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  1. Twilight Imperium VII Post-Game Super Serious Discussions

    12 April 2021 - 03:53 PM

    This thread is for the serious post-game stuff. If you've got any critical/in-depth impressions of the new PoK content you want to share, here's the place for it. If you've got a proposal or topic you think we should all consider together/you want feedback on, highlight it as a "TOPIC #" like I've done with a few below:

    TOPIC #1: Exploration - is it worth it?

    What did you think of the new exploration mechanic?

    From a forum-game-mechanics standpoint, the unfortunate consequence of the new exploration mechanic is that there's a LOT more back-and-forth between players posting turns, waiting for the mod to reveal a card, then waiting for the player to return and decide how to resolve the card and continue their turn. Even with us "cheating" by revealing the explorations of all planets this can still event combine with other cards/effects to create turns that are like player->mod->player->mod->player or worse.

    On the other hand, this is not that different from sabotages, action card draws, SO draws, etc. It's just much more frequent, especially in the first couple rounds of the game.

    So, what do you think of exploration? Did you find it fun and interesting enough of a mechanic to be worth the extra bureaucracy and time needed to make a complete turn? Or should we consider playing without it/altering it?

    TOPIC #2: Strategy Card Secondaries, Transactions, and "the start of your turn"

    In an actual game, strategy card secondaries are done on the other player's turn immediately after they play the strategy card, so the timing of your next turn is:

    Start of your turn
    ..Resolve any "start of turn" effects
    ..First point at which you can execute a Transaction and other "during your turn" effects

    Start of your action


    Because of our deferred secondaries houserule and we decided in the past to allow transactions before/between secondaries, it's very unclear when "the start of your turn" is now. And PoK has introduced some cards/abilities that do resolve "at the start of your turn".

    If you have an ability that resolves at the start of your turn, plus you want to do some secondaries, and also negotiate a transaction, now you can do this in a very strange order compared to a real game. And does the "start of your turn" ability resolve before the secondaries now? We never really made that clear.

    Personally, I would like to reverse our previous decision on allowing transactions before/between secondaries and have everything go back to the same order of the rulebook, e.g.:

    1. Do secondaries (in the same order their primary was played), and this does not count as part of "your turn" yet

    2. Your turn starts
    2a. Resolve any "start of turn" effects

    Now you can do transactions, actions, etc.

    TOPIC #3: Map display changes

    Any readability problems with how the maps were done this game? Any changes you think would improve thing?

    I found the larger fleets/ground armies of this game took up too much space at times, especially with the new 3-planet hexes. I propose we reduce the size of all units on the map to 70% of their current size.

    TOPIC #4: Promissory Notes in Status Blocks

    As you saw in this game, I enforced actually listing all cards in players' "play areas" in the bottom of the status block, because PoK has a ton more of those. This included promissory notes that get put into the play area.

    However, we have also still been listing those promissory notes that are in your play area in the << Promissory Notes: 4 Argent , 2 Ul >> part of the status block, too.

    Should that part of the status block be only the PNs that are in your "hand" ?
  2. Twilight Imperium VII: Revelations - Game Thread

    06 January 2021 - 08:57 PM

    Current Game Status: Completed in Status Phase 6

    Latest Game Map:

    Final Points:

    Twelve: 10 VP ( PO: 8 | SO: 1 | Empyrean SftT)

    Tatts: 9 VP ( PO: 4 | SO: 3 | Argent SftT | Emphidia)
    IH: 9 VP ( PO: 6 | SO: 2 | Ul SftT)
    Morgoth: 9 VP ( PO: 4 | SO: 3 | Saar SftT | Shard of the Throne)

    Khell: 8 VP ( PO: 3 | SO: 2 | Naaz-Rokha SftT | Custodians Token | Imperial+MR 1)

    Blend: 7 VP ( PO: 4 | SO: 2 | Winnu SftT)

    Public Objectives:

    Populate the Outer Rim -- 1VP -- Status Phase -- Have units in 3 systems on the edge of the game board other than your home system.
    Fulfilled by: Tatts, Blend, Twelve, Morgoth

    Amass Wealth -- 1VP -- Status Phase -- Spend 3 influence, 3 resources, and 3 trade goods.
    Fulfilled by: Morgoth, Twelve, Tatts, IH

    Erect a Monument -- 1VP -- Status Phase -- Spend 8 resources.
    Fulfilled by: IH, Blend, Khell, Tatts, Morgoth

    Push Boundaries -- 1VP -- Control more planets than each of 2 of your neighbors.
    Fulfilled by: Khell, IH, Blend, Twelve, Tatts

    Raise a Fleet -- 1VP -- Status Phase -- Have 5 or more non-fighter ships in 1 system.
    Fulfilled by: Morgoth, Khell, Blend

    Construct Massive Cities -- 2VP -- Status Phase -- Have 7 or more structures.
    Fulfilled by: Twelve, IH

    Galvanize the People -- 2VP -- Status Phase -- Spend a total of 6 tokens from your tactic and/or strategy pools.
    Fulfilled by: Twelve

    Produce en Masse -- 1VP -- Status Phase -- Have units with a combined PRODUCTION value of at least 8 in a single system.
    Fulfilled by: Twelve, IH

    Common Play Area:

    (ACTIVE LAW) SEARCH WARRANT -- Khell must play with his secret objectives revealed.

    (ACTIVE LAW) HOMELAND DEFENSE ACT -- Players can have any number of PDS units on planets they control.

    (ACTIVE LAW) ANTI-INTELLECTUAL REVOLUTION -- After a player researches a technology, they must destroy 1 of their non-fighter ships.

    (ACTIVE LAW) CLASSIFIED DOCUMENT LEAKS -- Produce en Masse is a public objective.

    (ION STORM) At the end of the "Move Ships" or "Retreat" substep of a tactical action during which 1 or more of your ships use the ion storm wormhole, flip the ion storm token to its opposing side.


    Round 1
    ...Strategy Phase
    ...Action Phase
    ...Status Phase
    Round 2
    ...Strategy Phase
    ...Action Phase
    ...Status Phase
    ...Agenda Phase
    Round 3
    ...Strategy Phase
    ...Action Phase
    ...Status Phase
    ...Agenda Phase
    Round 4
    ...Strategy Phase
    ...Action Phase
    ...Status Phase
    ...Agenda Phase
    Round 5
    ...Strategy Phase
    ...Action Phase
    ...Status Phase
    ...Agenda Phase
    Round 6
    ...Strategy Phase
    ...Action Phase
    ...Status Phase
  3. Twilight Imperium VII: Revelations - Chatty Thread

    06 January 2021 - 08:54 PM

    Official chat thread, go!
  4. TI4 Game 7 Sign-ups

    01 January 2021 - 06:06 PM

    New year, new expansion, new game!

    Mod: Moi
    Start Date: Aiming for January 11th (we still need to collect some expansion components and it'll take a bit to setup)
    Goal: 10 VP game
    Content: all Omega/Codex and all PoK content included

    Map Setup: Mod-made. No special theme, but I'll lean more towards using PoK hexes than original hexes and force all legendary planets to be included so we get to see more of the new stuff. If we're not 6 players, will use hyperlanes for a balanced layout. Map will be revealed before seat/faction setup.

    Seat/faction/speaker setup: Randomized starting spots, then each player sends me a list of their most preferred factions. If no one else picks the same faction, you get it. If multiple players want the same faction, one randomly gets it and the rest get their 2nd choice (and so on). Speaker is randomly chosen after all factions are picked.

    Prophecy of Kings rulebook: https://images-cdn.f...ok_web-good.pdf

    1. IH
    2. Tatts
    3. Twelve
    4. Blend
    5. Morgoth
    6. Khell


    Starting Positions:
    + Top-Middle -> Khell
    + Right-Upper -> Morgoth
    + Right-Lower -> Blend
    + Bottom-Middle -> Twelve
    + Left-Lower -> IH
    + Left-Upper -> Tatts


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    26 Jul 2021 - 13:09
    I have decided your hip-hop name is D-Wrex.
    I have spoken.
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    24 Mar 2015 - 01:35
    you are amazing, i just modified my settings
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    King Lear 

    09 May 2014 - 13:26
    I've done that way too many times myself!
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    Gust Hubb 

    18 Feb 2012 - 17:04
    Approve of the art links now D'rek ?
  5. Photo

    Gust Hubb 

    29 May 2011 - 02:44
    So I won?
  6. Photo


    18 Aug 2010 - 19:31
    new avatar makes me think, Drek--worm of autumn-matic machine gun.
  7. Photo


    09 Jul 2010 - 02:34
    the cat that smiles gets all the respect in the end.
    theirs a life lesson for you in that.
  8. Photo


    09 Feb 2010 - 09:15
    Ah, oh yeah! Steve Irvin rule(d) :D
    *stomps through the jungle, sees a jaghut charging* "Oh, look at that, what a beauty!" *grabs her cheeks and wriggles her in the camera* *gets head ripped off* lol
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    04 Feb 2010 - 22:54
    D'reks new malazan project is = a new and updated dragon/soletaken geniology?
  10. Photo


    15 Jul 2009 - 10:17
    awesome job on the new dragon avatars!
  11. Photo


    21 Apr 2009 - 03:18
    Lmao it's a long ass story. I was offering her my dick in a box as a joke, through much rejection I said I was crying like the dude who acts like Boy George from the wedding singer, the way he looks lead TB to call me a male prostitute. After flinging my junk back into my face she also determined that I was gay lmao
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