Are you still getting disconnected from the server on the PS4 side of things? I've played for about 4 hours today on the Xbox One and have had 0 issues.
That said, it's really not all that surprising that there are some issues, as others have said. There's only so much a company can realistically do in order to prepare for so many people trying to access the game at the exact same time. Think of it as a grand opening for a new restaurant that everyone wants to try. They're not going to hire waiters/cooks and construct the restaurant based on how many costumers they're going to have on the very first day. As a result, there's going to be some hiccups and long wait times to start off with, but after the initial craze everything is going to (more or less) run smoothly.
I'm a level 7 warlock. I like the progression and skill system. I was worried that it would be like
Borderlands, where each class is really only separated by a single ability and some stat bonuses, but it's a bit deeper than that. Also pleasantly surprised by the map size so far. It'll be interesting to see how it holds up after a few weeks of playing, but there seems to be a good amount of space for exploration. Ran into quite a few caves/basements full of ?? level guys that my weapons couldn't even touch.
Story-wise it's a bit lacking at the moment. I feel like the game could use some more exposition. I'm just not all that immersed in the world yet. Who are these different enemies I'm fight, what's their background? I know I can read about it online, but I'd like it if the game actually explored that.
This post has been edited by Defiance: 10 September 2014 - 03:49 AM