OK, a few things come to mind.
There's been a lot of people arguing why the infected should NOT reveal.
Take that post for example (and there's been a few others by Tellan):
Tellan, on Jun 22 2009, 05:10 PM, said:
meh
my point still stands.
DG can also get lynched.
either way, I fail to see why the hell the first infected should be eager to reveal.
Liosan, please excuse me for expecting the players not on my team to actually not cooperate with our strategies. Shocking, I know.
We honestly lose NOTHING as a team if the infected reveals. Best case, he gets de-infected, worst case he dies, and the cult loses a recruit. The infected has a lot to lose, but not us. So why would Tellan argue so much the reasons they should not do it?
remove vote vote Tellan for being a potential DG.
A few other things:
Rashan's vote for night is a mystery to me. What is the point? Get information? Not lynch blind? What the hell does it help to do this? There's a reason it's considered a sin in mafia, specially on the early days.
He says at one point he argues with Eloth that we put too much emphasis on the cult instead of hunting the killers, but his vote on night is 100% based on a "cult"-minded game, he's not thinking of the killers at all.
Quote:
Rashan, on Jun 22 2009, 04:20 PM, said:
@Serc
I don't share your annoyance with Eloth as I have to agree with him. This whole thread has been focusing almost entirely on the cult faction. I don't know if it's because it is much more interesting to talk about the cult than then killers or not but we do need to be aware that we are dealing with multiple sides here.
On that note, has there been anyone that has done an analysis on killers post counts and content from past Mafia games that might be able to give us clues on who the killers might be?
Lastly, Hood's Path makes my arm hair raise. He's been asking too many question about what to do, "wondering out loud" about things, adding question marks to statements instead of simple periods. I've seen that style of play many times before in the scum.
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