Ok, so my curiosity was piqued.
After an initial typically-ac setup (which included a couple of fairly straight forward introductory missions), I now have a ship, a crew, and a busy map to explore.
So far the animus element has been very low profile, and since I just caught some sharks (via a harpooning mini game), I've been able to craft a shark Hunter outfit which even does away with the whole AC hooded costume, which looked a bit out of place on a pirate ship.
The crafting is done in a similar way to Far Cry 3, and after a fight with a hammerhead shark I'm looking forward to seeing what the bigger sharks and whales look like. (You can upgrade the hunting boat too, with better harpoons etc for the bigger stuff).
Almost everything on board can be upgraded, and you can head off with treasures maps, assassin contracts, or just take out ships for the supplies of cotton, sugar and all that. It's pretty busy at sea really, there's usually something floating, sailing or swimming by.. unrealistic maybe but avoids periods of inactivity which some might get impatient with.
There's lots to collect, and this time it's not all pointless flags or anything... treasure, plans for ship upgrades, figureheads, craft items, even sea shanties which give your crew more to sing as you sail about. Which is pretty atmospheric. Shit, there's a lot to do here.
Oh, there's a main story too. Which I haven't touched on yet but will as it unlocks new items like the diving bell, which gives you access to the shipwrecks dotted around the map.
All looks great so far, the sea is beautiful, Islands look lush, and I even saw a rainbow appear across a waterfall.
Bit of a mix really of watered down AC (in a good way imo) Far Cry 3 (even down to warning bells on outposts) and Sid Miers Pirates!
It's still got 'synchronisation' which I hate, and I've already had an eavesdrop and follow mission, but now I'm off exploring I'm quite enjoying myself. I just zoomed out on the map and realised how much there is. Hopefully it's all fairly diverse and not just repeated outposts like FC3.
This post has been edited by Traveller: 12 November 2013 - 11:31 AM
So that's the story. And what was the real lesson? Don't leave things in the fridge.