TI IV Alpha game thread
#81
Posted 17 July 2019 - 05:44 AM
PASS.
Everyone is entitled to his own wrong opinion. - Lizrad
#82
Posted 17 July 2019 - 07:46 AM
Remove from Lazar/Sakalug
D'rek plays
Quote
CA | Sabotage | Play immediately after another player plays an Action Card | When another player plays an action card other then "Sabotage": Cancel that action card.
Trade Twelve my Trade PN.
Pass
CURRENT STATUS
Victory Points: 1
Strategy Card:
Command Pools: 1T | 3F | 1S
Goods: 0/2 C | 0 TG
Action Cards: 5
Promissory Notes: 3 L1Z1X, 1 Muatt
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+ Sakalug (2/1)
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Inheritance Systems -- You may exhaust this card and spend 2 resources when you research a technology; ignore all of that technology's prerequisites.
Other - Muatt Support for the Throne
This post has been edited by Tattersail_: 17 July 2019 - 04:37 PM
Apt is the only one who reads this. Apt is nice.
#83
Posted 17 July 2019 - 09:43 AM
Swap racial PNs with Winnu
Pass
Pass
This post has been edited by Itwæs Nom: 17 July 2019 - 10:12 AM
All things fall from kings to rose petals
#84
Posted 17 July 2019 - 05:31 PM
Tactical Action
>> Activate Quann
>> Move 1 dreadnought {1 infantry} from the Arborec homeworld
>> Invade Quann with 1 infantry. Establish control.
>> Production: Exhaust Zohbat + Sarween Tools for 4 resources. Produce 1 dreadnought.
CURRENT STATUS
Victory Points: 0
Strategy Card:
Command Pools: 1T | 3F | 2S
Goods: 1/3 C | 2 TG
Action Cards: 2
Promissory Notes: 5 Arborec
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+ Mellon (0/2)
Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Magen Defense Grid -- You may exhaust this card at the start of a round of ground combat that have PLANETARY SHIELD; your opponent cannot make combat rolls this combat round.
+ Sarween Tools -- When 1 or more of your units use Production, reduce the combined cost of the produced units by 1.
#85
Posted 17 July 2019 - 05:31 PM
PASS
CURRENT STATUS
Victory Points: 0
Strategy Card:
Command Pools: 1T | 3F | 2S
Goods: 1/3 C | 2 TG
Action Cards: 2
Promissory Notes: 5 Arborec
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+ Mellon (0/2)
Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Magen Defense Grid -- You may exhaust this card at the start of a round of ground combat that have PLANETARY SHIELD; your opponent cannot make combat rolls this combat round.
+ Sarween Tools -- When 1 or more of your units use Production, reduce the combined cost of the produced units by 1.
#86
Posted 17 July 2019 - 05:43 PM
Status Phase
IXTHIAN ARTIFACT (DIRECTIVE)
FOR: The speaker rolls a die. 1-5: Destroy all units on Mecatol Rex & 3 units in each system adjacent to Mecatol Rex. 6-10: Each player researches 2 technologies.
AGAINST: Nothing happens.
ARMS REDUCTION (DIRECTIVE)
FOR: Each player destroys all but 2 of their dreadnaughts and all but 4 of their cruisers.
AGAINST: At the start of the next strategy phase, each player exhausts each of their planets with a technology specialty.
Please post in order
Map updated to here.
This post has been edited by Hugin & Munin: 17 July 2019 - 09:41 PM
#87
Posted 17 July 2019 - 09:30 PM
Expand Borders -- 1VP -- Status Phase -- Control 6 Planets in non-home systems.
Gain 2 action cards
Gain 2 command tokens place in tactical
CURRENT STATUS
Victory Points: 2
Strategy Card:
Command Pools: 3T | 3F | 1S
Goods: 0/2 C | 0 TG
Action Cards: 6
Promissory Notes: 3 L1Z1X, 1 Muatt
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+ 0.0.0 (5/0)
+ Tequ'ran (2/0)
+ Torkan (0/3)
+ Lazar (1/0) Yellow Tech
+ Sakalug (2/1)
+ Qucen'n (1/2)
+ Rarron (0/3)
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Inheritance Systems -- You may exhaust this card and spend 2 resources when you research a technology; ignore all of that technology's prerequisites.
[i]Other - Muatt Support for the throne
This post has been edited by Tattersail_: 17 July 2019 - 10:58 PM
Apt is the only one who reads this. Apt is nice.
#88
Posted 17 July 2019 - 09:35 PM
Score Diversify Research -- 1VP -- Status Phase -- Own 2 technologies in each of 2 colors. (green, blue)
2 AC
3 CT 2/0/1
CURRENT STATUS
Victory Points: 2
Strategy Card:
Command Pools: 2T | 3F | 3S
Goods: 0/4 C | 0 TG
Action Cards: 5
Promissory Notes: 4 Jol-Nar, 1 Muaat, 1 Winnu
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+ Jol (1/2)
+ Nar (2/3)
+ Arinam (1/2)
+ Meer (0/4, tech)
+ Abyz (3/0)
+ Fria (2/0)
Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Hypermetabolism - During the status phase, gain 3 command tokens instead of 2.
+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity drive - After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring - When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Stasis Capsules - Cruiser II
+ Deep Space Cannon - PDS II
Other:
Custodians Token
All things fall from kings to rose petals
#89
Posted 17 July 2019 - 09:45 PM
1) Score Objectives: N/A
2) Reveal Public Objective
3) Draw Action Cards: Draw 2 action cards.
4) Remove Command Tokens
5) Gain and Redistribute Tokens: Gain 2 CTs. Place 1 in Tactical, 1 in Strategy.
6) Ready Cards
7) Repair Units
8) Return Strategy Cards
CURRENT STATUS
Victory Points: 0
Strategy Card:
Command Pools: 1T | 3F | 1S
Goods: 0/4 C | 0 TG
Action Cards: 6
Promissory Notes: 4 Creuss
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+ Creuss (4/2)
+ Bereg (3/1)
+ Lirta IV (2/3)
+ New Albion (1/1, Green)
Technologies:
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
This post has been edited by Galactic Council: 19 July 2019 - 01:07 PM
#90
Posted 17 July 2019 - 09:54 PM
Play Imperial Rider
Quote
CW | Imperial Rider | Play at the start of the Agenda Phase | Choose one agenda: You cannot vote on this agenda. Predict aloud an outcome of this agenda. If your prediction is correct, gain 1 victory point
For Ixthian Artifact
Status Phase
<<Score objectives: Erect a Monument, exhaust Muaat (4), spend 4 trade goods
<<Draw 1 action card
<<Gain and redistribute Command Tokens: 3, place 2 in Tactical and 1 in Strategic.
<<Refresh planets
<<Remove command tokens from the map.
CURRENT STAUS
Victory Points: 2
Strategy Card:
Command Pools: 2T | 3F | 1S
Goods: 0/4 C | 1 TG
Action Cards: 3
Promissory Notes: 3 Muaat, 1 L1Z1X
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+Muaat (4/1)
+Corneeq (1/2)
+Resculon (2/0)
+Lodor (3/1)
+Mecatol Rex (1/6)
Technologies:
+Sarween Tools - When 1 or more of you units use PRODUCTION, reduce the combined cost of produce units by 1.
+Hyper Metabolism -During the status phase, gain 3 command tokens instead of 2.
+Plasma Scoring - When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+Magen Defense Grid--You may exhaust this card at the start of a round of ground combat that have PLANETARY SHIELD; your opponent cannot make combat rolls this combat round.
Other:
L1Z1X Support for the Throne
This post has been edited by Hugin & Munin: 17 July 2019 - 09:59 PM
I don't know what I'm doing but it sounds good.
#91
Posted 17 July 2019 - 10:01 PM
Status Phase 2:
>> Score Objectives: <none>
>> Draw Action Cards: Draw 2 action cards
>> Remove Command Tokens from board
>> Gain 2 CTs. redistribute to 2/3/3
>> Ready Cards
>> Return Strategy Card
>> Add 1 infantry to Zohbat
CURRENT STATUS
Victory Points: 0
Strategy Card:
Command Pools: 2T | 3F | 3S
Goods: 1/3 C | 2 TG
Action Cards: 4
Promissory Notes: 5 Arborec
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+ Nestphar (3/2)
+ Zohbat (3/1)
+ Mellon (0/2)
+ Arnor (2/1)
+ Lor (1/2)
+ Quann (2/1)
Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Sarween Tools -- When 1 or more of your units use Production, reduce the combined cost of the produced units by 1
+ Magen Defense Grid -- You may exhaust this card at the start of a round of ground combat that have PLANETARY SHIELD; your opponent cannot make combat rolls this combat round.
#92
Posted 17 July 2019 - 10:38 PM
#93
Posted 18 July 2019 - 05:21 AM
Play
CY | Politics Rider | Play at the start of the Agenda Phase | Choose one agenda: You cannot vote on this agenda. Predict aloud an outcome of this agenda. If your prediction is correct, draw 3 action cards and gain the speaker token.
Target Ixthian Artifact, FOR.
Score objectives: none.
Draw action cards: 1
Remove CT from the board.
Gain 2 CTs and re-distribute to 2/3/2
Ready cards.
Return Strategy card.
CURRENT STATUS
Victory Points: 1
Strategy Card:
Command Pools: 2T | 3F | 2S
Goods: 0/3 C | 1 TG
Action Cards: 5
Promissory Notes: 5 Winnu
Secret Objectives: 1 fulfilled | 0 unfulfilled
Planets:
+ Winnu (3/4)
+ Dal Bootha (0/2)
+ Xxehan (1/1)
+ Starpoint (3/1)
Technologies:
+Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+Gravity Drive
+ Sarween Tools
CY | Politics Rider | Play at the start of the Agenda Phase | Choose one agenda: You cannot vote on this agenda. Predict aloud an outcome of this agenda. If your prediction is correct, draw 3 action cards and gain the speaker token.
Target Ixthian Artifact, FOR.
Score objectives: none.
Draw action cards: 1
Remove CT from the board.
Gain 2 CTs and re-distribute to 2/3/2
Ready cards.
Return Strategy card.
CURRENT STATUS
Victory Points: 1
Strategy Card:
Command Pools: 2T | 3F | 2S
Goods: 0/3 C | 1 TG
Action Cards: 5
Promissory Notes: 5 Winnu
Secret Objectives: 1 fulfilled | 0 unfulfilled
Planets:
+ Winnu (3/4)
+ Dal Bootha (0/2)
+ Xxehan (1/1)
+ Starpoint (3/1)
Technologies:
+Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+Gravity Drive
+ Sarween Tools
This post has been edited by Tapper: 18 July 2019 - 05:31 AM
Everyone is entitled to his own wrong opinion. - Lizrad
#94
Posted 18 July 2019 - 05:51 AM
Agenda Phase
New PO:
Intimidate Council -- 1VP -- Status Phase -- Have 1 or more ships in 2 systems that are adjacent to Mecatol Rex's system.
IXTHIAN ARTIFACT (DIRECTIVE)
FOR: The speaker rolls 1 die. If the result is 6-10, each player may research 2 technologies. If the result is 1-5, destroy all units in Mecatol Rex's system, and each player with units in systems adjacent to Mecatol Rex's system destroys 3 of his units in each of those systems.
AGAINST: No effect.
Riders:
Twelve - Imperial Rider - FOR
Tapper - Politics Rider - For
Votes:
Tatts - all votes FOR
Blend - all votes (except New Albion) FOR
D'rek - 2 votes. AGAINST
Tapper gains speaker token, wins game, draws 3 ACs
Twelve gains 1VP
ARMS REDUCTION (DIRECTIVE)
FOR: Each player destroys all but 2 of their dreadnaughts and all but 4 of their cruisers.
AGAINST: At the start of the next strategy phase, each player exhausts each of their planets with a technology specialty.
Votes:
Nom - all votes (except Meer) FOR
D'rek - 7 votes FOR
Tapper - All votes Against.
Twelve - 10 votes For
Tatts detroys a dread in Lazar/Sakulag.
This post has been edited by Hugin & Munin: 18 July 2019 - 08:34 PM
#95
Posted 18 July 2019 - 07:05 PM
IXTHIAN ARTIFACT (DIRECTIVE)
FOR: The speaker rolls 1 die. If the result is 6-10, each player may research 2 technologies. If the result is 1-5, destroy all units in Mecatol Rex's system, and each player with units in systems adjacent to Mecatol Rex's system destroys 3 of his units in each of those systems.
Roll is ..... 4
https://orokos.com/roll/743384
Twelve loses 1 infantry on Lodor; 1 infantry, 2 fighters, 1 war sun on Rex.
Nom loses 1 cruiser, 1 infantry in wormhole.
Blend loses 1 infantry New Albion.
Tapper loses ? Starpoint
This post has been edited by Hugin & Munin: 18 July 2019 - 07:14 PM
#96
Posted 18 July 2019 - 07:20 PM
ROUND 3: STRATEGY PHASE
Tapper -> Blend -> D’rek -> Tatts -> Twelve -> Nom
#97
Posted 19 July 2019 - 07:45 AM
Tapper loses 2 Infantry, 1 Carrier in Star-Point.
Select POLITICS
Select POLITICS
Everyone is entitled to his own wrong opinion. - Lizrad
#98
Posted 19 July 2019 - 08:19 AM
Imperial
Gain 2 TG
CURRENT STATUS
Victory Points: 0
Strategy Card: IMPERIAL
Command Pools: 1T | 3F | 1S
Goods: 0/4 C | 2 TG
Action Cards: 6
Promissory Notes: 4 Creuss
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+ Creuss (4/2)
+ Bereg (3/1)
+ Lirta IV (2/3)
+ New Albion (1/1, Green)
Technologies:
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
This post has been edited by Galactic Council: 19 July 2019 - 01:03 PM
#99
Posted 19 July 2019 - 02:06 PM
TECHNOLOGY
#100
Posted 19 July 2019 - 02:09 PM
Leadership
Apt is the only one who reads this. Apt is nice.