A word on timing & distance:
I try to resolve everything at the same time (end of the phase) unless they're actions that affect the player only, then they can be resolved immediately (and by the player).
I thought I had more or less taken care of this in design, and where it didn't, I more or less figured it would be OK.
Unfortunately, for some abilities, this isn't possible. I knew this: things that say 'until the end of this phase' kind of become impossible if you don't resolve them instantly - likewise, since 'dawn' is tied to 'first log-in of the game day' there will always be issues with dawn actions being processed after others have already submitted day actions/ done day things. Partly this can be mitigated with provisionals, but some things can't be. Turns out it is a tiny bit of a bigger problem than I thought.
I'll have to go through the entire design yet again for the next game, and remove these last bits, too. Luckily, less than half of the roles will come out of this game alive..... less re-balancing of what is already written.
Distance: good to know for all of you:
If you move from one tile to another, you are considered to be in both for the purposes of targeting others and being targeted yourself.
For example, say that:
Quote
player A is on the Mirror and moves to the Nepeth Barracks at the 5.34 timestamp. He targets player B with a Retainer action while on the Barracks.
Player B is on the Square of Camels and moves to the Road to Ishktar at the 5.36 timestamp.
For the purpose of resolving actions, Player A is on the Mirror AND the Nepeth Barracks. Player B is at the Square AND at the Road. Because the road is adjacent to the Mirror, the action will go through.
So, movement extends the possibilities of some of your actions, and also increases the chance you'll be targeted yourself.
Since movement is a use of your action for that phase, for the majority of you this will be a negative effect (being targeted more) unless you have a lot of Items/ Retainers, of course, so that you can target more people.
Only someone with this much power could make this many frittatas without breaking any eggs.