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Mafia 50.6

#81 User is offline   Mentalist 

  • Martyr of High House Mafia
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Posted 17 August 2009 - 01:52 AM

meh, I had an alright game, as a lover, I did what i'm supposed to--survive till end, then reveal to reduce the suspect pool

we got unlucky with Hinter's faux pas, but otoh, if we didn't have his CF, we might've voted off Sorrit anyhow.
The problem with the gene pool is that there's no lifeguard
THE CONTESTtm WINNER--чемпіон самоконтролю

View PostJump Around, on 23 October 2011 - 11:04 AM, said:

And I want to state that Ment has out-weaseled me by far in this game.
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#82 User is offline   Sixty 

  • Don't be fooled. I am very serious.
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  • Joined: 01-December 08
  • Location:New Hampshire

Posted 17 August 2009 - 01:58 AM

View PostObdigore, on Aug 16 2009, 09:15 PM, said:

View PostPeanutbutta, on Aug 16 2009, 10:37 AM, said:

Fener was RI. I'm so awesome and you guys who said she wasn't are silly.

Also, 5 scum in 17 is pretty nuts. Normal rules are 2 scum for every 9 players. So you have an extra scum, 3 of which are symps, one of which has a killing power.

Stacked for scum for sure, and lol modkills...


edit: But congrats to scum. Bent for man of the match, so hard to doubt the vig find. I thought I did pretty well overall TBH


no, 'normal' rules are 1:3 scum:inno ratio.

Sorry, my internet was dead and yesterday I was somewhat Drunk and couldn't figure out mafia...

5:17 is 1:2.2 buddy. :thumbsup:
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#83 User is offline   Obdigore 

  • ThunderBear
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Posted 17 August 2009 - 02:17 AM

I know, but 4:17 is too low.

I didn't expect more than 12 people to sign up.
Monster Hunter World Iceborne: It's like hunting monsters, but on crack, but the monsters are also on crack.
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#84 User is offline   D'rek 

  • Consort of High House Mafia
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Posted 17 August 2009 - 03:05 AM

Whether the scum ratio was too much or not, I don't think it was intended for their to be 5 modkills... That being said, I find the inno roles very strange. The scum have paired killers and a every-2nd-night killer who becomes full killer if the paireds die, while the innos have two sets of lovers, a healer and finder who can't find allegiance? Role distribution just didn't seem balanced to me. Maybe if the finder could find faction, but otherwise all he can really do is find and finger the second of the paired killers once the first one has died. Can't find the 0.5 killer or symps as scum nor CI anyone else...

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#85 User is offline   Sixty 

  • Don't be fooled. I am very serious.
  • Group: High House Mafia
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  • Joined: 01-December 08
  • Location:New Hampshire

Posted 17 August 2009 - 04:50 AM

Well, if people had believed my electricity theory...

=P
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