Diplomacy secondary, spend 1 ST to refresh Lodor and Retillon.
Play technology, research Magen Defence grid and Gravity Drive. Exhaust all planets
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CURRENT STATUS
Victory Points: 7 (3 PO, 3 SO, 1 sftt)
Strategy Card:
Command Pools: 0T | 5F | 1S
Goods: 0/3 C | 0 TG
Action Cards: 16
Promissory Notes: 4 Yssaril, 1 Winnu, 1 Naalu
Secret Objectives: 3 fulfilled | 0 unfulfilled
Planets:
+Rarron (0/3)
Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Transparasteel Plating - During your turn of the action phase, players that have passed cannot play action cards.
+ Hyper metabolism - During the status phase, gain 3 command counters instead of 2.
+ Sarween tools - When one or more of your units use production, reduce the combined cost of the produced unist by 1.
+ Antimass deflectors - your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Plasma Scoring - When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Magen Defense Grid Ω -- At the start of ground combat on a planet that contains 1 or more of your structures, you may produce 1 hit and assign it to 1 of your opponents' ground forces.
Other
+ MINISTER OF INDUSTRY (LAW) -- When Morgoth places a space dock in a system, their units in that system use Production abilities.
+ (Fulfilled SO) Adapt New Strategies
+ (Fulfilled SO) Threaten Enemies
+ (Fulfilled SO) Make an Example of their World
+ Winnu Support For The Throne - 1 VP
This post has been edited by Morgoth: 29 October 2020 - 07:32 AM