Eclipse III - Game Thread The third one!
#1741
Posted 07 June 2013 - 02:38 PM
Going all out with the glass cannons there twelve
14 damages, with a 50% chance of hitting, and you need to do 7 damage (assuming the regeneration of the ancients kicks in between the missile round and the first combat round)? Interesting to see what will happen if the dice go against you.
14 damages, with a 50% chance of hitting, and you need to do 7 damage (assuming the regeneration of the ancients kicks in between the missile round and the first combat round)? Interesting to see what will happen if the dice go against you.
#1742
Posted 07 June 2013 - 02:46 PM
At least with all those flux missiles he'll get to go first in the cannon round. Each is +2 init.
#1743
Posted 07 June 2013 - 02:50 PM
Imperial Historian, on 07 June 2013 - 02:38 PM, said:
Going all out with the glass cannons there twelve
14 damages, with a 50% chance of hitting, and you need to do 7 damage (assuming the regeneration of the ancients kicks in between the missile round and the first combat round)? Interesting to see what will happen if the dice go against you.
14 damages, with a 50% chance of hitting, and you need to do 7 damage (assuming the regeneration of the ancients kicks in between the missile round and the first combat round)? Interesting to see what will happen if the dice go against you.
No I'm actually going all out with Glass Dreads that hit with 67% accuracy. 8 missiles @67% accuracy ~ 5 HP then I will have the inititive and will need to hit with only one of my Plasma Cannons. Well that was my plan because I thought the regeneration was after a full round of combat not after each engagement round. But even if I'm wrong in my assumption as long as I hit with just one of my cannons I can still take out the ancient Dread before he even gets a shot off.
Though I'm still not sure if I'm better off with more missles that are less accurate or less missiles that are more accurate. This battle will most likely be my make or break moment of the game. If I can pull it off with no losses I'm golden If I win with one loss I can survive but probably not thrive. If I lose then I'm toast with my crappy material production.
I don't know what I'm doing but it sounds good.
#1744
Posted 07 June 2013 - 02:53 PM
Galactic Council, on 07 June 2013 - 02:46 PM, said:
At least with all those flux missiles he'll get to go first in the cannon round. Each is +2 init.
The inititive boost was why I went this route instead of trying for Plasma missles this round instead. Plus I didn't have to trade 3 materials for a science to grab them when I have such a crappy material production as it is.
I don't know what I'm doing but it sounds good.
#1745
Posted 07 June 2013 - 03:02 PM
Ganoes Paran, on 07 June 2013 - 10:59 AM, said:
I'd be interested in hearing that proposal.
Whose turn is it?
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1746
#1747
Posted 07 June 2013 - 03:08 PM
Morgoth hasn't gone yet, but Tapper and twelve have provisionals in. Morgoth, and Solid have to go first.
This post has been edited by Ganoes Paran: 07 June 2013 - 03:08 PM
Apt is the only one who reads this. Apt is nice.
#1748
#1749
Posted 07 June 2013 - 03:22 PM
Ganoes Paran, on 07 June 2013 - 03:07 PM, said:
I keep telling people I don't want to fight. But CF's warp portal scares me. And you still have a dread next door.
My virtual fleet is still a shaky proposition at best.
You know, if somebody bought the warp portal development I'd be happy to exchange ambassadors.
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
#1750
Posted 07 June 2013 - 03:22 PM
twelve, on 07 June 2013 - 02:50 PM, said:
Imperial Historian, on 07 June 2013 - 02:38 PM, said:
Going all out with the glass cannons there twelve
14 damages, with a 50% chance of hitting, and you need to do 7 damage (assuming the regeneration of the ancients kicks in between the missile round and the first combat round)? Interesting to see what will happen if the dice go against you.
14 damages, with a 50% chance of hitting, and you need to do 7 damage (assuming the regeneration of the ancients kicks in between the missile round and the first combat round)? Interesting to see what will happen if the dice go against you.
No I'm actually going all out with Glass Dreads that hit with 67% accuracy. 8 missiles @67% accuracy ~ 5 HP then I will have the inititive and will need to hit with only one of my Plasma Cannons. Well that was my plan because I thought the regeneration was after a full round of combat not after each engagement round. But even if I'm wrong in my assumption as long as I hit with just one of my cannons I can still take out the ancient Dread before he even gets a shot off.
Though I'm still not sure if I'm better off with more missles that are less accurate or less missiles that are more accurate. This battle will most likely be my make or break moment of the game. If I can pull it off with no losses I'm golden If I win with one loss I can survive but probably not thrive. If I lose then I'm toast with my crappy material production.
If your going all out and adding another electron computer, you may as well replace the plasma cannon with missiles, then you don't have to worry about regeneration, and your odds increase slightly.
Also with your inbuilt 1 power, you could add some more missiles or another electron computer over the power source, and just use your one power to power the drive. Which is a ridiculous build, but pretty powerful.
#1751
Posted 07 June 2013 - 03:24 PM
@Twelve,
In many of the scenarios I ran last game, if you're going glass-cannon / glass-missile styles then the higher accuracy is better, as long as you have sufficient initiative to go first.
In many of the scenarios I ran last game, if you're going glass-cannon / glass-missile styles then the higher accuracy is better, as long as you have sufficient initiative to go first.
#1752
Posted 07 June 2013 - 03:26 PM
Yes, that is a ridiculous build indeed. It would work though, and you don't have to worry about d'rek sniping the win from you. Plus, being the only dude with missiles, your play for GC this turn will go unopposed. None but that GC ancient has the oomph to stand up to that kind of missile barrage. D'rek would have been a good contender with her uber-hulls but she lost her dread so that's off the table I assume.
#1753
Posted 07 June 2013 - 03:39 PM
Imperial Historian, on 07 June 2013 - 03:22 PM, said:
twelve, on 07 June 2013 - 02:50 PM, said:
Imperial Historian, on 07 June 2013 - 02:38 PM, said:
Going all out with the glass cannons there twelve
14 damages, with a 50% chance of hitting, and you need to do 7 damage (assuming the regeneration of the ancients kicks in between the missile round and the first combat round)? Interesting to see what will happen if the dice go against you.
14 damages, with a 50% chance of hitting, and you need to do 7 damage (assuming the regeneration of the ancients kicks in between the missile round and the first combat round)? Interesting to see what will happen if the dice go against you.
No I'm actually going all out with Glass Dreads that hit with 67% accuracy. 8 missiles @67% accuracy ~ 5 HP then I will have the inititive and will need to hit with only one of my Plasma Cannons. Well that was my plan because I thought the regeneration was after a full round of combat not after each engagement round. But even if I'm wrong in my assumption as long as I hit with just one of my cannons I can still take out the ancient Dread before he even gets a shot off.
Though I'm still not sure if I'm better off with more missles that are less accurate or less missiles that are more accurate. This battle will most likely be my make or break moment of the game. If I can pull it off with no losses I'm golden If I win with one loss I can survive but probably not thrive. If I lose then I'm toast with my crappy material production.
If your going all out and adding another electron computer, you may as well replace the plasma cannon with missiles, then you don't have to worry about regeneration, and your odds increase slightly.
Also with your inbuilt 1 power, you could add some more missiles or another electron computer over the power source, and just use your one power to power the drive. Which is a ridiculous build, but pretty powerful.
I've only got the money for 2 upgrades so I'm going to have to gamble a little bit. Well technically that isn't true I guess I should say I'm only willing to dedicate the money for 2 upgrades. I did think about going 4 flux missles 3 electron computers and a drive covering up the default nuclear source but that would require three upgrades and, like I said, that would cost more than I'm willing to spend. I could technically afford it but I have to rearrange a few things I have planned to manage it. It might be the smart thing to do ultimately though. I've got some time to think about it. I may decide to pony up the money for that third upgrade after all...
I don't know what I'm doing but it sounds good.
#1754
Posted 07 June 2013 - 04:16 PM
Combat sim should be able to help with it. There is a section in there where you can modify the ship components to add initiative, power drain, damage, etc... I don't think flux missiles are a default item but you could easily create them.
EDIT - Woops, nix that. Flux missiles are a selectable component.
EDIT - Woops, nix that. Flux missiles are a selectable component.
This post has been edited by Galactic Council: 07 June 2013 - 04:18 PM
#1755
Posted 07 June 2013 - 04:26 PM
Galactic Council, on 07 June 2013 - 04:16 PM, said:
Combat sim should be able to help with it. There is a section in there where you can modify the ship components to add initiative, power drain, damage, etc... I don't think flux missiles are a default item but you could easily create them.
EDIT - Woops, nix that. Flux missiles are a selectable component.
EDIT - Woops, nix that. Flux missiles are a selectable component.
Well as my work computer is currently the only computer I have access to I'll have to do the math the old fashion way. What is wrong with good ole Internet Explorer with that simulator.
This post has been edited by twelve: 07 June 2013 - 04:26 PM
I don't know what I'm doing but it sounds good.
#1756
Posted 07 June 2013 - 09:58 PM
My go yet?
Apt is the only one who reads this. Apt is nice.
#1757
#1758
Posted 08 June 2013 - 02:13 AM
Its all good. I promise to check in tomorrow. Things are going to be indoors oriented with a massive thunderstorm headed my way. I also managed to remember to bring my USB home with the most recent game file!
........oOOOOOo
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
......//| | |oO
.....|| | | | O....BEERS!
......\\| | | |
........'-----'
#1759
Posted 08 June 2013 - 05:00 PM
Hah, sorry guys. Work night out followed by the earliest flight to a conference spanning through this afternoon.
I'll have a look at the map and make a decision
I'll have a look at the map and make a decision
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#1760
Posted 08 June 2013 - 05:09 PM
Hmpf,, tiss a sad time for the Horde. But do not fear (or.. well.. fear) for we will rise again.
For now I'll research Advanced robotics
reducing my science to +1.
For now I'll research Advanced robotics
reducing my science to +1.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil