Malazan Empire: 104 - Warring States Mafia 4 - Fujiwari Expansion - Malazan Empire

Jump to content

  • 72 Pages +
  • « First
  • 8
  • 9
  • 10
  • 11
  • 12
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

104 - Warring States Mafia 4 - Fujiwari Expansion Sengoku Series

#181 User is offline   Eloth 

  • Recruit
  • Group: Game alts
  • Posts: 93
  • Joined: 17-June 09

Posted 30 July 2013 - 04:45 PM

Here catching up

#182 User is offline   Eloth 

  • Recruit
  • Group: Game alts
  • Posts: 93
  • Joined: 17-June 09

Posted 30 July 2013 - 04:46 PM

gdi. I thought we had another hour. doesn't look like it would have mattered though.

#183 User is offline   Anthras 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 17-June 09

Posted 30 July 2013 - 04:49 PM

well that was dissapointing. Though not to surprising for day 1.

#184 User is offline   Path-Shaper 

  • Mafia Modgod
  • Group: Game Mod
  • Posts: 1,255
  • Joined: 01-October 08

Posted 30 July 2013 - 04:52 PM

It is Night 1. 6 hours and 30 minutes remaining

19 Players still alive: Mockra, Anthras, Tellan, D'riss, Rashan, Barghast, Hanas, Cast, Desra, Eloth, Gait, Galain, Jalan, Kalse, Korbas, Liosan, Okaros, Trake, Alkend

-gnaw
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#185 User is offline   Eloth 

  • Recruit
  • Group: Game alts
  • Posts: 93
  • Joined: 17-June 09

Posted 30 July 2013 - 04:53 PM

View PostDesra, on 30 July 2013 - 12:19 PM, said:

View PostOkaros, on 30 July 2013 - 12:57 AM, said:

View PostBarghast, on 29 July 2013 - 07:58 PM, said:

View PostJalan, on 29 July 2013 - 07:53 PM, said:

Barghy, are you trying to get us to leave off talking about the numbers? I assume you have a better topic to discuss.


At the moment, Desra's unhealthy fascination with role distribution seems a good topic. Howeve, given town's track record of making idiots of themselves on day 1 (me included), I'm not willing to pursue that avenue too vigorously. yet.



Role distribution I don't think is anything to consider scummy, especially not on day 1. It's healthy and natural and hasn't IMO affected any low TMDI games much that I've ever seen.

But, while we're on the topic of Desra:

View PostDesra, on 29 July 2013 - 03:23 PM, said:

View PostJalan, on 29 July 2013 - 03:18 PM, said:

View PostDesra, on 29 July 2013 - 03:09 PM, said:

View PostLiosan, on 29 July 2013 - 03:02 PM, said:

View PostDesra, on 29 July 2013 - 01:53 PM, said:

So, I just took some time to read over all the intro stuff careful. Here's my question: do the (what I am assuming is) 2 town factions win together? I am assuming so, otherwise it would be more a faction game than a town vs scum game, but if that's the case, what's the point of having 2 town factions besides the fact that it's two castles?

Could all town maybe just count as one faction, and there are 2 scum factions?



See D'riss this is a valid speculation.

Desra, I'd assume that they would win together as a win by town helps even the playing field by weakening the scum team. Though for the continued story I'm curious how Shin will play it if town wins yet scum is able to eliminate one town faction entirely.


So then what are we thinking number wise? 3 scum, 2 teams of 8 town each? 5 scum, 2 teams of 7 town each?

Considering we only have to kill off the scum general(s), it seems to me that scum would have a slightly bigger than normal team, so I'd lean more towards 5 scum. Any thoughts?





My initial guess is that there will be 2 groups of scum killers (generals) since there are 2 clans of town forces. Maybe a symp for each killer who knows only his boss. Would the 2 killers know each other? Any comms? Are there other scum roles besides these 2?

A more proficient game creating player could perhaps comment on balance at this point.


I am trying to wrap my head around it, and it's tough.

See, if there are 19 players, I think it stands to reason that there are 2 equal teams of town players, and 1 team of scum with uneven numbers - thus, 5 scum, and 7 town per castle (or some similar permutation). The thing that's throwing me for a bit of a loop is the 2 castles thing.

What would be interesting is if the scum were 2 pairs of paired killers and a 'general'. Scum killer pairs can only kill members of town in one of the castles, so having a slightly bigger than normal scum team would be balanced out by the fact that they can only technically kill off half of town each. This could also mean that we need only kill off the scum general to win the game.


This is a really poor idea, because as the OP indicates, the RI PM is:

"You are charactername, a soldier of Arai/Edo castle. You have been charged with overseeing a group of soldiers and are determined to throw back any and all attacks by Fujiwari forces. You are RI."

There's no mention of clan in there. Yeah, there's two castles, but if this were seriously a game with a town divided along clan lines, the PMs would have to indicate that you are a Uesugi or a Miura. So there's no chance of this. Alkend and Lio also added their support to this craziness:


View PostAlkend, on 29 July 2013 - 03:35 PM, said:

afternoon folks
@desra, i think you have a point when you say that it's probably two even town factions and then the scum have the uneven number. the two castles mechanic might be a gimmick but i see it making sense that the scum can only target members of the castle they're laying siege to
i guess we will see



View PostLiosan, on 29 July 2013 - 03:40 PM, said:

View PostJalan, on 29 July 2013 - 03:18 PM, said:

View PostDesra, on 29 July 2013 - 03:09 PM, said:

View PostLiosan, on 29 July 2013 - 03:02 PM, said:

View PostDesra, on 29 July 2013 - 01:53 PM, said:

So, I just took some time to read over all the intro stuff careful. Here's my question: do the (what I am assuming is) 2 town factions win together? I am assuming so, otherwise it would be more a faction game than a town vs scum game, but if that's the case, what's the point of having 2 town factions besides the fact that it's two castles?

Could all town maybe just count as one faction, and there are 2 scum factions?



See D'riss this is a valid speculation.

Desra, I'd assume that they would win together as a win by town helps even the playing field by weakening the scum team. Though for the continued story I'm curious how Shin will play it if town wins yet scum is able to eliminate one town faction entirely.


So then what are we thinking number wise? 3 scum, 2 teams of 8 town each? 5 scum, 2 teams of 7 town each?

Considering we only have to kill off the scum general(s), it seems to me that scum would have a slightly bigger than normal team, so I'd lean more towards 5 scum. Any thoughts?





My initial guess is that there will be 2 groups of scum killers (generals) since there are 2 clans of town forces. Maybe a symp for each killer who knows only his boss. Would the 2 killers know each other? Any comms? Are there other scum roles besides these 2?

A more proficient game creating player could perhaps comment on balance at this point.



Yeah this makes sense as they are also besieging two castles. I wonder if the killers can only kill town memebers of the castle they are beseging?




Now, I'm not saying that this is 100% definitely a slip, but there's a CHANCE that Desra is scum and already trying to cloud the game and town's information early, but didn't think it through and realize the obvious problem of clan names because Desra's own scum role PM doesn't have the clan name omission (ie it says YOU ARE FUJIWARI NYAGGHHHH).

OR, there is a chance that Alkend or Lio so happily supported the idea because of the same reasons.

A totally weak and improbable case, but if nothing better comes along, I think Desra would be a better choice for the necessary day 1 lynch than anyone else for this reason, and Alkend and Lio being not quite as good as Desra but still better than everyone else choices.


This is such a load of crap. It's stated very clearly in the flavour text that there are two clans. It doesn't matter who belongs to which clan, and no one should post anything about which castle they're in just in case the killers need to kill people in specific castles as we suspect. You're trying to accuse me of something that makes absolutely no sense, as Alkend has already pointed out. And hey, you've managed to get Barghast on your side, no surprise there, there's always a couple of sheeple.


This comes off as very defensive. He had a mini case and one vote against him and he gets all hot and bothered. interesting. (still catching up)

#186 User is offline   Rashan 

  • Recruit
  • Group: Game alts
  • Posts: 3
  • Joined: 06-November 08

Posted 30 July 2013 - 04:56 PM

PS will you resolve night if all actions are in before time-out?

#187 User is offline   Eloth 

  • Recruit
  • Group: Game alts
  • Posts: 93
  • Joined: 17-June 09

Posted 30 July 2013 - 04:59 PM

View PostTellan, on 30 July 2013 - 02:34 PM, said:

Im here, and can vote, but I don't see any of the cases having much basis. But I'm willing to vote. A lynch is better than a no-lynch, because if we don't lynch, we're just doing day one over tomorrow.


Willing to vote, is here, but doesn't drop one. Lurk much?

View PostRashan, on 30 July 2013 - 02:37 PM, said:

Here. simply won't vote Desra. He is too amusing.
I feel better about voting Bargh or Alkend.


Odd reply, hard to see a symp being this blatant, but also, the fact that he just pops in right before lynch and, like Tellan, doesn't drop a vote is weird. Another lurker?

#188 User is offline   Rashan 

  • Recruit
  • Group: Game alts
  • Posts: 3
  • Joined: 06-November 08

Posted 30 July 2013 - 05:01 PM

View PostEloth, on 30 July 2013 - 04:59 PM, said:

View PostTellan, on 30 July 2013 - 02:34 PM, said:

Im here, and can vote, but I don't see any of the cases having much basis. But I'm willing to vote. A lynch is better than a no-lynch, because if we don't lynch, we're just doing day one over tomorrow.


Willing to vote, is here, but doesn't drop one. Lurk much?

View PostRashan, on 30 July 2013 - 02:37 PM, said:

Here. simply won't vote Desra. He is too amusing.
I feel better about voting Bargh or Alkend.


Odd reply, hard to see a symp being this blatant, but also, the fact that he just pops in right before lynch and, like Tellan, doesn't drop a vote is weird. Another lurker?

Do you actually know what lurker means?
I didn't drop a vote because I didn't feel good about lynching anyone of the people with votes on them. I would have been L-1 or hammer if a train progressed that far.

#189 User is offline   Eloth 

  • Recruit
  • Group: Game alts
  • Posts: 93
  • Joined: 17-June 09

Posted 30 July 2013 - 05:04 PM

All caught up.

While the initial case on Alkend was weak, the points were valid and I am always suspicious when people are around on day one and don't jump on the train "just to get a lynch" I think we might be on to something with Alkend.

Commenting on the other names brought up in day one. Desra was defensive, but also an agitator. I don't really get a scum vibe from him. More of someone who has been repeatedly lynched early and is frustrated. Lio comes across as aggressive townie or a possible symp, but I don't get a killer vibe. Of course it's day one and subject to change.

I guess we'll see how night goes, but if there was still day left I would have placed my vote on Alkend. (for whatever thats worth.)

#190 User is offline   Eloth 

  • Recruit
  • Group: Game alts
  • Posts: 93
  • Joined: 17-June 09

Posted 30 July 2013 - 05:09 PM

View PostRashan, on 30 July 2013 - 05:01 PM, said:

View PostEloth, on 30 July 2013 - 04:59 PM, said:

View PostTellan, on 30 July 2013 - 02:34 PM, said:

Im here, and can vote, but I don't see any of the cases having much basis. But I'm willing to vote. A lynch is better than a no-lynch, because if we don't lynch, we're just doing day one over tomorrow.


Willing to vote, is here, but doesn't drop one. Lurk much?

View PostRashan, on 30 July 2013 - 02:37 PM, said:

Here. simply won't vote Desra. He is too amusing.
I feel better about voting Bargh or Alkend.


Odd reply, hard to see a symp being this blatant, but also, the fact that he just pops in right before lynch and, like Tellan, doesn't drop a vote is weird. Another lurker?

Do you actually know what lurker means?
I didn't drop a vote because I didn't feel good about lynching anyone of the people with votes on them. I would have been L-1 or hammer if a train progressed that far.




how the hell are you supposed to get to L-1 if everyone just sits around waiting for it to get to L-1? It's day one... how are you supposed to feel good about lynching anyone? The fact of the matter is you have to start somewhere. If we don't lynch, we have to start over basically from scratch.

#191 User is offline   Rashan 

  • Recruit
  • Group: Game alts
  • Posts: 3
  • Joined: 06-November 08

Posted 30 July 2013 - 05:16 PM

View PostEloth, on 30 July 2013 - 05:09 PM, said:

View PostRashan, on 30 July 2013 - 05:01 PM, said:

View PostEloth, on 30 July 2013 - 04:59 PM, said:

View PostTellan, on 30 July 2013 - 02:34 PM, said:

Im here, and can vote, but I don't see any of the cases having much basis. But I'm willing to vote. A lynch is better than a no-lynch, because if we don't lynch, we're just doing day one over tomorrow.


Willing to vote, is here, but doesn't drop one. Lurk much?

View PostRashan, on 30 July 2013 - 02:37 PM, said:

Here. simply won't vote Desra. He is too amusing.
I feel better about voting Bargh or Alkend.


Odd reply, hard to see a symp being this blatant, but also, the fact that he just pops in right before lynch and, like Tellan, doesn't drop a vote is weird. Another lurker?

Do you actually know what lurker means?
I didn't drop a vote because I didn't feel good about lynching anyone of the people with votes on them. I would have been L-1 or hammer if a train progressed that far.




how the hell are you supposed to get to L-1 if everyone just sits around waiting for it to get to L-1? It's day one... how are you supposed to feel good about lynching anyone? The fact of the matter is you have to start somewhere. If we don't lynch, we have to start over basically from scratch.



I agree that we have to lynch on day 1. I didn't like Alkend lynch enough to support it, doesn't mean I didn't like any lynch and I would have voted "just to get a lynch"

#192 User is offline   Path-Shaper 

  • Mafia Modgod
  • Group: Game Mod
  • Posts: 1,255
  • Joined: 01-October 08

Posted 30 July 2013 - 05:17 PM

View PostKalse, on 30 July 2013 - 04:23 PM, said:

PS what is day and night timer? I cannot see it but maybe I'm blind.


Fixed in the OP.


Days are 32 hours and nights are static 8 hours. are 8 hours long no matter what.

-gnaw

This post has been edited by Path-Shaper: 30 July 2013 - 07:04 PM

Only someone with this much power could make this many frittatas without breaking any eggs.
0

#193 User is offline   Jalan 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 30 July 2013 - 06:45 PM

the days are pretty static too, as far as I can tell

#194 User is offline   Desra 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 30 July 2013 - 06:50 PM

View PostJalan, on 30 July 2013 - 06:45 PM, said:

the days are pretty static too, as far as I can tell


Your face is static. Static face.

#195 User is offline   Jalan 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 30 July 2013 - 06:50 PM

well, I just reviewed the sign up and there should be plenty of blabber mouths, name callings and at least one genital comparison showdown already, so I don't know what's going on.

#196 User is offline   Anthras 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 17-June 09

Posted 30 July 2013 - 07:03 PM

View PostJalan, on 30 July 2013 - 06:50 PM, said:

well, I just reviewed the sign up and there should be plenty of blabber mouths, name callings and at least one genital comparison showdown already, so I don't know what's going on.


I would of taken out my genitals for comparison but we have already had a couple of games disrupted by power outages and earthquakes.

#197 User is offline   Path-Shaper 

  • Mafia Modgod
  • Group: Game Mod
  • Posts: 1,255
  • Joined: 01-October 08

Posted 30 July 2013 - 07:07 PM

*sigh* It was pointed out that since I meant 'night is 8 hours long no matter what' that I should probably have said that.

Fixed now.

-gnaw
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#198 User is offline   Path-Shaper 

  • Mafia Modgod
  • Group: Game Mod
  • Posts: 1,255
  • Joined: 01-October 08

Posted 30 July 2013 - 07:07 PM

It is Night 1. 4 hours and 8 minutes remaining

19 Players still alive: Mockra, Anthras, Tellan, D'riss, Rashan, Barghast, Hanas, Cast, Desra, Eloth, Gait, Galain, Jalan, Kalse, Korbas, Liosan, Okaros, Trake, Alkend
Only someone with this much power could make this many frittatas without breaking any eggs.
0

#199 User is offline   Jalan 

  • Recruit
  • Group: Game alts
  • Posts: 0
  • Joined: 20-March 13

Posted 30 July 2013 - 07:40 PM

View PostAnthras, on 30 July 2013 - 07:03 PM, said:

View PostJalan, on 30 July 2013 - 06:50 PM, said:

well, I just reviewed the sign up and there should be plenty of blabber mouths, name callings and at least one genital comparison showdown already, so I don't know what's going on.


I would of taken out my genitals for comparison but we have already had a couple of games disrupted by power outages and earthquakes.


or large amounts of wind

#200 User is offline   Barghast 

  • Fist
  • Group: Game alts
  • Posts: 258
  • Joined: 01-October 09

Posted 30 July 2013 - 07:51 PM

hey, peeps. i've defeated the puzzle that is public transit and as a result am now an hour early for my interview, in a completely unknown (to me) part of the city. So I decided to check in.
I see that we'll be waiting for a while for night result. Shame, that.

Share this topic:


  • 72 Pages +
  • « First
  • 8
  • 9
  • 10
  • 11
  • 12
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users