Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

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gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#721 User is offline   Imperial Historian 

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Posted 01 November 2013 - 10:56 AM

View PostGnaw, on 01 November 2013 - 09:02 AM, said:

I distinctly recall reading an Eclipse forum entry a couple of weeks ago about Draco running an interceptor into the center on the first turn and influencing Tier I ancient occupied hexes.

But the rulebook seems to say that you can't influence hexes from a pinned ship. And the GCD ancient pins all ships?


There are a lot of misunderstandings regarding draco, the rulebook is right, you can't do that
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#722 User is offline   Tattersail_ 

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Posted 01 November 2013 - 10:59 AM

View PostImperial Historian, on 01 November 2013 - 10:56 AM, said:

View PostGnaw, on 01 November 2013 - 09:02 AM, said:

I distinctly recall reading an Eclipse forum entry a couple of weeks ago about Draco running an interceptor into the center on the first turn and influencing Tier I ancient occupied hexes.

But the rulebook seems to say that you can't influence hexes from a pinned ship. And the GCD ancient pins all ships?


There are a lot of misunderstandings regarding draco, the rulebook is right, you can't do that


So how could the Draco influence the center hex? Do they need more than one ship in there?
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#723 User is offline   Imperial Historian 

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Posted 01 November 2013 - 11:00 AM

They need to conquer it like everyone else. The centre is not an ancient.
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#724 User is offline   Tattersail_ 

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Posted 01 November 2013 - 11:01 AM

Turn 6, IH, Tapper, Drek and I took a turn.

This is now round 7. IH are you passing? Then Tapper is upgrading. Drek passing?

Turn 7

Pass
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#725 User is offline   Morgoth 

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Posted 01 November 2013 - 11:01 AM

View PostImperial Historian, on 01 November 2013 - 10:11 AM, said:

View PostGanoes Paran, on 01 November 2013 - 10:03 AM, said:

View PostImperial Historian, on 01 November 2013 - 10:00 AM, said:

I'm astonished tatts is thinking of allying with gnaw. He is in the perfect Orion situation, only one entrance and a weak neighbour.

I still think morgoths position is pretty strong, but apparently I am alone in this.

That said drek isnt in a great position. 9 player can be like that though. Its not quite as balanced as 6 player


Aren't you allied with Gnaw also? That would put us three in a good position no? I come through that doorway and smash Twelve into pieces :)


No, I'm not even going to think about alliances until turn 3, I don't want to get into an alliance with someone so soon. Plus 3 way alliance with twelve out in the cold would be boring!


I agree. The Galaxy split into three at the end of round 1 sounds incredibly boring.
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#726 User is offline   Tattersail_ 

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Posted 01 November 2013 - 11:01 AM

View PostImperial Historian, on 01 November 2013 - 11:00 AM, said:

They need to conquer it like everyone else. The centre is not an ancient.


Okay good enough.
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#727 User is offline   Tattersail_ 

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Posted 01 November 2013 - 11:02 AM

View PostMorgoth, on 01 November 2013 - 11:01 AM, said:

View PostImperial Historian, on 01 November 2013 - 10:11 AM, said:

View PostGanoes Paran, on 01 November 2013 - 10:03 AM, said:

View PostImperial Historian, on 01 November 2013 - 10:00 AM, said:

I'm astonished tatts is thinking of allying with gnaw. He is in the perfect Orion situation, only one entrance and a weak neighbour.

I still think morgoths position is pretty strong, but apparently I am alone in this.

That said drek isnt in a great position. 9 player can be like that though. Its not quite as balanced as 6 player


Aren't you allied with Gnaw also? That would put us three in a good position no? I come through that doorway and smash Twelve into pieces :)


No, I'm not even going to think about alliances until turn 3, I don't want to get into an alliance with someone so soon. Plus 3 way alliance with twelve out in the cold would be boring!


I agree. The Galaxy split into three at the end of round 1 sounds incredibly boring.


It sounds boring, but there are a lot of twists and turns to come. D'rek, Twelve, Khell and you Morg are all turtles.
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#728 User is offline   Imperial Historian 

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Posted 01 November 2013 - 11:05 AM

View PostGanoes Paran, on 01 November 2013 - 11:01 AM, said:

Turn 6, IH, Tapper, Drek and I took a turn.

This is now round 7. IH are you passing? Then Tapper is upgrading. Drek passing?

Turn 7

Pass


I passed ages ago, get your upkeeps in everyone. No-one can afford any more actions, lets get the tech draw out as soon as we can.
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#729 User is offline   Imperial Historian 

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Posted 01 November 2013 - 11:08 AM

Gnaw if you are still around, PM me the tech draw before you go so I can choose rotation whilst everyone does upkeep. But you're almost certainly in bed by now I guess.
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#730 User is offline   Tattersail_ 

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Posted 01 November 2013 - 11:09 AM

That sounded rude. GC is watching the thread, but he could be asleep.

This post has been edited by Ganoes Paran: 01 November 2013 - 11:10 AM

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#731 User is offline   Morgoth 

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Posted 01 November 2013 - 11:23 AM

GC, submit to my will and I will lend you all the undergrads you need.
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#732 User is offline   Tattersail_ 

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Posted 01 November 2013 - 11:46 AM

Attached File  Cpt O Ryan.png (307.18K)
Number of downloads: 0


Upkeep



-17 Upkeep = 10 discs = 6 actions + 4 hexes

Bank == $3, S 1, M 5.

Production == $10 = 5 cubes = 3 planet + 1 ambassador + 1 discard

Bankrupt. Remove disc from hex 311.

Upkeep

-13 Upkeep = 6 Actions + 3 hexes.

New Amount = 0
Science 1 + 3 = 4
Materials 5 + 3 = 8

New Bank = $0, S 4, M 8.
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#733 User is offline   D'rek 

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Posted 01 November 2013 - 01:16 PM

Yup, I Pass after the Pulsar upgrade.

Upkeep:

Build a Shrine of Freedom, for the cost of 2 Money.

Mon -> 0 +6 -5 = 1
Sci -> 1 +4 .. = 5
Mat -> 3 +3 .. = 6

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#734 User is offline   twelve 

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Posted 01 November 2013 - 01:25 PM

View PostGanoes Paran, on 01 November 2013 - 08:01 AM, said:

Gnaw regarding Iota Bootus, that would be perfect. I need a way to get through and that would help me a lot.

NOOOOOOOO!!!!!!!!!!!!!!!!
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#735 User is offline   Khellendros 

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Posted 01 November 2013 - 01:27 PM

Colonise the available materials and science planets in my hexes (the science planet is in the tier 2 hex, the materials planet towards the far end).

As the planets move further from their suns and the climates grow cold, the ones known as Planta pause in their relentless infestation of new worlds. The petals fold and the roots settle deeper, as the ones known as Planta conserve their strength for next summer's growth.

UPKEEP:

Money:

Current Amount: 4
Upkeep: -10
Income: 10
New Amount: 4

Science:

Current Amount: 4
Income: 6
New Amount: 10

Materials:

Current Amount: 4
Income: 4
New Amount: 8



Lol Tatts :)
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#736 User is offline   twelve 

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Posted 01 November 2013 - 01:36 PM

View PostImperial Historian, on 01 November 2013 - 10:11 AM, said:

View PostGanoes Paran, on 01 November 2013 - 10:03 AM, said:

View PostImperial Historian, on 01 November 2013 - 10:00 AM, said:

I'm astonished tatts is thinking of allying with gnaw. He is in the perfect Orion situation, only one entrance and a weak neighbour.

I still think morgoths position is pretty strong, but apparently I am alone in this.

That said drek isnt in a great position. 9 player can be like that though. Its not quite as balanced as 6 player


Aren't you allied with Gnaw also? That would put us three in a good position no? I come through that doorway and smash Twelve into pieces :)


No, I'm not even going to think about alliances until turn 3, I don't want to get into an alliance with someone so soon. Plus 3 way alliance with twelve out in the cold would be boring!

I'd still whoop y'all.
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#737 User is offline   twelve 

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Posted 01 November 2013 - 03:01 PM

I mapped out my moves based on the fact that the Hive hex wouldn't be explored until Round 3 hopefully Round 4 by IH at the earliest. If Tatts is going to do it next round I think I will have to reevaluate what I need to do.

Grumble Grumble Grumble.

My Lord,

Our spies have learned of some distrubing news. The Cousins of the Ancients and the stoic military race of the Orion are agreeing to a partnership to create access to the ancient cluster system that lies between us. I know that we have embarked on a specifc course of action to properly prepare us for the challenges ahead but we must review those plans and be prepared for the coming assaults.
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#738 User is offline   Khellendros 

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Posted 01 November 2013 - 03:07 PM

Wait, wait, I've just realised - has nobody yet told twelve that the rest of us had a PM conversation in which we agreed to come together to screw over his game before starting to play properly?
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#739 User is offline   twelve 

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Posted 01 November 2013 - 03:14 PM

View PostKhellendros, on 01 November 2013 - 03:07 PM, said:

Wait, wait, I've just realised - has nobody yet told twelve that the rest of us had a PM conversation in which we agreed to come together to screw over his game before starting to play properly?



Well I already assumed that was what was going to happen hence my Turtle it up plan. Plus it's a different strategy than what I've employeed in the past. Trying to mix things up a bit.
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#740 User is offline   D'rek 

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Posted 01 November 2013 - 03:24 PM

ChatClipse 1
November 17th
Start at 3:00pm GMT/WET / 4:00pm CET / 10:00am EST / 7:00am PST

I think this is the date+time that will work best for everyone. Who's in?

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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