Twilight Imperium 8 : Magi's Madness - Chat Thread
#2341
Posted 09 June 2021 - 03:51 PM
With Alpha and Beta wormhole's adjacent I don't need my Hero to get there tbh.
Apt is the only one who reads this. Apt is nice.
#2342
Posted 09 June 2021 - 04:32 PM
You would need a flank speed to move more than 1 ship there without the hero. Potentially, I would play construction to drop a PDS under it, activate the system, play a direct hit (I have 2, probably don't need to use more than 1 in the fight with Twelve) on the PDS shot, and then build there anyway.
But hey Tatts, if right after that big speech you made about how the board should be doing something about IH and Tapper you want to hypocritically send your whole fleet to the homeworld of the player who is in last place instead, then yeah there's not much I can do to stop you. I'm sure you won't regret it later when it's the penultimate round and you wish you still had your hero in order to try and stop one of them from winning.
But hey Tatts, if right after that big speech you made about how the board should be doing something about IH and Tapper you want to hypocritically send your whole fleet to the homeworld of the player who is in last place instead, then yeah there's not much I can do to stop you. I'm sure you won't regret it later when it's the penultimate round and you wish you still had your hero in order to try and stop one of them from winning.
#2343
Posted 09 June 2021 - 04:50 PM
You can't use direct hit against upgraded dreadnoughts
#2344
Posted 09 June 2021 - 04:53 PM
True. Guess I'd just have to PDS+Cruiser it and hope for the best. Good thing I was lying about having any direct hits at all.
#2345
Posted 09 June 2021 - 09:11 PM
As Twelve just pointed out to me, I've missed rolling for his dreads in the most recent battle, so I'm adding that now!
#2346
Posted 09 June 2021 - 09:58 PM
D, on 09 June 2021 - 04:53 PM, said:
True. Guess I'd just have to PDS+Cruiser it and hope for the best. Good thing I was lying about having any direct hits at all.
This is a very complicated series of lies and misdirection!
The hacan war machine marches on! Tappers racial makes combat very profitable!
#2347
Posted 09 June 2021 - 10:17 PM
Oh and for reference I have a sabotage that I am willing to sell for a sftt or 6 TG or equivalent.
#2348
Posted 09 June 2021 - 10:21 PM
Actually I'll hold on my turn in case twelve wishes to purchase the use of a sabotage to save his warsun.
#2350
Posted 09 June 2021 - 10:26 PM
Imperial Historian, on 09 June 2021 - 10:21 PM, said:
Actually I'll hold on my turn in case twelve wishes to purchase the use of a sabotage to save his warsun.
You can't play your entire turn, then delete it in order to not even go back to the start of your turn, but go halfway back into my turn. We're well, well past that.
#2351
Posted 09 June 2021 - 10:27 PM
Actually it doesn't matter twelve doesn't neighbor me and I'm not willing to do a deal on credit
#2352
#2353
Posted 09 June 2021 - 11:38 PM
Galactic Council, on 09 June 2021 - 09:11 PM, said:
As Twelve just pointed out to me, I've missed rolling for his dreads in the most recent battle, so I'm adding that now!
I also put the wrong number of hits for Drek's attack. It should have been six hits, so Twelve destroys a second Dread and only has his War Sun left.
#2354
Posted 10 June 2021 - 12:00 AM
FYI After you fixed the hits, you still had the dreadnought listed in his retreat, so I deleted it from that bit, too.
#2355
Posted 10 June 2021 - 06:15 AM
Imperial Historian, on 09 June 2021 - 10:17 PM, said:
Oh and for reference I have a sabotage that I am willing to sell for a sftt or 6 TG or equivalent.
I'll pay you 1 Tg to not sell the sabotage or use it on any action card that I play this round unless it directly harms you.
Apt is the only one who reads this. Apt is nice.
#2356
#2357
Posted 10 June 2021 - 06:47 AM
For resolution: don't forget Twelve also controls my Commander (through his Commander).
Everyone is entitled to his own wrong opinion. - Lizrad
#2358
Posted 10 June 2021 - 07:13 AM
Khell I see a way we both could score the border objective. If I vacate Corneeq Resculon then you could move a ship there and we would both have units in that system. Obviously after you've scored the objective you move back out or forfeit the ship.
Also you would have the blank system, the one above your homeworld and if you move ships from Lodor to Lisis, up to you if you invade but you'll have the 5 systems. I'd move to Dreks homeworld and move ships into each system either side.
That'd give me the 5 systems. Then I can move out through one of the wormholes. Thoughts?
Also you would have the blank system, the one above your homeworld and if you move ships from Lodor to Lisis, up to you if you invade but you'll have the 5 systems. I'd move to Dreks homeworld and move ships into each system either side.
That'd give me the 5 systems. Then I can move out through one of the wormholes. Thoughts?
This post has been edited by Tattersail_: 10 June 2021 - 07:14 AM
Apt is the only one who reads this. Apt is nice.
#2359
Posted 10 June 2021 - 07:33 AM
I mention this now because you'd have to move some of your Lodor Fleet this turn and then I'll be more comfortable moving the Corneeq fleet. Moving into Lisis
Apt is the only one who reads this. Apt is nice.
#2360
Posted 10 June 2021 - 11:54 AM
You're going to spend your hero to move the whole Corneeq fleet to Lisis/Velnor? If so... what does that achieve, exactly?