Malazan Empire: TI4 Game 4C - Game Thread - Malazan Empire

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TI4 Game 4C - Game Thread

#61 User is offline   D'rek 

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Posted 16 October 2019 - 02:03 PM

Posted Image

PASS




CURRENT STATUS

Victory Points: 0

Strategy Card: WARFARE
Command Pools: 1T | 3F | 0S
Goods: 3/3 C | 0 TG
Action Cards: 1
Promissory Notes: 5 Nekro
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Mordai (4/0)
+ Bereg (3/1)
+ Lirta (2/3)
+ Silvano (2/2, green tech)

Technologies:
+ Daxcive Animators - After you win a ground combat, you may place 1 infantry from your reinforcements on that planet.
+ Valefar Assimilator X
+ Valefar Assimilator Y

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#62 User is offline   Imperial Historian 

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Posted 16 October 2019 - 02:12 PM

Posted Image

Score no objectives



Gain 2 CT 2/3/2
Gain 2 action cards
Refesh etc




CURRENT STATUS
Victory Points: 0
Strategy Card:

Command Pools: 2T | 3F | 2S

Goods: 0/2 C | 2 TG
Action Cards: 0
Promissory Notes: 5 Yin
Secret Objectives: 0 fulfilled | 2 unfulfilled
Planets:
+ Darien (4/4)
+Starpoint (3/1)
+New Albion (1/1/green)
+Vefut (2/2)

Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
0

#63 User is offline   twelve 

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Posted 16 October 2019 - 02:23 PM

Posted Image

Status Phase




place 1 Infantry in Nestapar

>Score no objectives
Gain 2 CT place 1 Tactical 1 Strategic
Gain 2 action cards
Repair/Refresh blah blah blah




CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 3T | 3F | 1S
Goods: 1/3 C | 2 TG
Action Cards: 2
Promissory Notes: 5 Arborec
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Nestapar (3/2)
+ Zohbat (3/1)
+ Mellon (0/2)

Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Magen Defense Grid -- You may exhaust this card at the start of a round of ground combat on a planet that contains one or more of your units that have PLANETARY SHIELD; your opponent cannot make combat rolls this combat round.

This post has been edited by twelve: 16 October 2019 - 03:31 PM

I don't know what I'm doing but it sounds good.
0

#64 User is offline   D'rek 

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Posted 16 October 2019 - 02:58 PM

Posted Image

Status Phase 1

> Fulfill no objectives
> Gain 2 CTs and redistribute CTs
> Draw 1 AC
> Ready planets
> Return SC




CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 2T | 2F | 2S
Goods: 3/3 C | 0 TG
Action Cards: 2
Promissory Notes: 5 Nekro
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Mordai (4/0)
+ Bereg (3/1)
+ Lirta (2/3)
+ Silvano (2/2, green tech)

Technologies:
+ Daxcive Animators - After you win a ground combat, you may place 1 infantry from your reinforcements on that planet.
+ Valefar Assimilator X
+ Valefar Assimilator Y

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#65 User is offline   Tattersail_ 

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    snapchat - rustyspoon84

Posted 16 October 2019 - 03:02 PM

Posted Image

Score no objectives.
Gain 2 CT place both in tactical
Receive 1 AC
Give back strategy card
Ready planets




CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 2T | 2F | 1S
Goods: 0/3 C | 1 TG
Action Cards: 1
Promissory Notes: 5 Sardakk N'orr
Secret Objectives: 0 fulfilled | 2 unfulfilled

Planets:
Tren'Lak (1/0)
Quinarra (3/1)
Everra (3/1)
Qucen'n (1/2)
Rarron (0/3)

Technologies:

Apt is the only one who reads this. Apt is nice.
0

#66 User is offline   Morgoth 

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Posted 16 October 2019 - 03:18 PM

Posted Image

Score no objective
Gain two tokens 0/0/2 -> 1/3/2
Receive 1 AC
Refresh planets







CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 1T | 3F | 2S
Goods: 0/4 C | 2 TG
Action Cards: 1
Promissory Notes: 5 Creuss,
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Creuss (4/2)
+ Quann (2/1)
+ Corneeq (1/2)
+ Resculon (2/0)

Technologies:
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.

This post has been edited by Morgoth: 16 October 2019 - 04:12 PM

Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#67 User is offline   Itwęs Nom 

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Posted 16 October 2019 - 03:25 PM

Posted Image




Score no objectives
Gain 2/0/0
Receive 1 AC




CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 2T | 3F | 1S
Goods: 0/4 C | 0 TG
Action Cards: 1
Promissory Notes: 5 Xxcha
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Archon Ren (2/3)
+ Archon Tau (1/1)
+ Arinam (1/2)
+ Meer (0/4, tech)
+ Lodor (3/1)

Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Graviton Laser System -- You may exhaust this card before 1 or more of your units uses SPACE CANNON; hits produced by those units must be assigned to non-fighter ships if able.
All things fall from kings to rose petals
0

#68 User is offline   ToasTer86 

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Posted 16 October 2019 - 03:58 PM

Posted Image

Score no objectives




Gain 2 tokens. 1strategy 1tactic redistribute 1 fleet to strategy
Tokens after gaining and redistribute 2/2/2

Gain 2 actions cards




CURRENT STATUS

Victory Points: 0
Strategy Card:
Command Pools: 2T | 2F | 2S
Goods: 0/3 C | 3 TG
Action Cards: 4
Promissory Notes: 5 Naalu Collective
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Maaluuk: 0/2
+ Druua: 3/1
+ Tequ'ran (2/0)
+ Torkan (0/3)
+ Gwynan (3/1)

Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Sarween Tools -- When 1 or more of your units use Production, reduce the combined cost of the produced units by 1

This post has been edited by ToasTer86: 16 October 2019 - 08:08 PM

0

#69 User is offline   Galactic Council 

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Posted 16 October 2019 - 05:41 PM

Posted Image


Game Map has been updated.
0

#70 User is offline   Khellendros 

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Posted 16 October 2019 - 07:58 PM

Posted Image




Status Phase:

Current Letnev Status: Space Weimar Republic.

SCORE OBJECTIVES: None :(
GAIN COMMAND TOKENS: Gain 2 tokens. Redistribute to 3/1/2.
GAIN ACTION CARDS: Gain 1 action card.
READY PLANETS: Ready Arc Prime, Wren Terra, Lazar, Sakulag, Zej Rajja.
RETURN STRATEGY CARD: Return TRADE card.




CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 3T | 1(+2)F | 2S
Goods: 0/2 C | 0 TG
Action Cards: 0
Promissory Notes: 5 Letnev
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Arc Prime (4/0)
+ Wren Terra (2/1)
+ Lazar (1/0) (yellow tech)
+ Sakulag (2/1)
+ Zej Rajja (2/1)

Technologies:
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.

Other:

This post has been edited by Galactic Council: 16 October 2019 - 08:07 PM

"I think I've made a terrible error of judgement."
0

#71 User is offline   Jazzarm 

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Posted 16 October 2019 - 07:58 PM

Posted Image


No secondaries.




Status phase

Score no points, draw 2 action cards, gain 2 command tokens, assign tokens 4/2/1




CURRENT STATUS

Victory Points: 0

Strategy Card: -
Command Pools: 4T | 2F | 1S
Goods: 0/2 C | 2 TG
Action Cards: 2
Promissory Notes: 5 L1Z1X
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ 0.0.0 (5/0)
+ Abyz (3/0)
+ Fria (2/0)

Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.

This post has been edited by Jazzarm: 16 October 2019 - 08:00 PM

0

#72 User is offline   Galactic Council 

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Posted 16 October 2019 - 08:20 PM

Posted Image

Game Map has been updated.

The following Public Objective is revealed:

Negotiate Trade Routes -- 1VP -- Status Phase -- Spend 5 trade goods.

End of Round 1.

Round 2 Strategy Phase begins.

Order of selection is Morgoth > Toaster > Nom > Jazzarm > Tattersail > D'rek > Twelve > IH > Khellendros
0

#73 User is offline   Morgoth 

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Posted 17 October 2019 - 07:27 AM

Posted Image


The Creuss have chosen a reality where we hold Leadership.




CURRENT STATUS

Victory Points: 0

Strategy Card: Leadership
Command Pools: 1T | 3F | 2S
Goods: 0/4 C | 2 TG
Action Cards: 1
Promissory Notes: 5 Creuss,
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Creuss (4/2)
+ Quann (2/1)
+ Corneeq (1/2)
+ Resculon (2/0)

Technologies:
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.

This post has been edited by Morgoth: 17 October 2019 - 08:30 AM

Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#74 User is offline   ToasTer86 

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  • Joined: 27-September 19

Posted 17 October 2019 - 08:28 AM

Posted Image




The snakes need more research : Naalu picks technology




CURRENT STATUS

Victory Points: 0
Strategy Card: TECHNOLOGY
Command Pools: 2T | 2F | 2S
Goods: 0/3 C | 3 TG
Action Cards: 4
Promissory Notes: 5 Naalu Collective
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Maaluuk: 0/2
+ Druua: 3/1
+ Tequ'ran (2/0)
+ Torkan (0/3)
+ Gwynan (3/1)

Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Sarween Tools -- When 1 or more of your units use Production, reduce the combined cost of the produced units by 1

This post has been edited by ToasTer86: 17 October 2019 - 03:24 PM

0

#75 User is offline   Itwęs Nom 

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Posted 17 October 2019 - 08:33 AM

Posted Image



Xxcha choose TRADE




CURRENT STATUS

Victory Points: 0

Strategy Card: TRADE
Command Pools: 2T | 3F | 1S
Goods: 0/4 C | 0 TG
Action Cards: 1
Promissory Notes: 5 Xxcha
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Archon Ren (2/3)
+ Archon Tau (1/1)
+ Arinam (1/2)
+ Meer (0/4, tech)
+ Lodor (3/1)

Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Graviton Laser System -- You may exhaust this card before 1 or more of your units uses SPACE CANNON; hits produced by those units must be assigned to non-fighter ships if able.

This post has been edited by Itwęs Nom: 17 October 2019 - 08:34 AM

All things fall from kings to rose petals
0

#76 User is offline   Jazzarm 

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Posted 17 October 2019 - 08:39 AM

Posted Image





L1Z1X choose Politics




CURRENT STATUS

Victory Points: 0

Strategy Card: POLITICS
Command Pools: 4T | 2F | 1S
Goods: 0/2 C | 2 TG
Action Cards: 2
Promissory Notes: 5 L1Z1X
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ 0.0.0 (5/0)
+ Abyz (3/0)
+ Fria (2/0)

Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.

This post has been edited by Jazzarm: 17 October 2019 - 08:40 AM

0

#77 User is offline   Tattersail_ 

  • formerly Ganoes Paran
  • Group: High House Mafia
  • Posts: 13,260
  • Joined: 16-July 10
  • Location:Wirral
  • Interests:Mafia. Awesome Pictures. Awesome Videos. Did I mention Mafia?
    snapchat - rustyspoon84

Posted 17 October 2019 - 08:59 AM

Posted Image




The Sardakk N'orr choose Logistics




CURRENT STATUS

Victory Points: 0

Strategy Card: Logistics
Command Pools: 2T | 2F | 1S
Goods: 0/3 C | 1 TG
Action Cards: 1
Promissory Notes: 5 Sardakk N'orr
Secret Objectives: 0 fulfilled | 2 unfulfilled

Planets:
Tren'Lak (1/0)
Quinarra (3/1)
Everra (3/1)
Qucen'n (1/2)
Rarron (0/3)

Technologies:

Apt is the only one who reads this. Apt is nice.
0

#78 User is offline   D'rek 

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Posted 17 October 2019 - 01:15 PM

Posted Image

Pick CONSTRUCTION




CURRENT STATUS

Victory Points: 0

Strategy Card: CONSTRUCTION
Command Pools: 2T | 2F | 2S
Goods: 3/3 C | 0 TG
Action Cards: 2
Promissory Notes: 5 Nekro
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Mordai (4/0)
+ Bereg (3/1)
+ Lirta (2/3)
+ Silvano (2/2, green tech)

Technologies:
+ Daxcive Animators - After you win a ground combat, you may place 1 infantry from your reinforcements on that planet.
+ Valefar Assimilator X
+ Valefar Assimilator Y

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#79 User is offline   twelve 

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Posted 17 October 2019 - 01:26 PM

Posted Image

Strategy Phase




Select Imperial




CURRENT STATUS

Victory Points: 0

Strategy Card: Imperial
Command Pools: 3T | 3F | 1S
Goods: 1/3 C | 2 TG
Action Cards: 2
Promissory Notes: 5 Arborec
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Nestapar (3/2)
+ Zohbat (3/1)
+ Mellon (0/2)

Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Magen Defense Grid -- You may exhaust this card at the start of a round of ground combat on a planet that contains one or more of your units that have PLANETARY SHIELD; your opponent cannot make combat rolls this combat round.
I don't know what I'm doing but it sounds good.
0

#80 User is offline   Imperial Historian 

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  • Joined: 08-February 04

Posted 17 October 2019 - 02:06 PM

View PostImperial Historian, on 16 October 2019 - 02:12 PM, said:

Posted Image

Pick Warfare



CURRENT STATUS
Victory Points: 0
Strategy Card:

Command Pools: 2T | 3F | 2S

Goods: 0/2 C | 2 TG
Action Cards: 0
Promissory Notes: 5 Yin
Secret Objectives: 0 fulfilled | 2 unfulfilled
Planets:
+ Darien (4/4)
+Starpoint (3/1)
+New Albion (1/1/green)
+Vefut (2/2)

Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.

0

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