Posted 12 July 2010 - 08:46 AM
I like the new concept for the main character, though he seems a bit like Shepard in Fantasy. Well, ok, so he's a refugee forging a legend, not a specops guy saving the galaxy, but you get it... a more cinematic approach, perhaps an interface to make dialgoue flow without interruption?
I wonder about the battle system and if they implement some sort of tactics, or larger scale gameplay. Maybe introduce TotalWar-ian morale counters for flanking and winning/losing?
Also, WHERE THE HECK IS CAVALRY IN DA:O? Everyone in Ferelden is on foot. There's not a single horse in the entire kingdom. You've got to wonder how the hell they managed to beat Orlais out of their soil.
Also, I don't know if there will even be any new DLC seeing as DA2 is set for such a close release date. And good, I'd rather see the new game than 2 hour side stories.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood, who strives valiantly; who errs and comes short again and again; because there is not effort without error and shortcomings; but who does actually strive to do the deed; who knows the great enthusiasm, the great devotion, who spends himself in a worthy cause, who at the best knows in the end the triumph of high achievement and who at the worst, if he fails, at least he fails while daring greatly. So that his place shall never be with those cold and timid souls who know neither victory nor defeat.