Malazan Empire: gIV Malazan Empire Eclipse - Malazan Empire

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gIV Malazan Empire Eclipse R9 player order: Twelve,IH,MorCF,Tapper,Khell,D'rek,Tatts,Gnaw

#761 User is offline   Morgoth 

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Posted 01 November 2013 - 05:16 PM

View PostD, on 01 November 2013 - 04:24 PM, said:

View PostPath-Shaper, on 01 November 2013 - 04:15 PM, said:

View PostD, on 01 November 2013 - 03:45 PM, said:

So Khell, you were talking alliance before. I didn't reply then from uncertainty and I'm still weighing my options. I guess the magic question is what's in it for me? My position doesn't look to be very strong at the moment and the only way out is through you, and for now you have better ships plus better materials production. The safety of an alliance is all well and good, but in this position I'm not going to contributing much in the VP department now am I, meaning you'll probably be better off betraying me and attacking me around round 6 than having my low VP score at the end of the game drag down the alliance average.

I only see any value in the alliance for me if I think you see value in it, too. So are you willing to help that be the case? Maybe un-influence Delta Eridani next round so I can take it and actually get somewhere?




From round 4, you will have wormhole generators and go wherever the wind takes you. And even with just the alliance, you can safely go through my territories to wherever else. I think if we formed an alliance before round 4, then we could use up/save up our resources more efficiently without having to look over our shoulders at each other. Both of our races have potential to be strong end-game if we manage to avoid conflict - imagine what our two races together could do having made it safely through the first 6 rounds or so of the game.


If it takes Delta Eridani to make you feel better about an alliance, I'll think about it, but I may need something in return.


Wormhole generators in round 4 aren't going to do me much good when I've accumulated a total of 9 science and 10 materials by that point. What am I going to do, send two Cruisers with nothing but improved hulls upgraded at yours or Tatts' homeworld? By round 4 either of you will have the tech and materials to withstand that, and I won't be able to rebuild those ships until round 6. So really my only choice will be instead to build orbitals, but I'd have to put all my science and materials into them and again then I'm not much threat.

Even the +2 science from Delta Eridani would be a big enough help, with that I'd be able to get 1 or 2 other tech *and* orbitals, or get to advanced labs quicker. Hopefully though, I could also exchange ambassadors with Tapper and get another small boost. Enough to actually have a chance at ending the game with a reasonable amount of VP, and maybe even enough to make some raids on Tatts.

Or I can be the scrappy little sister in the corner that can't help at all in points or in battle when shit winds up hitting the fan.


It's a good thing I am too big of a man to hold grudges. Had I not been of such strong character I might, might, have felt at this moment just a tiny bit of glee.
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#762 User is offline   Tapper 

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Posted 01 November 2013 - 05:24 PM

Alliance would be good for me.

D'rek being locked in might be a boon if/when she develops some shrines as reinforcement will be quick..ish.
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#763 User is offline   D'rek 

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Posted 01 November 2013 - 06:23 PM

View PostTapper, on 01 November 2013 - 05:24 PM, said:

D'rek being locked in might be a boon if/when she develops some shrines as reinforcement will be quick..ish.


I don't understand this.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#764 User is offline   Galactic Council 

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Posted 01 November 2013 - 06:26 PM


Turn 6


IH - Pass

Morgoth - Pass

CF - Pass
  • Colonize money and material planets in Psi Capricorni. Colonize the science planet in Formahaut.

Tapper - Discover tier III from the last open wormhole in my homeworld.
  • 394 - Sineis 147
  • Claim Pulsar.
  • Colonize tier 1 science on Pollux and money on the other tier 1.
  • Turn 7
Khell - no reaction (assumed)

D'rek - Pulsar: Upgrade Improved Hull into the empty space of my interceptor

Tatts -

Research NanoRobots - 2 science.
-17 Upkeep = 10 discs = 6 actions + 4 hexes

Gnaw - Pass. $2, S 4, M 3. -21 upkeep.

Twelve - Action 6 Provisionally Pass (3$, 2S, 4M Upkeep -17)

Turn 7

IH, Morgoth, CF - no reaction

Tapper - I want a Pulsar upgrade action afterwards (replace power source 3 with power 6 on dread).

Khell - no reaction

D'rek - Pass

Tatts - Pass

Gnaw, Twelve - no reaction

Turn 8

Tapper pass.

Round 1 Action Phase Complete

Round 1 Combat Phase Complete

This post has been edited by Galactic Council: 01 November 2013 - 06:29 PM

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#765 User is offline   Galactic Council 

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Posted 01 November 2013 - 06:51 PM

View PostMorgoth, on 01 November 2013 - 11:01 AM, said:



I agree. The Galaxy split into three at the end of round 1 sounds incredibly boring.


It looks like that's the way it's going to go though.
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#766 User is offline   Galactic Council 

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Posted 01 November 2013 - 06:55 PM

Round 1 Upkeep Phase

IH -

View PostImperial Historian, on 31 October 2013 - 01:42 PM, said:

Anyway I am going to do my upkeep now:

I'm bankrupt, so remove disc from warp portal hex.

New bank:
Upkeep=0 $=1 S=6 M=7

And just so we're clear Gnaw, if you influence through that warp portal I will mercilessly crush you :)


Morgoth

View PostMorgoth, on 01 November 2013 - 08:06 PM, said:

Ah, I forgot. Sorry

$ 2/+8, S 0/+6, M 2/+3, Upkeep -10


$ = 0
S = 6
M = 5

Upeep - 1

Round 1 vp total = Hexes = 5 pts.


CF

View Postcerveza_fiesta, on 31 October 2013 - 02:46 PM, said:

Directorate End-of-round economic Summary

Upkeep -10
Bank 0
Science 0
Materials 3


Directorate upkeep

Colonize money and material planets in Psi Capricorni. Colonize the science planet in Formahaut.

E-production + 10
S-production + 4
M-production + 4

Final tally

E - 0
S - 4
M - 7




Tapper

ModGod Kindly said:

$18 bank + $8 income = 26 -30 upkeep
You need to remove 1 influence disc. I am pulling the one from 315: farthest out, no planets.

End Round tally:
$1, Sci 8, M 13
-5 upkeep


Khell

View PostKhellendros, on 01 November 2013 - 01:27 PM, said:

Colonise the available materials and science planets in my hexes (the science planet is in the tier 2 hex, the materials planet towards the far end).


UPKEEP:

Money:

Current Amount: 4
Upkeep: -10
Income: 10
New Amount: 4

Science:

Current Amount: 4
Income: 6
New Amount: 10

Materials:

Current Amount: 4
Income: 4
New Amount: 8





D'rek

View PostD, on 01 November 2013 - 01:16 PM, said:

Yup, I Pass after the Pulsar upgrade.

Upkeep:

Build a Shrine of Freedom, for the cost of 2 Money.

Mon -> 0 +6 -5 = 1 -7?
Sci -> 1 +4 .. = 5
Mat -> 3 +3 .. = 6


I forgot to mention, the Shrine goes in Beta Lyrae.



Tatts

View PostGanoes Paran, on 01 November 2013 - 11:46 AM, said:


Upkeep



-17 Upkeep = 10 discs = 6 actions + 4 hexes

Bank == $3, S 1, M 5.

Production == $10 = 5 cubes = 3 planet + 1 ambassador + 1 discard

Bankrupt. Remove disc from hex 311.

Upkeep

-13 Upkeep = 6 Actions + 3 hexes.

New Amount = 0
Science 1 + 3 = 4
Materials 5 + 3 = 8

New Bank = $0, S 4, M 8.




Gnaw

Chmee Gnaw via ModGod Kindly said:


upkeep -21

$2 bank + $12 prod = $14

Bankrupt.

Remove Influence Discs from 323 and 213 -13 upkeep

$1
Sci - 7
M - 6
-2 upkeep

VP = 21 = 7 from hexes + 2 ambassador + 11 ancients + 1 nova burst



Twelve

View Posttwelve, on 31 October 2013 - 03:07 PM, said:



Upkeep
$ Banked 3+ 8 Income -17 Upkeep = -6
Bankrupt 304
$ Banked 3+ 8 Income -13 Upkeep = -2
Bankrupt 310
$ Banked 3+ 8 Income -10 Upkeep = 1 Banked
Science 2 production+ 2 banked = 4 banked
Materials 4 production +4 banked = 8 banked
(1$, 4S, 8M Upkeep 0)
Round 1 VP total: 5 (4 hexes, 0 tech, 0 Rep tiles, 0 Diplomacy tile, 0 Discovery tile, 1 Race bonus)


This post has been edited by Galactic Council: 01 November 2013 - 08:32 PM

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#767 User is offline   D'rek 

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Posted 01 November 2013 - 06:57 PM

I forgot to mention, the Shrine goes in Beta Lyrae.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#768 User is offline   Imperial Historian 

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Posted 01 November 2013 - 07:01 PM

So Morgoth, Tapper and Gnaw need to do upkeep? Morgoths is fairly straightforward as he has already colonised, as is Gnaws I think. Just leaves Tapper. I'm going out in half an hour, so if you want any progress tonight send me the tech draw soon so I can choose rotation.
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#769 User is offline   twelve 

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Posted 01 November 2013 - 07:33 PM

View PostImperial Historian, on 01 November 2013 - 07:01 PM, said:

So Morgoth, Tapper and Gnaw need to do upkeep? Morgoths is fairly straightforward as he has already colonised, as is Gnaws I think. Just leaves Tapper. I'm going out in half an hour, so if you want any progress tonight send me the tech draw soon so I can choose rotation.



Didn't Tapper do a casual Upkeep where he mentioned he will bankrupt the two planet free tier III hexes to pay for his upkeep?
I don't know what I'm doing but it sounds good.
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#770 User is offline   twelve 

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Posted 01 November 2013 - 07:35 PM

View PostD, on 01 November 2013 - 06:57 PM, said:

I forgot to mention, the Shrine goes in Beta Lyrae.



You also can't build all of your shrines with the hexes that you uncovered. You are short a material world if I'm not mistaken.
I don't know what I'm doing but it sounds good.
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#771 User is offline   Galactic Council 

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Posted 01 November 2013 - 07:40 PM

View PostImperial Historian, on 01 November 2013 - 07:01 PM, said:

So Morgoth, Tapper and Gnaw need to do upkeep? Morgoths is fairly straightforward as he has already colonised, as is Gnaws I think. Just leaves Tapper. I'm going out in half an hour, so if you want any progress tonight send me the tech draw soon so I can choose rotation.


Shit. didn't see this.

You still around?
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#772 User is offline   Galactic Council 

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Posted 01 November 2013 - 07:56 PM

  • Advanced Mining 02
  • Artifact Key 01
  • Fusion Source 03
  • Plasma Missile 01
  • Starbase 02

  • Positron Computer 04
  • Starbase 06
  • Advanced Labs 01
  • Distortion Shield
  • Cloaking Device
  • Wormhole Generator 02
  • Plasma Cannon 02
  • Point Defense
  • Antimatter Cannon 03

11 regular and 3 rare.

(125 start.
27 Round 1.
5 pred. Round 2.
9 cleanup Round 1
84 remaining.)
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#773 User is offline   Galactic Council 

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Posted 01 November 2013 - 08:02 PM

Cleanup Round 1 - partial prredictive for Round 2

  • Phase Shield 02
  • Neutron Bombs 04
  • Advanced Mining 04
  • Starbase 03
  • Neutron Bombs 03


start - 125
Round 1 - 27
Round 1 - 5 pred. Round 2.
Round 1 cleanup - 9
Round 1 cleanup - 5 predictive for R2.

79 remaining.
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#774 User is offline   Morgoth 

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Posted 01 November 2013 - 08:06 PM

Ah, I forgot. Sorry

$ 2/+8, S 0/+6, M 2/+3, Upkeep -10


$ = 0
S = 6
M = 5

Upeep - 1

Round 1 vp total = Hexes = 5 pts.
Take good care to keep relations civil
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#775 User is offline   Imperial Historian 

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Posted 01 November 2013 - 08:25 PM

Let's keep rotation as it is
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#776 User is offline   Galactic Council 

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Posted 01 November 2013 - 08:33 PM

View PostImperial Historian, on 01 November 2013 - 08:25 PM, said:

Let's keep rotation as it is


Damn. Glad we caught you in time.

KHELLLLLLLLL!
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#777 User is offline   twelve 

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Posted 01 November 2013 - 08:37 PM

Are we going to get a map update for the start of round 2?
I don't know what I'm doing but it sounds good.
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#778 User is offline   Gnaw 

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Posted 01 November 2013 - 08:40 PM

Yes.

I'm on the shop laptop. It;s a bit slow.
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#779 User is offline   Galactic Council 

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Posted 01 November 2013 - 08:46 PM

Didn't bother rolling the supernovas since they can't explode in round 1
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#780 User is offline   D'rek 

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Posted 01 November 2013 - 08:48 PM

View Posttwelve, on 01 November 2013 - 07:35 PM, said:

View PostD, on 01 November 2013 - 06:57 PM, said:

I forgot to mention, the Shrine goes in Beta Lyrae.



You also can't build all of your shrines with the hexes that you uncovered. You are short a material world if I'm not mistaken.


I know :)

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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