Malazan Empire: Twilight Imperium (Game 3) - Game Thread - Malazan Empire

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Twilight Imperium (Game 3) - Game Thread

#41 User is offline   twelve 

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Posted 01 February 2019 - 07:27 PM

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Construction Secondary - No action
Exchange Support for the Throne with the Hacan





Tactical Action

1) Activation - :Centauri/Sakulag

2) Movement
..i) Move Ships - 1 Cruiser, 1 carrier, 2 infantry and 2 fighters
..ii) Space Cannon Offense (Active Player) - NA
..iii) Space Cannon Offense (Others) - NA

3) Space Combat - N/A

4) Invasion

1 infantry to Centauri, 1 to Gral

5) Production - N/A







CURRENT STATUS

Victory Points: 1

Strategy Card: LOGISTICS
Command Pools: 1T | 3F | 1S
Goods: 0/3 C | 3 TG
Action Cards: 2
Promissory Notes: 5 Winnu
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Winnu (3/4)
+ Lazar (1/0) Yellow
+ Sakulag (2/1)

+ Centauri (1/3)
+ Gral (1/1) Blue

Technologies:


+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
Other:Hacan Support for the Throne

This post has been edited by Hugin & Munin: 02 February 2019 - 07:39 PM

I don't know what I'm doing but it sounds good.
0

#42 User is offline   Morgoth 

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Posted 01 February 2019 - 11:19 PM

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Activate Arc Prime

Build 2 dreadnaughts and 4 GFs, exhausting Arc Prima, Abyz, Wren Terra and using sarween tools for 10. Place 2 gfs on each planet.



CURRENT STATUS

Victory Points: 0

Strategy Card: IMPERIAL
Command Pools: 0T | 3F | 0S
Goods: 0/2 C | 2 TG
Action Cards: 0
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Arc Prime (4/0)
+ Wren Terra (2/1)
+ Abyz (3/0)

+ Fria (2/0)

Technologies:
+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Plasma Scoring - When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.

Other:

+ Mentak Support from the Throne - 1VP

This post has been edited by Hugin & Munin: 02 February 2019 - 07:41 PM

Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
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#43 User is offline   Galactic Council 

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Posted 01 February 2019 - 11:55 PM

Attached File  Custodians.png (103.75K)
Number of downloads: 0




ACTION PHASE - TURN 4
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#44 User is offline   D'rek 

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Posted 02 February 2019 - 12:44 AM

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Secondaries:

CONSTRUCTION




Tactical Action

> Activate Bereg-Lirta system

> Move 1 carrier {4 inf} from the Jol-Nar homeworld

> No space combat

> Invasion: Land 3 infantry on Bereg, 1 on Lirta. Establish control.

> No production




Trade 1 Jol-Nar promissory note to IH in exchange for 1 Mentak promissory note.
1 tg looted by IH



CURRENT STATUS

Victory Points: 0

Strategy Card: LEADERSHIP
Command Pools: 2T | 3F | 2S
Goods: 0/4 C | 3 TG
Action Cards: 0
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Jol (1/2)
+ Nar (2/3)
+ Zej Rajja (2/1)
+ Nevant (1/2, blue spc.)
+ Bereg (3/1)
+ Lirta (2/3)

Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive - After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring - When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.

Other:

This post has been edited by Hugin & Munin: 02 February 2019 - 07:42 PM

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#45 User is offline   Itwæs Nom 

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Posted 02 February 2019 - 01:12 AM

Posted Image





Secondaries:

Construction - build PDS on Nestphar




PASS



CURRENT STATUS

Victory Points: 0

Strategy Card: DIPLOMACY
Command Pools: 1T | 3F | 0S
Goods: 0/3 C | 3 TG
Action Cards: 0
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Nestphar (3/2)
+ Mellon (0/2)
+ Zohbat (3/1)

Technologies:
+ Magen Defence Grid - You may exhaust this card at the start of a round of ground combat on a planet that contains one of more of your units that have PLANETARY SHIELD; your opponent cannot make combat rolls this combat round.

Other:

This post has been edited by Hugin & Munin: 02 February 2019 - 07:43 PM

All things fall from kings to rose petals
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#46 User is offline   Tattersail_ 

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Posted 02 February 2019 - 08:15 AM

Posted Image


AD | Frontline Deployment | Play as an Action | Place 3 infantry on a planet you control. - Place 3 infantry on Arnor



CURRENT STATUS
Victory Points: 0
Strategy Card: POLITICS
Command Pools: 1T | 3F | 2S

Goods: 0/4 C | 4 TG
Action Cards:
1

Promissory Notes:
5 Sol

Secret Objectives:
0 fulfilled | 1 unfulfilled


Planets:

+ Jord (4/2)

+ Resculon (2/0)

+ Corneeq (1/2)


Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the results of each die roll.

Other:

This post has been edited by Hugin & Munin: 02 February 2019 - 07:43 PM

Apt is the only one who reads this. Apt is nice.
0

#47 User is offline   Tapper 

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Posted 02 February 2019 - 11:41 AM

Posted Image





PASS








CURRENT STATUS

Victory Points: 1 (1× other)

Strategy Card: CONSTRUCTION
Command Pools: 1T | 3F | 0S
Goods: 0/6 C | 6 TG
Action Cards: 0
Secret Objectives: 0 fulfilled | 1 unfulfilled
PN:: 4 Hacan in hand, 1 Winnu SftT on the table.

Planets:
+ Arretze (2/0)
+ Hercant (1/1)
+ Kamdorn (0/1)
+ Daemon (4/0)
+ Arinaam (1/2)
+ Meer (0/4) (red tech)


Technologies:
+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.

Other: Winnu SftT.

This post has been edited by Hugin & Munin: 02 February 2019 - 07:44 PM

Everyone is entitled to his own wrong opinion. - Lizrad
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#48 User is offline   Blend 

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Posted 02 February 2019 - 04:24 PM

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PASS




CURRENT STAUS

Victory Points: 0

Strategy Card: TRADE
Command Pools: 1T | 3F | 1S
Goods: 0/4 C | 3 TG
Action Cards: 0
Promissory Notes:5 Muaat
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Muaat (4/1)
+ Dal Bootha (0/2)
+ Xxehan (1/1)

Technologies:
+ Plasma Scoring - When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.

This post has been edited by Hugin & Munin: 02 February 2019 - 07:44 PM

There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#49 User is offline   Imperial Historian 

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Posted 02 February 2019 - 05:07 PM

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No secondaries


Trade 1 commodity for 1 TG with morgoth
PASS



CURRENT STATUS

Victory Points: 1

Strategy Card: WARFARE
Command Pools: 1T | 3F | 1S
Goods: 0/2 C | 3 TG
Action Cards: 0
Secret Objectives: 0 fulfilled | 1 unfulfilled
PN 5 in hand, 1 on table
Planets:
+ Moll Primus (4/1)
+ Starpoint (3/1)
+ New Albion (1/1, green)
+Saudor (2/2)

Technologies:
+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring - When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.

Other: Barony of Letnev support for the throne
Unit card
Spoiler

This post has been edited by Hugin & Munin: 02 February 2019 - 07:45 PM

0

#50 User is offline   Gnaw 

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Posted 02 February 2019 - 07:20 PM




Posted Image




Secondaries: none






Pass



CURRENT STATUS

Victory Points: 0

Strategy Card: TECHNOLOGY
Command Pools: 1T | 3F | 1S
Goods: 0/3 C | 3 TG
Action Cards: 2
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Mordai II (4/0)
+ Lodd Eru (3/0)
+ Everra (3/0)

Technologies:
+ Daxcive Animators - After you win a ground combat, you may place 1 infantry from your reinforcements on that planet.
+ Valefar Assimilator X - Unused.
+ Valefar Assimilator Y - Unused.

Other:
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
0

#51 User is offline   twelve 

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Posted 02 February 2019 - 07:43 PM

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No Secondaries





Tactical Action

1) Activation - :Winnu

2) Movement
..i) Move Ships - N/A
..ii) Space Cannon Offense (Active Player) - NA
..iii) Space Cannon Offense (Others) - NA

3) Space Combat - N/A

4) Invasion - N/A

5) Production - Spend 1 TG + Sarween Tools Build 4 infnatry







CURRENT STATUS

Victory Points: 1

Strategy Card: LOGISTICS
Command Pools: 0T | 3F | 1S
Goods: 0/3 C | 2 TG
Action Cards: 2
Promissory Notes: 5 Winnu
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Winnu (3/4)
+ Lazar (1/0) Yellow
+ Sakulag (2/1)

+ Centauri (1/3)
+ Gral (1/1) Blue

Technologies:


+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
Other:Hacan Support for the Throne

This post has been edited by twelve: 02 February 2019 - 07:43 PM

I don't know what I'm doing but it sounds good.
0

#52 User is offline   Morgoth 

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Posted 02 February 2019 - 08:06 PM

On a plane again.

But i play my strategy car for a secret objective and pass. Wheb it comes back to me obviously.

This post has been edited by Morgoth: 02 February 2019 - 08:06 PM

Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
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#53 User is offline   Galactic Council 

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Posted 02 February 2019 - 08:30 PM

Attached File  Custodians.png (103.75K)
Number of downloads: 0




ACTION PHASE - TURN 5
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#54 User is offline   D'rek 

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Posted 02 February 2019 - 08:46 PM

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PASS




CURRENT STATUS

Victory Points: 0

Strategy Card: LEADERSHIP
Command Pools: 2T | 3F | 2S
Goods: 0/4 C | 3 TG
Action Cards: 0
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Jol (1/2)
+ Nar (2/3)
+ Zej Rajja (2/1)
+ Nevant (1/2, blue spc.)
+ Bereg (3/1)
+ Lirta (2/3)

Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive - After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring - When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.

Other:

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#55 User is offline   Tattersail_ 

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    snapchat - rustyspoon84

Posted 02 February 2019 - 10:12 PM

Posted Image
Play Imperial secondary - draw secret objective - 1SCT

PASS

CURRENT STATUS
Victory Points: 0
Strategy Card: POLITICS
Command Pools: 1T | 3F | 1S

Goods: 0/4 C | 4 TG
Action Cards:
1

Promissory Notes:
5 Sol

Secret Objectives:
0 fulfilled | 1 unfulfilled


Planets:

+ Jord (4/2)

+ Resculon (2/0)

+ Corneeq (1/2)


Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.+ Antimass Deflectors - Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the results of each die roll.

Other:

This post has been edited by Tattersail_: 04 February 2019 - 08:18 AM

Apt is the only one who reads this. Apt is nice.
0

#56 User is offline   Imperial Historian 

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Posted 02 February 2019 - 10:26 PM

Twelve -pass
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#57 User is offline   Imperial Historian 

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Posted 02 February 2019 - 10:26 PM

Morgoth pass
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#58 User is offline   Imperial Historian 

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Posted 02 February 2019 - 10:26 PM

Attached File  Custodians.png (103.75K)
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STATUS PHASE

Turn order (but it doesn't really matter for this round): D'rek --> Nom --> Tatts --> Tapper --> Blend --> IH --> Macaw --> Twelve --> Morgoth

This post has been edited by Galactic Council: 02 February 2019 - 10:30 PM

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#59 User is offline   Imperial Historian 

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Posted 02 February 2019 - 10:26 PM

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Score no objectives
Draw 1 action card
Gain 2CT

Rearrange to:
3/2/2



CURRENT STATUS

Victory Points: 1

Strategy Card:
Command Pools: 3T | 2F | 2S
Goods: 0/2 C | 3 TG
Action Cards: 1
Secret Objectives: 0 fulfilled | 1 unfulfilled
PN 5 in hand, 1 on table
Planets:
+ Moll Primus (4/1)
+ Starpoint (3/1)
+ New Albion (1/1, green)
+Saudor (2/2)

Technologies:
+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Plasma Scoring - When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.

Other: Barony of Letnev support for the throne
Unit card
Spoiler

This post has been edited by Hugin & Munin: 02 February 2019 - 10:30 PM

0

#60 User is offline   Gnaw 

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Posted 02 February 2019 - 10:27 PM



Posted Image



Status phase:

Draw one AC
Remove CTs, gain 2 CTs, redistribute CTs - 3/2/2
Etc, etc








CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 3T | 2F | 2S
Goods: 0/3 C | 3 TG
Action Cards: 3
Secret Objectives: 1 fulfilled | 0 unfulfilled

Planets:
+ Mordai II (4/0)
+ Lodd Eru (3/0)
+ Everra (3/0)

Technologies:
+ Daxcive Animators - After you win a ground combat, you may place 1 infantry from your reinforcements on that planet.
+ Valefar Assimilator X - Unused.
+ Valefar Assimilator Y - Unused.

Other:

This post has been edited by Gnaw: 02 February 2019 - 10:44 PM

"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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