Malazan Empire: Eclipse III - Game Thread - Malazan Empire

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Eclipse III - Game Thread The third one!

#5041 User is offline   Tattersail_ 

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Posted 12 August 2013 - 04:16 PM

Most of my moves have involved risk, attacking Gnaw, going after D'rek but at least I am making those types of moves. Maybe not smart but very enjoyable :thumbup:
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#5042 User is offline   Imperial Historian 

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Posted 12 August 2013 - 04:19 PM

Research gluon computers for 8 science, exchange 12 money for 8 science.
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#5043 User is offline   twelve 

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Posted 12 August 2013 - 04:20 PM

View PostGanoes Paran, on 12 August 2013 - 04:16 PM, said:

Most of my moves have involved risk, attacking Gnaw, going after D'rek but at least I am making those types of moves. Maybe not smart but very enjoyable :thumbup:



Yeah playing the take the center and hold may be a winning strategey but it sure gets boring waiting for you chumps to get off your asses to challenge the all powerful and magnificent Eridani. (I can't even muster the enthusiasum to go big and bold because you lot bore me so)

YAWWWWWWN!!!!!!!!
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#5044 User is offline   D'rek 

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Posted 12 August 2013 - 04:21 PM

View PostGanoes Paran, on 12 August 2013 - 04:15 PM, said:

Can they win without taking Twelve down a peg? I don't think so but maybe Tapper and D'rek think they can?


Theoretically, it is possible for me to get more points than twelve even if he doesn't lose a single hex that he currently has.


View PostGanoes Paran, on 12 August 2013 - 04:16 PM, said:

Most of my moves have involved risk, attacking Gnaw, going after D'rek but at least I am making those types of moves. Maybe not smart but very enjoyable :thumbup:


Just like it doesn't matter who comes in 2nd place, it doesn't matter who has the most points in round 7, either. It all comes down to the end, so just wait and see. Tapper and SS, for example, have definitely been playing the long game, and either could start rising in points quite quickly soon depending on how things go.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#5045 User is offline   Morgoth 

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Posted 12 August 2013 - 04:21 PM

View PostGanoes Paran, on 12 August 2013 - 04:16 PM, said:

Most of my moves have involved risk, attacking Gnaw, going after D'rek but at least I am making those types of moves. Maybe not smart but very enjoyable :thumbup:


Not taking risks typically means you'll end up in the middle. twelve took some risks early and it's the reason for his soon to be inevitable victory.
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#5046 User is offline   Imperial Historian 

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Posted 12 August 2013 - 06:21 PM

View PostD, on 12 August 2013 - 04:21 PM, said:

View PostGanoes Paran, on 12 August 2013 - 04:15 PM, said:

Can they win without taking Twelve down a peg? I don't think so but maybe Tapper and D'rek think they can?


Theoretically, it is possible for me to get more points than twelve even if he doesn't lose a single hex that he currently has.


View PostGanoes Paran, on 12 August 2013 - 04:16 PM, said:

Most of my moves have involved risk, attacking Gnaw, going after D'rek but at least I am making those types of moves. Maybe not smart but very enjoyable :thumbup:


Just like it doesn't matter who comes in 2nd place, it doesn't matter who has the most points in round 7, either. It all comes down to the end, so just wait and see. Tapper and SS, for example, have definitely been playing the long game, and either could start rising in points quite quickly soon depending on how things go.


Someone needs to force twelve to expand some of those materials... otherwise he's going to be putting the shellworld into the galactic centre, and with all his tech points I don't see anyone overtaking him.
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#5047 User is offline   Gnaw 

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Posted 12 August 2013 - 06:52 PM

View PostGanoes Paran, on 12 August 2013 - 04:16 PM, said:

Most of my moves have involved risk, attacking Gnaw, going after D'rek but at least I am making those types of moves. Maybe not smart but very enjoyable :thumbup:


Hmm. I seem to recall somebody crowing about how taking Altair wasn't a risk at all because "he can't beat my dread." :)
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#5048 User is offline   twelve 

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Posted 12 August 2013 - 06:56 PM

View PostImperial Historian, on 12 August 2013 - 06:21 PM, said:

View PostD, on 12 August 2013 - 04:21 PM, said:

View PostGanoes Paran, on 12 August 2013 - 04:15 PM, said:

Can they win without taking Twelve down a peg? I don't think so but maybe Tapper and D'rek think they can?


Theoretically, it is possible for me to get more points than twelve even if he doesn't lose a single hex that he currently has.


View PostGanoes Paran, on 12 August 2013 - 04:16 PM, said:

Most of my moves have involved risk, attacking Gnaw, going after D'rek but at least I am making those types of moves. Maybe not smart but very enjoyable :)


Just like it doesn't matter who comes in 2nd place, it doesn't matter who has the most points in round 7, either. It all comes down to the end, so just wait and see. Tapper and SS, for example, have definitely been playing the long game, and either could start rising in points quite quickly soon depending on how things go.


Someone needs to force twelve to expand some of those materials... otherwise he's going to be putting the shellworld into the galactic centre, and with all his tech points I don't see anyone overtaking him.


Let's see.... 29 materials currently +12 generated this round guaranteed comes to.... Oh looky here. 41 materials. That gives me enough resources to build the Shellworld AND 4 cruisers. Oh please force me to spend materials!!!!! Please!!!! Please!!!!

I see a double conifold field hulled, Antimatter cannon, tachyon drive cruiser with positron computers in my future.

Who wants a ride?

:thumbup:
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#5049 User is offline   Khellendros 

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Posted 12 August 2013 - 07:05 PM

I just laughed out loud when I saw SS and Tapper's absolutely massive fleets just sitting there cancelling each other out. So ridiculous.

CF/IH, how do you feel about taking a shot at some of twelve's currently undefended hexes whilst I tie up his dreads? He could still throw other stuff at you but not the dreads. Or he'd have to build in the Arcturus to free his dreads - but I'd make sure he'd have to build a fair bit there in order to be able to do that. I can put up to five ships in Arcturus I reckon.
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#5050 User is offline   Imperial Historian 

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Posted 12 August 2013 - 07:08 PM

Cf is back on Wednesday so I'd ask him. Conifold hulled cruisers are going to be a challenge...
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#5051 User is offline   D'rek 

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Posted 12 August 2013 - 07:18 PM

View PostImperial Historian, on 12 August 2013 - 07:08 PM, said:

Cf is back on Wednesday so I'd ask him. Conifold hulled cruisers are going to be a challenge...


I don't think you need to worry about conifold cruisers too much, there's not really enough space+energy on the cruisers for him to have more than one unless it's a missile cruiser and then the extra hull is pointless.

ie:

Conifold field
Conifold field
Plasma cannon
Positron computer
Fusion source
Nuclear drive

Would be -2 power.

So he'll probably only have the one confiold field per cruiser, and 3HP vs 4HP doesn't make much difference.It's the 3xConifold dreadnaughts that get nasty!


(of course, depending on how much science twelve has he could turn around and research a better source for his cruisers too)

This post has been edited by D'rek: 12 August 2013 - 07:20 PM

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#5052 User is offline   Gnaw 

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Posted 12 August 2013 - 08:02 PM

Oh Sir. Sir. Yes, you sir. I do believe it's your turn.

If you would just stop picking your nose for one moment and type something it would help the game progress. Er, well, I guess you have enough tentacles you could type and pick at the same time maybe?

:thumbup:
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#5053 User is offline   Khellendros 

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Posted 12 August 2013 - 08:06 PM

This is what happens when IH doesn't put things in bold.

I shall ruminate and return forthwith with decisive decision in tow.
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#5054 User is offline   Gnaw 

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Posted 12 August 2013 - 08:32 PM

By the way if I'm sounding more obnoxious than usual it's because I got a grand total of 1 hour 20 minutes sleep last. :thumbup:
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
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#5055 User is offline   Tattersail_ 

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Posted 12 August 2013 - 08:47 PM

Provisional move interceptors in with starbases.


Apt is the only one who reads this. Apt is nice.
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#5056 User is offline   Tattersail_ 

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Posted 12 August 2013 - 08:48 PM

Gnaw that is what I am doing, just a provisional cause Khell hasn't gone
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#5057 User is offline   D'rek 

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Posted 12 August 2013 - 08:50 PM

View PostGanoes Paran, on 12 August 2013 - 08:47 PM, said:

Provisional move interceptors in with starbases.




It begins! Picnic time!!!

This post has been edited by D'rek: 12 August 2013 - 08:50 PM

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#5058 User is offline   D'rek 

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Posted 12 August 2013 - 09:02 PM

I'm curious Tatts, are you actually trying to get your dreads out and elsewhere, or just trying to fight me? It won't change what I do - either way we're going to have an epic picnic in Eta Geminorum!

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#5059 User is offline   Tattersail_ 

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Posted 12 August 2013 - 09:15 PM

That is the only easy out for my ships. I cannot get out any other way, choice its Shit there and do nothing or try and move them all out. Tapper and his interceptor bay! I knew I'd be needing it.
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#5060 User is offline   Tattersail_ 

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Posted 12 August 2013 - 09:15 PM

Swap easy for way
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