Malazan Empire: Quantum Mafia - Malazan Empire

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Quantum Mafia It sounds wrong - that's why it's quantummechanically correct

#141 User is offline   Galayn Lord 

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Posted 05 November 2014 - 04:17 PM

Since our mod is GMT+2 might I suggest a couple of night votes could save us from having day time out during rl night.

#142 User is offline   Path-Shaper 

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Posted 05 November 2014 - 04:27 PM

It is Day 1. 7 hours and 11 minutes left.
Players aktive: Alkend, Ampelas, Eloth, Galayn Lord, Kalse, Korabas, Merrid, Meanas, Omtose, Ruse, Serc, Telas
7 votes needed for a lynch.

4 votes for Night (Serc, Kalse, GL, Merrid)
1 vote for Serc (Alkend)
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#143 User is offline   Meanas 

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Posted 05 November 2014 - 04:32 PM

Vote night

#144 User is offline   Meanas 

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Posted 05 November 2014 - 04:33 PM

View PostPath-Shaper, on 05 November 2014 - 04:27 PM, said:

It is Day 1. 7 hours and 11 minutes left.
Players aktive: Alkend, Ampelas, Eloth, Galayn Lord, Kalse, Korabas, Merrid, Meanas, Omtose, Ruse, Serc, Telas
7 votes needed for a lynch. Notice anything missing
4 votes for Night (Serc, Kalse, GL, Merrid)
1 vote for Serc (Alkend)


Of course it is a possibility that SH in their infinite wisdom has decided that we can't vote for night.

#145 User is offline   Path-Shaper 

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Posted 05 November 2014 - 04:48 PM

View PostMeanas, on 05 November 2014 - 04:33 PM, said:

View PostPath-Shaper, on 05 November 2014 - 04:27 PM, said:

It is Day 1. 7 hours and 11 minutes left.
Players aktive: Alkend, Ampelas, Eloth, Galayn Lord, Kalse, Korabas, Merrid, Meanas, Omtose, Ruse, Serc, Telas
7 votes needed for a lynch. Notice anything missing
4 votes for Night (Serc, Kalse, GL, Merrid)
1 vote for Serc (Alkend)


Of course it is a possibility that SH in their infinite wisdom has decided that we can't vote for night.


Or PS was just to lazy to type the stuff about night. :wacko:
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#146 User is offline   Path-Shaper 

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Posted 05 November 2014 - 04:49 PM

It is Day 1. 7 hours and 11 minutes left.
Players aktive: Alkend, Ampelas, Eloth, Galayn Lord, Kalse, Korabas, Merrid, Meanas, Omtose, Ruse, Serc, Telas
7 votes needed for a lynch.

5 votes for Night (Serc, Kalse, GL, Merrid, Meanas)
1 vote for Serc (Alkend)
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#147 User is offline   Meanas 

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Posted 05 November 2014 - 04:54 PM

View PostPath-Shaper, on 05 November 2014 - 04:48 PM, said:

View PostMeanas, on 05 November 2014 - 04:33 PM, said:

View PostPath-Shaper, on 05 November 2014 - 04:27 PM, said:

It is Day 1. 7 hours and 11 minutes left.
Players aktive: Alkend, Ampelas, Eloth, Galayn Lord, Kalse, Korabas, Merrid, Meanas, Omtose, Ruse, Serc, Telas
7 votes needed for a lynch. Notice anything missing
4 votes for Night (Serc, Kalse, GL, Merrid)
1 vote for Serc (Alkend)


Of course it is a possibility that SH in their infinite wisdom has decided that we can't vote for night.


Or PS was just to lazy to type the stuff about night. :wacko:


Most likely scenario I will grant you that. However I could honestly see it go either way. :D

#148 User is offline   Serc 

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Posted 05 November 2014 - 04:57 PM

Nah PS specifically stated that we could vote night when the clarification regarding mandatory night kills was given.

Basically unless we blitz vote night soon after the day starts we all get given random NA targets instead of doing nothing.

#149 User is offline   Meanas 

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Posted 05 November 2014 - 05:10 PM

View PostSerc, on 05 November 2014 - 04:57 PM, said:

Nah PS specifically stated that we could vote night when the clarification regarding mandatory night kills was given.

Basically unless we blitz vote night soon after the day starts we all get given random NA targets instead of doing nothing.


That may be true for one reality. But not necessarily true for all of them.

#150 User is offline   Ampelas 

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Posted 05 November 2014 - 05:22 PM

I think I would prefer to lynch over a no lynch.

Vote Serc

#151 User is offline   Ampelas 

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Posted 05 November 2014 - 05:23 PM

I didn't even realise there was a page 4. The last post I saw was GL's vote on Serc, but I have been busy with my browser open.

remove vote

I'll read page 4 and then decide whether or not I still want to vote.

#152 User is offline   Serc 

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Posted 05 November 2014 - 05:27 PM

View PostAmpelas, on 05 November 2014 - 05:23 PM, said:

I didn't even realise there was a page 4. The last post I saw was GL's vote on Serc, but I have been busy with my browser open.

remove vote

I'll read page 4 and then decide whether or not I still want to vote.



Posted Image

#153 User is offline   Ampelas 

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Posted 05 November 2014 - 05:28 PM

Fine I dislike the notion of going through day with no lynches. What is the point of the very long days otherwise?

Vote Night

#154 User is offline   Ampelas 

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Posted 05 November 2014 - 05:29 PM

Serc your not bitter I chose to vote you are you?

#155 User is offline   Eloth 

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Posted 05 November 2014 - 05:33 PM

Back and read up.

We should not be lynching anyone until the odd are better of hitting scum.

vote night

#156 User is offline   Korabas 

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Posted 05 November 2014 - 05:37 PM

View PostSerc, on 05 November 2014 - 04:57 PM, said:

Nah PS specifically stated that we could vote night when the clarification regarding mandatory night kills was given.

Basically unless we blitz vote night soon after the day starts we all get given random NA targets instead of doing nothing.


Wouldn't it be in town's best interest if we co-ordinate lynches and kills to the same target. Then we all spread our finds around until we get a true finder. If we all lynch the same person and place kills on a totally separate person all we are doing then is allowing scum to get a kill. The true scum won't be targeting themselves and that is the best way to figure out who they are truly. The best plan is to figure out how to reduce the most amount of realities moving forward and take our time so we don't get everyone killed, or reduce our percentage life across the board.

#157 User is offline   Eloth 

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Posted 05 November 2014 - 05:38 PM

My opinion is we wait on lynching until there are a few people that are over the 50% scum line.

#158 User is offline   Eloth 

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Posted 05 November 2014 - 05:41 PM

View PostKorabas, on 05 November 2014 - 05:37 PM, said:

View PostSerc, on 05 November 2014 - 04:57 PM, said:

Nah PS specifically stated that we could vote night when the clarification regarding mandatory night kills was given.

Basically unless we blitz vote night soon after the day starts we all get given random NA targets instead of doing nothing.


Wouldn't it be in town's best interest if we co-ordinate lynches and kills to the same target. Then we all spread our finds around until we get a true finder. If we all lynch the same person and place kills on a totally separate person all we are doing then is allowing scum to get a kill. The true scum won't be targeting themselves and that is the best way to figure out who they are truly. The best plan is to figure out how to reduce the most amount of realities moving forward and take our time so we don't get everyone killed, or reduce our percentage life across the board.



It's still a dice roll. No one is scum yet.

#159 User is offline   Eloth 

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Posted 05 November 2014 - 05:49 PM

I wonder if lynch trains are entered in to stat computer? I.E. if you are on a lynch train that lynches town, does your scum % rise?

#160 User is offline   Path-Shaper 

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Posted 05 November 2014 - 05:52 PM

Pauli Principle: Identical Particles are indistinguishable.

Everything else follows.


It is Day 1. 7 hours and 11 minutes left.
Players aktive: Alkend, Ampelas, Eloth, Galayn Lord, Kalse, Korabas, Merrid, Meanas, Omtose, Ruse, Serc, Telas
7 votes needed for a lynch.

7 votes for Night (Serc, Kalse, GL, Merrid, Meanas, Ampelas, Eloth)
1 vote for Serc (Alkend)

It is now night.
Only someone with this much power could make this many frittatas without breaking any eggs.
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