D, on 12 February 2019 - 03:05 PM, said:
Galactic Council, on 12 February 2019 - 02:18 PM, said:
I personally like Warfare sec to include moving whatever is 'on board' at the time the ship is moved, but they cannot pick up or drop off. As IH mentioned, those techs you raise talk about activating systems, and Warfare does not do that, so they wouldn't apply. Other 'passive' effects, such as being able to go into supernovas if you have Magmus Reactor, would apply.
There's no such thing as "on board" when the unit is stationary in 4th edition. Stationary units can either be on planets (ground forces) or in the space area of a system (ground forces and ships). So it would have to be that the ships can transport with them any transportable units that are in its space area (but not on planets of that system).
In which case that would need to be specified in the wording. It would be simpler to just say exactly one-to-two ships period. Perhaps that is the way we should go. My concern would be that it neuters the secondary a bit too much, but then again 1) people have been using it often enough anyway; 2) as a secondary action, it should be weaker in some ways.
Edit: I suppose the counter-argument could be that the fact that the secondary is already limited to moving the ships to unopposed systems only is already the weakening agent.
This post has been edited by Galactic Council: 12 February 2019 - 03:37 PM