Malazan Empire: Twilight Imperium VII: Revelations - Chatty Thread - Malazan Empire

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Twilight Imperium VII: Revelations - Chatty Thread

#821 User is offline   Imperial Historian 

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Posted 23 January 2021 - 07:26 PM

View PostBlend, on 23 January 2021 - 06:42 PM, said:

View PostImperial Historian, on 23 January 2021 - 06:18 PM, said:

Blend any idea when you will be moving that destroyer off mirage?


Should be next turn.


Would you mind holding off moving for a turn?
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#822 User is offline   Blend 

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Posted 23 January 2021 - 07:32 PM

View PostImperial Historian, on 23 January 2021 - 07:26 PM, said:

View PostBlend, on 23 January 2021 - 06:42 PM, said:

View PostImperial Historian, on 23 January 2021 - 06:18 PM, said:

Blend any idea when you will be moving that destroyer off mirage?


Should be next turn.


Would you mind holding off moving for a turn?


I could play Politics instead, yes.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#823 User is offline   Imperial Historian 

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Posted 23 January 2021 - 07:35 PM

View PostBlend, on 23 January 2021 - 07:32 PM, said:

View PostImperial Historian, on 23 January 2021 - 07:26 PM, said:

View PostBlend, on 23 January 2021 - 06:42 PM, said:

View PostImperial Historian, on 23 January 2021 - 06:18 PM, said:

Blend any idea when you will be moving that destroyer off mirage?


Should be next turn.


Would you mind holding off moving for a turn?


I could play Politics instead, yes.


Thanks!
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#824 User is offline   Tattersail_ 

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Posted 23 January 2021 - 07:39 PM

Okay well I think I did all that right. I had it written down. Sarween tool could net me 2tg per round and if things were a little different I could have had that plus other technology this early. Such a cool race but a slow start indeed.
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#825 User is offline   Tattersail_ 

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Posted 23 January 2021 - 07:40 PM

If I get PDS 2 then Mallice will have 6 PDS shots to defend it. Plasma scoring and GLS could be so scary. Too many different tech choices too.
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#826 User is offline   Imperial Historian 

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Posted 23 January 2021 - 07:41 PM

I think you have 2 pds at the moment of building so you could build 2 infantry?
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#827 User is offline   Imperial Historian 

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Posted 23 January 2021 - 07:43 PM

Also if you did the explores the other way around you'd end up with 2 sleeper tokens down instead of 1.
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#828 User is offline   Tattersail_ 

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Posted 23 January 2021 - 08:16 PM

View PostImperial Historian, on 23 January 2021 - 07:41 PM, said:

I think you have 2 pds at the moment of building so you could build 2 infantry?


What does production 1 mean? I thought you can only produce 1 unit but will put 2 if Drek says that is fine, as I do have 2 pds in the system when I produce.
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#829 User is offline   Tattersail_ 

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Posted 23 January 2021 - 08:17 PM

View PostImperial Historian, on 23 January 2021 - 07:43 PM, said:

Also if you did the explores the other way around you'd end up with 2 sleeper tokens down instead of 1.


Not sure I'd be able to unlock the commander as well as the flagship if I did it the other way. Obviously I'd want the best solution but it is quite complicated to figure out.
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#830 User is offline   Tattersail_ 

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Posted 23 January 2021 - 08:20 PM

Oh and I picked Scanlink on Xanhact cause if I draw a negative card there is no unit to destroy as there'd only be a sleeper token at that point. If I scanlinked cealdri and a destroy unit card came out I'd have to destroy the PDS if you get me.

I have not checked how many negative cards there are, and I am aware Blend discarded one.
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#831 User is offline   twelve 

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Posted 23 January 2021 - 08:52 PM

I thought you were going to play tech straight away Tatts?
I don't know what I'm doing but it sounds good.
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#832 User is offline   Imperial Historian 

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Posted 23 January 2021 - 08:55 PM

View PostTattersail_, on 23 January 2021 - 08:20 PM, said:

Oh and I picked Scanlink on Xanhact cause if I draw a negative card there is no unit to destroy as there'd only be a sleeper token at that point. If I scanlinked cealdri and a destroy unit card came out I'd have to destroy the PDS if you get me.

I have not checked how many negative cards there are, and I am aware Blend discarded one.


Fair enough i don't think any explores could kill a pds.
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#833 User is offline   Imperial Historian 

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Posted 23 January 2021 - 08:56 PM

View PostTattersail_, on 23 January 2021 - 08:17 PM, said:

View PostImperial Historian, on 23 January 2021 - 07:43 PM, said:

Also if you did the explores the other way around you'd end up with 2 sleeper tokens down instead of 1.


Not sure I'd be able to unlock the commander as well as the flagship if I did it the other way. Obviously I'd want the best solution but it is quite complicated to figure out.


The flagship and awaken pds abilities aren't tied to explore fyi so it wouldn't be affected.
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#834 User is offline   Blend 

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Posted 23 January 2021 - 08:56 PM

View PostTattersail_, on 23 January 2021 - 08:16 PM, said:

View PostImperial Historian, on 23 January 2021 - 07:41 PM, said:

I think you have 2 pds at the moment of building so you could build 2 infantry?


What does production 1 mean? I thought you can only produce 1 unit but will put 2 if Drek says that is fine, as I do have 2 pds in the system when I produce.


As there are 2 PDS with Production 1, it means you can produce 1 unit for each PDS, meaning you can definitely produce 2 units if there are 2 PDS in the system.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#835 User is offline   Imperial Historian 

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Posted 23 January 2021 - 08:57 PM

View Posttwelve, on 23 January 2021 - 08:52 PM, said:

I thought you were going to play tech straight away Tatts?


Yeah I was hoping for that too
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#836 User is offline   Blend 

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Posted 23 January 2021 - 08:58 PM

View PostImperial Historian, on 23 January 2021 - 08:55 PM, said:

View PostTattersail_, on 23 January 2021 - 08:20 PM, said:

Oh and I picked Scanlink on Xanhact cause if I draw a negative card there is no unit to destroy as there'd only be a sleeper token at that point. If I scanlinked cealdri and a destroy unit card came out I'd have to destroy the PDS if you get me.

I have not checked how many negative cards there are, and I am aware Blend discarded one.


Fair enough i don't think any explores could kill a pds.


DMZ is still in the Cultural deck, that's about all in the Cultural and Hazardous decks that would FORCE someone to destroy a PDS.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#837 User is offline   D'rek 

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Posted 23 January 2021 - 08:59 PM

Your flagship deploy should have been immediately after the activation step of the tactical action, not all the way after production; "DEPLOY: After you activate a system that contains 1 or more of your PDS, you may replace 1 of those PDS with this unit "

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#838 User is offline   D'rek 

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Posted 23 January 2021 - 09:00 PM

And this formatting is a mess. But I see what you want to do. I'm just going to rewrite the whole thing for you.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
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#839 User is offline   Blend 

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Posted 23 January 2021 - 09:01 PM

View PostBlend, on 23 January 2021 - 08:58 PM, said:

View PostImperial Historian, on 23 January 2021 - 08:55 PM, said:

View PostTattersail_, on 23 January 2021 - 08:20 PM, said:

Oh and I picked Scanlink on Xanhact cause if I draw a negative card there is no unit to destroy as there'd only be a sleeper token at that point. If I scanlinked cealdri and a destroy unit card came out I'd have to destroy the PDS if you get me.

I have not checked how many negative cards there are, and I am aware Blend discarded one.


Fair enough i don't think any explores could kill a pds.


DMZ is still in the Cultural deck, that's about all in the Cultural and Hazardous decks that would FORCE someone to destroy a PDS.


Actually that's a lie, DMZ has been discarded, so until that deck is reshuffled, no need to worry about it coming up.
There is no struggle too vast, no odds too overwhelming, for even should we fail - should we fall - we will know that we have lived. ~ Anomander Rake
My sig comes from a game in which I didn't heed Blend's advice. So maybe this time I should. ~ Khellendros
I'm just going to have to come to terms with the fact that self-vote suiciding will forever be referred to as "pulling a JPK" now, aren't I? ~ JPK
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#840 User is offline   Tattersail_ 

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Posted 23 January 2021 - 09:05 PM

View PostD, on 23 January 2021 - 08:59 PM, said:

Your flagship deploy should have been immediately after the activation step of the tactical action, not all the way after production; "DEPLOY: After you activate a system that contains 1 or more of your PDS, you may replace 1 of those PDS with this unit "


I was trying to keep each planet separate for easier reference.

Both flagship and awaken are after, so as long as they're in the order in which I can unlock my commander then thats okay, it does mean I can only produce 1 unit as only one PDS will be in the system at that time.
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