So Bungie have outlined their plans going forward after the recent spate of complaints about lack of endgame, minitransaction imbalance, story problems, pvp problems, etc.
https://www.bungie.n...tail/News/46567
A lot of it is sadly vague one-liners with vague time goals, like Fall 2018 (presumably because they haven't yet actually worked out what they want to do or go about doing it), but there were a number of specifics. Some of these will come in the next update in late Jan/early Feb, others will come in with Season 3, which will be sometime in Spring/Summer.
- Faction Rally Jan 16, Iron Banner Jan 30. Both of these will now be available to everyone, not just those who purchased DLC (I still cannot believe and yet at the same time can completely believe based on past experience that they were going to close these behind a new paywall).
- Ghosts, Sparrows, and Ships will now (not now now, but when they next update) drop from gameplay and will not be just in Eververse.
- Crucible will get 6v6 matches as well as 4v4, like Destiny 1.
- Rankings in Crucible: two types, one based on matches played, the other on matches won. This will reset at the beginning of every season.
- Bright Engrams will somehow become easier to get - though they're not yet sure how.
- Masterwork Armour will enable you to reroll its functions and give added defence when you activate super.
- The Crimson Days event will get you a lot more Crimson Day engrams for playing the game than the Dawning event allowed, and will be 'heavily weighted' to getting you the stuff you don't already have.
- Raid armour and weapons will have raid-specific perks.
- Nightfall is going back to the way it was in D1 - no more timer, but scores instead.
In the more distant future, they will
- Put in private matches for pvp.
- Completely rework mods so that they have a much greater significance (they acknowledge this has the potential to create a pay-to-win problem with Eververse, however).
- Do something or other about the story content (this was extremely vaguely stated in terms of acknowledging complaints about Curse of Osiris) - it sounds like the next expansion is getting delayed to me.
- Collectibles and records are coming back.
- Increased vault space...by 50 slots (not nearly enough). Exotic ships, sparrows and ghosts will no longer count toward vault space - yeah, as if my problem was my overflowing abundance of these exotic items.
- Improve endgame...somehow.
- Improve weapons and armour...somehow.
- Rebalance XP gains...somehow.
- Do something about shaders.
Most interestingly, which few people seem to have picked up on, for Fall 2018 they mention they want to work on 'Weapon Slot and Archetype Improvements'. Now this could mean a lot of things, but I wonder if this hints at a reworking of the kinetic/energy/power weapon slots, which don't really work (it essentially renders sniper rifles and shotguns completely useless, and gives you two primary slots with hardly any difference between them). Going back to the D1 primary/secondary/heavy categories?