Why what a talkative bunch we have and most of it heated discussion.
@tellan - it was i who put forward the suggestion to reveal if infected as when the game began morgoth had not updated the opening post witht he order of night actions and so it was valid to assume the order may have been favourable. Someone claimed this was not the case but i have a pm stating the order and that it had been amended sent to me after i posted the strategy in thread by a smirking norwegian too impressed with himself.
@eloth - admirable, but perhaps slightly misguided. Despite some restrictions on the cult the fact remains that only one player is immune from the cult in this game whereas in most cult games the scum and select town players are exempt and the cult has to work hard to recruit players, basing it on luck. In this game with only one player immune it is highly likely that the cult will infect every single night.
@rashan - voting for night even as a joke is all fair and well, but you prefaced it with a strategy to supposedly catch the cult when it had absolutley no chance of success. The fact that it would never have garnered the required votes to take effect is irrelevant.
@mockra - Early game you made comments ont he rules and how the setup was pictured in your mind but you consistently make errors about how the game is being run. I am confused as to why someone with so many mechanics opinions has failed to even pick up the most clearly stated points of how this game is working.
Mich as i dislike voting for night and i am suspicious of anyone doing it, four votes at this stage with so much discussion going on seems slightly suspicious.
4 votes for Rashan: ( Tellan, Galain, Omtose, Thyrllan )
3 votes for Thyrllan: ( Karatallid, Hood's Path, ampelas )
of those four i agree with ampelas' take (HERE) on tellan to a greater degree than i do the case (or should it be called reaction) to rashan.
vote tellan
edit - removed letters from below body of main text.
This post has been edited by Emurlahn: 23 June 2009 - 07:35 AM