Malazan Empire: Eclipse III - Game Thread - Malazan Empire

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Eclipse III - Game Thread The third one!

#6801 User is offline   Morgoth 

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Posted 14 October 2013 - 12:01 PM

Tapper laying down the law. Tapper's Law.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
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#6802 User is offline   Khellendros 

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Posted 14 October 2013 - 02:19 PM

Alright, seeing as CF has messed up my original plan of owning 4 homeworlds at the end of the game (I shall have to now settle for 3, D'rek's is spared due to my cruiser in Vega now being pinned by CF's buzzing flies), the only option available to me is to stand and fight.


UPGRADE Cruisers: Remove Fusion Drive and Plasma Missiles. Insert Antimatter Cannon.
"I think I've made a terrible error of judgement."
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#6803 User is offline   Tattersail_ 

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Posted 14 October 2013 - 02:35 PM

 Khellendros, on 14 October 2013 - 02:19 PM, said:

Alright, seeing as CF has messed up my original plan of owning 4 homeworlds at the end of the game (I shall have to now settle for 3, D'rek's is spared due to my cruiser in Vega now being pinned by CF's buzzing flies), the only option available to me is to stand and fight.


UPGRADE Cruisers: Remove Fusion Drive and Plasma Missiles. Insert Antimatter Cannon.


you have to have a drive.
Apt is the only one who reads this. Apt is nice.
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#6804 User is offline   Tattersail_ 

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Posted 14 October 2013 - 02:37 PM

So I guess you are going back to a normal drive instead of fusion drive, so the energy is =
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#6805 User is offline   twelve 

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Posted 14 October 2013 - 02:52 PM

 Tapper, on 14 October 2013 - 10:37 AM, said:

Move everything in 311 to 223.

If I am not mistaken, this means I lose my diplomatic relations with SS as a result. Remove the cube to the Science track, please.



I think It's back around to me after this move.

Upgrade:
Remove flux missile part on blank slot on Interceptor
Remove flux missile part on default Hull slot on Dreadnaught
Add zero point source over nuclear source on interceptor blueprint
Add gluon computers over blank slot on interceptor blueprint
(4$, 0S, 0M, Upkeep -17)
I don't know what I'm doing but it sounds good.
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#6806 User is offline   twelve 

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Posted 14 October 2013 - 02:56 PM

Gnaw,

I took a look at the updated map and it looks like you have the Warp portal development on my player board. Currently noone owns it but it's likely that SS will end up with it by the end of the game.
I don't know what I'm doing but it sounds good.
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#6807 User is offline   Khellendros 

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Posted 14 October 2013 - 03:07 PM

 Ganoes Paran, on 14 October 2013 - 02:37 PM, said:

So I guess you are going back to a normal drive instead of fusion drive, so the energy is =



Yup.
"I think I've made a terrible error of judgement."
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#6808 User is offline   cerveza_fiesta 

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Posted 14 October 2013 - 03:25 PM

Upgrade starbase w missiles over hull. Also consider this official and boldface....still on my phone
........oOOOOOo
......//| | |oO
.....|| | | | O....
BEERS!

......
\\| | | |

........'-----'

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#6809 User is offline   Tattersail_ 

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Posted 14 October 2013 - 03:27 PM

So we are back round to CF again.

D'rek and SS can react in between Morgoth and Tapper's move.

Tapper has done turn 8, so has twelve. CF next then Khell.
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#6810 User is offline   twelve 

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Posted 14 October 2013 - 03:29 PM

 Ganoes Paran, on 14 October 2013 - 03:27 PM, said:

So we are back round to CF again.

D'rek and SS can react in between Morgoth and Tapper's move.

Tapper has done turn 8, so has twelve. CF next then Khell.



Nice Crosspost.
I don't know what I'm doing but it sounds good.
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#6811 User is offline   Tattersail_ 

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Posted 14 October 2013 - 03:29 PM

Turn 8 Research Phase Shield. 6 science.
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#6812 User is offline   Tattersail_ 

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Posted 14 October 2013 - 03:30 PM

 twelve, on 14 October 2013 - 03:29 PM, said:

 Ganoes Paran, on 14 October 2013 - 03:27 PM, said:

So we are back round to CF again.

D'rek and SS can react in between Morgoth and Tapper's move.

Tapper has done turn 8, so has twelve. CF next then Khell.



Nice Crosspost.


Well the other game is starting, we are at the final round, final stages of this round. let's get it done. I have PM'd Khell
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#6813 User is offline   Khellendros 

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Posted 14 October 2013 - 03:35 PM

20% chance against CF.
Around 50% chance against D'rek.

The Hydran Progress calculates with their superior technical abilities that that gives us a combined 70% chance of success. Victory is assured on all fronts.


So, for the last time,

PASS.
"I think I've made a terrible error of judgement."
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#6814 User is offline   twelve 

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Posted 14 October 2013 - 03:52 PM

Back to Tapper. Does he pass as well?
I don't know what I'm doing but it sounds good.
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#6815 User is offline   Tattersail_ 

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Posted 14 October 2013 - 03:54 PM

So round 7/8


Morgoth react
D'rek still pass/react
s/s still pass/react

Tapper move.
Twelve upgrade
Cf upgrade
Khell pass
GP research
Morgoth pass/react
D'rek pass react
S/s Pass react

Tappers Go again??
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#6816 User is offline   Morgoth 

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Posted 14 October 2013 - 04:11 PM

I'll keep passing
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
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#6817 User is offline   D'rek 

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Posted 14 October 2013 - 04:27 PM

No Rx from me.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#6818 User is offline   Tattersail_ 

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Posted 14 October 2013 - 04:30 PM

 D, on 13 October 2013 - 01:16 PM, said:

 Ganoes Paran, on 13 October 2013 - 08:24 AM, said:

the universe is conspiring against you Drek


As it should be. I wish I could do a few more upgrades, but oh well. I don't think it'll be possible for me to beat Tapper's fleet in Altair or CF's in Pollux, but if we pretend they both move to the shellworld or something, and I somehow managed to win everywhere and only lose Mu Herculis, it still would only get my points to 49, and Twelve has 50 now. So the only factor left in whether Twelve wins or not is the giant battle in the GC (as it should be!) - go get 'im Tatts!


You do realise my odds are really really low?
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#6819 User is offline   D'rek 

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Posted 14 October 2013 - 04:36 PM

 Ganoes Paran, on 14 October 2013 - 04:30 PM, said:

 D, on 13 October 2013 - 01:16 PM, said:

 Ganoes Paran, on 13 October 2013 - 08:24 AM, said:

the universe is conspiring against you Drek


As it should be. I wish I could do a few more upgrades, but oh well. I don't think it'll be possible for me to beat Tapper's fleet in Altair or CF's in Pollux, but if we pretend they both move to the shellworld or something, and I somehow managed to win everywhere and only lose Mu Herculis, it still would only get my points to 49, and Twelve has 50 now. So the only factor left in whether Twelve wins or not is the giant battle in the GC (as it should be!) - go get 'im Tatts!


You do realise my odds are really really low?


Mine too! But I want to believe!

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#6820 User is offline   Tapper 

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Posted 14 October 2013 - 05:01 PM

Pass.
Everyone is entitled to his own wrong opinion. - Lizrad
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