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Nobody expects the Dragon Age III: Inquisition!

#61 User is offline   Tapper 

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Posted 24 October 2012 - 08:15 AM

View PostLoki, on 24 October 2012 - 08:08 AM, said:

As I said, I was simply showing why Hawke had to be human in the story Bioware ended up making. I didn't say it was impossible to change it to allow for other races.

I don't get why that's so hard to understand?

Because your definition of 'story' essentially hinges on one word?
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#62 User is offline   Loki 

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Posted 24 October 2012 - 08:20 AM

And social and political factors....but whatever.

Fact remains, my point that you would have to change/adapt the story, even if it were for just one word, still stands.

Wry, on 29 February 2012 - 10:50 AM, said:

And you're not complaining, you're criticizing. It's a side-effect of being better than everyone else, I get it sometimes too.

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#63 User is offline   Obdigore 

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Posted 24 October 2012 - 09:11 AM

View PostLoki, on 24 October 2012 - 03:17 AM, said:

Yeah, the Fallout series and Bioshock series also suck cos you only get to play a human... :p

Thedas may have other races but they're all 'second class/inferior' in its society. The second story wouldn't have been realistic if you were an elf or dwarf. I'm guessing the same goes for the third game.


Actually this is your original complaint. The Story of the series works just fine and is realistic if you are an elf or dwarf with family in Kirkwall. You don't get to move goalposts that easily.
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#64 User is offline   Gothos 

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Posted 24 October 2012 - 10:04 AM

View PostTapper, on 23 October 2012 - 08:35 AM, said:

That being said, I'd love an RPG where you start out with a shack in a (fantasy?) wilderness and your goal is to turn it into a thriving village under your command by expanding your home through resource gathering, hunting, building, farming, attracting people, providing safety, and then becoming the (war)lord of said village/ city/ province/ kingdom.


Erm. Minecraft much?
Also, you should try Mount & Blade.

And... I totally wouldn't mind a Dragon Age game where you can play on the Qunari side of things.

This post has been edited by Gothos: 24 October 2012 - 10:05 AM

It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#65 User is offline   Obdigore 

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Posted 24 October 2012 - 10:39 AM

View PostGothos, on 24 October 2012 - 10:04 AM, said:

View PostTapper, on 23 October 2012 - 08:35 AM, said:

That being said, I'd love an RPG where you start out with a shack in a (fantasy?) wilderness and your goal is to turn it into a thriving village under your command by expanding your home through resource gathering, hunting, building, farming, attracting people, providing safety, and then becoming the (war)lord of said village/ city/ province/ kingdom.


Erm. Minecraft much?
Also, you should try Mount & Blade.

And... I totally wouldn't mind a Dragon Age game where you can play on the Qunari side of things.


MC isn't a RPG, nor can you attract NPCs to the safety of your town and become warlord.

I haven't played M&B since the original, but iirc you don't actually build towns/castles, you just plunder htem and battle enemies, and can be granted castles by the king of the faction or take them yourself. Did they add castle building mechanics to it?
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#66 User is offline   Gothos 

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Posted 24 October 2012 - 10:58 AM

Don't think they did, but it's the closest thing to what was being described anyway.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.
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#67 User is offline   Tapper 

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Posted 24 October 2012 - 11:54 AM

View PostGothos, on 24 October 2012 - 10:58 AM, said:

Don't think they did, but it's the closest thing to what was being described anyway.

I put quite a bit of time in Warband, but I was thinking more of a Skyrim variant (including graphics :p) combined with more diverse resources and buildings/expertises, say, like the Anno 1453 series.
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#68 User is offline   Primateus 

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Posted 25 October 2012 - 10:20 AM

View PostObdigore, on 24 October 2012 - 10:39 AM, said:

View PostGothos, on 24 October 2012 - 10:04 AM, said:

View PostTapper, on 23 October 2012 - 08:35 AM, said:

That being said, I'd love an RPG where you start out with a shack in a (fantasy?) wilderness and your goal is to turn it into a thriving village under your command by expanding your home through resource gathering, hunting, building, farming, attracting people, providing safety, and then becoming the (war)lord of said village/ city/ province/ kingdom.


Erm. Minecraft much?
Also, you should try Mount & Blade.

And... I totally wouldn't mind a Dragon Age game where you can play on the Qunari side of things.


MC isn't a RPG, nor can you attract NPCs to the safety of your town and become warlord.

I haven't played M&B since the original, but iirc you don't actually build towns/castles, you just plunder htem and battle enemies, and can be granted castles by the king of the faction or take them yourself. Did they add castle building mechanics to it?


In the original Mount & Blade there is a minor and completely inconsequential castle building feature. Nothing at all like what Tapper is suggesting.
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#69 User is offline   Lucifer's Heaven 

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Posted 26 October 2012 - 01:58 AM

View PostLoki, on 24 October 2012 - 03:17 AM, said:

Yeah, the Fallout series and Bioshock series also suck cos you only get to play a human... :cry:

Thedas may have other races but they're all 'second class/inferior' in its society. The second story wouldn't have been realistic if you were an elf or dwarf. I'm guessing the same goes for the third game.


Nope, and that's not all what I was implying or saying.
I didn't say previous ones were bad I said I've had enough of it. Also, really? Bioshock? What a redundant example, what else could you have played as? Fallout, the only other people are the mutants, and really, they're just mutated people.
They keep making interesting worlds with interesting races, then making us be human. I want to learn more about the other races and cultures. Especially as the human's in DA are essentially just normal humans. Most of their society and culture is pretty standard medieval human. Racists with with an overly bloodthirsty zealotous church.
And yes, you couldn't have had the story, exactly as it was without changing a single word and allow other races to be playable. That's a ridiculous statement though, because you could change a whole bunch of individual words and nothing else and still had the same core story.
In fact I am betting quite a few of those words and such change if you play as a mage vs playing as anything else. Similarly they could have kept much of the main point of the story while only needing to change the beginning and some dialogue. It seems like the beginning is only important to the story for the position of power it left you in, it's not a story about your racial identity. As far as I understand the story anyway. And if it's mostly about the chantry and mages you could cast some much more interesting light and nuances on it by playing one of the other races.
And yes, making multiple beginnings and dialogue choices to allow for it is more effort. However forcing a single race on you that isn't human, isn't any more effort.

ME was a story where you would have had to change a lot of the whole thing throughout to be anything other than human (would have needed the same to be anything other than a Vault Dweller in Fallout). In fact it's a great example of what trying to play through a DA game where you could only be a dwarf would be like. And Elf would be similar, but even more... tense (for lack of a better word) because you are the untrusted enemy that never signed a treaty.
I was disappointed to hear DA2 was human only. Mostly I just want them to not keep doing it.
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#70 User is offline   Wolfy 

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Posted 26 October 2012 - 03:48 AM

I agree, I think the truely sad thing about DA is the first game established it's introductions with different races and unique beginnings so well only to be followed by 2/3 as strictly human only.
It was obviously done due to production time restrictions to narrow the games focus and not a lack of ability by the studio to create something of that level but it is a real shame.
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#71 User is offline   Lucifer's Heaven 

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Posted 26 October 2012 - 03:15 PM

Yeah, I really do feel that the biggest problem with DA2 was, well, DA.
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#72 User is offline   Loki 

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Posted 07 December 2012 - 05:30 AM

For those of you that are interested:

Bioware are giving away all the Dragon Age: Origins and Dragon Age 2 promo items.

http://social.biowar...da2/dlc_bundle/

Wry, on 29 February 2012 - 10:50 AM, said:

And you're not complaining, you're criticizing. It's a side-effect of being better than everyone else, I get it sometimes too.

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#73 User is offline   Avatar 

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Posted 30 October 2014 - 09:28 PM

Anyone going to play DA Inquisition? Thinking about upgrading my pc, wonder if the story will be worth it.
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#74 User is offline   Morgoth 

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Posted 31 October 2014 - 10:54 AM

I'll hold off until after christmas. DA2 was too dissapointing for me to be enthusiastic for its sequel. I hope it turns out great, and if so I'll purchase the thing at some point. Not for full price though, I have a hard time believing it'll be worth that.
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#75 User is offline   Obdigore 

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Posted 31 October 2014 - 11:37 AM

View PostAvatar, on 30 October 2014 - 09:28 PM, said:

Anyone going to play DA Inquisition? Thinking about upgrading my pc, wonder if the story will be worth it.


Well, yes. I think a lot of people on these forums will be playing this game. I know I will. Possibly not right at launch, but yes.
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#76 User is offline   Rictus 

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Posted 31 October 2014 - 02:15 PM

Having seen most of th released footage, I remain sceptical (as ever), but I sure will. RPGs like Dragon Age (the not turn-based sort) are so scarce these days it would be a sin to not try them, at least.
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#77 User is offline   Garak 

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Posted 31 October 2014 - 05:19 PM

I'm getting it at release.
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Posted 31 October 2014 - 09:37 PM

I think I will wait until I hear more, read some reviews, ask around. And maybe a couple of weeks after release.
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#79 User is online   Mentalist 

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Posted 31 October 2014 - 09:40 PM

View PostAvatar, on 30 October 2014 - 09:28 PM, said:

Anyone going to play DA Inquisition? Thinking about upgrading my pc, wonder if the story will be worth it.

My gaming time has been cut drastically, so ionno. I DID preorder Witcher 3, however, and it'd be nice to compare the 2.

How necessary is playing DA2 first? I've heard many pooor things about that one.
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View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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Posted 01 November 2014 - 04:04 PM

Quote

How necessary is playing DA2 first? I've heard many pooor things about that one.



Not very important, I would guess. DAO and DA2 stories are not that tightly connected either. I would recommend not to play DA2, read a synopsis instead or watch some footage on youtube.

Something else: the idea that I get so far from watching DAI videos, is that it will be a pretty game, more open worldly, and will hopefully have good gameplay/combat. The thing I worry about most is the story. Although DAO's story wasn't the best story ever, I liked it for most parts, especially the main storyline. I loved the dark ritual part, that was very, very well done. The thing about DAI is that in all these video's, the story is not mentioned very much. And because the game is larger, and more open world, I'm afraid that bioware will not focus on telling a good story this time.


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