Galayn Lord, on 06 November 2014 - 11:47 PM, said:
Ruse, on 06 November 2014 - 11:02 PM, said:
I think you guys are thinking that I'm proposing to force players into a scum category. I am not. I am proposing a way to identify which player is which number, so we know who to lynch when the time comes.
At this point I'm voting you because you're refusing to lynch anyone.
And fuck it, I'm player 5
In a normal game, of course I would lynch, even randomly if that's all there is. On day 1, or even day 2 if needs be. But after that you certainly use what's on thread.
Here, in this game, you can't do that, not that soon. With lynching now, we hand it over to random chance, again and again and again, until the patterns finally settle into a normal scum game.
Doing that, we might as well have just started a normal game with four or five people (I exaggerate only slightly).
Why not be smart about it instead, and game the system? We've been handed the tools, after all. And a wonderful opportunity to demonstrate good cooperative town play.
Or, you know, let's lynch randomly and see what random result comes up, and let's submit actions randomly and not pay any attention whatsoever to the percentage table which PS so handily gives to us each time