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Mafia 100 SPOILERS

#621 User is offline   Path-Shaper 

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Posted 17 April 2013 - 12:35 PM

Ryadd Eleis, on 17 April 2013 - 09:46 AM, said:

Ugh, Brujah can be really nauseating when he's trying to convince someone of something, or making idiotic statements in the hope that it means he's ignored by the more powerful. "Help me help you, help me help you, Tulas." Vomit.

So here's a scary thought. Tulas is power-absorbing Sylar. Sylar kills Tiam and takes their 5 vigs power. Carnage.

Yes, even I'm thinking it might be time for Tulas to go

Only someone with this much power could make this many frittatas without breaking any eggs.
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#622 User is offline   Path-Shaper 

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Posted 17 April 2013 - 12:39 PM

Tulas Shorn, on 17 April 2013 - 05:10 AM, said:

Hmmmmm, think I can swindle town into lynching someone else for another day... lol lets give it a try!

As it stands, even with the 5 hitter and my 1 LP on this job... I don't see any way I can win this with them knowing who I am. As alts get fewer when I respawn, they will know exactly who I am. Unless I syler some seriously good abilities with my 5 kill I just don't see anyway I can pull this out. (why can't I kill togg!!!!!)

If I had 2-3 more LP's on my other characters... maybe.... but with only 1 ea. Things don't look good for our hero.

Only someone with this much power could make this many frittatas without breaking any eggs.
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#623 User is offline   Tattersail_ 

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Posted 17 April 2013 - 01:30 PM

View PostPath-Shaper, on 08 April 2013 - 09:47 PM, said:

Gamelon, on 08 April 2013 - 09:39 PM, said:

Quote

It takes 10 successful Puppy Eyes to seduce Bella into joining your faction. The Puppy Eyes last after Jacob is dead and Bella does not have to be alive for them to succeed. When the Bella role is activated, if you are at 10 or more and have the highest amount she will immediately join your faction. If you are at 10 or more but there is a tie between you and another faction in enticement points, Bella will join the first one to break the tie. Once she joins another faction, she can no longer be enticed. If you are still Jacob when Bella joins you, you and her become lovers. You will be told if Puppy Eyes succeeds and how many enticement points you currently have. You will also be told if/when Bella joins a faction, but not which one.


It says they last after Jacob is dead. I wouldn't have been doing them every day otherwise. No way would I have lasted ten nights.


The enticements carry forward, but you can't use Puppy Eyes to get more of them. You got to 8, so you cannot recruit Bella. If you had gotten to 12 and then died, your faction would still have 12 enticement points which would kick in when the Bella role became active.

You were pretty close to 10. And there are quite a few other alts still out there from day 1 that haven't died yet. Was it challenging? Yes. But not impossible. Easier if your team had acted differently? Perhaps. Worth the reward of getting Bella if you managed to pull it off? Maybe - you'll have to decide once you get to see SH.

---

for when Tatts gets to SH - The Eriksonians have one triple-healer and the Mistborn can also heal (and is very durable). Using Lupine Link to tell your team all about the Bella recruitment mechanic and you, and then having Mohinder or the Mistborn heal you every night while you lie low and avoid notice would probably have been the ultimate strategy. As it turned out, Eriksonians got hit hardest by the recruitments and in general didn't do well at learning each other and coordinating as a team, so this was definitely going to be very difficult to get to 10 enticement points. Unfortunately, you went for it and failed... who knows if 8 night guards instead of 8 puppy eyes would have made a big difference, but the guards were there as an alternative insetad.


Yeah I understand. I think we could have had better communication maybe. I had no clue who some of my faction were and scum teams are so strong.
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#624 User is offline   Path-Shaper 

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Posted 17 April 2013 - 01:59 PM

View PostGanoes Paran, on 17 April 2013 - 01:30 PM, said:

and scum teams are so strong.


They're not really that strong, though. Together the two scum teams can usually only get out 3 kills+recruitments per night, while there are up to 58 town+independents alts to go through, as well as each other. Not only do the scum teams step on each others' toes, but there are a *lot* of finders, guards and healers in the town to foul them up - take a look at how many scum kills or recruits failed in the NA summaries, and that's with what in my opinion has been overall poor usage of their actions by town (when they submit them at all... ).

Early in the game twelve, Silencer, Khell and EM had a network of communication going. Imagine if they had communicated more and made better planning, shared with each other their alts and roles. When twelve gets to Korabas, he heals himself indefinitely until Khell gets to Ryadd Eleis. Twelve knows Ryadd is a finder, so he then begins healing Khell every single night. At the same time, Silencer makes Khell immune to recruitment. Khell can then announce on-thread his find results every day, giving town scum identities and drawing scum's kills/recruits that fail. He could even announce he was Cen Pi, and when scum look-up the role and see he would have a BP, they'd waste a second night trying to attack him! So right there you'd have 4 townies supporting an unstoppable finder on-thread...

There's lots of combinations and creative uses of abilities in the town roles like that. Of course, I never expected *all* of them to get used - I think if every town ability was used to its best effect scum wouldn't stand a chance. But I expected town to use *some* of them :)
Only someone with this much power could make this many frittatas without breaking any eggs.
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#625 User is offline   Path-Shaper 

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Posted 17 April 2013 - 02:14 PM

Hi Tapper! :)
Only someone with this much power could make this many frittatas without breaking any eggs.
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#626 User is offline   Path-Shaper 

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Posted 17 April 2013 - 02:16 PM

View PostPath-Shaper, on 17 April 2013 - 02:14 PM, said:

Hi Tapper! :)

Hiya :)

- T.

Thanks for taking care of my timezone - i'm too busy :)
Only someone with this much power could make this many frittatas without breaking any eggs.
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#627 User is offline   Path-Shaper 

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Posted 17 April 2013 - 02:20 PM

View PostPath-Shaper, on 17 April 2013 - 02:16 PM, said:

View PostPath-Shaper, on 17 April 2013 - 02:14 PM, said:

Hi Tapper! :)

Hiya :)

- T.

Thanks for taking care of my timezone - i'm too busy :)


NP, I'm just modding at whatever time I can.
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#628 User is offline   Tattersail_ 

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Posted 17 April 2013 - 02:31 PM

View PostPath-Shaper, on 11 April 2013 - 05:30 PM, said:

Korabas, on 11 April 2013 - 05:28 PM, said:

I probably should have healed Khell tonight instead of me. He is a finder after all. But most of the people on thread are more or less pigeonholed into a general group anyway so do we really need another finder?

Here is where I think people fall

Town
Aparal Forge is Silencer
Barghast is Brujah
Galain is Emperor Magnus
Kesobahn
Korabas me of course
Ryadd Eleis is Khell
Tiamatha

Scum
Fener Lady Bliss
Okral Lom (confident is Trake reborn)
Togg


Serial Killer
Bendal Home

Surviver
Nimander Golit DKT

Mod Puppet
Prazec Goul


Unknowns
Liosan Get a townie feel but might be a recruit
Tennes have no read so going to assume scum
Tulas Shorn based on Lio's reveal I'd say scum but with Barghast defense I would say townie
Of the 4 rebirths for tomorrow I would say at least half of them are scum. It's possible all 4 are.
Spite reborn if scum is a recruit so I'm not too worried about them. Not sure about the Amp CF though. I need to look up the role to get a better feel for where he fits.



How can they not know Tulas was the SK? Wow!
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#629 User is offline   Tattersail_ 

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Posted 17 April 2013 - 02:36 PM

View PostPath-Shaper, on 12 April 2013 - 12:09 PM, said:

Liosan, on 12 April 2013 - 06:04 AM, said:

........... so for N11:

Quote

Hassan's Choking Coil
Phase: night only. Cost: 1 Magic
Target another player. He is Guarded. If he targeted you with an action during this phase, he loses 1 Life Point.



Iiiiiiiiiinteresting. Well, that was a waste on his part, bwahahaha.



Liosan, on 12 April 2013 - 06:13 AM, said:

18 Players still alive: Ampelas, Aparal Forge, Barghast, Bendal Home, Fener, Galain, Kaschan, Kessobahn, Korabas, Liosan, Nimander Golit, Okral Lom, Omtose, Prazec Goul, Spite, Tennes, Togg, Tulas Shorn

Omtose was lynched Day 11


Kaschan was town - N11

Karatallid was scum - D12

Grasp was scum - D12

Spite was King Duosi - D12

Ampelas was soulcatcher - D12



16 Players still alive: Aparal Forge, Barghast, Bendal Home, Fener, Galain, Kessobahn, Korabas, Liosan, Nimander Golit, Okral Lom, Prazec Goul, Ryadd Eleis, Tennes, Tiamatha, Togg, Tulas Shorn


Ok, so it's really just Ryadd Eleis and Tiamatha - and I know Tiamatha is mine (unless recruited, ugh, fuccckkk).


always :)

Liosan, on 12 April 2013 - 06:17 AM, said:

I'm starting to become paranoid and question the psychic channel from earlier. All this talk of BH's dangerous potential and the possibility of recruitment has my head spinning!

Find on Tennes, if dead, on Ryadd Eleis



noted

Liosan, on 12 April 2013 - 06:31 AM, said:

Uggghh Togg, you little fuck, you know I'm right. YOU KNOW BECAUSE YOU TRIED TO GET ME, DIDNT YOU.

DIDNT YOU.


Then again, TS did kill me once. Or was it twice? I'm the forgiving type? Who noticed the end of my continuous deaths after being accidentally revealed as town?

GAH.




Ryadd Eleis, on 12 April 2013 - 11:15 AM, said:

Thank you Tiam! It's Tattersail, right?

I've been waiting the entire day for someone to reach that conclusion, I really didn't fancy making myself the biggest target again.



you're welcome.
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#630 User is offline   Tattersail_ 

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Posted 17 April 2013 - 02:37 PM

View PostPath-Shaper, on 12 April 2013 - 04:29 PM, said:

Tulas Shorn, on 12 April 2013 - 04:22 PM, said:

All right. Town is getting too powerful, I really need my togg kill to not go through and have him be lynchable tomorrow. If that's the case, I can hopefully NK Fener, turn 3 town into shields and start taking the other town out. After doing the maths, i really need to get a few lp's on this alt. if not, my respawns on other alts will be obvious and I am a sitting duck. I see a chance of me winning... but still I am a Vegas long shot.



I think town were no were near as powerful as you assume.

I am rooting for the SK but Fener/ Togg are going to be very tough to take down.,
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#631 User is offline   Tattersail_ 

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Posted 17 April 2013 - 02:41 PM

View PostPath-Shaper, on 14 April 2013 - 05:10 PM, said:

Sheltatha Lore, on 13 April 2013 - 12:10 AM, said:

While first alts have managed to stay hidden fairly well, second ones have not been nearly so fortunate. I've had a hand in that myself. But at least two others are doing it too.
So my odds of surviving the night are IMHO somewhat lower. From thoughts for SH thread:

Sheltatha Lore, on 11 April 2013 - 10:54 PM, said:

There are a fuck of a lot of people on their last alt..

I've only got the one recruit. So I have to give it my best shot. For Terry!
Second alts are few

Fener (or Togg)

Kessoban
Aparal Forge
Galain
Nimander

1 is survivor. Unrecruitable I assume
1 is Okaros and on last alt
The other two are
1 Karosis1 Denul1 Korbas

50/50 that I pick the wrong one

First alts are down to Bendal, Liosan, Prozec, and TS. Of those
1 serial killer
1 on last alt. either Eloth/Ay Estos or Nenanda/Thyrllan.
1 muppet
And one I don't know

Can't recruit the SK
Don't want a last alter

That leaves the unknown and the muppet.

So another 50/50 thing unless, if I assume that Przac is not recruitable, I'm left with a 33% chane of a good pick.

But, if I roll the dice and the muppet is recruitable, I've got somebody whom nobody else will suspect. Somebody who is close enough to my normal posting times I can match. And lots of places for me to look for D'rekkisms that I can post as my own.
I think that Meyerns are ahead of Goodkinders. So I'm gonna gamble.


Read the role carefully - it is not a 1x FM jump. Seems like you are planning it as if it is...


Ryadd Eleis, on 13 April 2013 - 12:17 AM, said:

Path-Shaper, on 12 April 2013 - 06:16 PM, said:

Your scouts report that Bendal Home is of the Meyern faction




Well, well.

Here's the tricksy part then. I only noticed Bendal acting oddly the last couple of days (the insistence on lynching the SK, for instance; or trying to paint everything others said as scummy), which is why I chose him for a find. But I was suspicious that he had been recruited...in which case, I didn't think he was a Shield, just another recruited dude (as I only noticed the change in how he was acting long after Fener appeared).

So, then, the question: Do I make up a case on Bendal being a Shield, when there is the possibility that he is not? I am not going to straight up reveal, as I like to leave greater room for the opportunity to sabotage myself. In any case, Korabas might realise where I'm coming from, as he should know I'm a finder (although he hasn't exactly been on the ball lately, sigh).


Ryadd Eleis, on 13 April 2013 - 12:51 AM, said:

And you know what else I'm torn about? I'd quite fancy driving a lynch on Brujah instead (I assume Bru was Barghast?). It's pretty tempting to just abandon everything else and go for it now he's on his final alt...




I want to see this. Ryadd could claim brujah is a shield and he knows cause he did a find :)
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#632 User is offline   Path-Shaper 

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Posted 17 April 2013 - 02:47 PM

View PostGanoes Paran, on 17 April 2013 - 02:37 PM, said:

View PostPath-Shaper, on 12 April 2013 - 04:29 PM, said:

Tulas Shorn, on 12 April 2013 - 04:22 PM, said:

All right. Town is getting too powerful, I really need my togg kill to not go through and have him be lynchable tomorrow. If that's the case, I can hopefully NK Fener, turn 3 town into shields and start taking the other town out. After doing the maths, i really need to get a few lp's on this alt. if not, my respawns on other alts will be obvious and I am a sitting duck. I see a chance of me winning... but still I am a Vegas long shot.



I think town were no were near as powerful as you assume.

I am rooting for the SK but Fener/ Togg are going to be very tough to take down.,


Well yeah, at this point town has totally lost momentum and half of them are dead. All the strength they have left is lynching, one finder, some heals, the mistborn guards, Galain's reflections and HD's absorption vigs (which could completely turn the tide if used very well). The time to get organized would have been before they were mostly killed off/recruited away.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#633 User is offline   Tattersail_ 

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Posted 17 April 2013 - 02:50 PM

Quote

Mage Dada
Combat Strength 0; Water Consumption 1; Leadership 2, Life Points 1/3.

You are Dada, one of the excentrics of the Council of Mages. As all Illusionist, you have specialised yourself in the art of changing reality, but unlike those who seek solid results or pursuit the art of changing the perception of reality, you wish to present your public with the most fleeting, most obviously change in the realm of imagination. You change and provide dreams.There are more who can do what you can do, but none are as good, and that makes of you one of the most expensive entertainers in Madeena-al-Salaam, not to mention, the confidant of many, many powerful people. You know what they want to dream of, you know their most secret wishes (quite often rather unpleasant, too) and you shape their desires.
A less scrupulous man would have made stacks and stacks of dinari through blackmail and mind-altering thoughts and commands, but you fancy yourself an artist, and take pride in shaping the dream according to your clients' specifics, demanding just two rights in addition to your payment: a copy of the dream, and the placement of your signature: the blue dwarf that is your djinn and compatriot, Nefhet, Djinn of the Dreamed Desire.

In your role as dream-shaper, your obvious strength is the power of your abilities: it seems safe to say that few have as much knowledge of your subject as you do. However, your abilities are ridiculously expensive and most of the goods you produce, you will need for the additional costs of your abilities and summoning and maintaining Nefhet. Luckily, you have your special contracts, which, when purchased, ought to raise enough money for you to keep going again for a little while.

Home: Dada's Palace of Pleasant Dreams
Building Slots: 20
Occupied Slots: 13
Open Slots: 7

Production buildings:
3 Mystic Altar (dawn only: produce 3x 2 Magic)
2 Gemcutters (dawn only: produce 2x 2 Gemstones)
2 Stone Groves (dawn only: produce 2x 2 Sandstone)
1 Deep Wellspring (dawn only: produce 1x 3 Water)

Workshop Buildings:
1 Quack (dusk only: 2 Magic → 500 dinari)
1 Transmuter (dusk only: 4 Magic → 1 good of your choice)
1 Alchemist (dusk only: 1 Gemstones → 1 Magic, 1 Gemstones → 1 Powder, 2 Magic → 1 Essence)
1 Stonecutter (dusk only: 1 Sandstone → 500 dinari)
1 Glassblower (dusk only: 2 Sandstone → 1 Glass; 5 Mud → 1 Glass)

Well: 3 Water per day/ night cycle
Surroundings: 6 Magic, 4 Gemstones, 4 Sandstone
Treasury: 8000 dinari.
Storage: 5 Water, 5 Magic, 2 Glass, 1 Jewelry

Potential Retainers

Quote

Dada's Dream Dancers
Combat Strength: 0
Leadership Requirement: 1
Recruit Cost: 2 Dancers + 2 Jewelry + 1 Essence
Water Consumption: 1
Special: each time a contract created through the Dada title is fulfilled, gain 2000 additional dinari.
“They work in pairs: one dances, the other holds your head in her lap, massages your temples, her fingers dancing on your lips and tongue, coated in a sleeping potion that tastes of honey. Ah, to watch that slow flowing gracious dance and slowly sink into sleep in anticipation of what awaits you there... my friend, you should experience it yourself!” - Prince Tepsis of the Nepeth


Items
Nefhet's Dreamcatcher
Summons Nephet, Djinn of the Dreamed Desires. To summon Nephet, destroy Nephet's Dreamcatcher and pay 4 Magic, 2 Worship and 2 Essence.

Quote

Nefhet, Djinn of the Dreamed Desires
Combat Strength: 0
Leadership Requirement: 1
Recruit Cost: NA
Water Consumption: NA Instead, Nephet consumes 1 Essence and 1 Powder each day.
Special 1: if you are Mage Dada, Read the Dreamed Desires has all its costs reduced to 0 once per day+night cycle. If you are not Mage Dada, you gain the ability Read the Dreamed Desires.
Special 2: Day phase only. Target a player. You will perform Read the Dreamed Desires on him during this Night Phase, without cost. This counts as a use Nefhet, Djinn of the Dreamed Desires.


Titles

Mage: you can use the Summoner action.
Dada: you can put the following contracts on the market:

Quote

1. The first player to pay # dinari will learn the faction, titles and a used night action (if any) of player Y.
Condition: Player Y must be a player you have previously subjected to Read The Dreamed Desires.

Quote

2. The first player to pay # dinari and send the name of another player to P-S, will be made lovers with that player for the duration of the next day.
Condition: If you wish to fulfill the contract, you must use Dreamtalk on both players. If failed, both will learn your identity as per a failed contract.

Illusionist: you are immune to finds and item theft.

Abilities

Read the Dreamed Desires.
Phase: night phase only. Cost: 1000 dinari. 2 Essence, 2 Glass
You learn target player's faction, titles and this night's action. You may not publish the result on thread.

Dreamtalk
Phase: night phase only. Cost: 2500 dinari, 2 Essence, 1 Powder
Target two players. During the next day, they will become Lovers.

Nefhet's Friendship
Phase: any. Cost: 4000 dinari, 1 Essence, 1 Glass
Once per game, you can summon Nefhet, Djinn of the Dreamed Desire without paying the summoning cost. This does not destroy Nefhet's Dreamcatcher (so if Nefhet dies, you can summon him again, then consuming the item).

Upgrades:
Upgrade 1: Leadership. 2 Grain, 1 Silk
Upgrade 2: New ability (item creation) 4 Silk, 4 Worship, 1 Powder, 1 Essence, 3000 dinari
Upgrade 3: New ability (contract manipulation) 4 Magic, 3 Paper, 1 Scribe, 6000 dinari
Upgrade 4: New ability (item creation) 6 Magic, 2 Paper, 2 Essence, 2 Powder
Upgrade 5: upgrade of Read the Dreamed Desires 6 Magic, 6000 dinari
was in my tiamatha inbox by the way.
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#634 User is offline   Tattersail_ 

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Posted 17 April 2013 - 02:53 PM

View PostPath-Shaper, on 16 April 2013 - 07:40 PM, said:

Drek, Twelve would like this

Korabas, on 16 April 2013 - 07:10 PM, said:

D'rek,

Can you ping Tats in his Mafia alt and then have both you and he either take a reaction or confim pass? I think we can at least finish up the action phases of eclipse today.

Thanks



I will pass this along

V


pass.
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#635 User is offline   Tattersail_ 

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Posted 17 April 2013 - 02:58 PM

View PostPath-Shaper, on 17 April 2013 - 01:59 PM, said:

View PostGanoes Paran, on 17 April 2013 - 01:30 PM, said:

and scum teams are so strong.


They're not really that strong, though. Together the two scum teams can usually only get out 3 kills+recruitments per night, while there are up to 58 town+independents alts to go through, as well as each other. Not only do the scum teams step on each others' toes, but there are a *lot* of finders, guards and healers in the town to foul them up - take a look at how many scum kills or recruits failed in the NA summaries, and that's with what in my opinion has been overall poor usage of their actions by town (when they submit them at all... ).

Early in the game twelve, Silencer, Khell and EM had a network of communication going. Imagine if they had communicated more and made better planning, shared with each other their alts and roles. When twelve gets to Korabas, he heals himself indefinitely until Khell gets to Ryadd Eleis. Twelve knows Ryadd is a finder, so he then begins healing Khell every single night. At the same time, Silencer makes Khell immune to recruitment. Khell can then announce on-thread his find results every day, giving town scum identities and drawing scum's kills/recruits that fail. He could even announce he was Cen Pi, and when scum look-up the role and see he would have a BP, they'd waste a second night trying to attack him! So right there you'd have 4 townies supporting an unstoppable finder on-thread...

There's lots of combinations and creative uses of abilities in the town roles like that. Of course, I never expected *all* of them to get used - I think if every town ability was used to its best effect scum wouldn't stand a chance. But I expected town to use *some* of them :)

i wanted to rep you here.
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#636 User is offline   Tattersail_ 

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Posted 17 April 2013 - 03:04 PM

I thought I had a good game as town, being silenced does not help what so ever. The communication thing is about not wanting to draw the night kill for as long as possible, I cannot belive TS killed me. Just for my 5 vigs. Why? I was hesitant to lynch him, hoping he would do the scum in for us. It turns out he was killing town though. If only we had more info on thread. Liosan/HHD if you had posted what you knew on thread then everyuone would have went SK hunting. EVERYONE. Finders need to reveal as much as possible, always
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#637 User is offline   Tattersail_ 

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Posted 17 April 2013 - 03:17 PM

Why hasn't Tulas used the 5 vigs already?
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#638 User is offline   Path-Shaper 

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Posted 17 April 2013 - 03:28 PM

View PostGanoes Paran, on 17 April 2013 - 03:17 PM, said:

Why hasn't Tulas used the 5 vigs already?


Why do so? He can still avoid at least one lynch with his Vox Populi powers and is effectively immune to all NKs at this point. So why not wait and gather as much info as possible before using them?
Only someone with this much power could make this many frittatas without breaking any eggs.
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#639 User is offline   Path-Shaper 

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Posted 17 April 2013 - 03:29 PM

The real question... how has no one on thread realized that since Sylar abosrbs abilities, and Tiam who they know had the brain mush ability, died last night, that it's very probable Sylar now has a pentuple vig. They should be freaking the hell out.
Only someone with this much power could make this many frittatas without breaking any eggs.
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#640 User is offline   Path-Shaper 

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Posted 17 April 2013 - 04:18 PM

Tulas Shorn, on 17 April 2013 - 04:13 PM, said:

Question I need answered asap:

If I am silenced am I still allowed to activate my Vox LP ability? Either in Pictures, or able to use words for that ability?


I will get Drek to answer you. I would be inclined to say yes.


V
Only someone with this much power could make this many frittatas without breaking any eggs.
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