D, on 05 June 2012 - 01:59 AM, said:
Korbas, on 05 June 2012 - 01:56 AM, said:
Galain, on 05 June 2012 - 01:42 AM, said:
OK, that makes life easier, depending on the number of NKs.
If we only need plurality, then we can safely say that this game is, for town, first and foremost a bat-hunt. Reducing the cults is good, but the chances of finding a cultist deliberatel on the early days does not weigh against the small benefits we get from them. The cults can presumably only grow at a rate of one player a night. For town, this means even with NKs we've got
several nights before the cults have any chance of gaining plurality - and that's assuming town takes all the hits. Thus, we must needs kill the Batman, and if we see a cultist we take him down, just not at the expense of a bat-life.
Now, if I were Batman, I'd be staying low. Because I can take hits, it doesn't matter so much whether I get hit on as much as WHEN. And in that sense later is better. Day one, however, is most probably going to end up playing out like Eloth suggested at the start, I fear. Aside from Korv's joke/misstep regarding criminality, my pet voting for Eloth in an attempt to change the outcome of day one, joke votes and small tiffs are all we have (and btw, I do consider the Eloth thing a small tiff, I'm just taking this opportunity to try and push my agenda

).
Each cult grows at a max of 1 per night. That's plurality in 3 days, WCS, excluding bat kills.
I'm of the opinion, as of right now, that finding and killing Batman 4 times will be far more difficult than getting the cult leaders, thus my priority is shifted in that direction. Both Cult and Town need Batman dead, if it were otherwise understand with maybe going for Cult leaders first.
Indeed. Beacuse finding the cult is POINTLESS because we don't win by killing them. We kill them, Batman wins.
Korbas, on 05 June 2012 - 01:59 AM, said:
Fair enough. My current feeling is reducing the cult by 1, then batman. I'm guessing he can get another, and possibly a third before we get him. That's my ideal scenario.
But, you are right in this - that's the IDEAL scenario. But I think it's just too risky to prioritize it. It's playing to BCS which is ridiculously optimistic, imo.
Anomandaris, on 05 June 2012 - 01:59 AM, said:
Galain, on 05 June 2012 - 01:58 AM, said:
Korbas, on 05 June 2012 - 01:56 AM, said:
Galain, on 05 June 2012 - 01:42 AM, said:
OK, that makes life easier, depending on the number of NKs.
If we only need plurality, then we can safely say that this game is, for town, first and foremost a bat-hunt. Reducing the cults is good, but the chances of finding a cultist deliberatel on the early days does not weigh against the small benefits we get from them. The cults can presumably only grow at a rate of one player a night. For town, this means even with NKs we've got
several nights before the cults have any chance of gaining plurality - and that's assuming town takes all the hits. Thus, we must needs kill the Batman, and if we see a cultist we take him down, just not at the expense of a bat-life.
Now, if I were Batman, I'd be staying low. Because I can take hits, it doesn't matter so much whether I get hit on as much as WHEN. And in that sense later is better. Day one, however, is most probably going to end up playing out like Eloth suggested at the start, I fear. Aside from Korv's joke/misstep regarding criminality, my pet voting for Eloth in an attempt to change the outcome of day one, joke votes and small tiffs are all we have (and btw, I do consider the Eloth thing a small tiff, I'm just taking this opportunity to try and push my agenda

).
Each cult grows at a max of 1 per night. That's plurality in 3 days, WCS, excluding bat kills.
Precisely. Several nights.
Anomandaris, on 05 June 2012 - 01:56 AM, said:
I didn't put that quote in correctly, but now I don't want to edit haha
That,
my friend, would be a "code tag" edit, which you're allowed to do. Then you just put "Edit: Fixing quote tags" on it.
First rude and now my friend. You no make no sense.
Welcome to mafia. We tend not to actually be insulting when we're insulting, even though we'll be insulted if you are insulting, and we tend to change tone very quickly. Get used to it.