Malazan Empire: TI4 Game 4C - Game Thread - Malazan Empire

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TI4 Game 4C - Game Thread

#41 User is offline   Morgoth 

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Posted 14 October 2019 - 04:45 PM

Posted Image

Trade - free refresh




Tactical Action

Activate Quann - Move carrier, fighter and the spare GF from Corneeq Resculon, and 1 destroyer from Creuss.

Claim Quann

Trade 2:2 commodities with the Letnev. Offer a 2:2 trade of commodities with the Naalu.




CURRENT STATUS

Victory Points: 0

Strategy Card: Logistics
Command Pools: 2T | 3F | 0S
Goods: 2/4 C | 2 TG
Action Cards: 0
Promissory Notes: 5 Creuss
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Creuss (4/2)
+ Quann (2/1)
+ Corneeq (1/2)
+ Resculon (2/0)

Technologies:
+ Gravity Drive
+ Sarween Tools

This post has been edited by Galactic Council: 15 October 2019 - 07:33 PM

Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#42 User is offline   Tattersail_ 

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Posted 14 October 2019 - 04:48 PM

Posted Image

Secondary Actions;

Trade - free refresh
Trade 2 commodities with L1




Tactical Action -

Activate Home System - Build 1 dreadnought, 2 fighters and 2 infantry. Exhaust Tren'Lak, Quinarra and spend 2 trade goods.




CURRENT STATUS

Victory Points: 0

Strategy Card: Imperial
Command Pools: 0T | 3F | 0S
Goods: 1/3 C | 0 TG
Action Cards: 0
Promissory Notes: 5 Sardakk N'orr
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
Tren'Lak (1/0)
Quinarra (3/1)

Everra (3/1)
Qucen'n (1/2)
Rarron (0/3)

Technologies:

This post has been edited by Galactic Council: 15 October 2019 - 07:33 PM

Apt is the only one who reads this. Apt is nice.
0

#43 User is offline   ToasTer86 

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  • Group: Malaz Regular
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  • Joined: 27-September 19

Posted 14 October 2019 - 07:02 PM

Posted Image

Trade - free refresh




Take 2:2 trade with Ghost of Cruess.
Offer 1:1 trade with Xccha (Nom)

Pass the turn




CURRENT STATUS

Victory Points: 0
Strategy Card: POLITICS
Command Pools: 1T | 3F | 0S
Goods: 0/3 C | 3 TG
Action Cards: 2
Promissory Notes: 5 Naalu Collective
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Maaluuk: 0/2
+ Druua: 3/1
+ Tequ'ran (2/0)
+ Torkan (0/3)
+ Gwynan (3/1)

Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Sarween Tools -- When 1 or more of your units use Production, reduce the combined cost of the produced units by 1

This post has been edited by Galactic Council: 15 October 2019 - 07:32 PM

0

#44 User is offline   Imperial Historian 

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  • Joined: 08-February 04

Posted 15 October 2019 - 06:34 AM

Posted Image


Trade free refresh
2:2 commodity trade with twelve




Play leadership for 3 ct
1/3/2




CURRENT STATUS
Victory Points: 0
Strategy Card: LEADERSHIP

Command Pools: 1T | 3F | 2S

Goods: 0/2 C | 2 TG
Action Cards: 0
Promissory Notes: 5 Yin
Secret Objectives: 0 fulfilled | 1 unfulfilled
Planets:
+ Darien (4/4)
+Starpoint (3/1)
+New Albion (1/1/green)
+Vefut (2/2)

Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.

This post has been edited by Galactic Council: 15 October 2019 - 07:32 PM

0

#45 User is offline   Jazzarm 

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Posted 15 October 2019 - 07:43 AM

Posted Image

Refresh Trade. +2 comm.
Accept 2 commodities from Tatts in exchange for 2 commodities. -2 comm +2 tg.

No other secondaries.




Trade 1 tg for 1 comm with Tatts. -1 tg +1 tg.

Pass




CURRENT STATUS

Victory Points: 0

Strategy Card: DIPLOMACY
Command Pools: 4T | 2F | 1S
Goods: 0/2 C | 2 TG
Action Cards: 0
Promissory Notes: 5 L1Z1X
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ 0.0.0 (5/0)
+ Abyz (3/0)
+ Fria (2/0)


Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.

This post has been edited by Jazzarm: 16 October 2019 - 05:50 PM

0

#46 User is offline   Itwęs Nom 

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Posted 15 October 2019 - 08:43 AM

Posted Image

Secondaries:
Trade - free refresh
Leadership - exhaust Meer + 0/0/1

Since I only refreshed now, reposting the 1:1 trade with Naalu
3c:3tg trade with Creuss




Activate Lodor, spend 4tgs (+1st), build Dreadnought and 2 infantry




CURRENT STATUS

Victory Points: 0

Strategy Card: CONSTRUCTION
Command Pools: 0T | 3F | 1S
Goods: 0/4 C | 0 TG
Action Cards: 0
Promissory Notes: 5 Xxcha
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Archon Ren (2/3)
+ Archon Tau (1/1)
+ Arinam (1/2)
+ Meer (0/4, tech)
+ Lodor (3/1)


Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Graviton Laser System -- You may exhaust this card before 1 or more of your units uses SPACE CANNON; hits produced by those units must be assigned to non-fighter ships if able.

This post has been edited by Galactic Council: 15 October 2019 - 07:30 PM

All things fall from kings to rose petals
0

#47 User is offline   Khellendros 

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Posted 15 October 2019 - 12:11 PM

Posted Image

Tactical Action:

ACTIVATE Arc Prime-Wren Terra.
PRODUCTION: Spend 5 TGs and exhaust Wren Terra. Build 1 Carrier, 1 Cruiser, 4 Infantry for 7 resources.




CURRENT STATUS

Victory Points: 0

Strategy Card: TRADE
Command Pools: 0T | 3F | 1S
Goods: 0/2 C | 0 TG
Action Cards: 0
Promissory Notes: 5 Letnev
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Arc Prime (4/0)
+ Wren Terra (2/1)
+ Lazar (1/0) (yellow tech)
+ Sakulag (2/1)
+ Zej Rajja (2/1)

Technologies:
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.

Other:

This post has been edited by Galactic Council: 15 October 2019 - 07:29 PM

"I think I've made a terrible error of judgement."
0

#48 User is offline   D'rek 

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Posted 15 October 2019 - 03:48 PM

Posted Image

Secondaries:

LEADERSHIP: Exhaust Lirta. Gain 1 CT in Tactical Pool.




Tactical Action

Activate Silvano

Move
> Dreadnought from Nekro home system (+1 move from High Alert token), carrying {1 infantry}

Invade Silvano with 1 infantry. Establish control.




CURRENT STATUS

Victory Points: 0

Strategy Card: WARFARE
Command Pools: 2T | 3F | 0S
Goods: 3/3 C | 0 TG
Action Cards: 1
Promissory Notes: 5 Nekro
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Mordai (4/0)
+ Bereg (3/1)
+ Lirta (2/3)
+ Silvano (2/2, green tech)

Technologies:
+ Daxcive Animators - After you win a ground combat, you may place 1 infantry from your reinforcements on that planet.
+ Valefar Assimilator X
+ Valefar Assimilator Y

This post has been edited by Galactic Council: 15 October 2019 - 07:24 PM

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#49 User is offline   twelve 

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  • Group: High House Mafia
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Posted 15 October 2019 - 04:02 PM

Posted Image

No Secondary




Still Passed




CURRENT STATUS

Victory Points: 0

Strategy Card: Technology
Command Pools: 2T | 3F | 0S
Goods: 1/3 C | 2 TG
Action Cards: 0
Promissory Notes: 5 Arborec
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Nestapar (3/2)
+ Zohbat (3/1)
+ Mellon (0/2)

Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Magen Defense Grid -- You may exhaust this card at the start of a round of ground combat on a planet that contains one or more of your units that have PLANETARY SHIELD; your opponent cannot make combat rolls this combat round.

This post has been edited by Galactic Council: 15 October 2019 - 07:28 PM

I don't know what I'm doing but it sounds good.
0

#50 User is offline   Morgoth 

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  • Group: High House Mafia
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  • Joined: 24-January 03
  • Location:the void

Posted 15 October 2019 - 05:17 PM

Posted Image

Tactical Action

Activate Creuss - Exhaust Corneeq (1/2) and Resculon (2/0) + 1 for sarween tools and 2 trade goods to build 1 carrier (3), 2 gfs (1) and 1 cruiser (2).




CURRENT STATUS

Victory Points: 0

Strategy Card: Logistics
Command Pools: 1T | 3F | 0S
Goods: 0/4 C | 2 TG
Action Cards: 0
Promissory Notes: 5 Creuss
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Creuss (4/2)
+ Quann (2/1)
+ Corneeq (1/2)
+ Resculon (2/0)


Technologies:
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.

This post has been edited by Galactic Council: 15 October 2019 - 07:27 PM

Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#51 User is offline   Tattersail_ 

  • formerly Ganoes Paran
  • Group: High House Mafia
  • Posts: 13,245
  • Joined: 16-July 10
  • Location:Wirral
  • Interests:Mafia. Awesome Pictures. Awesome Videos. Did I mention Mafia?
    snapchat - rustyspoon84

Posted 15 October 2019 - 05:24 PM

Posted Image

Play Imperial - score no objectives, receive secret objective




CURRENT STATUS

Victory Points: 0

Strategy Card: Imperial
Command Pools: 0T | 3F | 0S
Goods: 0/3 C | 1 TG
Action Cards: 0
Promissory Notes: 5 Sardakk N'orr
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
Tren'Lak (1/0)
Quinarra (3/1)

Everra (3/1)
Qucen'n (1/2)
Rarron (0/3)

Technologies:

This post has been edited by Galactic Council: 15 October 2019 - 07:26 PM

Apt is the only one who reads this. Apt is nice.
0

#52 User is offline   ToasTer86 

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  • Group: Malaz Regular
  • Posts: 512
  • Joined: 27-September 19

Posted 15 October 2019 - 07:47 PM

Posted Image

No secondaries




Still passed




CURRENT STATUS

Victory Points: 0
Strategy Card: POLITICS
Command Pools: 1T | 3F | 0S
Goods: 0/3 C | 3 TG
Action Cards: 2
Promissory Notes: 5 Naalu Collective
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Maaluuk: 0/2
+ Druua: 3/1
+ Tequ'ran (2/0)
+ Torkan (0/3)
+ Gwynan (3/1)

Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Sarween Tools -- When 1 or more of your units use Production, reduce the combined cost of the produced units by 1

This post has been edited by ToasTer86: 16 October 2019 - 08:10 AM

0

#53 User is offline   Imperial Historian 

  • Master of the Deck
  • Group: Administrators
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  • Joined: 08-February 04

Posted 15 October 2019 - 09:02 PM

Posted Image


Imperial secondary - 1ct




Pass



CURRENT STATUS
Victory Points: 0
Strategy Card: LEADERSHIP

Command Pools: 1T | 3F | 1S

Goods: 0/2 C | 2 TG
Action Cards: 0
Promissory Notes: 5 Yin
Secret Objectives: 0 fulfilled | 2 unfulfilled
Planets:
+ Darien (4/4)
+Starpoint (3/1)
+New Albion (1/1/green)
+Vefut (2/2)

Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
0

#54 User is offline   Jazzarm 

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  • Group: Malaz Regular
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Posted 16 October 2019 - 08:04 AM

Posted Image


No secondaries, now or ever.




Still passed

Provisional: Once we get to status, score no points, draw 2 action cards, gain 2 command tokens, assign tokens 4/2/1




CURRENT STATUS

Victory Points: 0

Strategy Card: DIPLOMACY
Command Pools: 4T | 2F| 1S
Goods: 0/2 C | 2 TG
Action Cards: 2
Promissory Notes: 5 L1Z1X
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ 0.0.0 (5/0)
+ Abyz (3/0)
+ Fria (2/0)


Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.

This post has been edited by Jazzarm: 16 October 2019 - 05:52 PM

0

#55 User is offline   Itwęs Nom 

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  • Group: High House Mafia
  • Posts: 1,535
  • Joined: 02-August 15

Posted 16 October 2019 - 09:12 AM

Posted Image

Secondaries: None




PASS




CURRENT STATUS

Victory Points: 0

Strategy Card: CONSTRUCTION
Command Pools: 0T | 3F | 1S
Goods: 0/4 C | 0 TG
Action Cards: 0
Promissory Notes: 5 Xxcha
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Archon Ren (2/3)
+ Archon Tau (1/1)
+ Arinam (1/2)
+ Meer (0/4, tech)
+ Lodor (3/1)


Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Graviton Laser System -- You may exhaust this card before 1 or more of your units uses SPACE CANNON; hits produced by those units must be assigned to non-fighter ships if able.

This post has been edited by Itwęs Nom: 16 October 2019 - 11:07 AM

All things fall from kings to rose petals
0

#56 User is offline   Khellendros 

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  • Group: High House Mafia
  • Posts: 7,298
  • Joined: 14-August 07

Posted 16 October 2019 - 10:30 AM

Posted Image

NO secondary actions.

PASS




CURRENT STATUS

Victory Points: 0

Strategy Card: TRADE
Command Pools: 0T | 3F | 1S
Goods: 0/2 C | 0 TG
Action Cards: 0
Promissory Notes: 5 Letnev
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Arc Prime (4/0)
+ Wren Terra (2/1)
+ Lazar (1/0) (yellow tech)
+ Sakulag (2/1)
+ Zej Rajja (2/1)

Technologies:
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.

Other:
"I think I've made a terrible error of judgement."
0

#57 User is offline   D'rek 

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  • Group: Super Moderators
  • Posts: 14,600
  • Joined: 08-August 07
  • Location::

Posted 16 October 2019 - 11:36 AM

Posted Image

Secondaries:

IMPERIAL




Tactical Action

Activate the Nekro home world

Production: Exhaust Mordai and Bereg for 7 resources. Build 1 dreadnought + 1 destroyer + 2 fighters + 2 infantry.




CURRENT STATUS

Victory Points: 0

Strategy Card: WARFARE
Command Pools: 1T | 3F | 0S
Goods: 3/3 C | 0 TG
Action Cards: 1
Promissory Notes: 5 Nekro
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Mordai (4/0)
+ Bereg (3/1)
+ Lirta (2/3)
+ Silvano (2/2, green tech)

Technologies:
+ Daxcive Animators - After you win a ground combat, you may place 1 infantry from your reinforcements on that planet.
+ Valefar Assimilator X
+ Valefar Assimilator Y

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#58 User is offline   twelve 

  • Master of the Deck
  • Group: High House Mafia
  • Posts: 9,149
  • Joined: 27-March 09
  • Location:Pacific Northwest

Posted 16 October 2019 - 12:02 PM

Posted Image

No Secondary




Still Passed




CURRENT STATUS

Victory Points: 0

Strategy Card: Technology
Command Pools: 2T | 3F | 0S
Goods: 1/3 C | 2 TG
Action Cards: 0
Promissory Notes: 5 Arborec
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Nestapar (3/2)
+ Zohbat (3/1)
+ Mellon (0/2)

Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
+ Magen Defense Grid -- You may exhaust this card at the start of a round of ground combat on a planet that contains one or more of your units that have PLANETARY SHIELD; your opponent cannot make combat rolls this combat round.
I don't know what I'm doing but it sounds good.
0

#59 User is offline   Morgoth 

  • executor emeritus
  • Group: High House Mafia
  • Posts: 11,448
  • Joined: 24-January 03
  • Location:the void

Posted 16 October 2019 - 01:06 PM

Posted Image

Pass




CURRENT STATUS

Victory Points: 0

Strategy Card: Logistics
Command Pools: 1T | 3F | 0S
Goods: 0/4 C | 2 TG
Action Cards: 0
Promissory Notes: 5 Creuss
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Creuss (4/2)
+ Quann (2/1)
+ Corneeq (1/2)
+ Resculon (2/0)


Technologies:
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#60 User is offline   Tattersail_ 

  • formerly Ganoes Paran
  • Group: High House Mafia
  • Posts: 13,245
  • Joined: 16-July 10
  • Location:Wirral
  • Interests:Mafia. Awesome Pictures. Awesome Videos. Did I mention Mafia?
    snapchat - rustyspoon84

Posted 16 October 2019 - 01:33 PM

Posted Image

Pass




CURRENT STATUS

Victory Points: 0

Strategy Card: Imperial
Command Pools: 0T | 3F | 0S
Goods: 0/3 C | 1 TG
Action Cards: 0
Promissory Notes: 5 Sardakk N'orr
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
Tren'Lak (1/0)
Quinarra (3/1)

Everra (3/1)
Qucen'n (1/2)
Rarron (0/3)

Technologies:
Apt is the only one who reads this. Apt is nice.
0

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