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TI4 Game 4B - Game Thread

#41 User is offline   Khellendros 

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Posted 06 July 2019 - 11:59 AM

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PASS




CURRENT STATUS

Victory Points: 0

Strategy Card: WARFARE
Command Pools: 0T | 3F | 1S
Goods: 0/3 C | 0 TG
Action Cards: 0
Promissory Notes: 3 Naalu, 1 Saar
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Maaluuk (0/2)
+ Druaa (3/1)
+ Wellon (1/2) (yellow)
+ Bereg (3/1)
+ Lirta IV (2/3)

Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.



"I think I've made a terrible error of judgement."
0

#42 User is offline   Galactic Council 

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Posted 06 July 2019 - 03:19 PM

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Round 1 Status Phase
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#43 User is offline   Khellendros 

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Posted 06 July 2019 - 03:30 PM

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Status Phase:

Score Objectives: Score Public Objective 'Intimidate Council -- 1VP -- Status Phase -- Have 1 or more ships in 2 systems that are adjacent to Mecatol Rex's system.'
Draw Action Cards: Draw 2 cards (Neural Motivator).
Gain Tokens: Gain 2 command tokens, redistribute.
Ready Planets: Ready Maaluuk, Druaa, Wellon, Bereg, Lirta IV.
Return Strategy Card: Return WARFARE strategy card.




CURRENT STATUS

Victory Points: 1

Strategy Card:
Command Pools: 3T | 2F | 1S
Goods: 0/3 C | 0 TG
Action Cards: 2
Promissory Notes: 3 Naalu, 1 Saar
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Maaluuk (0/2)
+ Druaa (3/1)
+ Wellon (1/2) (yellow)
+ Bereg (3/1)
+ Lirta IV (2/3)

Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.



This post has been edited by Khellendros: 06 July 2019 - 11:10 PM

"I think I've made a terrible error of judgement."
0

#44 User is offline   twelve 

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Posted 06 July 2019 - 03:38 PM

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Score Objective: Lead From the Front. Spend 3 Strategic tokens
Gain 2 CT place 1 tactical, 1 Strategic
Draw 1 Action Card




CURRENT STATUS

Victory Points: 1

Strategy Card:
Command Pools: 1T | 3F | 1S
Goods: 0/3 C | 1 TG
Action Cards: 1
Promissory Notes: 4 Saar, 2 Naalu
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Lisis II (1/0)
+ Ragh (2/1)
+ Dal Bootha (0/2)
+ Xxehan (1/1)
+ Starpoint (3/1)
+ New Albion (1/1) green tech
+ Tequran (2/0)
+ Torkran (0/3)

Technologies:
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.


This post has been edited by twelve: 06 July 2019 - 03:40 PM

I don't know what I'm doing but it sounds good.
0

#45 User is offline   Gnaw 

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Posted 06 July 2019 - 08:47 PM

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Secondaries:






Score Objectives:
Draw Action Cards: Draw 3 cards (Neural Motivator + racial trait)
Gain Tokens: Gain 2 command tokens, redistribute. 5+2 arranged: 2/2/3
Ready Planets:
Return Strategy Card: Return politics strategy card.




CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 2T | 2F | 3S
Goods: 3/3 C | 0 TG
Action Cards: 4
Promissory Notes: 5 Yssaril
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Retillion (2/3)
+ Shalloq (1/2)
+ Arinam (1/2)
+ Meer (0/4)
+ Thibah (1/1)

Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
[/quote]
"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
0

#46 User is offline   D'rek 

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Posted 06 July 2019 - 09:44 PM

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Score Objectives: n/a
Draw Action Cards: Draw 2 cards
Gain Tokens: Gain 3 command tokens
Ready Planets
Return Strategy Card




CURRENT STATUS

Victory Points: 0

Strategy Card:
Command Pools: 2T | 2F | 2S
Goods: 0/4 C | 0 TG
Action Cards: 4
Promissory Notes: 5 Sol
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Jord (4/2)
+ Centauri (1/3)
+ Gral (1/1, blue spc.)
+ Lodor (3/1)

Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#47 User is offline   Imperial Historian 

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Posted 06 July 2019 - 10:19 PM

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Gain an action card
Gain 2 ct, rearrange




CURRENT STATUS

Victory Points: 1

Strategy Card:
Command Pools: 2T | 1(+2)F | 2S
Goods: 0/2 C | 0 TG
Action Cards: 1
Promissory Notes: 4 Letnev 2 Yin
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Arc Prime (4/0)
+ Wren Terra (2/1)
+Arnor (2/1)
+Lor (1/2)
+quann (2/1)
+Mehar Xull (1/3,red)

Technologies:
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.




Other:

Yin Support for the Throne
0

#48 User is offline   Morgoth 

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Posted 07 July 2019 - 09:32 AM

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No objective. 2 tokens 1 in strategy and 1 in tactical 2/3/2.

2 actioncards.





CURRENT STATUS

Victory Points: 1

Strategy Card: CONSTRUCTION
Command Pools: 2T | 3F | 2S
Goods: 0/2 C | 2 TG
Action Cards: 2
Promissory Notes: 4 Yin, 1 Letnev
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Darien (4/4)
+ Qucen'n (1/2)
+ Rarron (0/3)
+ Vefut II (2/2)

Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.




Other: Letnev Support for the Throne.

This post has been edited by Galactic Council: 11 July 2019 - 03:38 PM

Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#49 User is offline   Galactic Council 

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Posted 07 July 2019 - 07:19 PM

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Round 2 Strategy Phase


Turn Order: Gnaw > Twelve > Khell > Drek > Morgoth > IH
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#50 User is offline   Gnaw 

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Posted 08 July 2019 - 05:29 PM

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TRADE





CURRENT STATUS

Victory Points: 0

Strategy Card: TRADE
Command Pools: 2T | 2F | 3S
Goods: 3/3 C | 0 TG
Action Cards: 4
Promissory Notes: 5 Yssaril
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Retillion (2/3)
+ Shalloq (1/2)
+ Arinam (1/2)
+ Meer (0/4)
+ Thibah (1/1)

Technologies:
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.
[/quote]

This post has been edited by Galactic Council: 08 July 2019 - 05:55 PM

"Between stimulus and response there is a space. In that space is our power to choose our response. In our response lies our growth and our freedom." - Viktor Frankl
0

#51 User is offline   twelve 

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Posted 08 July 2019 - 05:49 PM

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Warfare




CURRENT STATUS

Victory Points: 1

Strategy Card: Warfare
Command Pools: 1T | 3F | 1S
Goods: 0/3 C | 1 TG
Action Cards: 1
Promissory Notes: 4 Saar, 2 Naalu
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Lisis II (1/0)
+ Ragh (2/1)
+ Dal Bootha (0/2)
+ Xxehan (1/1)
+ Starpoint (3/1)
+ New Albion (1/1) green tech
+ Tequran (2/0)
+ Torkran (0/3)

Technologies:
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.


I don't know what I'm doing but it sounds good.
0

#52 User is offline   Khellendros 

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Posted 08 July 2019 - 09:36 PM

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TECHNOLOGY




CURRENT STATUS

Victory Points: 1

Strategy Card: TECHNOLOGY
Command Pools: 3T | 2F | 1S
Goods: 0/3 C | 0 TG
Action Cards: 2
Promissory Notes: 3 Naalu, 1 Saar
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Maaluuk (0/2)
+ Druaa (3/1)
+ Wellon (1/2) (yellow)
+ Bereg (3/1)
+ Lirta IV (2/3)

Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.



"I think I've made a terrible error of judgement."
0

#53 User is offline   D'rek 

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Posted 08 July 2019 - 10:32 PM

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LEADERSHIP




CURRENT STATUS

Victory Points: 0

Strategy Card: LEADERSHIP
Command Pools: 2T | 2F | 2S
Goods: 0/4 C | 0 TG
Action Cards: 4
Promissory Notes: 5 Sol
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Jord (4/2)
+ Centauri (1/3)
+ Gral (1/1, blue spc.)
+ Lodor (3/1)

Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#54 User is offline   Morgoth 

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Posted 09 July 2019 - 06:55 AM

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DIPLOMACY - Gain 1 TG




CURRENT STATUS

Victory Points: 1

Strategy Card: DIPLOMACY
Command Pools: 2T | 3F | 2S
Goods: 0/2 C | 3 TG
Action Cards: 2
Promissory Notes: 4 Yin, 1 Letnev
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Darien (4/4)
+ Qucen'n (1/2)
+ Rarron (0/3)
+ Vefut II (2/2)

Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.




Other: Letnev Support for the Throne.

This post has been edited by Galactic Council: 11 July 2019 - 03:38 PM

Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#55 User is offline   Imperial Historian 

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Posted 09 July 2019 - 07:04 AM

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POLITICS





CURRENT STATUS

Victory Points: 1

Strategy Card: POLITICS
Command Pools: 2T | 1(+2)F | 2S
Goods: 0/2 C | 0 TG
Action Cards: 1
Promissory Notes: 4 Letnev 2 Yin
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Arc Prime (4/0)
+ Wren Terra (2/1)
+Arnor (2/1)
+Lor (1/2)
+quann (2/1)
+Mehar Xull (1/3,red)

Technologies:
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.
+ Plasma Scoring -- When 1 or more of your units use BOMBARDMENT or SPACE CANNON, 1 of those rolls may roll 1 additional die.




Other:

Yin Support for the Throne

This post has been edited by Galactic Council: 09 July 2019 - 12:42 PM

0

#56 User is offline   Galactic Council 

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Posted 09 July 2019 - 12:45 PM

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Round 2 Action Phase


Initiative Order: Khell > D'rek > Morgoth > IH > Gnaw > Twelve
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#57 User is offline   Khellendros 

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Posted 09 July 2019 - 02:54 PM

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Tactical Action:

ACTIVATE New Albion/Starpoint.
MOVE 1 Carrier with 1 infantry from Bereg-Lirta (pick up from Bereg) to New Albion/Starpoint. Destroy Destroyer due to excess fleet capacity.
INVADE New Albion with 1 infantry.

Play:

Quote

RAGH'S CALL (Saar) | After you commit 1 or more units to land on a planet: Remove all of the Saar player's ground forces from that planet and place them on a planet controlled by the Saar player. Then return this card to the Saar player.


Place Saar infantry on Starpoint.




CURRENT STATUS

Victory Points: 1

Strategy Card: TECHNOLOGY
Command Pools: 2T | 2F | 1S
Goods: 0/3 C | 0 TG
Action Cards: 2
Promissory Notes: 3 Naalu
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Maaluuk (0/2)
+ Druaa (3/1)
+ Wellon (1/2) (yellow)
+ Bereg (3/1)
+ Lirta IV (2/3)
+ New Albion (1/1) (green)

Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Sarween Tools - When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.



This post has been edited by Khellendros: 10 July 2019 - 01:21 PM

"I think I've made a terrible error of judgement."
0

#58 User is offline   D'rek 

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Posted 09 July 2019 - 03:10 PM

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Tactical Action

>> Activate Corneeq/Resculon

>> Move: Carrier from Centurai/Gral {2 inf from Gral + 1 ftr}

>> No space combat

>> Invade. Establish control.

>> No production.




CURRENT STATUS

Victory Points: 0

Strategy Card: LEADERSHIP
Command Pools: 1T | 2F | 2S
Goods: 0/4 C | 0 TG
Action Cards: 4
Promissory Notes: 5 Sol
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Jord (4/2)
+ Centauri (1/3)
+ Gral (1/1, blue spc.)
+ Lodor (3/1)
+ Corneeq (1/2)
+ Resculon (2/0)

Technologies:
+ Neural Motivator - During the status phase, draw 2 action cards instead of 1.
+ Antimass Deflectors -- Your ships can move into and through asteroid fields. When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.
+ Gravity Drive -- After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.

View Postworrywort, on 14 September 2012 - 08:07 PM, said:

I kinda love it when D'rek unleashes her nerd wrath, as I knew she would here. Sorry innocent bystanders, but someone's gotta be the kindling.
0

#59 User is offline   Morgoth 

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Posted 10 July 2019 - 07:00 AM

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Invade Abyz-Friza (the system to the north of me), send carrier with 2 gfs and 2 fighters.




CURRENT STATUS

Victory Points: 1

Strategy Card: DIPLOMACY
Command Pools: 1T | 3F | 2S
Goods: 0/2 C | 3 TG
Action Cards: 2
Promissory Notes: 4 Yin, 1 Letnev
Secret Objectives: 0 fulfilled | 1 unfulfilled

Planets:
+ Darien (4/4)
+ Qucen'n (1/2)
+ Rarron (0/3)
+ Vefut II (2/2)

Technologies:
+ Sarween Tools -- When 1 or more of your units use PRODUCTION, reduce the combined cost of the produced units by 1.
+ Neural Motivator -- During the status phase, draw 2 action cards instead of 1.




Other: Letnev Support for the Throne.
[/quote]
Take good care to keep relations civil
It's decent in the first of gentlemen
To speak friendly, Even to the devil
0

#60 User is offline   Imperial Historian 

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Posted 10 July 2019 - 08:51 AM

activate lazar sakulag, move carrier and 2 infantry from lor, invade
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