Malazan Empire: Mafia 110: I spy, with my little eye.... - Malazan Empire

Jump to content

  • 63 Pages +
  • « First
  • 40
  • 41
  • 42
  • 43
  • 44
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

Mafia 110: I spy, with my little eye.... back to where I started

#821 User is offline   Lock 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 05 April 2014 - 12:50 AM

Yeah, so that makes 5 factions +scum. (Unless of course one of those non- US, EU, Asia factions is all scum). What factions existed in previous spycrafts?

#822 User is offline   Lock 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 05 April 2014 - 01:05 AM

Or scum are merely sprinkled amongst the factions, like GL. That might be why we can't reveal, if certain factions have "too many" people or something. I

#823 User is offline   Denul 

  • Recruit
  • Group: Game alts
  • Posts: 4
  • Joined: 20-March 13

Posted 05 April 2014 - 02:10 AM

View PostRikkter, on 04 April 2014 - 10:05 PM, said:

View PostDenul, on 04 April 2014 - 08:50 PM, said:

View PostRikkter, on 04 April 2014 - 07:22 PM, said:

View PostDenul, on 04 April 2014 - 03:47 PM, said:

View PostMonok Ochem, on 03 April 2014 - 07:58 AM, said:

haven't read, quick post.

I think there's 3 factiosn, US, EU and Asia

each has 3 people, 2 RI, 1 bad guy then hu fat at the top, that gives us 13 and an easy way to tag the bastards. (need to check op to confirm this theory, annd confumr it was 13 players.



So I've been running a lot of my theories on this breakdown of the game, because I had agreed with it initially... but now I look at it, it doesn't make any sense. 3 factions of 3 people plus 1 extra scum would be 10 players, and there were 13.

4 factions of 3 people with 1 individual scum would work with the math. That being said, if it worked out the way that MO said, that would mean 5 scum. That seems a little much.

This is making me doubt my assumption about Bek, now.... Gah!


Just a drive by whilst dinner cooks to say 4 town factions, minimum. I figure 5 factions of 2 and 3 scum. Now who was claiming to be the 3rd of a faction as no time to check?



I know for a fact that there are 3 members in my faction including myself, so this can't be true.


Explain how you know two other members of your faction without having seen a CF.

Remove Vote


My level 5 ability was to be told the other members of my nationality. I don't know whether or not they're scum or town or anything beyond the fact that they have the same nationality as me, but I do know who they are.

#824 User is offline   Bek Okhan 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 05 April 2014 - 06:15 AM

You said your level 5 wais a find on me or okral lom last i checked. You're now also claiming we are one faction?

#825 User is offline   Bek Okhan 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 05 April 2014 - 06:54 AM

View PostLock, on 05 April 2014 - 12:50 AM, said:

Yeah, so that makes 5 factions +scum. (Unless of course one of those non- US, EU, Asia factions is all scum). What factions existed in previous spycrafts?


one more thought on this.

PS said this was predominantly town vs scum.

I'm keeping a pet theory:

I thought no one shares a faction in town. only scum do. US I link to Monok or so he all but claimed. Asia I link to Alkend, so far the clearest town CFs are un united and no one has claimed a link to them.


EU housed Tiam and GL. GL our only certified scum and Tiam our highest candidate for symp thus far.

The evolution to TMDi 7 would work only if scum didn't know themselves making it a guessing game for them and us regarding CFs.
Like Rikkters action and my action I think GL pulled an action identifiable on thread via signals.

They've only had two opportunities to recruit. Night 1 and night 2.

The fact we know the big boss is represented by Hong Kong we know that there are four known countries at the very least.

My logic suggests EU is a cover tag for individuals recruited by or in service to Hong Kong.

Possible we started with 3 one hong kong and two EU then on night 2 all powers unlocked they recruited but lost two members along the way.

I think we have a recruit and the big bad still in play. I have A recruit in mind and a big bad that recruit may be distracting from.
Will wait to hear more from them though.

#826 User is offline   Lock 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 05 April 2014 - 08:11 AM

View PostBek Okhan, on 05 April 2014 - 06:54 AM, said:

View PostLock, on 05 April 2014 - 12:50 AM, said:

Yeah, so that makes 5 factions +scum. (Unless of course one of those non- US, EU, Asia factions is all scum). What factions existed in previous spycrafts?


one more thought on this.

PS said this was predominantly town vs scum.

I'm keeping a pet theory:

I thought no one shares a faction in town. only scum do. US I link to Monok or so he all but claimed. Asia I link to Alkend, so far the clearest town CFs are un united and no one has claimed a link to them.

EU housed Tiam and GL. GL our only certified scum and Tiam our highest candidate for symp thus far.

The evolution to TMDi 7 would work only if scum didn't know themselves making it a guessing game for them and us regarding CFs.
Like Rikkters action and my action I think GL pulled an action identifiable on thread via signals.

They've only had two opportunities to recruit. Night 1 and night 2.

The fact we know the big boss is represented by Hong Kong we know that there are four known countries at the very least.

My logic suggests EU is a cover tag for individuals recruited by or in service to Hong Kong.

Possible we started with 3 one hong kong and two EU then on night 2 all powers unlocked they recruited but lost two members along the way.

I think we have a recruit and the big bad still in play. I have A recruit in mind and a big bad that recruit may be distracting from.
Will wait to hear more from them though.




Italicized part: Taps said "predominantly"? I thought he made it clear.

Underlined part: How do you figure that?

Bolded part: I don't follow that sentence at all. Once more, in English plz.

As for a reply to what I actually understood, I disagree with your theory because I know someone else in my faction, therefore we do not all start with different nationalities.

#827 User is offline   Rikkter 

  • Recruit
  • Group: Game alts
  • Posts: 1
  • Joined: 20-March 13

Posted 05 April 2014 - 08:38 AM

View PostLock, on 05 April 2014 - 12:50 AM, said:

Yeah, so that makes 5 factions +scum. (Unless of course one of those non- US, EU, Asia factions is all scum). What factions existed in previous spycrafts?


SpyCRAFT 2.5: Syndicate (3 x Setry, 3 x Bodyguard, 1 x Henchman, 2 x Doppelganger), Spy (Chinese x 2, Japanese x 1)
SpyCFRAT 2.0: US x 3, China x 4, EU x 4, Japan x 3, Russia x 3, Syndicate x 5
SpyCRAFT 1.0: Syndicate x 4, Russia x 4, British x 2, French x 3, US x 4


Worth noting from 2.5 is this PM:

View PostPath-Shaper, on 15 March 2011 - 07:39 AM, said:

Roles:

Ruse:

Quote

Heinke Glömstrom – SYNDICATE – BODYGUARD – ASSASSIN

Special: if this character is not killed during this game, she will give the scum a distinct advantage in Spycraft 3.


Level 0:
Otto’s Henchwoman (N, Info): passive. You know the identity of Otto, Madame Marichords regional commander (Liosan).
Level 1:
Stick to the Shadows (B, Proof): passive. you have 1 Bullet Proof that you can give to Otto as a day or night action, if you like.
Level 2:
No extra abilities.



Ruse survived.


Also, really quite worth noting is the CFs have all been nationalities. From 2.5 again:

View PostPath-Shaper, on 19 March 2011 - 10:34 AM, said:

That is five votes for Ampelas.

Ampelas is dead. He was Mentalist, and Haratori Nomaki – Japanese Spy

--------------------<>-------------------

Merrid is dead. He was Tattersail and Captain James Min-He - Chinese Spy.
Korabas is dead. He was Vengeance and Sylester Tsung - Syndicate.



I have a nasty suspicion that we haven't actually hit scum yet, GL coming up as Henchman notwithstanding

#828 User is offline   Bek Okhan 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 05 April 2014 - 08:50 AM

View PostLock, on 05 April 2014 - 08:11 AM, said:

View PostBek Okhan, on 05 April 2014 - 06:54 AM, said:

View PostLock, on 05 April 2014 - 12:50 AM, said:

Yeah, so that makes 5 factions +scum. (Unless of course one of those non- US, EU, Asia factions is all scum). What factions existed in previous spycrafts?


one more thought on this.

PS said this was predominantly town vs scum.

I'm keeping a pet theory:

I thought no one shares a faction in town. only scum do. US I link to Monok or so he all but claimed. Asia I link to Alkend, so far the clearest town CFs are un united and no one has claimed a link to them.

EU housed Tiam and GL. GL our only certified scum and Tiam our highest candidate for symp thus far.

The evolution to TMDi 7 would work only if scum didn't know themselves making it a guessing game for them and us regarding CFs.
Like Rikkters action and my action I think GL pulled an action identifiable on thread via signals.

They've only had two opportunities to recruit. Night 1 and night 2.

The fact we know the big boss is represented by Hong Kong we know that there are four known countries at the very least.

My logic suggests EU is a cover tag for individuals recruited by or in service to Hong Kong.

Possible we started with 3 one hong kong and two EU then on night 2 all powers unlocked they recruited but lost two members along the way.

I think we have a recruit and the big bad still in play. I have A recruit in mind and a big bad that recruit may be distracting from.
Will wait to hear more from them though.




Italicized part: Taps said "predominantly"? I thought he made it clear.

Underlined part: How do you figure that?

Bolded part: I don't follow that sentence at all. Once more, in English plz.

As for a reply to what I actually understood, I disagree with your theory because I know someone else in my faction, therefore we do not all start with different nationalities.


Italized: Tapps said town and scum. predominantly is a word I used. I am not gonna assume there were not other factions within either group that could occur as we level. like I said I see recruiment might be in play.

Underlined: Night 1 with no kill. we assumed scum with absolute 0 powers. I personally am not sure but want to think so. I think scum had off thread recruitment going on and WCS as early as Day1.

Bolded: We usually avoid bolding in mafia and reserve it for votes only. don't think you should be bolding to highlight.
I think it is quite possible we started with three scum.
One of them was Hong Kong and the other two came up EU.
On night 2 all powers got unlocked and full recruitment was possible but again its possible WCS this all started quite early.


What is it a henchman does and by lynching him what have we stopped? You disagree because you know the faction of another player? are you claiming comms? can you prove it? if you can that makes things VERY interesting.

I am inclined to believe I am alone in my faction but denul claims im with him. That means players like you and him are working with extra knowledge and I'm happier if you could prove it and suggest how things go on from here.

#829 User is offline   Bek Okhan 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 05 April 2014 - 08:52 AM

View PostRikkter, on 05 April 2014 - 08:38 AM, said:

View PostLock, on 05 April 2014 - 12:50 AM, said:

Yeah, so that makes 5 factions +scum. (Unless of course one of those non- US, EU, Asia factions is all scum). What factions existed in previous spycrafts?


SpyCRAFT 2.5: Syndicate (3 x Setry, 3 x Bodyguard, 1 x Henchman, 2 x Doppelganger), Spy (Chinese x 2, Japanese x 1)
SpyCFRAT 2.0: US x 3, China x 4, EU x 4, Japan x 3, Russia x 3, Syndicate x 5
SpyCRAFT 1.0: Syndicate x 4, Russia x 4, British x 2, French x 3, US x 4


Worth noting from 2.5 is this PM:

View PostPath-Shaper, on 15 March 2011 - 07:39 AM, said:

Roles:

Ruse:

Quote

Heinke Glömstrom – SYNDICATE – BODYGUARD – ASSASSIN

Special: if this character is not killed during this game, she will give the scum a distinct advantage in Spycraft 3.


Level 0:
Otto's Henchwoman (N, Info): passive. You know the identity of Otto, Madame Marichords regional commander (Liosan).
Level 1:
Stick to the Shadows (B, Proof): passive. you have 1 Bullet Proof that you can give to Otto as a day or night action, if you like.
Level 2:
No extra abilities.



Ruse survived.


Also, really quite worth noting is the CFs have all been nationalities. From 2.5 again:

View PostPath-Shaper, on 19 March 2011 - 10:34 AM, said:

That is five votes for Ampelas.

Ampelas is dead. He was Mentalist, and Haratori Nomaki – Japanese Spy

--------------------<>-------------------

Merrid is dead. He was Tattersail and Captain James Min-He - Chinese Spy.
Korabas is dead. He was Vengeance and Sylester Tsung - Syndicate.



I have a nasty suspicion that we haven't actually hit scum yet, GL coming up as Henchman notwithstanding


Oh wow. that does turn it all on its head.

#830 User is offline   Rikkter 

  • Recruit
  • Group: Game alts
  • Posts: 1
  • Joined: 20-March 13

Posted 05 April 2014 - 09:13 AM

View PostBek Okhan, on 05 April 2014 - 08:52 AM, said:

View PostRikkter, on 05 April 2014 - 08:38 AM, said:

View PostLock, on 05 April 2014 - 12:50 AM, said:

Yeah, so that makes 5 factions +scum. (Unless of course one of those non- US, EU, Asia factions is all scum). What factions existed in previous spycrafts?


SpyCRAFT 2.5: Syndicate (3 x Setry, 3 x Bodyguard, 1 x Henchman, 2 x Doppelganger), Spy (Chinese x 2, Japanese x 1)
SpyCFRAT 2.0: US x 3, China x 4, EU x 4, Japan x 3, Russia x 3, Syndicate x 5
SpyCRAFT 1.0: Syndicate x 4, Russia x 4, British x 2, French x 3, US x 4


Worth noting from 2.5 is this PM:

View PostPath-Shaper, on 15 March 2011 - 07:39 AM, said:

Roles:

Ruse:

Quote

Heinke Glömstrom – SYNDICATE – BODYGUARD – ASSASSIN

Special: if this character is not killed during this game, she will give the scum a distinct advantage in Spycraft 3.


Level 0:
Otto's Henchwoman (N, Info): passive. You know the identity of Otto, Madame Marichords regional commander (Liosan).
Level 1:
Stick to the Shadows (B, Proof): passive. you have 1 Bullet Proof that you can give to Otto as a day or night action, if you like.
Level 2:
No extra abilities.



Ruse survived.


Also, really quite worth noting is the CFs have all been nationalities. From 2.5 again:

View PostPath-Shaper, on 19 March 2011 - 10:34 AM, said:

That is five votes for Ampelas.

Ampelas is dead. He was Mentalist, and Haratori Nomaki – Japanese Spy

--------------------<>-------------------

Merrid is dead. He was Tattersail and Captain James Min-He - Chinese Spy.
Korabas is dead. He was Vengeance and Sylester Tsung - Syndicate.



I have a nasty suspicion that we haven't actually hit scum yet, GL coming up as Henchman notwithstanding


Oh wow. that does turn it all on its head.


Yes, and makes Tatts indiscriminate vomiting over thread something not to look at, but to look at reactions to. Mine being a pretty good example if you want somewhere to start.

#831 User is offline   Bek Okhan 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 05 April 2014 - 09:55 AM

View PostRikkter, on 05 April 2014 - 09:13 AM, said:

View PostBek Okhan, on 05 April 2014 - 08:52 AM, said:

View PostRikkter, on 05 April 2014 - 08:38 AM, said:

View PostLock, on 05 April 2014 - 12:50 AM, said:

Yeah, so that makes 5 factions +scum. (Unless of course one of those non- US, EU, Asia factions is all scum). What factions existed in previous spycrafts?


SpyCRAFT 2.5: Syndicate (3 x Setry, 3 x Bodyguard, 1 x Henchman, 2 x Doppelganger), Spy (Chinese x 2, Japanese x 1)
SpyCFRAT 2.0: US x 3, China x 4, EU x 4, Japan x 3, Russia x 3, Syndicate x 5
SpyCRAFT 1.0: Syndicate x 4, Russia x 4, British x 2, French x 3, US x 4


Worth noting from 2.5 is this PM:

View PostPath-Shaper, on 15 March 2011 - 07:39 AM, said:

Roles:

Ruse:

Quote

Heinke Glömstrom – SYNDICATE – BODYGUARD – ASSASSIN

Special: if this character is not killed during this game, she will give the scum a distinct advantage in Spycraft 3.


Level 0:
Otto's Henchwoman (N, Info): passive. You know the identity of Otto, Madame Marichords regional commander (Liosan).
Level 1:
Stick to the Shadows (B, Proof): passive. you have 1 Bullet Proof that you can give to Otto as a day or night action, if you like.
Level 2:
No extra abilities.



Ruse survived.


Also, really quite worth noting is the CFs have all been nationalities. From 2.5 again:

View PostPath-Shaper, on 19 March 2011 - 10:34 AM, said:

That is five votes for Ampelas.

Ampelas is dead. He was Mentalist, and Haratori Nomaki – Japanese Spy

--------------------<>-------------------

Merrid is dead. He was Tattersail and Captain James Min-He - Chinese Spy.
Korabas is dead. He was Vengeance and Sylester Tsung - Syndicate.



I have a nasty suspicion that we haven't actually hit scum yet, GL coming up as Henchman notwithstanding


Oh wow. that does turn it all on its head.


Yes, and makes Tatts indiscriminate vomiting over thread something not to look at, but to look at reactions to. Mine being a pretty good example if you want somewhere to start.


Hold up. GL as henchman is a key to all this. Can you post the link to this so I read it in context? Maybe you're right but I'd like to see the other town CFs please.

Edit: added as

This post has been edited by Bek Okhan: 05 April 2014 - 10:11 AM


#832 User is offline   Lock 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 05 April 2014 - 10:07 AM

No off thread comms, unfortunately. As such, I also dont know if anyone else knows me or not. So yeah, no way to prove it, although its a pretty innocuous reveal. Probably others know something similar as well.

#833 User is offline   Rikkter 

  • Recruit
  • Group: Game alts
  • Posts: 1
  • Joined: 20-March 13

Posted 05 April 2014 - 10:08 AM

If you click the link to the left of where it says the quoted player name it'll take you to the quoted post in the original thread

#834 User is offline   Monok Ochem 

  • Recruit
  • Group: Game alts
  • Posts: 1
  • Joined: 20-March 13

Posted 05 April 2014 - 10:47 AM

quick morning catchup.

are we seriously expected to know things from previous games to play this game? Because that's just not fucking cool, I didn't play in the other spycrafts and don't have the damned time to go read them.

I would like a clarification from PS if previous games bear relevance on our CFs, current set ups and unfair knowledge advantage to players that have played in those games

If the answers yes he can go ahead and replace me because I don't have the will or time to invest in studying previous games and spoiler threads to bring back information for another reread and re-analysis of this game. And had I been told it in advance I never would have signed up.

#835 User is offline   Lock 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 05 April 2014 - 11:00 AM

View PostMonok Ochem, on 05 April 2014 - 10:47 AM, said:

quick morning catchup.

are we seriously expected to know things from previous games to play this game? Because that's just not fucking cool, I didn't play in the other spycrafts and don't have the damned time to go read them.

I would like a clarification from PS if previous games bear relevance on our CFs, current set ups and unfair knowledge advantage to players that have played in those games

If the answers yes he can go ahead and replace me because I don't have the will or time to invest in studying previous games and spoiler threads to bring back information for another reread and re-analysis of this game. And had I been told it in advance I never would have signed up.


Someone had their cheerios pissed in....

Anyways, personally I think GL was scum, but as the title "henchman" suggests not a particularly strong or important one (which was probably why he felt ok with blarfing all over the thread).

#836 User is offline   Bek Okhan 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 05 April 2014 - 11:38 AM

Looks like there was a henchman under syndicate.

I think one advantage scum have in this game is the ability to hide their allegience to syndicate. I think rikkys dig doesnt change much.

#837 User is offline   Bek Okhan 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 05 April 2014 - 11:49 AM

One thing in game 2 syndicate was town and spy was scum? Really not sure we can make reliable calls off that game. Confusion levels are already soaring.

#838 User is offline   Bek Okhan 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 05 April 2014 - 11:54 AM

Will need to ask PS if i can discuss current faction against previous factions. Something stands out but i want to remain within the rules.

#839 User is offline   Rikkter 

  • Recruit
  • Group: Game alts
  • Posts: 1
  • Joined: 20-March 13

Posted 05 April 2014 - 12:07 PM

View PostBek Okhan, on 05 April 2014 - 11:54 AM, said:

Will need to ask PS if i can discuss current faction against previous factions. Something stands out but i want to remain within the rules.


You mean how China/Japan have been merged to form Asia and France/Britain now form EU? Getting a little bit distracted reading through the old games.

Game 2 was a faction game. 2.5 was syndicate as town.

MO, you don't like making deductions based on previous games? Fine then don't. No one asked you to do so so put your toys back in the pram.

#840 User is offline   Bek Okhan 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 05 April 2014 - 12:16 PM

View PostRikkter, on 05 April 2014 - 12:07 PM, said:

View PostBek Okhan, on 05 April 2014 - 11:54 AM, said:

Will need to ask PS if i can discuss current faction against previous factions. Something stands out but i want to remain within the rules.


You mean how China/Japan have been merged to form Asia and France/Britain now form EU? Getting a little bit distracted reading through the old games.

Game 2 was a faction game. 2.5 was syndicate as town.

MO, you don't like making deductions based on previous games? Fine then don't. No one asked you to do so so put your toys back in the pram.


yes that exactly. Also henchman. Cant tell if town had a mirror version. So far it reads as syndicate cf. If town has a henchman the level abilities seem quite minor. GL would indeed have no problem sticking out spamming away. But alternately GL may genuinely have wanted to push for his level 5 which makes no sense. It couldnt have been that impressive or helpful to town early game.

Atleast based of game 2.will keep reading.

Share this topic:


  • 63 Pages +
  • « First
  • 40
  • 41
  • 42
  • 43
  • 44
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users