Eclipse A New Dawn
#461
Posted 10 November 2012 - 03:49 PM
Indeed scary. I'll build two cruisers in 1c for 10 production.
Upkeep -5
I'm moving tomorrow, and no internet in the new place for a month (it doesn't have a phoneline, I didn't know places like that existed anymore), so will be around less frequently. Should be able to check in every 240x240 hours though.
Upkeep -5
I'm moving tomorrow, and no internet in the new place for a month (it doesn't have a phoneline, I didn't know places like that existed anymore), so will be around less frequently. Should be able to check in every 240x240 hours though.
#462
#463
Posted 10 November 2012 - 05:20 PM
Imperial Historian, on 10 November 2012 - 03:49 PM, said:
Indeed scary. I'll build two cruisers in 1c for 10 production.
Upkeep -5
I'm moving tomorrow, and no internet in the new place for a month (it doesn't have a phoneline, I didn't know places like that existed anymore), so will be around less frequently. Should be able to check in every 240x240 hours though.
Upkeep -5
I'm moving tomorrow, and no internet in the new place for a month (it doesn't have a phoneline, I didn't know places like that existed anymore), so will be around less frequently. Should be able to check in every 240x240 hours though.
You are going to attack my home world aren't you?
Is there anything I can do to convince you otherwise? How about attacking the center maybe?
I don't know what I'm doing but it sounds good.
#464
Posted 10 November 2012 - 09:46 PM
Research Gauss Shields
$:2
S:4
Mat:1
Upkeep: -5
$:2
S:4
Mat:1
Upkeep: -5
I don't know what I'm doing but it sounds good.
#465
Posted 10 November 2012 - 10:18 PM
My next action, after STD, is going to be to move the dreadnaught and interceptor in 2i to 1e (Morgy, on the map you moved the one in 2i last move, instead of the one in 2j - after this next action all 3 ships will be in 1e)
#466
#467
Posted 10 November 2012 - 11:29 PM
Just noticed that the tile I placed connects to the ancient tile next to twelve, can I orient it so it doesn't, since you didn't ask about orientation morgy? Don't think it would affect anyone else's moves?
Twelve, I honestly haven't decided what those cruisers are going to do, that position just gives me the most options. If you can make a good argument why attacking you is a bad idea, I'll certainly listen. My current view is if I don't attack you you'll almost certainly have to attack me in a couple of turns, as you have no where else to go? Can you say otherwise?
Twelve, I honestly haven't decided what those cruisers are going to do, that position just gives me the most options. If you can make a good argument why attacking you is a bad idea, I'll certainly listen. My current view is if I don't attack you you'll almost certainly have to attack me in a couple of turns, as you have no where else to go? Can you say otherwise?
#468
Posted 11 November 2012 - 12:20 AM
Imperial Historian, on 10 November 2012 - 11:29 PM, said:
Just noticed that the tile I placed connects to the ancient tile next to twelve, can I orient it so it doesn't, since you didn't ask about orientation morgy? Don't think it would affect anyone else's moves?
Twelve, I honestly haven't decided what those cruisers are going to do, that position just gives me the most options. If you can make a good argument why attacking you is a bad idea, I'll certainly listen. My current view is if I don't attack you you'll almost certainly have to attack me in a couple of turns, as you have no where else to go? Can you say otherwise?
Twelve, I honestly haven't decided what those cruisers are going to do, that position just gives me the most options. If you can make a good argument why attacking you is a bad idea, I'll certainly listen. My current view is if I don't attack you you'll almost certainly have to attack me in a couple of turns, as you have no where else to go? Can you say otherwise?
One possibility would be that since you no longer own 1B, Mentwelve could pass through it to 1A and strike at Morgy without entering your hexes...
#469
Posted 11 November 2012 - 06:49 AM
Imperial Historian, on 10 November 2012 - 11:29 PM, said:
Just noticed that the tile I placed connects to the ancient tile next to twelve, can I orient it so it doesn't, since you didn't ask about orientation morgy? Don't think it would affect anyone else's moves?
Twelve, I honestly haven't decided what those cruisers are going to do, that position just gives me the most options. If you can make a good argument why attacking you is a bad idea, I'll certainly listen. My current view is if I don't attack you you'll almost certainly have to attack me in a couple of turns, as you have no where else to go? Can you say otherwise?
Twelve, I honestly haven't decided what those cruisers are going to do, that position just gives me the most options. If you can make a good argument why attacking you is a bad idea, I'll certainly listen. My current view is if I don't attack you you'll almost certainly have to attack me in a couple of turns, as you have no where else to go? Can you say otherwise?
I'm not going to win by military might so I'm not even going to try. Right now you have the planta to your right where you probably don't want to leave your flank exposed especially with his 10+ materials each round. We can have a diplomatic alliance where I will put towards science. I'm only going to be building Starbases with my meager 3 materials each round with very little possibility of getting more. Everyone seems to want someone to attack Morgoth and the next biggest rival seems to be D'rek at the moment. I'm more than content to be protected by you from everyone else while I toil in the lab all mad scientist like. Plus if you attack me then you will miss out on going into the center and grab the discovery tiles there.
If you need anything else from me please let me know.
I don't know what I'm doing but it sounds good.
#470
Posted 11 November 2012 - 09:18 AM
Right, I've turned it, but if Twelve protest I think we should leave it. I figured that we'd gotten used to the routine and that you'd have told me if you wanted to turn it.
Spoiler
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#471
Posted 11 November 2012 - 04:01 PM
Morgoth, on 11 November 2012 - 09:18 AM, said:
Right, I've turned it, but if Twelve protest I think we should leave it. I figured that we'd gotten used to the routine and that you'd have told me if you wanted to turn it.
Spoiler
I won't protest if he agrees not to attack me this round and agrees to a trade relationship with me.
This post has been edited by twelve: 11 November 2012 - 04:04 PM
I don't know what I'm doing but it sounds good.
#472
Posted 11 November 2012 - 04:14 PM
twelve, on 11 November 2012 - 04:01 PM, said:
Morgoth, on 11 November 2012 - 09:18 AM, said:
Right, I've turned it, but if Twelve protest I think we should leave it. I figured that we'd gotten used to the routine and that you'd have told me if you wanted to turn it.
Spoiler
I won't protest if he agrees not to attack me this round and agrees to a trade relationship with me.
And to give you his firstborn, don't forget.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#473
Posted 11 November 2012 - 05:53 PM
twelve, on 11 November 2012 - 06:49 AM, said:
Imperial Historian, on 10 November 2012 - 11:29 PM, said:
Just noticed that the tile I placed connects to the ancient tile next to twelve, can I orient it so it doesn't, since you didn't ask about orientation morgy? Don't think it would affect anyone else's moves?
Twelve, I honestly haven't decided what those cruisers are going to do, that position just gives me the most options. If you can make a good argument why attacking you is a bad idea, I'll certainly listen. My current view is if I don't attack you you'll almost certainly have to attack me in a couple of turns, as you have no where else to go? Can you say otherwise?
Twelve, I honestly haven't decided what those cruisers are going to do, that position just gives me the most options. If you can make a good argument why attacking you is a bad idea, I'll certainly listen. My current view is if I don't attack you you'll almost certainly have to attack me in a couple of turns, as you have no where else to go? Can you say otherwise?
I'm not going to win by military might so I'm not even going to try. Right now you have the planta to your right where you probably don't want to leave your flank exposed especially with his 10+ materials each round. We can have a diplomatic alliance where I will put towards science. I'm only going to be building Starbases with my meager 3 materials each round with very little possibility of getting more. Everyone seems to want someone to attack Morgoth and the next biggest rival seems to be D'rek at the moment. I'm more than content to be protected by you from everyone else while I toil in the lab all mad scientist like. Plus if you attack me then you will miss out on going into the center and grab the discovery tiles there.
If you need anything else from me please let me know.
That's probably wise. You're going to have two advanced mining planets soon, so getting Advanced Mining tech to up your materials production, then filling up your empire with monoliths would be a good peaceful way to get points.
#474
Posted 11 November 2012 - 11:10 PM
Back to Tapper eh?
So D'rek, as far as points go only the Monoliths givethem to you and not orbitals?
So D'rek, as far as points go only the Monoliths givethem to you and not orbitals?
I don't know what I'm doing but it sounds good.
#475
Posted 12 November 2012 - 02:34 AM
twelve, on 11 November 2012 - 11:10 PM, said:
Back to Tapper eh?
So D'rek, as far as points go only the Monoliths givethem to you and not orbitals?
So D'rek, as far as points go only the Monoliths givethem to you and not orbitals?
Right. Points can come from:
-owning hexes (Morgy gets 1 extra VP from each hex)
-reputation tiles from fighting
-ambassador tiles from alliances
-owning monoliths
-researching a lot
-discovery tiles you dont use
#476
Posted 12 November 2012 - 11:54 AM
Though the narrative have estblished the peace loving Planta as the great threat to peace and stability, moss can hardly be considered mighty predators at the best of time. Though at the end of round 3 we control the most systems, they are weak and we have little chance for further growth.
We can try for the galactic center, but so far cannot compete with the ships of both the Conglomerate and, more worryingly, the Hydran's. How we are to catch up with their tech advantage I cannot say.
Now, I believe it is the Hegemony to act, but I understand that right now might be a stressfull time for the esteemed Tappsytaps, and so I suggest we show understanding, if only for a little while.
We can try for the galactic center, but so far cannot compete with the ships of both the Conglomerate and, more worryingly, the Hydran's. How we are to catch up with their tech advantage I cannot say.
Now, I believe it is the Hegemony to act, but I understand that right now might be a stressfull time for the esteemed Tappsytaps, and so I suggest we show understanding, if only for a little while.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#477
Posted 12 November 2012 - 01:35 PM
Meh. No materials, no good ships, about to lose a system Pass.
I still have to add an ambassador cube to my tracks. Please add it to the money line.
I still have to add an ambassador cube to my tracks. Please add it to the money line.
Everyone is entitled to his own wrong opinion. - Lizrad
#478
Posted 12 November 2012 - 02:07 PM
Tapper, on 12 November 2012 - 01:35 PM, said:
Meh. No materials, no good ships, about to lose a system Pass.
I still have to add an ambassador cube to my tracks. Please add it to the money line.
I still have to add an ambassador cube to my tracks. Please add it to the money line.
I was thinking of that absurd mafia game you're running. But yes, you have found yourself in a bit of a pickle.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
#479
Posted 12 November 2012 - 03:15 PM
Morgoth, on 11 November 2012 - 09:18 AM, said:
Right, I've turned it, but if Twelve protest I think we should leave it. I figured that we'd gotten used to the routine and that you'd have told me if you wanted to turn it.
Spoiler
Well in the 5 days it took from me exploring, to you posting a map I kind of forgot I even had the option to turn it
Ok, since drek is all for a grand alliance between me and twelve, its probably a bad idea. So I am going to be really mean, the ever shifting face of the red menace besides mes time has come. Sorry twelve.
Move one cruiser to twelves homeworld, and the other to the one where his ships are.
Cue the beginning of my painful death as karma comes and bites me in the bum.
#480
Posted 12 November 2012 - 04:12 PM
Screw what D'rek wants this is what I want. But since you are going after me can you please clarify what you are trying to do?
You are moving one cruiser to my homeworld where I have an interceptor and then you are moving your other two 2 hexes to where my Dreadnaught is located? That requires 2 moves doesn't it?
You are moving one cruiser to my homeworld where I have an interceptor and then you are moving your other two 2 hexes to where my Dreadnaught is located? That requires 2 moves doesn't it?
I don't know what I'm doing but it sounds good.