gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw
#1841
Posted 12 November 2013 - 04:43 PM
Well I retracted the provisional. I'm still trying to process the new events taking place.
I don't know what I'm doing but it sounds good.
#1842
Posted 12 November 2013 - 04:46 PM
#1843
Posted 12 November 2013 - 04:47 PM
IH are you going to make a play on Vega this round? I need to know as I can't hope to take it before you move a ship there so I need to know if I should even waste my time on it or not.
I don't know what I'm doing but it sounds good.
#1844
Posted 12 November 2013 - 04:49 PM
If you let me take it I'll put an orbital on it to make it that much more juicy for when you want to take if from me later.
I don't know what I'm doing but it sounds good.
#1845
Posted 12 November 2013 - 04:55 PM
I was thinking of making a play for vega this turn yes. I want to grab as many of the discovery tiles as I can, points that can't be taken away are good points...
#1846
Posted 12 November 2013 - 05:07 PM
Imperial Historian, on 12 November 2013 - 04:55 PM, said:
I was thinking of making a play for vega this turn yes. I want to grab as many of the discovery tiles as I can, points that can't be taken away are good points...
More to the point, discovery tile that Twelve can't get is good. Helps keep him honest-ish.
![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/wink.gif)
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1847
Posted 12 November 2013 - 05:08 PM
Well then that is that.
Gnaw stick with my original provisional Build two orbitals in 310 and 318. Colonize them both with science.
(1$, 0S, 2M Upkeep-5)
Gnaw stick with my original provisional Build two orbitals in 310 and 318. Colonize them both with science.
(1$, 0S, 2M Upkeep-5)
I don't know what I'm doing but it sounds good.
#1848
Posted 12 November 2013 - 05:14 PM
Round 4 Action Phase
Turn 1
Tatts
Gnaw
Twelve
Imperial Historian
Morgoth
CF - RESEARCH - Advanced labs
Tapper provisional.
Khell
D'rek - RESearch Neutron Bombs for my next action. ? 'next' implies a previous. Did she make a turn 1 action provisional that I missed?
Turn 2
Tatts -
Gnaw
Twelve -
Imperial Historian
Morgoth provisional
Upgrade - Add fusion source and fusion drive to cruiser
CF
Tapper
Turn 3
[/quote]
Turn 1
Tatts
- Research Improved Hull
- Upkeep -5
- Bank $4, S8, M14
- Production $15, S6, M4
Gnaw
- research neutron bombs -2 sci
- -5 upkeep. 0, Sci 7, Ma 13
Twelve
- Research plasma missiles convert 6 materials to science
- 1$, 0S, 13 M upkeep -3
Imperial Historian
- research advanced mining
- Convert 3 production to 1 science,
- Upkeep -2 £0 S=0 P=9
Morgoth
- Research - Fusion drive and Fusion Source for 7 science
- $ 2, S 3, M 7,
- Upkeep - 5
CF - RESEARCH - Advanced labs
Tapper provisional.
- Research Gauss Shield for 2 science, (middle track).
Khell
- RESEARCH Fusion Source for 6 Science.
- $0, S2, M13
D'rek - RESearch Neutron Bombs for my next action. ? 'next' implies a previous. Did she make a turn 1 action provisional that I missed?
Turn 2
Tatts -
- Research Point Defense put it on middle track - 9 science convert 4 materials into 1 science to cover this.
- Upkeep -7
- Bank $4,S0,M10
Gnaw
- Research Cloaking Device -7 science put on middle track
- $0, Sc 0, Ma 13. -7 upkeep
Twelve -
- Gnaw stick with my original provisional
- Build two orbitals in 310 and 318. Colonize them both with science.
- (1$, 0S, 2M Upkeep-5)
- Exchange Ambassadors with IH. Both send monetary gifts.
Imperial Historian
Morgoth provisional
Upgrade - Add fusion source and fusion drive to cruiser
CF
Tapper
Turn 3
Spoiler
[/quote]
#1849
Posted 12 November 2013 - 05:23 PM
@ Gnaw 108 or 105? I think 108 is preferable as it gives Tatts easy access to the GC, and you may well be falling back to 105, but it is up to you which one I hit this turn.
#1850
Posted 12 November 2013 - 05:28 PM
I say 108 because that would still leave two ancients for Gnaw to protect against incursions.
Apt is the only one who reads this. Apt is nice.
#1851
Posted 12 November 2013 - 05:51 PM
If you feel the overwhelming desire to extend your front with D'rek take 108.
A question for the knowers of rules:
IH and Tatts can't kick me out of the Alliance right?
A question for the knowers of rules:
IH and Tatts can't kick me out of the Alliance right?
![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/wink.gif)
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1853
Posted 12 November 2013 - 05:57 PM
Gnaw, on 12 November 2013 - 05:51 PM, said:
If you feel the overwhelming desire to extend your front with D'rek take 108.
A question for the knowers of rules:
IH and Tatts can't kick me out of the Alliance right?![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/wink.gif)
A question for the knowers of rules:
IH and Tatts can't kick me out of the Alliance right?
![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/wink.gif)
You two do realize that you're taking a money and a science away from me. Which I can't replace.
This post has been edited by Galactic Council: 12 November 2013 - 05:58 PM
#1854
Posted 12 November 2013 - 05:58 PM
Gnaw, on 12 November 2013 - 05:51 PM, said:
If you feel the overwhelming desire to extend your front with D'rek take 108.
A question for the knowers of rules:
IH and Tatts can't kick me out of the Alliance right?![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/wink.gif)
A question for the knowers of rules:
IH and Tatts can't kick me out of the Alliance right?
![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/wink.gif)
Once you are in you are in and can't leave unless you want to leave.
I don't know what I'm doing but it sounds good.
#1855
Posted 12 November 2013 - 05:59 PM
Gnaw, on 12 November 2013 - 05:51 PM, said:
If you feel the overwhelming desire to extend your front with D'rek take 108.
A question for the knowers of rules:
IH and Tatts can't kick me out of the Alliance right?![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/wink.gif)
A question for the knowers of rules:
IH and Tatts can't kick me out of the Alliance right?
![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/wink.gif)
You two do realize that you're taking a money and a science away from me. Which I can't replace.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1856
Posted 12 November 2013 - 06:18 PM
Gnaw you have hexes you can influence though although I have not looked at the board lately.
Apt is the only one who reads this. Apt is nice.
#1857
Posted 12 November 2013 - 06:18 PM
Gnaw, on 12 November 2013 - 05:59 PM, said:
Gnaw, on 12 November 2013 - 05:51 PM, said:
If you feel the overwhelming desire to extend your front with D'rek take 108.
A question for the knowers of rules:
IH and Tatts can't kick me out of the Alliance right?![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/wink.gif)
A question for the knowers of rules:
IH and Tatts can't kick me out of the Alliance right?
![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/wink.gif)
You two do realize that you're taking a money and a science away from me. Which I can't replace.
And so the relationship begins to sour....
Now we know Tatts wants to win as a team. But IH and Gnaw, I'm not so sure myself...should they smell the scent of an individual victory.
"I think I've made a terrible error of judgement."
#1858
Posted 12 November 2013 - 06:27 PM
Khellendros, on 12 November 2013 - 06:18 PM, said:
Gnaw, on 12 November 2013 - 05:59 PM, said:
Gnaw, on 12 November 2013 - 05:51 PM, said:
If you feel the overwhelming desire to extend your front with D'rek take 108.
A question for the knowers of rules:
IH and Tatts can't kick me out of the Alliance right?![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/wink.gif)
A question for the knowers of rules:
IH and Tatts can't kick me out of the Alliance right?
![:unworthy:](https://forum.malazanempire.com/public/style_emoticons/Malazan/wink.gif)
You two do realize that you're taking a money and a science away from me. Which I can't replace.
And so the relationship begins to sour....
Now we know Tatts wants to win as a team. But IH and Gnaw, I'm not so sure myself...should they smell the scent of an individual victory.
Don't know what you're smoking. I can't possibly win by myself. Hell, I don't know if I could survive by myself.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1859
Posted 12 November 2013 - 06:31 PM
Ganoes Paran, on 12 November 2013 - 06:18 PM, said:
Gnaw you have hexes you can influence though although I have not looked at the board lately.
Spoiler
Edit: Tatts, when the turn comes around to you don't do anything. I have an idea but don't want to share just yet.
This post has been edited by Gnaw: 12 November 2013 - 06:33 PM
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1860
Posted 12 November 2013 - 06:51 PM
Im upgrading to deter drek
Apt is the only one who reads this. Apt is nice.