012 - 08:54 AM, said:

Oh man, the visual eye-candy is astonishing. Never played something that looked this good. I agree with SB that it feels a lot like ME2, but improved in almost every way (apart from bouncy instead of sticky grenades... loss of control there).
I'm just at the Citadel after doing the Mars-mission, and I gotta say, the early dialogue is awesome. Kaidan is truly butt-hurt to the point of being a nuisance. Liara was more natural than in both other games, which is a good thing since she's
Spoiler


I'm looking forward to meeting all the other cast members. Particularly looking forward to seeing if Kasumi is in my game, even as just a cameo, because I played her DLC only after I did the Suicide Mission.


See, I totally agree on the visuals, but have heard a lot of people slagging them off too. What format are you on? I'm playing it on the PC and it looks amazing.


I saved Ashley in ME1, and the early dialogue is great...

Spoiler


1920*1080 on PC. And cross-team interaction is indeed cool. I guess in the Mars section it was easier to code as this was a more or less fixed party (either Kaiden or Ashley + Liara) and therefore allowed Bioware to insert dialogue without the need to design 9 different conversations. As such, I expect interaction to drop again further on in the game.
Everyone is entitled to his own wrong opinion. - Lizrad
0

#102 User is offline   Stalker 

  • Soletaken
  • Group: High House Mafia
  • Posts: 2,029
  • Joined: 09-October 08
  • Location:Upstate NY

Posted 08 March 2012 - 06:34 PM

well anyway, I stole borrowed the game from my brother, so gonna get some play time in. How's the MP? I've heard good thing about that, like horde mode on crack, so if you guys are on at some point, we should give it a shot.
0

#103 User is offline   Dolorous Menhir 

  • God
  • Group: Wiki Contributor
  • Posts: 4,550
  • Joined: 31-January 06

Posted 08 March 2012 - 11:18 PM

Struggling to find a clear answer online, maybe someone here can help. I have endgame saves from ME2 ready to use. If I go back and play the DLC on them, will I be able to import the endgame & DLC outcomes to ME3?

Or do I need to go back to a pre-endgame save in ME2 and work through the DLC content?
0

#104 User is offline   Tapper 

  • Lover of High House Mafia
  • Group: High House Mafia
  • Posts: 6,683
  • Joined: 29-June 04
  • Location:Delft, Holland.

Posted 09 March 2012 - 12:58 AM

View PostDolorous Menhir, on 08 March 2012 - 11:18 PM, said:

Struggling to find a clear answer online, maybe someone here can help. I have endgame saves from ME2 ready to use. If I go back and play the DLC on them, will I be able to import the endgame & DLC outcomes to ME3?

Or do I need to go back to a pre-endgame save in ME2 and work through the DLC content?

I installed the Overlord & Kasumi DLC after my ME2 playthrough, went through them, and imported the latest safe file. Characters from both appeared in my ME3 game with reference to the ME2 save.

So I'd say: yes, imports of after ME2-vanilla stuff still count.
Everyone is entitled to his own wrong opinion. - Lizrad
0

#105 User is online   Slow Ben 

  • Ranger
  • Group: Malaz Regular
  • Posts: 4,788
  • Joined: 29-September 08
  • Location:Southern Illinois

Posted 09 March 2012 - 04:26 AM

I guess i'm the only one who's glad the face didn't import. My guy looked like a douche.
I've always been crazy but its kept me from going insane.
1

#106 User is offline   Dammon 

  • Wizard of West Oz
  • Group: Malaz Regular
  • Posts: 70
  • Joined: 07-February 08
  • Location:West Oz

Posted 09 March 2012 - 04:31 AM

My face didn't import over but since it was only a slight modification of one of the preset faces it didn't bother me at all.

I was going to hold off starting ME3 until Saturday morning because I knew I wouldn't have much time to play it last night and tonight (Had people round for dinner last night and am going to the Rugby tonight) but I couldn't help myself and ended up playing until midnight last night :p
*WARNING* May melt when added to water.
0

#107 User is offline   Gothos 

  • Map painting expert
  • Group: Malaz Regular
  • Posts: 5,428
  • Joined: 01-January 03
  • Location:.pl

Posted 09 March 2012 - 07:19 AM

Avoiding reading your posts, but I've gotten started and played a little bit. It's slightly annoying that everyone I met so far wants to bone my FemShep. Haven't gotten far as I couldn't give the time to play much, but I'm liking it so far.

The Council... gah!
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
0

#108 User is offline   Aptorian 

  • How 'bout a hug?
  • Group: The Wheelchairs of War
  • Posts: 24,785
  • Joined: 22-May 06

Posted 09 March 2012 - 06:24 PM

Bought the N7 Collectors Edition for PC earlier today. It's installing as we speak. I've cleared any commitments the entire weekend. The fridge is stocked with fatty food, sugar and 4 liters of cola. MY BODY IS READY!
0

#109 User is offline   Dolorous Menhir 

  • God
  • Group: Wiki Contributor
  • Posts: 4,550
  • Joined: 31-January 06

Posted 09 March 2012 - 08:22 PM

Surely they'll do a fix for the face thing? It doesn't make any sense that that wouldn't work.
0

#110 User is offline   Illuyankas 

  • Retro Classic
  • Group: The Hateocracy of Truth
  • Posts: 7,254
  • Joined: 28-September 04
  • Will cluck you up

Posted 09 March 2012 - 08:46 PM

It'll probably be faster just to recreate your face at the start as best you can. I'm sure your Shep's jaw being a handful of pixels wider won't matter inside an hour.
Hello, soldiers, look at your mage, now back to me, now back at your mage, now back to me. Sadly, he isn’t me, but if he stopped being an unascended mortal and switched to Sole Spice, he could smell like he’s me. Look down, back up, where are you? You’re in a warren with the High Mage your cadre mage could smell like. What’s in your hand, back at me. I have it, it’s an acorn with two gates to that realm you love. Look again, the acorn is now otataral. Anything is possible when your mage smells like Sole Spice and not a Bole brother. I’m on a quorl.
0

#111 User is offline   Tapper 

  • Lover of High House Mafia
  • Group: High House Mafia
  • Posts: 6,683
  • Joined: 29-June 04
  • Location:Delft, Holland.

Posted 09 March 2012 - 09:40 PM

I wonder if the Team Zeta "Bridge Burners" unit that becomes an upgrade to the Alliance Marines is a wink towards MBotF....
Everyone is entitled to his own wrong opinion. - Lizrad
0

#112 User is offline   Morgoth 

  • executor emeritus
  • Group: High House Mafia
  • Posts: 11,448
  • Joined: 24-January 03
  • Location:the void

Posted 10 March 2012 - 09:00 AM

I had to remake Shepard's face, which was annoying. He looks approximately the same, but I simply wasn't allowed to make him as drawn and grizzled looking as he used to be.

It's actually messing a little with my immersion.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#113 User is offline   Aptorian 

  • How 'bout a hug?
  • Group: The Wheelchairs of War
  • Posts: 24,785
  • Joined: 22-May 06

Posted 10 March 2012 - 10:36 AM

Just arrived at the citadel after the initial story introduction and tutorial stuff.

So... am I the only one who thinks that the start was, well, really bad?

The dialogue and the events so far are so hamfisted I can hardly believe it.

Spoiler


Meh, I am sure it gets better once the story gets rolling. I hope.
0

#114 User is offline   Tapper 

  • Lover of High House Mafia
  • Group: High House Mafia
  • Posts: 6,683
  • Joined: 29-June 04
  • Location:Delft, Holland.

Posted 10 March 2012 - 10:50 AM

View PostAptorius, on 10 March 2012 - 10:36 AM, said:

Just arrived at the citadel after the initial story introduction and tutorial stuff.

So... am I the only one who thinks that the start was, well, really bad?

The dialogue and the events so far are so hamfisted I can hardly believe it.

Spoiler


Meh, I am sure it gets better once the story gets rolling. I hope.


Because in one of the DLCs
Spoiler

Everyone is entitled to his own wrong opinion. - Lizrad
0

#115 User is offline   Aptorian 

  • How 'bout a hug?
  • Group: The Wheelchairs of War
  • Posts: 24,785
  • Joined: 22-May 06

Posted 10 March 2012 - 11:18 AM

View PostTapper, on 10 March 2012 - 10:50 AM, said:


Spoiler


This post has been edited by Aptorius: 10 March 2012 - 11:19 AM

0

#116 User is offline   Tapper 

  • Lover of High House Mafia
  • Group: High House Mafia
  • Posts: 6,683
  • Joined: 29-June 04
  • Location:Delft, Holland.

Posted 10 March 2012 - 05:26 PM

View PostAptorius, on 10 March 2012 - 11:18 AM, said:

View PostTapper, on 10 March 2012 - 10:50 AM, said:


Spoiler



The first event is The Arrival DLC. The second... the timeline is not important? :p
Everyone is entitled to his own wrong opinion. - Lizrad
0

#117 User is offline   Garak 

  • Emperor
  • Group: Malaz Regular
  • Posts: 986
  • Joined: 03-August 09
  • Interests:40k, Star Wars, Babylon 5, WW2, A Song of Ice and Fire, the Drenai series, the Riftwar and all that followed it, D&D, Vikings, the Malazan Book of the Fallen. I think you get the gist of it.

Posted 10 March 2012 - 06:58 PM

The Reapers are not just wiping out people. They are harvesting people.
The meaning of life is BOOM!!!
0

#118 User is offline   Aptorian 

  • How 'bout a hug?
  • Group: The Wheelchairs of War
  • Posts: 24,785
  • Joined: 22-May 06

Posted 10 March 2012 - 08:06 PM

Fine then. If I was a 50,000 year old gigantic space ship I would build toxic bombs into my systems that I could launch through orbit that would create paralysing clouds that would blanket whole continents. Or I would use hypno mind rays from my future tech satellite disks or better yet, I would just use those flocks of insects from Mass Effect 2 that can't be fought.

But why even bouther, if all they need is organic meat to flesh out their space robot bodies, just grow it in a vat. Clone some humans or cows. It's the same issue that Matrix had. Why do they need sentient beings for food when a cow could do just as well?

The plot made more sense in ME1 when the Reapers simply seemed to be ancient machines stuck in an endless programme, destroy all sentient biological life every 50,000 years, rinse and repeat. Why? Because that is why they exist. To destroy. Where did they come from? Who knows. They could be a billion years old. That made a lot more sense.

Anyway, I'm well, into the game now and it's gotten much better. It's the depth of the story that I like and it has that in spades. I still think the conversation scenes are appalling bordering on embarrassing. There keeps being these pauses right after a conversation where Sheppard is just starring into nothing like the guy is... well, a soulless computer character.

This post has been edited by Aptorius: 10 March 2012 - 08:10 PM

0

#119 User is offline   Cause 

  • Elder God
  • Group: Malaz Regular
  • Posts: 5,917
  • Joined: 25-December 03
  • Location:NYC

Posted 10 March 2012 - 09:56 PM

I think they need living sentient beings. Sovereign stated that each reaper is a nation. They are fully aware geth, not a collection of hundreds of VIs but possibly the memories of untold thousands of harvested sentients.
0

#120 User is offline   Gothos 

  • Map painting expert
  • Group: Malaz Regular
  • Posts: 5,428
  • Joined: 01-January 03
  • Location:.pl

Posted 10 March 2012 - 11:04 PM

The Reaper vs Prothean war too centuries. It might not be as immediate as would be expected.

Also, stop nitpicking and enjoy the game.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
0

Share this topic:


  • 21 Pages +
  • « First
  • 4
  • 5
  • 6
  • 7
  • 8
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users