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Mafia 110: I spy, with my little eye.... back to where I started

#141 User is offline   Galayn Lord 

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Posted 01 April 2014 - 09:05 AM

View PostPath-Shaper, on 01 April 2014 - 08:01 AM, said:

14 hours and 0 minutes left.

Alkend, Ampelas, Bek Okhan, Denul, Eloth, Galayn Lord, Korabas, Kessobahn, Lock, Monok Ochem, Okral Lom, Rikkter, Tiamatha are alive.

7 votes to lynch, 6 for night.
2 vote for Galayn Lord (Rikkter, Monok Ochem)
1 vote for Ampelas (Galayn Lord)
2 vote for Monok Ochem (Korabas, Bek Okhan)



Not voted:
Alkend, Ampelas, Denul, Eloth, Kessobahn, Lock, Okral Lom, Tiamatha


Okay so 14 hours to go, no way are we going to get to level 5 at this rate.

In terms of voting I like Bek as a candidate but for now

Vote Denul

Get your arse online boy.




#142 User is offline   Bek Okhan 

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Posted 01 April 2014 - 09:11 AM

GL I have a preposition for you on why 5 levels exist.

Level one. scum weak Town weak

Level two scum stronger Town weaker

Level three Scum even Stronger Town even weaker

Level four Scum kicking ass. Town at their weakest

Level 5 Scum OP Town finally OP

We may not know scum prefer the higher level but we can safely assume 5 levels exist for a reason and in my opinion the above is that reason.

Each level is a boost to scum. for us to get to level 5 we need to have 4 kills and clear 480 posts. (WCS)

That will take a while. but on words alone? getting to level 5 we need 600 post (120x5?)

I doubt we can do that in a day but perhaps we can. we certainly cant do it today though not without spamming up the thread, or pointing fingers at everyone else (helping no one but scum.)

Rikkters read is right on the money if scum level according to the above. if we get stuck at an NK around level 4? the damage scum could inflict could lose us the game. We don't know that yes but we have little control on it and assuming WCS is the best way to go about potentially ridiculous TMDi.

One thing I am sure of. if scum start off OP we have no control but if they gradually get stronger then our only control over them is to lynch the likes of you, padding posts and filling the thread up with unusable over extended arguments.


Sure I was wrong at the begining but I hope to follow a low posting attitude till I am sure I can happily land at 600 posts with as little levels in-between meeting timeout. Thats a sound tactic to fall back on.


Really did not think this needed explaining to town. Scum would not be happy if we kept leveling to a minimum till we were ready and shot for level 5 day 2 when we could avoid the weird gap in-between the levels. GL you are sounding alot like scum right now opposing Rikkters very basic and very sound strategy.

If I was not curious about the possibility MO is a killer getting signalled I'd vote you.

Edit: Changed BCS to WCS

This post has been edited by Bek Okhan: 01 April 2014 - 09:14 AM


#143 User is offline   Path-Shaper 

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Posted 01 April 2014 - 09:16 AM

12 hours and 44 minutes left.

Alkend, Ampelas, Bek Okhan, Denul, Eloth, Galayn Lord, Korabas, Kessobahn, Lock, Monok Ochem, Okral Lom, Rikkter, Tiamatha are alive.

7 votes to lynch, 6 for night.
2 vote for Galayn Lord (Rikkter, Monok Ochem)
1 vote for Denul (Galayn Lord)
2 vote for Monok Ochem (Korabas, Bek Okhan)


Not voted:
Alkend, Ampelas, Denul, Eloth, Kessobahn, Lock, Okral Lom, Tiamatha

This post has been edited by Path-Shaper: 01 April 2014 - 09:16 AM
Reason for edit: time.

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#144 User is offline   Galayn Lord 

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Posted 01 April 2014 - 09:25 AM

View PostBek Okhan, on 01 April 2014 - 09:11 AM, said:

GL I have a preposition for you on why 5 levels exist.

Level one. scum weak Town weak

Level two scum stronger Town weaker

Level three Scum even Stronger Town even weaker

Level four Scum kicking ass. Town at their weakest

Level 5 Scum OP Town finally OP

We may not know scum prefer the higher level but we can safely assume 5 levels exist for a reason and in my opinion the above is that reason.

Each level is a boost to scum. for us to get to level 5 we need to have 4 kills and clear 480 posts. (WCS)

That will take a while. but on words alone? getting to level 5 we need 600 post (120x5?)

I doubt we can do that in a day but perhaps we can. we certainly cant do it today though not without spamming up the thread, or pointing fingers at everyone else (helping no one but scum.)

Rikkters read is right on the money if scum level according to the above. if we get stuck at an NK around level 4? the damage scum could inflict could lose us the game. We don't know that yes but we have little control on it and assuming WCS is the best way to go about potentially ridiculous TMDi.

One thing I am sure of. if scum start off OP we have no control but if they gradually get stronger then our only control over them is to lynch the likes of you, padding posts and filling the thread up with unusable over extended arguments.


Sure I was wrong at the begining but I hope to follow a low posting attitude till I am sure I can happily land at 600 posts with as little levels in-between meeting timeout. Thats a sound tactic to fall back on.


Really did not think this needed explaining to town. Scum would not be happy if we kept leveling to a minimum till we were ready and shot for level 5 day 2 when we could avoid the weird gap in-between the levels. GL you are sounding alot like scum right now opposing Rikkters very basic and very sound strategy.

If I was not curious about the possibility MO is a killer getting signalled I'd vote you.

Edit: Changed BCS to WCS


My point was to hit level 5 day one and avoid being weaker than scum straight off the bat.

Now from your logic we are at a stage where we are weaker than scum. Stick or twist?

#145 User is offline   Galayn Lord 

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Posted 01 April 2014 - 09:56 AM

People keep referring to Rikkter and his point. I see the first part but he does contradict himself in the second part.


View PostRikkter, on 31 March 2014 - 04:57 PM, said:

View PostGalayn Lord, on 31 March 2014 - 04:17 PM, said:

View PostAmpelas, on 31 March 2014 - 04:15 PM, said:

also, gl, why do you assume scum already have abilities.... ?


WCS dictates they do. It's only logical.


WCS also says that scum gain abilities at levels 1, 2, 3 and 4 because otherwise why not have just level 0 (scum abilities only) and 1 (town get one-shot abilities.)

I'd rather a quiet Day 1 and we see what scum start with at level 0 and then spam discuss the hell out of Day 2 to get to level 5.

On the basis that scum probably want to level up that bit more on Day 1 than town do,

Vote Galayn Lord

who is almost (27/120) a quarter of the way to levelling everyone up to level 1 by themself.



View PostRikkter, on 31 March 2014 - 05:04 PM, said:

View PostMonok Ochem, on 31 March 2014 - 05:00 PM, said:

I'm going to go ahead and vote him when everyones checked in,an aside, what does wcs stand for?


Worst Case Scenario - pretty self explanatory but if something bad can happen assume it will.


Why would he want to level up quickly on day 2 as opposed to day one?

#146 User is offline   Rikkter 

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Posted 01 April 2014 - 10:50 AM

View PostGalayn Lord, on 01 April 2014 - 09:56 AM, said:

People keep referring to Rikkter and his point. I see the first part but he does contradict himself in the second part.


View PostRikkter, on 31 March 2014 - 04:57 PM, said:

View PostGalayn Lord, on 31 March 2014 - 04:17 PM, said:

View PostAmpelas, on 31 March 2014 - 04:15 PM, said:

also, gl, why do you assume scum already have abilities.... ?


WCS dictates they do. It's only logical.


WCS also says that scum gain abilities at levels 1, 2, 3 and 4 because otherwise why not have just level 0 (scum abilities only) and 1 (town get one-shot abilities.)

I'd rather a quiet Day 1 and we see what scum start with at level 0 and then spam discuss the hell out of Day 2 to get to level 5.

On the basis that scum probably want to level up that bit more on Day 1 than town do,

Vote Galayn Lord

who is almost (27/120) a quarter of the way to levelling everyone up to level 1 by themself.



View PostRikkter, on 31 March 2014 - 05:04 PM, said:

View PostMonok Ochem, on 31 March 2014 - 05:00 PM, said:

I'm going to go ahead and vote him when everyones checked in,an aside, what does wcs stand for?


Worst Case Scenario - pretty self explanatory but if something bad can happen assume it will.


Why would he want to level up quickly on day 2 as opposed to day one?


Because we get everyone checked in, some initial interractions and **we see what scum can (could have done) at level 0.**

I was figuring that L0 scum are as weak as we're going to get them. Therefore keep them weak through the inital day, we see what the minimum damage they can do is and we suffer least for it. Maybe a NK, maybe not. I would have rather taken the chance of shtting the hell up and actually having odds on a no-NK night and going to D1 pt2 rather than almost certainly unlocking abilities for them. Look at the past Spycraft games, levels have meant abilities unlocking for alts, different levels for different alts. Now we all know town have none till L5 so it can only be for scums benefit to post up on D1.

Now of course you have pushed us to a L1 night phase, gee, thank you for that.

#147 User is offline   Tiamatha 

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Posted 01 April 2014 - 11:00 AM

View PostAlkend, on 01 April 2014 - 03:46 AM, said:

We're definitely going to all level up together.

Just like previous Spycraft games, it really isn't worth arguing about whether to try and level up quickly or resist it. Everyone needs to post at least a bit in order to have effective discussions and hopefully lynch scum, and it is easy for players who want to level up faster to post more often than that without going into overt spam territory. With 13 starting players, 120 posts per level is going to go by plenty fast anyways.




At the same time, scum will almost certainly start with at least one NK and while they might gain new abilities each level, since Tapper did not put any constraints that force town not to level too fast I highly doubt scum will get something game-breaking like 2 more NKs by level 3.




I don't think it's even worth arguing about an overall fast vs slow leveling policy, because you can't force others to go along with it short of diverting the lynching away from scum onto them (let's face it, no scum is going to be stupid enough to militantly argue for rapid leveling). IMO, it is better to just go with the natural posting flow on-thread and focus solely on hunting scum (props to Amp and Korabas for cutting through the leveling argument and staying on track on that, btw).






Most sensible comment of the entire day.

#148 User is offline   Tiamatha 

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Posted 01 April 2014 - 11:03 AM

View PostLock, on 01 April 2014 - 12:55 AM, said:

So speaking of playing (well/badly), where do you think you'll vote Tiam?

I'm leaning towards voting the Monkey, since it's the only thing resembling a case, although I have this suspicion that Ampelas and GL are partners who decided that their strategy should be to spam conversations together.



I don't see Ampelas and GL as partners. I'm not certain as yet where to place my vote, but most likely among the middling posters, those who have spouted one or two posts of 'wisdom' and then called it a day. Having said that, I don't see what Monok's done to get attention.

#149 User is offline   Tiamatha 

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Posted 01 April 2014 - 11:06 AM

View PostBek Okhan, on 01 April 2014 - 06:14 AM, said:


Like I said I am open to changing my opinion. I came on mainly to agree with the argument on MO. Would be great to get the killer early, if there REALLY is substance to the signalling argument a CF is good proof. It'd help ease my worries about amp significantly and place GL and Tiam in a scummier category. How much do we get on a CF? did PS mention that explicitly? I guess the best vote is on MO if he's being signalled. I will switch and support this

Remove Vote

Vote Monok Ochem


Just saw PS post


Despite Tiams multiple responses to my posts above I'm still not quite satisfied but PS got in and clarified the Leveling thing and warning a lil more. I'm happier about my vote switch.




What signalling case? The gorilla thing? Are we being fucking serious right now?

#150 User is offline   Lock 

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Posted 01 April 2014 - 11:06 AM

View PostTiamatha, on 01 April 2014 - 11:03 AM, said:

View PostLock, on 01 April 2014 - 12:55 AM, said:

So speaking of playing (well/badly), where do you think you'll vote Tiam?

I'm leaning towards voting the Monkey, since it's the only thing resembling a case, although I have this suspicion that Ampelas and GL are partners who decided that their strategy should be to spam conversations together.



I don't see Ampelas and GL as partners. I'm not certain as yet where to place my vote, but most likely among the middling posters, those who have spouted one or two posts of 'wisdom' and then called it a day. Having said that, I don't see what Monok's done to get attention.


I would think you were talking about me, except my wisdom does not need to be put into sarcasm quotes. ;)

As for the Monkey, there might just be some prejudice hanging over from the last game. I sort of want to vote him, just to see if MO is the new Fener or something.

#151 User is offline   Galayn Lord 

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Posted 01 April 2014 - 11:07 AM

View PostRikkter, on 01 April 2014 - 10:50 AM, said:

View PostGalayn Lord, on 01 April 2014 - 09:56 AM, said:

People keep referring to Rikkter and his point. I see the first part but he does contradict himself in the second part.


View PostRikkter, on 31 March 2014 - 04:57 PM, said:

View PostGalayn Lord, on 31 March 2014 - 04:17 PM, said:

View PostAmpelas, on 31 March 2014 - 04:15 PM, said:

also, gl, why do you assume scum already have abilities.... ?


WCS dictates they do. It's only logical.


WCS also says that scum gain abilities at levels 1, 2, 3 and 4 because otherwise why not have just level 0 (scum abilities only) and 1 (town get one-shot abilities.)

I'd rather a quiet Day 1 and we see what scum start with at level 0 and then spam discuss the hell out of Day 2 to get to level 5.

On the basis that scum probably want to level up that bit more on Day 1 than town do,

Vote Galayn Lord

who is almost (27/120) a quarter of the way to levelling everyone up to level 1 by themself.



View PostRikkter, on 31 March 2014 - 05:04 PM, said:

View PostMonok Ochem, on 31 March 2014 - 05:00 PM, said:

I'm going to go ahead and vote him when everyones checked in,an aside, what does wcs stand for?


Worst Case Scenario - pretty self explanatory but if something bad can happen assume it will.


Why would he want to level up quickly on day 2 as opposed to day one?


Because we get everyone checked in, some initial interractions and **we see what scum can (could have done) at level 0.**

I was figuring that L0 scum are as weak as we're going to get them. Therefore keep them weak through the inital day, we see what the minimum damage they can do is and we suffer least for it. Maybe a NK, maybe not. I would have rather taken the chance of shtting the hell up and actually having odds on a no-NK night and going to D1 pt2 rather than almost certainly unlocking abilities for them. Look at the past Spycraft games, levels have meant abilities unlocking for alts, different levels for different alts. Now we all know town have none till L5 so it can only be for scums benefit to post up on D1.

Now of course you have pushed us to a L1 night phase, gee, thank you for that.


So do you think holding back still is the best course of action? Even now we know there has been a level up? Think of it this way, no one has leveled up yet. The leveling is done at the start of day, so you will still see what the minimum is scum can do. If you wanted to level up quickly the next day then we still can, and scum will only have leveled up once.

#152 User is offline   Tiamatha 

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Posted 01 April 2014 - 11:08 AM

View PostGalayn Lord, on 01 April 2014 - 08:02 AM, said:

View PostTiamatha, on 31 March 2014 - 09:58 PM, said:

Having said all that, I've just read something in the OP which revises my opinion somewhat.

Quote

P-S announces what level everyone is at the start of night and start of day.



As we know that town will get nothing from Level 1, but we don't know one way or the other if scum will get anything at level 1, it may indeed be worth pursuing Rikkter's idea of not reaching 120 posts before the end of the day, thus avoiding at least one night with killers potentially having another power.

My instinct is to say it probably makes little difference, but it's certainly something worth considering. Apologies to Rikkter, then.


Okay we are past 120 posts for today. That means level one has been breached. So now do we all get on the bandwagon and actually push for level 5 so that more town can get their abilities for night one or not.



I agree that this kind of talk needs to be dropped now. GL, you go with what strategy you think best, others will do the same. You can't force people to post. If you think getting to level 5 quickly is for the best - as I do - than just contribute to it yourself without continually asking for discussion about the point.

#153 User is offline   Rikkter 

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Posted 01 April 2014 - 11:13 AM

View PostGalayn Lord, on 01 April 2014 - 11:07 AM, said:

View PostRikkter, on 01 April 2014 - 10:50 AM, said:

View PostGalayn Lord, on 01 April 2014 - 09:56 AM, said:

People keep referring to Rikkter and his point. I see the first part but he does contradict himself in the second part.


View PostRikkter, on 31 March 2014 - 04:57 PM, said:

View PostGalayn Lord, on 31 March 2014 - 04:17 PM, said:

View PostAmpelas, on 31 March 2014 - 04:15 PM, said:

also, gl, why do you assume scum already have abilities.... ?


WCS dictates they do. It's only logical.


WCS also says that scum gain abilities at levels 1, 2, 3 and 4 because otherwise why not have just level 0 (scum abilities only) and 1 (town get one-shot abilities.)

I'd rather a quiet Day 1 and we see what scum start with at level 0 and then spam discuss the hell out of Day 2 to get to level 5.

On the basis that scum probably want to level up that bit more on Day 1 than town do,

Vote Galayn Lord

who is almost (27/120) a quarter of the way to levelling everyone up to level 1 by themself.



View PostRikkter, on 31 March 2014 - 05:04 PM, said:

View PostMonok Ochem, on 31 March 2014 - 05:00 PM, said:

I'm going to go ahead and vote him when everyones checked in,an aside, what does wcs stand for?


Worst Case Scenario - pretty self explanatory but if something bad can happen assume it will.


Why would he want to level up quickly on day 2 as opposed to day one?


Because we get everyone checked in, some initial interractions and **we see what scum can (could have done) at level 0.**

I was figuring that L0 scum are as weak as we're going to get them. Therefore keep them weak through the inital day, we see what the minimum damage they can do is and we suffer least for it. Maybe a NK, maybe not. I would have rather taken the chance of shtting the hell up and actually having odds on a no-NK night and going to D1 pt2 rather than almost certainly unlocking abilities for them. Look at the past Spycraft games, levels have meant abilities unlocking for alts, different levels for different alts. Now we all know town have none till L5 so it can only be for scums benefit to post up on D1.

Now of course you have pushed us to a L1 night phase, gee, thank you for that.


So do you think holding back still is the best course of action? Even now we know there has been a level up? Think of it this way, no one has leveled up yet. The leveling is done at the start of day, so you will still see what the minimum is scum can do. If you wanted to level up quickly the next day then we still can, and scum will only have leveled up once.


Reading comprehension fail. Go and read the OP about when level is announced.

Now that we're past 120 we have a bit of slack for actual play so long as our spamming player do things like manswer lost of things in a single post rather than the series of posts like they are...

#154 User is offline   Galayn Lord 

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Posted 01 April 2014 - 11:22 AM

Yes, I just went back and checked. At night and at day it is announced. I was thinking it would only do it at the start of each day.

#155 User is offline   Tiamatha 

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Posted 01 April 2014 - 11:23 AM

View PostBek Okhan, on 01 April 2014 - 09:11 AM, said:

GL I have a preposition for you on why 5 levels exist.

Level one. scum weak Town weak

Level two scum stronger Town weaker

Level three Scum even Stronger Town even weaker

Level four Scum kicking ass. Town at their weakest

Level 5 Scum OP Town finally OP

We may not know scum prefer the higher level but we can safely assume 5 levels exist for a reason and in my opinion the above is that reason.

Each level is a boost to scum. for us to get to level 5 we need to have 4 kills and clear 480 posts. (WCS)

That will take a while. but on words alone? getting to level 5 we need 600 post (120x5?)

I doubt we can do that in a day but perhaps we can. we certainly cant do it today though not without spamming up the thread, or pointing fingers at everyone else (helping no one but scum.)

Rikkters read is right on the money if scum level according to the above. if we get stuck at an NK around level 4? the damage scum could inflict could lose us the game. We don't know that yes but we have little control on it and assuming WCS is the best way to go about potentially ridiculous TMDi.

One thing I am sure of. if scum start off OP we have no control but if they gradually get stronger then our only control over them is to lynch the likes of you, padding posts and filling the thread up with unusable over extended arguments.


Sure I was wrong at the begining but I hope to follow a low posting attitude till I am sure I can happily land at 600 posts with as little levels in-between meeting timeout. Thats a sound tactic to fall back on.


Really did not think this needed explaining to town. Scum would not be happy if we kept leveling to a minimum till we were ready and shot for level 5 day 2 when we could avoid the weird gap in-between the levels. GL you are sounding alot like scum right now opposing Rikkters very basic and very sound strategy.

If I was not curious about the possibility MO is a killer getting signalled I'd vote you.

Edit: Changed BCS to WCS



Lol, I know that I just said we should cut this sort of discussion, but...

This post makes absolutely no sense.

What on earth does Bek mean by "till we were ready"? When does one know they are "ready" to go for Level 5? "Right lads, we've got everything sorted, we've got the scum on the run, now let's push!" Erm...

Not to mention this is coupled with the fact that Bek wants to get there by reaching 600 posts...only, you know, doing so without the high posters, whom Bek would like to see lynched, so that "we have control." By we, Bek presumably means "Bek", because I don't see how he can speak for everyone. But despite that, after those high posters are gone, when the time is absolutely right, Bek still wants to reach those 600 posts in a matter of a day? Presumably with the handful of players which are now left. Right. Ok then. Realistic strategising here.

600 or even 480 posts in a day is unrealistic, no matter who is involved. Bek says we certainly can't do it today without spamming up the thread - as if that wouldn't be the case on every other single day too. This is a nonsense post, and I'm calling it out as such.

#156 User is offline   Kessobahn 

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Posted 01 April 2014 - 12:11 PM

View PostGalayn Lord, on 31 March 2014 - 10:25 PM, said:

what I'm afraid of is scum dictating what we say on thread. I thought we were having a productive day one for a change, putting a plan in place to empower town but with a few sentences Rikkter has drawn a blanket over that.

If this game turned out to be like the last few games then day one would have little posts overall with people being cagey with their votes and wanting to avoid notice.

I've yet to play a game where scum could not kill from night one onwards.

I personally think leveling up sooner will benefit town.


It was kind of odd that everything dried up so suddenly

I agree that scum likely can kill from the start

But it's the other powers that are making me curious

#157 User is offline   Korabas 

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Posted 01 April 2014 - 12:55 PM

View PostMonok Ochem, on 01 April 2014 - 06:44 AM, said:

Good morning.

and a hearty what the fuck.



We've decided I'm vote worthy now why? This is interest derailment of the highest level, heat suddenly gets ripped from Amp and GL and thrown in the opposite direction, scum is amongst them, and the derailment crew involves a buddy.

rereading after a morning skim


I was actually thinking the same about you. The fact that you were brought up, but not even voted for and instead the attention turning to the more verbose and truculent players. Plus you keep saying you'll do something, but not much other than a brief statement and another vote. I'm not all that impressed really.

Do you have anything else to say for yourself?

#158 User is offline   Galayn Lord 

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Posted 01 April 2014 - 01:09 PM

It looks like Denul will get Modkilled at this rate. I hope not but there is no point in voting for them. I have only just noticed Okral Lom hasn't posted either.

Remove Vote

I want to go back and have a look at Bek Okhan, he rubbed me the wrong way on a few posts.

#159 User is offline   Monok Ochem 

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Posted 01 April 2014 - 01:22 PM

no doubt my tea time at work will be viewed as suspiciously convenient timing as well.

My game has always been low posting, wall-o-quotes annoy the bejesus out of me and are impractical from a phone, no matter how smart it claims to be.

The height of what was thrown at me (to Korabas) amounted to 'calm down angry moneky LOL'. which people then extrapolated signalling from between two players who both used gorilla or monkey in their opening posts, in fact nothing was made of me in the slightest until scrutiny was being pressed on Amp, GL and Taimatha. Then suddenly I was being signalled by a symp, and clearly had to die? Why was this conclusion not reached immeadiately? Or could it be *gasp* people are stretching for anything remotely 'credible' that draws away from one of the aforementioned trio? It entirely your call but don't be surprised by my conclusions

#160 User is offline   Galayn Lord 

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Posted 01 April 2014 - 01:28 PM

His first two posts were both wrong, and had a lot of bad content. He is quick to remove vote from Tiam but says

View PostBek Okhan, on 01 April 2014 - 06:14 AM, said:

View PostAmpelas, on 01 April 2014 - 01:01 AM, said:

problems i have with bek ---

misunderstands the OP. this almost has to be deliberate. seriously? you think that each player is going to rack up 500+ posts in this game? he may be confused by what seems to be insinuated by p-s - which is that although everyone levels up at 120 posts aggregate and 4 deaths aggregate (go ahead and argue 4 deaths per player, bek....), there also must be some kind of mechanic that allows certain players to level up outside of these two ways. otherwise why would p-s bother posting who is at what level at the beginning of day and night? it would be pointless if we all already knew we were on the same level all the time. so there must be something hidden here and bek is not only missing it but he jumped off the deep end without a lifejacket in the wrong direction

his refusal to show back up and talk. this is as bad as the first one. i don't care if you think your right or whatever, i don't think we (as malazan mafia players) are willing to afford anyone the luxury of showing up with one post, making a bad case on bad information, dropping a vote, and peacing out with no intention of returning unless his other lynch targets are possible trains. this is so arrogant as to border on stupid.


1.Misunderstandings are common place in Mafia. Atleast for me they are. can't see much fault in assuming what I do. its a stretch to assume I have ulterior motives when I did so. Since everyone disagrees I can accept that and move on. Are you working with extra information? its something I admit I suspected early on but it was shaky suspicions at best. You use the underlined as a point of rebuttal. Feels like alot of certainty to me on something I've barely begun to suspect.

2. I made no refusal to return, simply that when I did it would be to make a vote action. it was not an ultimate refusal to participate though. I can do what I like, hence this post addressing your response. Unlike talkatives in this game I learn far more by watching and listening. I want my posts to be direct. Fluffing about paints a target on your back, this is why you, Tiam and GL read as scummy to me. I will respond if it suits me but not in a drive to get words slung back and forth. That for me is a bad approach and I'll stick to that assumption even though as we're apparently already on level 2 I can worry less about being part of the drive to achieve it.

I must highlight this level is not useful to town. Day 2: we either contain it here or we shoot REALLY hard to reach Level 5. I don't think the latter is a smart option but I'll let the group decide on that. I'll be the guy in SH yelling I told you so.

View PostBek Okhan, on 31 March 2014 - 11:29 PM, said:

View PostTiamatha, on 31 March 2014 - 11:18 PM, said:

In fact, to quote PS:

Quote

For every 120 posts or every 4 deaths, everyone goes up a level.



I'd blame semantics there. Everyone, if not individually, is even more reason for worry. PS can clear it up for us I hope so I really just operate with above reasoning. I see no harm in doing so.

PS also said he will post the levels of each player. If this is true I think there is an individual aspect to it but again I am blaming semantics. Same strategy remains. We want a higher vote to lynch ratio. Attaining levels off of thread content alone we are already close to a point where level two is attained. More reason to vote players like you out. Day one then push for level 5 Day 2. I am open to changing my opinion Tiam. Nothing is set in stone. Just don't expect another post from me till I am ready to switch votes.

Edit: close to


Like I said I am open to changing my opinion. I came on mainly to agree with the argument on MO. Would be great to get the killer early, if there REALLY is substance to the signalling argument a CF is good proof. It'd help ease my worries about amp significantly and place GL and Tiam in a scummier category. How much do we get on a CF? did PS mention that explicitly? I guess the best vote is on MO if he's being signalled. I will switch and support this

Remove Vote

Vote Monok Ochem


Just saw PS post


Despite Tiams multiple responses to my posts above I'm still not quite satisfied but PS got in and clarified the Leveling thing and warning a lil more. I'm happier about my vote switch.



that his intention was to agree with the posts about MO. That he had worries over Amp and if MO comes up innocent he will put Tiam and I in a "scummier category"


Quote

Tiam is my current vote. If we get trains on one of the other noisier players like Ampelas or GL I'll support it with my vote, otherwise I think I said all I need to.


Nope. Bek's disliked the 3 high posters and had no thoughts on Monok earlier but now he switches and follows the vote from Korabas.

It feels forced and strange given his earlier posts.

Vote Bek Okhan

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