Malazan Empire: Eclipse III - Game Thread - Malazan Empire

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Eclipse III - Game Thread The third one!

#3941 User is offline   Tattersail_ 

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Posted 18 July 2013 - 03:01 PM

View Posttwelve, on 18 July 2013 - 02:55 PM, said:

View PostGanoes Paran, on 18 July 2013 - 01:44 PM, said:

View Posttwelve, on 18 July 2013 - 01:38 PM, said:

View PostGanoes Paran, on 18 July 2013 - 11:35 AM, said:

@Twelve, what is your next move? What are you thinking? I see there is no provisional. Who is your biggest concern on the board at the moment? I am curious.



I'm still waiting for Tapper to make his move. When he goes I'll let you know what I'm going to do.


There is a reason I ask, I could move a dread and pin d'rek's cruiser. That would stop her from adding that to the battle, i'd beat her cruiser and remove some population discs and set her back some. yet what would be in it for me? I think you'd benefit the most from that move otherwise next round she could have 2 dread's and 2 cruisers with all that hull which would be scary for you. So what would you offer for me to pull that move?

Edit, I wouldn't benefit because I could not possibly influence the hex or I could but I have no colony ships.


That is such a crock that you wouldn't benefit. D'rek would be set back as another strong competitor to win improving your chances, you could influence a valuable hex next round, and if next round you grab the artifact key you would get 30 resources for the price of 14. I'd assume most of them would be materials and you would be in a great position to win the game. I wouldn't know why you wouldn't do this for your own benefit.


I didn't look at it that way, I don't think the artifact key will be available next turn and I am not planning my moves on that. Plus I would have to influence the hex before I got the key which is something I am not able to afford.
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#3942 User is offline   twelve 

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Posted 18 July 2013 - 03:06 PM

View PostGanoes Paran, on 18 July 2013 - 03:01 PM, said:

View Posttwelve, on 18 July 2013 - 02:55 PM, said:

View PostGanoes Paran, on 18 July 2013 - 01:44 PM, said:

View Posttwelve, on 18 July 2013 - 01:38 PM, said:

View PostGanoes Paran, on 18 July 2013 - 11:35 AM, said:

@Twelve, what is your next move? What are you thinking? I see there is no provisional. Who is your biggest concern on the board at the moment? I am curious.



I'm still waiting for Tapper to make his move. When he goes I'll let you know what I'm going to do.


There is a reason I ask, I could move a dread and pin d'rek's cruiser. That would stop her from adding that to the battle, i'd beat her cruiser and remove some population discs and set her back some. yet what would be in it for me? I think you'd benefit the most from that move otherwise next round she could have 2 dread's and 2 cruisers with all that hull which would be scary for you. So what would you offer for me to pull that move?

Edit, I wouldn't benefit because I could not possibly influence the hex or I could but I have no colony ships.


That is such a crock that you wouldn't benefit. D'rek would be set back as another strong competitor to win improving your chances, you could influence a valuable hex next round, and if next round you grab the artifact key you would get 30 resources for the price of 14. I'd assume most of them would be materials and you would be in a great position to win the game. I wouldn't know why you wouldn't do this for your own benefit.


I didn't look at it that way, I don't think the artifact key will be available next turn and I am not planning my moves on that. Plus I would have to influence the hex before I got the key which is something I am not able to afford.


Well there is one on the board and there are still two in the bag. But even if the artifact key isn't available next round you have another homeworld hex for another 3 points to your overall score. Picking up the artifact link would also next you 6 more points. I can't believe you didn't see that too. Though granted you probably wouldn't want to spend your 7 materials to get it next round but you are the only person where spending those 14 resources to get 6 points would make sense in the near future.
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#3943 User is offline   Tattersail_ 

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Posted 18 July 2013 - 03:10 PM

View Posttwelve, on 18 July 2013 - 03:06 PM, said:

View PostGanoes Paran, on 18 July 2013 - 03:01 PM, said:

View Posttwelve, on 18 July 2013 - 02:55 PM, said:

View PostGanoes Paran, on 18 July 2013 - 01:44 PM, said:

View Posttwelve, on 18 July 2013 - 01:38 PM, said:

View PostGanoes Paran, on 18 July 2013 - 11:35 AM, said:

@Twelve, what is your next move? What are you thinking? I see there is no provisional. Who is your biggest concern on the board at the moment? I am curious.



I'm still waiting for Tapper to make his move. When he goes I'll let you know what I'm going to do.


There is a reason I ask, I could move a dread and pin d'rek's cruiser. That would stop her from adding that to the battle, i'd beat her cruiser and remove some population discs and set her back some. yet what would be in it for me? I think you'd benefit the most from that move otherwise next round she could have 2 dread's and 2 cruisers with all that hull which would be scary for you. So what would you offer for me to pull that move?

Edit, I wouldn't benefit because I could not possibly influence the hex or I could but I have no colony ships.


That is such a crock that you wouldn't benefit. D'rek would be set back as another strong competitor to win improving your chances, you could influence a valuable hex next round, and if next round you grab the artifact key you would get 30 resources for the price of 14. I'd assume most of them would be materials and you would be in a great position to win the game. I wouldn't know why you wouldn't do this for your own benefit.


I didn't look at it that way, I don't think the artifact key will be available next turn and I am not planning my moves on that. Plus I would have to influence the hex before I got the key which is something I am not able to afford.


Well there is one on the board and there are still two in the bag. But even if the artifact key isn't available next round you have another homeworld hex for another 3 points to your overall score. Picking up the artifact link would also next you 6 more points. I can't believe you didn't see that too. Though granted you probably wouldn't want to spend your 7 materials to get it next round but you are the only person where spending those 14 resources to get 6 points would make sense in the near future.


I did notice the key to be honest. That is one thing I was looking at for later rounds.
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#3944 User is offline   twelve 

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Posted 18 July 2013 - 05:03 PM

Well so much for SS being around more this week. :thumbup:/>

le sigh.

:crybaby:/>
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#3945 User is offline   Gnaw 

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Posted 18 July 2013 - 05:53 PM

Damn. All y'all are some lying bastards.

Posted Image


So far today the only person who hasn't lied (I think) is Khell. And that's just because he hasn't posted.

Oh, and my provisional for Turn 4 is:

Begin Decomposition
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#3946 User is offline   cerveza_fiesta 

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Posted 18 July 2013 - 06:46 PM

I wasn't lying one bit.

No intention of pursuing tapper. Regrouping for next round.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#3947 User is offline   Solidsnape 

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Posted 18 July 2013 - 07:03 PM

Sorry man. I've had 2 little blighters to entertain all day. I'm fooked.

Right using the other pulsar, Geminga, I'm want the positron computer on the dreadnought blank space please.

I'll do my OP now.

Sorry again.
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#3948 User is offline   Solidsnape 

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Posted 18 July 2013 - 07:08 PM

Done.
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#3949 User is offline   cerveza_fiesta 

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Posted 18 July 2013 - 07:09 PM

I dunno about this turn, but if you picked up some drives SS, you'd have enough initiative and the weaponry to start doing some pretty serious damage.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#3950 User is offline   Solidsnape 

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Posted 18 July 2013 - 07:16 PM

Yeah I need drives. Thinking of getting that fusion drive.
So if I'd more materials, I could have built 2 ships?

Looking back, I should have made my first build a pulsar move, then used a full upgrade turn on turn 3.

I've done it arse over tit kind of. But what the hell. I need to get those drives.
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#3951 User is offline   cerveza_fiesta 

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Posted 18 July 2013 - 07:25 PM

Yeah, it's best to save those pulsars for things you know you're only going to do 1 of...like building a big ship getting a single ship into position when you know you'll be moving 3 total.

Hardly the end of the world. I would pick up drives though, it would make you much more competitive.
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#3952 User is offline   cerveza_fiesta 

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Posted 18 July 2013 - 07:25 PM

Alternately save up for wormhole generator. Then you can blast d'rek where she's least expecting it!
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

0

#3953 User is offline   twelve 

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Posted 18 July 2013 - 07:45 PM

Now where did Tapper run off too........
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#3954 User is offline   Khellendros 

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Posted 18 July 2013 - 08:54 PM

View PostGnaw, on 18 July 2013 - 05:53 PM, said:

Damn. All y'all are some lying bastards.

Posted Image


So far today the only person who hasn't lied (I think) is Khell. And that's just because he hasn't posted.

Oh, and my provisional for Turn 4 is:

Begin Decomposition



I always lie, and that's the truth.
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#3955 User is offline   Gnaw 

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Posted 18 July 2013 - 09:15 PM

View PostKhellendros, on 18 July 2013 - 08:54 PM, said:

I always lie, and that's the truth.


Yes, you do. And you're quite slick at it. The example above is a classic example of lying by misdirection.

"I always lie." "That's the truth." They seem to be inherently contradictory. The reality is that the two statements have nothing to do with each other.

"I always lie" is a statement of fact. It can be disproven. Theoretically at least in your case.

"That's the truth" is a statement of belief. It can never be proven or disproven. "Truth" is an amorphous and ambiguous abstract concept that philosophers, theologians, politicians, and teenagers have been trying to pin down (or wiggle out of) for all of known history.


Posted Image

This post has been edited by Gnaw: 18 July 2013 - 09:16 PM

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#3956 User is offline   Tapper 

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Posted 19 July 2013 - 06:31 AM

For 6 mats and 6 science converted to mats, build 2 cruisers in hex 281 (wormhole hex).

Scrap that. Research anti-matter cannon, converting 3 money to 1 science to get the required extra science.

This post has been edited by Tapper: 19 July 2013 - 07:50 AM

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#3957 User is offline   Tattersail_ 

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Posted 19 July 2013 - 08:21 AM

View PostTapper, on 19 July 2013 - 06:31 AM, said:

For 6 mats and 6 science converted to mats, build 2 cruisers in hex 281 (wormhole hex).

Scrap that. Research anti-matter cannon, converting 3 money to 1 science to get the required extra science.


You don't have the energy to put that on a ship at the moment do you? Is it just to prevent others nabbing them before you?

edit, just saw your dread :crybaby:

This post has been edited by Ganoes Paran: 19 July 2013 - 08:22 AM

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#3958 User is offline   Imperial Historian 

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Posted 19 July 2013 - 09:59 AM

Twelve has a provisional in to research artifact key for 15 materials, so it's back to Khell.
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#3959 User is offline   Tattersail_ 

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Posted 19 July 2013 - 10:13 AM

Provisional Research Anti Matter Cannons
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#3960 User is offline   Tattersail_ 

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Posted 19 July 2013 - 10:18 AM

View PostImperial Historian, on 19 July 2013 - 09:59 AM, said:

Twelve has a provisional in to research artifact key, so it's back to Khell.


I want Twelve to confirm this. If he wants me to go after D'rek then he should leave the key to me, otherwise I'm leaving her to have uber dreads and cruisers and he better be worried about the pair of us. I was going to propose diplo relations with him once I break with d'rek and someone else takes traitor card.

edit but I don't mind teaming up with D'rek to take out Twelve, it'd be d'rek and I going for the win. Just some thoughts to ponder.

edit edit. My moves are provisionals, twelve has to confirm, then CF and Khell to go, IH missed out CF's turn.

This post has been edited by Ganoes Paran: 19 July 2013 - 10:21 AM

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