twelve, on 18 July 2013 - 02:55 PM, said:
Ganoes Paran, on 18 July 2013 - 01:44 PM, said:
twelve, on 18 July 2013 - 01:38 PM, said:
Ganoes Paran, on 18 July 2013 - 11:35 AM, said:
I'm still waiting for Tapper to make his move. When he goes I'll let you know what I'm going to do.
There is a reason I ask, I could move a dread and pin d'rek's cruiser. That would stop her from adding that to the battle, i'd beat her cruiser and remove some population discs and set her back some. yet what would be in it for me? I think you'd benefit the most from that move otherwise next round she could have 2 dread's and 2 cruisers with all that hull which would be scary for you. So what would you offer for me to pull that move?
Edit, I wouldn't benefit because I could not possibly influence the hex or I could but I have no colony ships.
That is such a crock that you wouldn't benefit. D'rek would be set back as another strong competitor to win improving your chances, you could influence a valuable hex next round, and if next round you grab the artifact key you would get 30 resources for the price of 14. I'd assume most of them would be materials and you would be in a great position to win the game. I wouldn't know why you wouldn't do this for your own benefit.
I didn't look at it that way, I don't think the artifact key will be available next turn and I am not planning my moves on that. Plus I would have to influence the hex before I got the key which is something I am not able to afford.