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User Rating: ****-

Reputation: 819 Rep Panther, Rrrrow!
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Games (1518 posts)
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User is offline Today, 01:34 PM
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My Information

Member Title:
Manipulating Special Data
Age:
Age Unknown
Birthday:
Birthday Unknown
Location:
New Zealand
Interests:
Malazan Book of the Fallen series.
Computer Game Design.
Programming.

Contact Information

E-mail:
Click here to e-mail me
MSN:
MSN  assassin_006@hotmail.com
Website URL:
Website URL  http://forums.malazanempire.com
Skype:
Skype  silencer_006

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Posts I've Made

  1. In Topic: Sekiro - Shadows Die Twice

    Today, 02:13 AM

     Traveller, on 24 March 2019 - 11:24 PM, said:

    I don't think I can block mid-air.

    I'm going for the Mikiri Counter, looks more use to me than whirlwind.

    Still learning moves. Running up and attacking gives you a swift strike. Also, the side-step (O on PS4) isn't just a one press, if you hold it you really dash out of the way. Useful for dodging the Ogre grabs - he kept getting me until I figured that out.


    Oooh, that could be very helpful.
    I do feel like the tutorial space didn't really go deep enough into the controls. There is a lot that is left to trial and error, and by that I mean more than there should be.
  2. In Topic: Sekiro - Shadows Die Twice

    Yesterday, 03:55 AM

     Briar King, on 24 March 2019 - 03:28 AM, said:

    Getting spanked by a General guy by a trebuchet after 3 dogs. Canít get the 1st deathblow let alone the 2nd lol. I have just chosen death 4 times in a row cause I donít really know whatís going on yet between the 2 options but Iíd think I need to be closer to defeating him before I choose other option? I just woke back up at temple on this latest death and now ole dude has dragon rot which idk what that really is even after txt.


    It's a consequence for dying too much. Not sure what the long term effect is though. The more you die the more people around you get the rot and the worse it gets.

    As for the General you are stuck on.

    Don't go right at him go up and around to the left. There is a gate behind him you can get to. Make your first attack a jump down and you will get a free deathblow. Then follow up with regular fighting.
    Remember to attack him quickly when he starts glowing white because he will restore posture otherwise.
    Keep your distance and the unblockable attacks won't be an issue. Your best bet for wearing down his posture is attacking as he has way more of it than you.
  3. In Topic: Sekiro - Shadows Die Twice

    Yesterday, 01:44 AM

    View PostTraveller, on 24 March 2019 - 12:33 AM, said:

    I just met my first mini boss. He has a grab that one-shot kills - and after dying 3 times I find out that the more I die, the more npcs are getting a terminal cough called dragon rot. The girl at the temple seems to think there's a cure somewhere though.

    Took out the camp just before it using stealth, finding secret paths and creeping about, often ending up behind enemies that were lying in wait.

    Also ventured into the past to get an upgrade - bit like the Painted World I guess. Creeping and hook-shotting through the streets is so smooth. I really like the way that when you drop from a height, you never make a sound.

    BK don't forget to return to the practice guy at the temple when you learn new moves, he adds them to the training.


    I also caved and just got up to the Chained Ogre. Haven't actually manged to beat him yet but that grab is the only attack you actually need to dodge. The rest is blockable. Also, make sure you use your grapple to get out of the fight every now and then. Great for a breather and to use healing items.
    This game plays very differently to Soulsborne, in the tactics sense. Emphasis on blocking/parrying and attacking instead of just dodging, no stamina so dodge is unlimited, and you're encouraged to avoid fights by being a goddamn ninja. Oh and an actual jump, lol. It's pretty neat so far and it definitely feels more like Nioh than the previous Souls titles, imo. Especially with no ability to recover your lost XP on death. Clearly the point of this one is NOT to die, given the whole Dragonrot thing and whatnot. It's so nice to have a decent ninja game though. Stealth and backstabs and gadgets and such nice combat mechanics.
    No regrets.
  4. In Topic: Sekiro - Shadows Die Twice

    23 March 2019 - 07:20 AM

    View PostTraveller, on 23 March 2019 - 07:04 AM, said:

    Beautiful game so far.

    I've only really done the intro, but it's a lot more beginner-friendly than previous soulsborne games. It lets you pause, and there's a sort of undead guy that lets you practice attacks and defence with to get timings right.

    Which is absolutely essential in this game. The parry move from Souls is now a major aspect - instead of Stamina, we have Posture, with its own bar. Keep hitting or countering to break posture, then you get a chance to one-hit kill. It feels really different from the old slash and block, with balance and timing being key.

    Not so much whittling down health, as knocking out of balance, and then finishing. So the tougher bad guys I've met have more than one health bar; you have to do two killing moves on them. And this is just the intro.

    I just spent some time in the first area getting the timing right, as I was waiting too late to block and getting hit, and once you're hit you lose Posture and are open to a death blow (you can roll out of the way to regain it.) The window for the parry is actually bigger than in Souls but you have to do it earlier. Anyway, its kind of vital.

    From what I've been doing though, you can outright avoid enemies with stealth. You can take to the rooftops, kill from above, then hook-shot back up and hide. You can ledge hang, hide in grass, and creep past dogs and guards. And you can't grind souls for power, as there aren't any, so you dont feel obliged to kill everyone to level up. So I've been practising the hit and run. It's all so smooth.. and the scenery is amazing. DS and Bloodborne look good but it's all grim stuff. This landscape is something else.

    It's so odd to have an actual character that talks and interacts, and a full story instead of the broken hidden lore of Souls. Got the kids all day today but looking forward to playing again later.


    Dammit, Trav, I'm trying not to impulse buy this!
    I mean, I love me some Souls games and this is right up my alley (though I still have more Nioh to play, which did a great job of being similar-yet-different to the Souls games and set in Japan) but I don't usually rush out to buy them. But everything you just wrote makes me want this RIGHT NOW. XD
  5. In Topic: Ye Big Videogames Thread

    23 March 2019 - 06:46 AM

     Mentalist, on 23 March 2019 - 02:07 AM, said:

     Silencer, on 22 March 2019 - 04:35 PM, said:

     Mentalist, on 22 March 2019 - 03:42 AM, said:

    https://store.steamp...__Bloodlines_2/

    BLOODLINES 2 IS A THING THAT IS HAPPENING

    I will pre-order the shit out of this once I get my tax return.


    Yeeeeessssssssssssssssssssssssssssssssss.

    After they cancelled the CCP WOD MMO, I was worried we might not get another World of Darkness game for some time. God I hope this delivers. WANT.


    There is also a Werefolf: the Apocalypse RPG in development, but that one's gone dark when the devs (Cyanide, the makers of the AGOT RPG and Of Orcs and Men & the Styx games) got bought by BigBen. The supposed publisher, Focus Home, tried to buy Cyanide, but they went with BigBen (a diff French publisher), and it got a bit messy. Focus Home removed the game from the list of their upcoming titles, and Cyanide sez that BigBen is publishing it now, but I haven't heard anything official in ages.

    But yeah, Paradox is pretty keen on making WhiteWolf IPs, so I'm hopeful.


    I liked that the planned expansion for Bloodlines 2 includes Werewolves as enemies. Gives me hope that this game might spawn or grow into a bigger WoD experience.

Comments

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  1. Photo

    Tsundoku 

    19 Nov 2018 - 11:18
    Can we have a Rejoice! A Knife to the Heart subforum?
  2. Photo

    Tsundoku 

    18 Nov 2018 - 08:43
    Oi! Clear out your messages! Or have you blocked them? :P
  3. Photo

    Loki 

    22 Nov 2012 - 02:28
    SOOOOOOON! CHEE! XD
  4. Photo

    LinearPhilosopher 

    08 Oct 2012 - 16:06
    Also of note, it seems to only kick me when im in my st.catharines residence, not my toronto residence. Not sure if that helps you any.
  5. Photo

    LinearPhilosopher 

    08 Oct 2012 - 16:05
    ok so i clearly didn't realise how this conversation business thing works.
    i click the chat button at the top, when joining it says "you have been kicked from the chat room"
    On october 02 I tried joining around 10:24am gmt-5, so you can check the logs for that time. that is if you still have logs for that far back.
  6. Photo

    Loki 

    14 Jul 2012 - 14:13
    I love looking at your profile......so many Garruses in one place XD
  7. Photo

    Loki 

    11 Jul 2012 - 13:00
    I lied. I'm still going to use my new avatar XD
  8. Photo

    Loki 

    10 Jul 2012 - 13:37
    Do you like my new avatar? I figure I'll use this for awhile....at least for the remainder of my Sombra days ;)
  9. Photo

    Loki 

    23 Jun 2012 - 14:52
    If you had ME3 you could play too!
  10. Photo

    Loki 

    13 Jun 2012 - 12:34
    You're a strange one ;)
  11. Photo

    Loki 

    21 May 2012 - 03:46
    Sometimes the CoC gets in the way of righteousness. Just saying ;)
  12. Photo

    Loki 

    19 Mar 2012 - 10:49
    To be fair - I *had* already saved it once XD
  13. Photo

    Loki 

    26 Feb 2012 - 06:35
    Awesome Supreme - you really do deserve that title XD
  14. Photo

    Loki 

    12 Feb 2012 - 11:01
    Okay, did the download thing. Now, if the thread were to get deleted would I still be able to view it from the save file? (Probably a silly question but I want to make sure the save is dependant on the original URL)
  15. Photo

    Gust Hubb 

    12 Feb 2012 - 02:47
    you should drop by chat ;)
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