Alkend, on 01 April 2014 - 03:46 AM, said:
Just like previous Spycraft games, it really isn't worth arguing about whether to try and level up quickly or resist it. Everyone needs to post at least a bit in order to have effective discussions and hopefully lynch scum, and it is easy for players who want to level up faster to post more often than that without going into overt spam territory. With 13 starting players, 120 posts per level is going to go by plenty fast anyways.
At the same time, scum will almost certainly start with at least one NK and while they might gain new abilities each level, since Tapper did not put any constraints that force town not to level too fast I highly doubt scum will get something game-breaking like 2 more NKs by level 3.
I don't think it's even worth arguing about an overall fast vs slow leveling policy, because you can't force others to go along with it short of diverting the lynching away from scum onto them (let's face it, no scum is going to be stupid enough to militantly argue for rapid leveling). IMO, it is better to just go with the natural posting flow on-thread and focus solely on hunting scum (props to Amp and Korabas for cutting through the leveling argument and staying on track on that, btw).
Vote Alkend
Day 1, looking away from the loud people we get Alkend who checks in, comments on Tapper's acronym and then this post is their attempt at substance.