Eclipse III - Game Thread The third one!
#1981
Posted 14 June 2013 - 05:12 PM
Ok, so khell passes, and I'm not sure what Gnaw is doing now. Are you passing or doing that upgrade?
The only benefit to doing an upgrade right now as I see it, is ensuring that your starbase has the components you want in case you need to build one. It isn't that you can't afford the reactions, but if you pass up on it now, we might all pass before you're able to construct sufficient defenses.
Tapper passed, morgoth will likely pass, twelve will likely pass and I will also likely pass. If all that comes to pass then the final pass passes us on to the combat phase regardless of who went last during the action phase.
Passably Clear?
Upgrading now instead of passing, you'd waste money and might not get the chance to build a starbase at all if the other players pass first.
The only benefit to doing an upgrade right now as I see it, is ensuring that your starbase has the components you want in case you need to build one. It isn't that you can't afford the reactions, but if you pass up on it now, we might all pass before you're able to construct sufficient defenses.
Tapper passed, morgoth will likely pass, twelve will likely pass and I will also likely pass. If all that comes to pass then the final pass passes us on to the combat phase regardless of who went last during the action phase.
Passably Clear?
Upgrading now instead of passing, you'd waste money and might not get the chance to build a starbase at all if the other players pass first.
#1982
Posted 14 June 2013 - 05:24 PM
I am out for dinner so can't review the thread. My pass was unconditional, but I might want to take a reaction and move a ship depending on the situation.
I specified the players it goes for, but I didn't want to name the trigger as that would be an advantage to the other players it went for (they could avoid it).
Basically, I am considering attacking Rho Indi depending on how many ships CF has moved.
I specified the players it goes for, but I didn't want to name the trigger as that would be an advantage to the other players it went for (they could avoid it).
Basically, I am considering attacking Rho Indi depending on how many ships CF has moved.
Everyone is entitled to his own wrong opinion. - Lizrad
#1983
Posted 14 June 2013 - 05:27 PM
Brilliant
Apt is the only one who reads this. Apt is nice.
#1984
Posted 14 June 2013 - 05:29 PM
I moved em all. You're clear to move in....and I figured you would.
I'd just like to point out you have way bigger fish to fry than me. I'm not much of a threat, and all of my stupid worlds have stupid science planets.
Gnaw on the other hand has some very lovely material planets and a supernova hex (that is not likely to explode yet) with 2 grey planets ripe for conquest.
Plus if you're going to betray him, you might as well get it over with early. You're not likely to keep the traitor card for long the way this game is headed.
I'd just like to point out you have way bigger fish to fry than me. I'm not much of a threat, and all of my stupid worlds have stupid science planets.
Gnaw on the other hand has some very lovely material planets and a supernova hex (that is not likely to explode yet) with 2 grey planets ripe for conquest.
Plus if you're going to betray him, you might as well get it over with early. You're not likely to keep the traitor card for long the way this game is headed.
This post has been edited by Galactic Council: 14 June 2013 - 05:31 PM
#1985
Posted 14 June 2013 - 05:32 PM
Galactic Council, on 14 June 2013 - 05:12 PM, said:
Ok, so khell passes, and I'm not sure what Gnaw is doing now. Are you passing or doing that upgrade?
The only benefit to doing an upgrade right now as I see it, is ensuring that your starbase has the components you want in case you need to build one. It isn't that you can't afford the reactions, but if you pass up on it now, we might all pass before you're able to construct sufficient defenses.
Tapper passed, morgoth will likely pass, twelve will likely pass and I will also likely pass. If all that comes to pass then the final pass passes us on to the combat phase regardless of who went last during the action phase.
Passably Clear?
Upgrading now instead of passing, you'd waste money and might not get the chance to build a starbase at all if the other players pass first.
The only benefit to doing an upgrade right now as I see it, is ensuring that your starbase has the components you want in case you need to build one. It isn't that you can't afford the reactions, but if you pass up on it now, we might all pass before you're able to construct sufficient defenses.
Tapper passed, morgoth will likely pass, twelve will likely pass and I will also likely pass. If all that comes to pass then the final pass passes us on to the combat phase regardless of who went last during the action phase.
Passably Clear?
Upgrading now instead of passing, you'd waste money and might not get the chance to build a starbase at all if the other players pass first.
passing.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1986
Posted 14 June 2013 - 05:32 PM
Tapper, on 14 June 2013 - 05:24 PM, said:
I am out for dinner so can't review the thread. My pass was unconditional, but I might want to take a reaction and move a ship depending on the situation.
I specified the players it goes for, but I didn't want to name the trigger as that would be an advantage to the other players it went for (they could avoid it).
Basically, I am considering attacking Rho Indi depending on how many ships CF has moved.
I specified the players it goes for, but I didn't want to name the trigger as that would be an advantage to the other players it went for (they could avoid it).
Basically, I am considering attacking Rho Indi depending on how many ships CF has moved.
Well without Neutron bombs, better drives or stronger cannons one reaction won't net you anything unless you attack Gnaw's warp portal hex but then that would also cost you a lost population cube because of the traitor card so even that is a wash at best or a net loss most likely.
I don't know what I'm doing but it sounds good.
#1987
Posted 14 June 2013 - 05:34 PM
twelve, on 14 June 2013 - 05:32 PM, said:
Tapper, on 14 June 2013 - 05:24 PM, said:
I am out for dinner so can't review the thread. My pass was unconditional, but I might want to take a reaction and move a ship depending on the situation.
I specified the players it goes for, but I didn't want to name the trigger as that would be an advantage to the other players it went for (they could avoid it).
Basically, I am considering attacking Rho Indi depending on how many ships CF has moved.
I specified the players it goes for, but I didn't want to name the trigger as that would be an advantage to the other players it went for (they could avoid it).
Basically, I am considering attacking Rho Indi depending on how many ships CF has moved.
Well without Neutron bombs, better drives or stronger cannons one reaction won't net you anything unless you attack Gnaw's warp portal hex but then that would also cost you a lost population cube because of the traitor card so even that is a wash at best or a net loss most likely.
Talking him out of it?
Apt is the only one who reads this. Apt is nice.
#1988
Posted 14 June 2013 - 05:35 PM
Tapper, on 14 June 2013 - 05:24 PM, said:
I am out for dinner so can't review the thread. My pass was unconditional, but I might want to take a reaction and move a ship depending on the situation.
I specified the players it goes for, but I didn't want to name the trigger as that would be an advantage to the other players it went for (they could avoid it).
Basically, I am considering attacking Rho Indi depending on how many ships CF has moved.
I specified the players it goes for, but I didn't want to name the trigger as that would be an advantage to the other players it went for (they could avoid it).
Basically, I am considering attacking Rho Indi depending on how many ships CF has moved.
Need a loan? I can offer moral support and the assurance that all I want to do is bottle that warp portal up at some point and turtle, turtle, turtle. Just because CF is trying to symp me doesn't mean I'm scum.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1990
Posted 14 June 2013 - 05:41 PM
Ganoes Paran, on 14 June 2013 - 05:34 PM, said:
twelve, on 14 June 2013 - 05:32 PM, said:
Tapper, on 14 June 2013 - 05:24 PM, said:
I am out for dinner so can't review the thread. My pass was unconditional, but I might want to take a reaction and move a ship depending on the situation.
I specified the players it goes for, but I didn't want to name the trigger as that would be an advantage to the other players it went for (they could avoid it).
Basically, I am considering attacking Rho Indi depending on how many ships CF has moved.
I specified the players it goes for, but I didn't want to name the trigger as that would be an advantage to the other players it went for (they could avoid it).
Basically, I am considering attacking Rho Indi depending on how many ships CF has moved.
Well without Neutron bombs, better drives or stronger cannons one reaction won't net you anything unless you attack Gnaw's warp portal hex but then that would also cost you a lost population cube because of the traitor card so even that is a wash at best or a net loss most likely.
Talking him out of it?
No just telling it like it is. I don't care either way as long as he doesn't attack me. And even that wouldn't greatly hurt me as I wouldn't lose a hex.
I don't know what I'm doing but it sounds good.
#1991
Posted 14 June 2013 - 05:50 PM
I suppose I could colonize that science planet in the WH hex... That would put his chances at 43%.
If he used the interceptor. Chances very poor if he used the cruiser.
It's not the end of the world if he does win it anyway I guess; I won't lose the game because of it...but it's kind of a shitty prize considering the cost of the reaction + influence (if he decides to do that).
EDIT - on second thought, it's a better prize than Gnaw's hex.
But then again, might be better to wait for the ability to make full moves and then just swoop in to crush me next round. Tapper is very dangerous with hsi material production at 6 and decent builds for both cruiser and interceptor.
If he used the interceptor. Chances very poor if he used the cruiser.
It's not the end of the world if he does win it anyway I guess; I won't lose the game because of it...but it's kind of a shitty prize considering the cost of the reaction + influence (if he decides to do that).
EDIT - on second thought, it's a better prize than Gnaw's hex.
But then again, might be better to wait for the ability to make full moves and then just swoop in to crush me next round. Tapper is very dangerous with hsi material production at 6 and decent builds for both cruiser and interceptor.
This post has been edited by Galactic Council: 14 June 2013 - 05:54 PM
#1992
Posted 14 June 2013 - 06:00 PM
Galactic Council, on 14 June 2013 - 05:50 PM, said:
I suppose I could colonize that science planet in the WH hex... That would put his chances at 43%.
If he used the interceptor. Chances very poor if he used the cruiser.
It's not the end of the world if he does win it anyway I guess; I won't lose the game because of it...but it's kind of a shitty prize considering the cost of the reaction + influence (if he decides to do that).
EDIT - on second thought, it's a better prize than Gnaw's hex.
But then again, might be better to wait for the ability to make full moves and then just swoop in to crush me next round. Tapper is very dangerous with hsi material production at 6 and decent builds for both cruiser and interceptor.
If he used the interceptor. Chances very poor if he used the cruiser.
It's not the end of the world if he does win it anyway I guess; I won't lose the game because of it...but it's kind of a shitty prize considering the cost of the reaction + influence (if he decides to do that).
EDIT - on second thought, it's a better prize than Gnaw's hex.
But then again, might be better to wait for the ability to make full moves and then just swoop in to crush me next round. Tapper is very dangerous with hsi material production at 6 and decent builds for both cruiser and interceptor.
Since you're doing calculations, let me toss another one at you: Khan Morgoth, the Hegemony's tyrannical D'rek, or SS Ponyboys. Warp Portal developement. And none of them would have to break diplomacy to use it.
That back door suddenly looks more like a screen door than a storm door does it not? D'rek is unlikely. But that might be the Khan's only option in a round or two.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1993
Posted 14 June 2013 - 06:14 PM
Warp portal might become an issue, yes. I'm not sure what those 3 have in mind.
SS probably hasn't planned much beyond the double ancients tbh, but his only option is then to develop a warp portal and pursue one of us, or to attack tapper. He doesn't have access to any other hexes unless he can cobble together enough science to research half-portal technology.
EDIT
As for d'rek and morgoth, Morgoth's moves are more or less figured right now with those nagging ancients. D'rek might actually be able to nab Morgoth's homeworld with her uber-hull cruiser!
I mean, the thing is basically a dreadnought, and it has 1 shield....very tough for Morgoth to kill, even if he pulls his dread.
SS probably hasn't planned much beyond the double ancients tbh, but his only option is then to develop a warp portal and pursue one of us, or to attack tapper. He doesn't have access to any other hexes unless he can cobble together enough science to research half-portal technology.
EDIT
As for d'rek and morgoth, Morgoth's moves are more or less figured right now with those nagging ancients. D'rek might actually be able to nab Morgoth's homeworld with her uber-hull cruiser!
I mean, the thing is basically a dreadnought, and it has 1 shield....very tough for Morgoth to kill, even if he pulls his dread.
This post has been edited by Galactic Council: 14 June 2013 - 06:18 PM
#1994
Posted 14 June 2013 - 06:19 PM
Gnaw, on 14 June 2013 - 06:00 PM, said:
Galactic Council, on 14 June 2013 - 05:50 PM, said:
I suppose I could colonize that science planet in the WH hex... That would put his chances at 43%.
If he used the interceptor. Chances very poor if he used the cruiser.
It's not the end of the world if he does win it anyway I guess; I won't lose the game because of it...but it's kind of a shitty prize considering the cost of the reaction + influence (if he decides to do that).
EDIT - on second thought, it's a better prize than Gnaw's hex.
But then again, might be better to wait for the ability to make full moves and then just swoop in to crush me next round. Tapper is very dangerous with hsi material production at 6 and decent builds for both cruiser and interceptor.
If he used the interceptor. Chances very poor if he used the cruiser.
It's not the end of the world if he does win it anyway I guess; I won't lose the game because of it...but it's kind of a shitty prize considering the cost of the reaction + influence (if he decides to do that).
EDIT - on second thought, it's a better prize than Gnaw's hex.
But then again, might be better to wait for the ability to make full moves and then just swoop in to crush me next round. Tapper is very dangerous with hsi material production at 6 and decent builds for both cruiser and interceptor.
Since you're doing calculations, let me toss another one at you: Khan Morgoth, the Hegemony's tyrannical D'rek, or SS Ponyboys. Warp Portal developement. And none of them would have to break diplomacy to use it.
That back door suddenly looks more like a screen door than a storm door does it not? D'rek is unlikely. But that might be the Khan's only option in a round or two.
Tapper, the above comment should in no way influence your attack on CF. D'rek is after the center. SS, if he's going to attack you doesn't need the warp portal. And the Khan is a nice guy who is going to settle for 6th place and wouldn't dream of attacking you.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1995
Posted 14 June 2013 - 06:23 PM
Galactic Council, on 14 June 2013 - 05:29 PM, said:
I moved em all. You're clear to move in....and I figured you would.
I'd just like to point out you have way bigger fish to fry than me. I'm not much of a threat, and all of my stupid worlds have stupid science planets.
Gnaw on the other hand has some very lovely material planets and a supernova hex (that is not likely to explode yet) with 2 grey planets ripe for conquest.
Plus if you're going to betray him, you might as well get it over with early. You're not likely to keep the traitor card for long the way this game is headed.
I'd just like to point out you have way bigger fish to fry than me. I'm not much of a threat, and all of my stupid worlds have stupid science planets.
Gnaw on the other hand has some very lovely material planets and a supernova hex (that is not likely to explode yet) with 2 grey planets ripe for conquest.
Plus if you're going to betray him, you might as well get it over with early. You're not likely to keep the traitor card for long the way this game is headed.
DO. NOT. LISTEN. TO. THIS. MAN. HIS. WORDS. MEAN. NOTHING!
This post has been edited by Khellendros: 14 June 2013 - 06:23 PM
"I think I've made a terrible error of judgement."
#1996
Posted 14 June 2013 - 06:32 PM
So this is everything so far, right?
1
.Exiles - EXP
..Orion - RES adv economy
.Ponies - px-BUI cruiser in 55 Cancri/homeworld?
...Mech - RES fusion source
Eridani - RES flux missile
Pirates - RES neutron bombs
..Hydra - RES adv materials & gauss shields
.Terran - RES nanorobots
Keepers - RES tachyon drive
2
.Exiles - RES adv robotics
..Orion - INF
.Ponies - MOV cruisers towards ancients
...Mech - UPG interceptor/cruiser
Eridani - UPG dreadnaught
Pirates - BUI interceptor in Beta Sextantis
..Hydra - BUI cruiser in delta eridani
.Terran - PASS
Keepers - UPG
3
.Exiles - BUIld Dreadnaught in Eta Geminorum
..Orion - UPG cruiser/starbase
.Ponies - MOV Interceptor towards Acients
...Mech - BLD interceptor & cruiser in 281
Eridani - UPG dreadnaught/starbase
Pirates - UPG cruiser/interceptor
..Hydra - Upgrade interceptor with double hull, cruiser double hull
.Terran - [p]
Keepers - PASS
4
.Exiles - MOV Dreadnaught and Interceptor to Ancient
..Orion - PASS
.Ponies - UPG cruiser
...Mech - PASS
Eridani - MOV dreadnaughts into GC
Pirates - MOV cruiser and 3 Ints to Beta Hydrii
..Hydra - PASS
.Terran - [p]
Keepers - [p]
5
.Exiles -
..Orion - [p]
.Ponies - px-UPG interceptor
...Mech - [p]
Eridani - PASS
Pirates -
..Hydra - [p]
.Terran - [p]
Keepers - [p]
6
.Exiles -
..Orion - [p]
.Ponies -
...Mech - [p]
Eridani - [p]
Pirates -
..Hydra - [p]
.Terran - [p]
Keepers - [p]
1
.Exiles - EXP
..Orion - RES adv economy
.Ponies - px-BUI cruiser in 55 Cancri/homeworld?
...Mech - RES fusion source
Eridani - RES flux missile
Pirates - RES neutron bombs
..Hydra - RES adv materials & gauss shields
.Terran - RES nanorobots
Keepers - RES tachyon drive
2
.Exiles - RES adv robotics
..Orion - INF
.Ponies - MOV cruisers towards ancients
...Mech - UPG interceptor/cruiser
Eridani - UPG dreadnaught
Pirates - BUI interceptor in Beta Sextantis
..Hydra - BUI cruiser in delta eridani
.Terran - PASS
Keepers - UPG
3
.Exiles - BUIld Dreadnaught in Eta Geminorum
..Orion - UPG cruiser/starbase
.Ponies - MOV Interceptor towards Acients
...Mech - BLD interceptor & cruiser in 281
Eridani - UPG dreadnaught/starbase
Pirates - UPG cruiser/interceptor
..Hydra - Upgrade interceptor with double hull, cruiser double hull
.Terran - [p]
Keepers - PASS
4
.Exiles - MOV Dreadnaught and Interceptor to Ancient
..Orion - PASS
.Ponies - UPG cruiser
...Mech - PASS
Eridani - MOV dreadnaughts into GC
Pirates - MOV cruiser and 3 Ints to Beta Hydrii
..Hydra - PASS
.Terran - [p]
Keepers - [p]
5
.Exiles -
..Orion - [p]
.Ponies - px-UPG interceptor
...Mech - [p]
Eridani - PASS
Pirates -
..Hydra - [p]
.Terran - [p]
Keepers - [p]
6
.Exiles -
..Orion - [p]
.Ponies -
...Mech - [p]
Eridani - [p]
Pirates -
..Hydra - [p]
.Terran - [p]
Keepers - [p]
#1997
Posted 14 June 2013 - 06:34 PM
Galactic Council, on 14 June 2013 - 06:14 PM, said:
Warp portal might become an issue, yes. I'm not sure what those 3 have in mind.
SS probably hasn't planned much beyond the double ancients tbh, but his only option is then to develop a warp portal and pursue one of us, or to attack tapper. He doesn't have access to any other hexes unless he can cobble together enough science to research half-portal technology.
EDIT
As for d'rek and morgoth, Morgoth's moves are more or less figured right now with those nagging ancients. D'rek might actually be able to nab Morgoth's homeworld with her uber-hull cruiser!
I mean, the thing is basically a dreadnought, and it has 1 shield....very tough for Morgoth to kill, even if he pulls his dread.
SS probably hasn't planned much beyond the double ancients tbh, but his only option is then to develop a warp portal and pursue one of us, or to attack tapper. He doesn't have access to any other hexes unless he can cobble together enough science to research half-portal technology.
EDIT
As for d'rek and morgoth, Morgoth's moves are more or less figured right now with those nagging ancients. D'rek might actually be able to nab Morgoth's homeworld with her uber-hull cruiser!
I mean, the thing is basically a dreadnought, and it has 1 shield....very tough for Morgoth to kill, even if he pulls his dread.
Except that Morgoth not only has two ships in the hex with one ancient, but his cloaking device means he could move *both* of those ships out of it. So, yes, I could backstab him and send my Cruiser at him, but then it would die a swift death against his orbital + dreadnaught + interceptor
#1998
Posted 14 June 2013 - 06:37 PM
@D'rek,
Ha, totally forgot about those two critical details. Glad I'm not playing you...I'd have been screwed!
Ha, totally forgot about those two critical details. Glad I'm not playing you...I'd have been screwed!
#1999
Posted 14 June 2013 - 06:39 PM
Khellendros, on 14 June 2013 - 06:23 PM, said:
Galactic Council, on 14 June 2013 - 05:29 PM, said:
I moved em all. You're clear to move in....and I figured you would.
I'd just like to point out you have way bigger fish to fry than me. I'm not much of a threat, and all of my stupid worlds have stupid science planets.
Gnaw on the other hand has some very lovely material planets and a supernova hex (that is not likely to explode yet) with 2 grey planets ripe for conquest.
Plus if you're going to betray him, you might as well get it over with early. You're not likely to keep the traitor card for long the way this game is headed.
I'd just like to point out you have way bigger fish to fry than me. I'm not much of a threat, and all of my stupid worlds have stupid science planets.
Gnaw on the other hand has some very lovely material planets and a supernova hex (that is not likely to explode yet) with 2 grey planets ripe for conquest.
Plus if you're going to betray him, you might as well get it over with early. You're not likely to keep the traitor card for long the way this game is headed.
DO. NOT. LISTEN. TO. THIS. MAN. HIS. WORDS. MEAN. NOTHING!
Read that in Dr. Zoidberg's voice
#2000
Posted 14 June 2013 - 06:41 PM
Galactic Council, on 14 June 2013 - 06:39 PM, said:
Khellendros, on 14 June 2013 - 06:23 PM, said:
Galactic Council, on 14 June 2013 - 05:29 PM, said:
I moved em all. You're clear to move in....and I figured you would.
I'd just like to point out you have way bigger fish to fry than me. I'm not much of a threat, and all of my stupid worlds have stupid science planets.
Gnaw on the other hand has some very lovely material planets and a supernova hex (that is not likely to explode yet) with 2 grey planets ripe for conquest.
Plus if you're going to betray him, you might as well get it over with early. You're not likely to keep the traitor card for long the way this game is headed.
I'd just like to point out you have way bigger fish to fry than me. I'm not much of a threat, and all of my stupid worlds have stupid science planets.
Gnaw on the other hand has some very lovely material planets and a supernova hex (that is not likely to explode yet) with 2 grey planets ripe for conquest.
Plus if you're going to betray him, you might as well get it over with early. You're not likely to keep the traitor card for long the way this game is headed.
DO. NOT. LISTEN. TO. THIS. MAN. HIS. WORDS. MEAN. NOTHING!
Read that in Dr. Zoidberg's voice
You are right. It's much funnier read that way.
I don't know what I'm doing but it sounds good.