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TI IV Alpha game thread

#41 User is offline   Hugin & Munin 

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Posted 10 July 2019 - 04:55 PM

Attached File  Custodians.png (48.19K)
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Round 1




Status Phase


No point to posting in order this round.

This post has been edited by Hugin & Munin: 13 July 2019 - 04:42 AM

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#42 User is offline   Hugin & Munin 

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Posted 10 July 2019 - 04:56 PM

Posted Image

1) Score Objectives: N/A
2) Reveal Public Objective
3) Draw Action Cards: Draw 1 action card
4) Remove Command Tokens
5) Gain and Redistribute Tokens: Gain 2 CTs, 1 in Tactical, 1 in Strategy
6) Ready Cards
7) Repair Units
8) Return Strategy Cards



CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 1T | 3F | 2S
Goods: 4/4 C | 0 TG
Action Cards: 3
Promissory Notes: 5 Creuss
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Creuss (4/2)
+ Bereg (3/1)
+ Lirta IV (2/3)


Technologies:
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.

This post has been edited by Hugin & Munin: 10 July 2019 - 07:33 PM

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#43 User is offline   Tattersail_ 

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Posted 10 July 2019 - 05:17 PM

Posted Image

Score No objectives
Receive 2 CTS place both in strategy
Receive 2 action cards

CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 1T | 3F | 2S
Goods: 0/2 C | 2 TG
Action Cards: 5
Promissory Notes: 5 L1Z1X
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ 0.0.0 (5/0)
+ Tequ'ran (2/0)
+ Torkan (0/3)
+ Lazar (1/0) Yellow Tech
+ Sakalug (2/1)



Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.

This post has been edited by Hugin & Munin: 10 July 2019 - 07:39 PM

Apt is the only one who reads this. Apt is nice.
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#44 User is offline   D'rek 

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Posted 10 July 2019 - 05:36 PM

Posted Image

Status Phase

>> Score Objectives: <none>
>> Draw Action Cards: Draw 1 action card
>> Remove Command Tokens from board
>> Gain Gain 2 CTs. redistribute to ???
>> Ready Cards
>> Return Strategy Card
>> Add 1 infantry to nestphar




CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 3T | 3F | 4S
Goods: 1/3 C | 1 TG
Action Cards: 4
Promissory Notes: 5 Arborec
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Nestphar (3/2)
+ Zohbat (3/1)
+ Mellon (0/2)


Technologies:
+ Magen Defense Grid -- You may exhaust this card at the start of a round of ground combat that have PLANETARY SHIELD; your opponent cannot make combat rolls this combat round.
+ Sarween Tools -- When 1 or more of your units use Production, reduce the combined cost of the produced units by 1.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#45 User is offline   twelve 

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Posted 10 July 2019 - 06:34 PM

Posted Image


Score no objectives.
Gain 3 CT place 2 tactical 1 strategic
Gain 1 action card





CURRENT STAUS

Victory Points: 0

Strategy Card:
Command Pools: 2T | 3F | 1S
Goods: 0/4 C | 0 TG
Action Cards: 3
Promissory Notes: 4 Muaat
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+Muaat (4/1)
+Corneeq (1/2)
+Resculon (2/0)
+Lodor (3/1)

Technologies:
+Sarween Tools - When 1 or more of you units use PRODUCTION, reduce the combined cost of produce units by 1.
+Hyper Metabolism -During the status phase, gain 3 command tokens instead of 2.
+Plasma Scoring - When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.



Other:

This post has been edited by twelve: 10 July 2019 - 11:08 PM

I don't know what I'm doing but it sounds good.
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#46 User is offline   Itwęs Nom 

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Posted 10 July 2019 - 08:10 PM

Posted Image

Score no objectives
2 AC
3 CT 0/3/1 to 2/3/2




CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 2T | 3F | 2S
Goods: 0/4 C | 1 TG
Action Cards: 4
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Jol (1/2)
+ Nar (2/3)
+ Arinam (1/2)
+ Meer (0/4, tech)

Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Hypermetabolism - During the status phase, gain 3 command tokens instead of 2.
+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring - When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Stasis capsules - Cruiser IIs

Other:

This post has been edited by Itwęs Nom: 10 July 2019 - 08:12 PM

All things fall from kings to rose petals
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#47 User is offline   Tapper 

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Posted 11 July 2019 - 12:16 PM



>> Score Objectives: SO Learn Secrets of the Cosmos -- 1VP -- Status Phase -- Have 1 or more ships in 3 systems that are each adjacent to an anomaly.
>> Draw Action Cards: Draw 1 action card
>> Remove Command Tokens from board
>> Gain Gain 2 CTs. redistribute to 2/2/2
>> Ready Cards
>> Return Strategy Card




CURRENT STATUS

Victory Points: 1

Strategy Card:
Command Pools: 2T | 2F | 2S
Goods: 3/3 C | 0 TG
Action Cards: 5
Promissory Notes: 5 Winnu
Secret Objectives: 1 fulfilled | 0 unfulfilled

Planets:
+ Winnu (3/4)
+ Dal Bootha[/s]
+ Xxehan


Technologies:
Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.

This post has been edited by Hugin & Munin: 11 July 2019 - 11:02 PM

Everyone is entitled to his own wrong opinion. - Lizrad
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#48 User is offline   Galactic Council 

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Posted 11 July 2019 - 04:46 PM

Posted Image

Tatts is the Speaker.

Strategy selection order is as follows: Tatts > Twelve > Nom > Tapper > Blend > Drek


1. Erect a Monument -- 1VP -- Status Phase -- Spend 8 resources.
2. Expand Borders -- 1VP -- Status Phase -- Control 6 Planets in non-home systems.

This post has been edited by Hugin & Munin: 13 July 2019 - 04:42 AM

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#49 User is offline   Tattersail_ 

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Posted 11 July 2019 - 05:05 PM

Leadership
Apt is the only one who reads this. Apt is nice.
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#50 User is offline   twelve 

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Posted 11 July 2019 - 05:10 PM

Posted Image

Trade






CURRENT STAUS

Victory Points: 0

Strategy Card: Trade
Command Pools: 2T | 3F | 1S
Goods: 0/4 C | 0 TG
Action Cards: 3
Promissory Notes: 4 Muaat
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+Muaat (4/1)
+Corneeq (1/2)
+Resculon (2/0)
+Lodor (3/1)

Technologies:
+Sarween Tools - When 1 or more of you units use PRODUCTION, reduce the combined cost of produce units by 1.
+Hyper Metabolism -During the status phase, gain 3 command tokens instead of 2.
+Plasma Scoring - When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.



Other:
I don't know what I'm doing but it sounds good.
0

#51 User is offline   Itwęs Nom 

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Posted 11 July 2019 - 09:31 PM

Diplomacy

+1TG

This post has been edited by Hugin & Munin: 11 July 2019 - 11:16 PM

All things fall from kings to rose petals
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#52 User is offline   Tapper 

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Posted 12 July 2019 - 08:53 AM

TECHNOLOGY
Everyone is entitled to his own wrong opinion. - Lizrad
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#53 User is offline   Galactic Council 

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Posted 12 July 2019 - 11:49 AM

POLITICS
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#54 User is offline   D'rek 

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Posted 12 July 2019 - 01:28 PM

WARFARE

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#55 User is offline   Galactic Council 

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Posted 12 July 2019 - 01:41 PM

Posted Image

Round 2 - Action Phase

Initiative Order: Tatts > Nom > Blend > Twelve > Drek > Tapper


Map updated

This post has been edited by Hugin & Munin: 13 July 2019 - 04:43 AM

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#56 User is offline   Tattersail_ 

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Posted 12 July 2019 - 03:15 PM

Posted Image

Activate Lazar/Sakalug

Exhaust HS and spend 2 TG's

Build Dread, Carrier and 2 infantry (8 - 1 Sarween tools)

CURRENT STATUS

Victory Points: 0

Strategy Card: Leadership
Command Pools: 0T | 3F | 2S
Goods: 0/2 C | 0 TG
Action Cards: 5
Promissory Notes: 5 L1Z1X
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ 0.0.0 (5/0)
+ Tequ'ran (2/0)
+ Torkan (0/3)
+ Lazar (1/0) Yellow Tech
+ Sakalug (2/1)

Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
Apt is the only one who reads this. Apt is nice.
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#57 User is offline   Itwęs Nom 

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Posted 12 July 2019 - 04:11 PM

Posted Image

Secondaries: none




Activate Mecatol Rex

Move in cruiser + gf from hw

Exhaust Arinam/Meer, gain custodians token, invade




CURRENT STATUS

Victory Points: 1

Strategy Card: DIPLOMACY
Command Pools: 1T | 3F | 2S
Goods: 0/4 C | 2 TG
Action Cards: 4
Promissory Notes: 5 JolNar, 1 Muaat
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Jol (1/2)
+ Nar (2/3)
+ Arinam (1/2)
+ Meer (0/4, tech)


Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Hypermetabolism - During the status phase, gain 3 command tokens instead of 2.
+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring - When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Stasis capsules - Cruiser IIs

Other:
Muaat Ceasefire, Custodians Token

This post has been edited by Hugin & Munin: 13 July 2019 - 02:06 AM

All things fall from kings to rose petals
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#58 User is offline   Blend 

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Posted 12 July 2019 - 08:04 PM

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Activate Starpoint/New Albion
Move Carrier, 2 Infantry, 2 Fighters from Home System.
Invade with 1 Infantry on each.




CURRENT STATUS

Victory Points: 0

Strategy Card: POLITICS
Command Pools: 0T | 3F | 2S
Goods: 4/4 C | 0 TG
Action Cards: 3
Promissory Notes: 5 Creuss
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Creuss (4/2)
+ Bereg (3/1)
+ Lirta IV (2/3)
+ Starpoint (3/1)
+ New Albion (1/1, Green)



Technologies:
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#59 User is offline   twelve 

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Posted 12 July 2019 - 08:09 PM

Posted Image

Strategic Action: Trade Refresh my commodities, gain 3 trade goods give Jol-Nar a free refresh.






CURRENT STAUS

Victory Points: 0

Strategy Card: Trade
Command Pools: 2T | 3F | 1S
Goods: 4/4 C | 3 TG
Action Cards: 3
Promissory Notes: 4 Muaat
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+Muaat (4/1)
+Corneeq (1/2)
+Resculon (2/0)
+Lodor (3/1)

Technologies:
+Sarween Tools - When 1 or more of you units use PRODUCTION, reduce the combined cost of produce units by 1.
+Hyper Metabolism -During the status phase, gain 3 command tokens instead of 2.
+Plasma Scoring - When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.



Other:
I don't know what I'm doing but it sounds good.
0

#60 User is offline   D'rek 

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Posted 12 July 2019 - 08:34 PM

Posted Image

Secondaries:
TRADE




Tactical Action

>> Activate Nestphar
>> No movement
>> No space battle
>> No invasion
>> Production: Produce 1 carrier, 1 dreadnought, 2 infantry. Exhaust Nestphar and Zohbat, and spend 1 trade good + sarween tools for 8 resources.





CURRENT STATUS

Victory Points: 0

Strategy Card: WARFARE
Command Pools: 2T | 3F | 4S
Goods: 1/3 C | 0 TG
Action Cards: 4
Promissory Notes: 5 Arborec
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Nestphar (3/2)
+ Zohbat (3/1)
+ Mellon (0/2)

Technologies:
+ Magen Defense Grid -- You may exhaust this card at the start of a round of ground combat that have PLANETARY SHIELD; your opponent cannot make combat rolls this combat round.
+ Sarween Tools -- When 1 or more of your units use Production, reduce the combined cost of the produced units by 1.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

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