
Secondaries:
CONSTRUCTION: -1ct. Place PDS on Tura Nora.
Tactical Action
Activation: Activate Arnor/Lor
Move:
> 2x Dreadnought from Mecatol Rex, carrying 1 fighter and 3 infantry from MR
> [0.0.1] from [0.0.0], carrying 2 fighters and 3 infantry
> Space Cannon Offense: 2 PDS in range + Plasma Scoring = 3 shots
Drek Space Cannon Offense > [3d10=7, 6, 9] > (3 hits)
Morgoth Space Cannon Offense > [1d10=7] > (1 hit)
Morgoth uses the following action card:
Quote
BN | Maneuvering Jets | Play after an opponent fires upon you with Space Cannon | Before you assign hits produced by another player's Space Cannon roll: Cancel 1 hit
Morgoth sustains damage on his dread and destroys 1 fighter.
Drek sustains damage on 1 dreadnought.
Space Combat
Morgoth uses the following action card:
Quote
BJ | Skilled Retreat | Play at the start of a space combat round | At the start of a combat round: Move all of your ships from the active system into an adjacent system that does not contain another player's ships; the space combat ends in a draw. Then, place a command token from your reinforcements in that system.
1 Dread, 1 Carrier, 2 Cruisers, 3 Fighters, 1 Infantry from Arnor, from Arnor/Lor retreat to Nevant.
[0.0.1]
2x Super-Dreadnought II
3x Fighter
Damage assignment: Sustain damage on Super-Dreadnoughts first -> sustain on [0.0.1] -> destroy ships from lowest to highest resource value.
Invasion
> Commit ground forces: 1 infantry to Arnor, the rest to Lor
Drek successfully invades Arnor.
Lor:
Space Cannon Defense:
Morgoth > 1 PDS > [1d10=7] > (1 hit)
Drek destroys 1 infantry.
Ground Combat:
Morgoth activates Magen Defense Grid.
Morgoth uses the following action card:
Quote
Drek uses the following action card:
Quote
Morgoth > 3 Infantry > [3d10=6, 2, 8] > (1 hit)
Drek destroys 1 infantry.
Drek uses the following action card:
Quote
Drek > 3 Infantry > [3d10=7, 10, 5] > [8, 11, 6] > (2 hits)
Morgoth > 3 Infantry > [3d10=2, 3, 7] > (1 hit)
Drek destroys 1 infantry.
Morgoth destroys 2 infantry.
Drek > 2 Infantry > [2d10=2, 6] > (no hits)
Morgoth > 1 Infantry > [1d10=2] > (no hits)
Drek > 2 Infantry > [2d10=6, 10] > (1 hit)
Morgoth > 1 Infantry > [1d10=9] > (1 hit)
Drek destroys 1 infantry.
Morgoth destroys 1 infantry.
Drek successfully invades Lor and assimilates the PDS.
Morgoth > Letani Warriors II Synthesis > [3d10=9, 10, 1] > 2 Infantry are synthesized.
Production: n/a
CURRENT STATUS
Victory Points: 3
Strategy Card:
Command Pools: 1T | 3F | 0S
Goods: 0/2 C | 0 TG
Action Cards: 5 ??
Promissory Notes: 4 L1Z1X, 1 Hacan
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+
+
+
+
+
+ New Albion (1/1, green spc.)
+
Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Hyper Metabolism -- During the status phase, gain 3 command tokens instead of 2.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Super-Dreadnought II
+ Deep Space Cannon (PDS II)
Other:
+ Minister of Industry (Law) -- When the owner of this card places a space dock in a system, their units in that system may use Production abilities.
This post has been edited by Galactic Council: 28 August 2018 - 08:06 PM